Intel Core i3 10100 vs. AMD Ryzen 3 3300X Benchmarks
Intel Core i3-10100 versus AMD Ryzen 3 3300X Linux benchmarks by Michael Larabel for a future article.
HTML result view exported from: https://openbenchmarking.org/result/2006117-NE-LOWENDCPU55&gru.
CPU Temperature Monitor
Phoronix Test Suite System Monitoring
CPU Peak Freq (Highest CPU Core Frequency) Monitor
Phoronix Test Suite System Monitoring
CPU Power Consumption Monitor
Phoronix Test Suite System Monitoring
Stress-NG
Test: NUMA
Stress-NG
Test: Crypto
Stress-NG
Test: Malloc
Stress-NG
Test: CPU Stress
Stress-NG
Test: Malloc
Stress-NG
Test: CPU Cache
Stress-NG
Test: Matrix Math
Stress-NG
Test: Vector Math
Stress-NG
Performance / Cost - Test: NUMA
Stress-NG
Performance / Cost - Test: Malloc
Stress-NG
Test: Context Switching
Stress-NG
Performance / Cost - Test: Crypto
Stress-NG
Performance / Cost - Test: CPU Cache
Stress-NG
Performance / Cost - Test: CPU Stress
Stress-NG
Performance / Cost - Test: Matrix Math
Stress-NG
Performance / Cost - Test: Vector Math
Stress-NG
Performance / Cost - Test: Context Switching
Stress-NG
Test: NUMA
Stress-NG
Test: Crypto
Stress-NG
Test: CPU Cache
Stress-NG
Test: CPU Stress
Stress-NG
Test: Matrix Math
Stress-NG
Test: Vector Math
Stress-NG
Test: Context Switching
miniFE
Problem Size: Small
miniFE
Problem Size: Small
miniFE
Performance / Cost - Problem Size: Small
Sysbench
Test: CPU
Sysbench
Performance / Cost - Test: CPU
Sysbench
Test: CPU
Algebraic Multi-Grid Benchmark
Algebraic Multi-Grid Benchmark
Performance / Cost
Algebraic Multi-Grid Benchmark
GeeXLab
Resolution: 3840 x 2160 - Test: GL3 Mesh Exploder
GeeXLab
Performance / Cost - Resolution: 3840 x 2160 - Test: GL2 AntTweakBar
GeeXLab
Performance / Cost - Resolution: 3840 x 2160 - Test: GL3 Vertex Pool
GeeXLab
Performance / Cost - Resolution: 3840 x 2160 - Test: GL2 Cell Shading
GeeXLab
Performance / Cost - Resolution: 3840 x 2160 - Test: GL2 Tunnel Beauty
GeeXLab
Performance / Cost - Resolution: 3840 x 2160 - Test: GL3 Mesh Exploder
GeeXLab
Performance / Cost - Resolution: 3840 x 2160 - Test: GL2 Hot Tunnel DNA
GeeXLab
Performance / Cost - Resolution: 3840 x 2160 - Test: GL2 Noise Animation Electric
libgav1
Performance / Cost - Video Input: Summer Nature 1080p
GeeXLab
Resolution: 3840 x 2160 - Test: GL2 AntTweakBar
GeeXLab
Resolution: 3840 x 2160 - Test: GL3 Vertex Pool
GeeXLab
Resolution: 3840 x 2160 - Test: GL2 Cell Shading
GeeXLab
Resolution: 3840 x 2160 - Test: GL2 Tunnel Beauty
libgav1
Performance / Cost - Video Input: Chimera 1080p
dav1d
Performance / Cost - Video Input: Chimera 1080p
dav1d
Performance / Cost - Video Input: Summer Nature 4K
dav1d
Performance / Cost - Video Input: Summer Nature 1080p
dav1d
Performance / Cost - Video Input: Chimera 1080p 10-bit
TTSIOD 3D Renderer
Performance / Cost - Phong Rendering With Soft-Shadow Mapping
PlaidML
Performance / Cost - FP16: No - Mode: Inference - Network: VGG16 - Device: CPU
PlaidML
Performance / Cost - FP16: No - Mode: Inference - Network: IMDB LSTM - Device: CPU
PlaidML
Performance / Cost - FP16: No - Mode: Inference - Network: Mobilenet - Device: CPU
PlaidML
Performance / Cost - FP16: No - Mode: Inference - Network: ResNet 50 - Device: CPU
GeeXLab
Resolution: 3840 x 2160 - Test: GL2 Hot Tunnel DNA
GeeXLab
Resolution: 3840 x 2160 - Test: GL2 Noise Animation Electric
libgav1
Performance / Cost - Video Input: Chimera 1080p 10-bit
libgav1
Video Input: Chimera 1080p
libgav1
Video Input: Summer Nature 4K
libgav1
Video Input: Summer Nature 1080p
libgav1
Video Input: Chimera 1080p 10-bit
libgav1
Performance / Cost - Video Input: Summer Nature 4K
dav1d
Video Input: Chimera 1080p 10-bit
TTSIOD 3D Renderer
Phong Rendering With Soft-Shadow Mapping
PlaidML
Performance / Cost - FP16: No - Mode: Inference - Network: Inception V3 - Device: CPU
NeatBench
Performance / Cost - Acceleration: CPU
GeeXLab
Resolution: 3840 x 2160 - Test: GL2 AntTweakBar
GeeXLab
Resolution: 3840 x 2160 - Test: GL3 Vertex Pool
GeeXLab
Resolution: 3840 x 2160 - Test: GL2 Cell Shading
GeeXLab
Resolution: 3840 x 2160 - Test: GL2 Tunnel Beauty
GeeXLab
Resolution: 3840 x 2160 - Test: GL3 Mesh Exploder
GeeXLab
Resolution: 3840 x 2160 - Test: GL2 Hot Tunnel DNA
GeeXLab
Resolution: 3840 x 2160 - Test: GL2 Noise Animation Electric
libgav1
Video Input: Chimera 1080p
dav1d
Video Input: Summer Nature 1080p
PlaidML
FP16: No - Mode: Inference - Network: IMDB LSTM - Device: CPU
PlaidML
FP16: No - Mode: Inference - Network: Mobilenet - Device: CPU
libgav1
Video Input: Summer Nature 4K
libgav1
Video Input: Summer Nature 1080p
libgav1
Video Input: Chimera 1080p 10-bit
dav1d
Video Input: Chimera 1080p
dav1d
Video Input: Summer Nature 4K
dav1d
Video Input: Summer Nature 1080p
PlaidML
FP16: No - Mode: Inference - Network: VGG16 - Device: CPU
dav1d
Video Input: Chimera 1080p 10-bit
PlaidML
FP16: No - Mode: Inference - Network: ResNet 50 - Device: CPU
PlaidML
FP16: No - Mode: Inference - Network: Inception V3 - Device: CPU
TTSIOD 3D Renderer
Phong Rendering With Soft-Shadow Mapping
dav1d
Video Input: Chimera 1080p
PlaidML
FP16: No - Mode: Inference - Network: VGG16 - Device: CPU
PlaidML
FP16: No - Mode: Inference - Network: IMDB LSTM - Device: CPU
dav1d
Video Input: Summer Nature 4K
PlaidML
FP16: No - Mode: Inference - Network: ResNet 50 - Device: CPU
NeatBench
Acceleration: CPU
PlaidML
FP16: No - Mode: Inference - Network: Mobilenet - Device: CPU
PlaidML
FP16: No - Mode: Inference - Network: Inception V3 - Device: CPU
NeatBench
Acceleration: CPU
ParaView
Performance / Cost - Test: Many Spheres - Resolution: 1920 x 1080
ParaView
Performance / Cost - Test: Wavelet Contour - Resolution: 1920 x 1080
ParaView
Test: Wavelet Volume - Resolution: 1920 x 1080
ParaView
Performance / Cost - Test: Wavelet Volume - Resolution: 1920 x 1080
ParaView
Test: Many Spheres - Resolution: 1920 x 1080
ParaView
Test: Wavelet Contour - Resolution: 1920 x 1080
AOM AV1
Performance / Cost - Encoder Mode: Speed 0 Two-Pass
AOM AV1
Performance / Cost - Encoder Mode: Speed 4 Two-Pass
AOM AV1
Performance / Cost - Encoder Mode: Speed 6 Realtime
AOM AV1
Performance / Cost - Encoder Mode: Speed 6 Two-Pass
AOM AV1
Performance / Cost - Encoder Mode: Speed 8 Realtime
Embree
Performance / Cost - Binary: Pathtracer - Model: Crown
AOM AV1
Encoder Mode: Speed 0 Two-Pass
AOM AV1
Encoder Mode: Speed 4 Two-Pass
AOM AV1
Encoder Mode: Speed 6 Realtime
AOM AV1
Encoder Mode: Speed 6 Two-Pass
AOM AV1
Encoder Mode: Speed 8 Realtime
Embree
Binary: Pathtracer - Model: Crown
Embree
Binary: Pathtracer ISPC - Model: Crown
Embree
Binary: Pathtracer - Model: Asian Dragon
Embree
Binary: Pathtracer - Model: Asian Dragon Obj
Embree
Binary: Pathtracer ISPC - Model: Asian Dragon
Embree
Binary: Pathtracer ISPC - Model: Asian Dragon Obj
rav1e
Speed: 1
rav1e
Speed: 5
rav1e
Speed: 6
rav1e
Speed: 10
SVT-AV1
Encoder Mode: Enc Mode 0 - Input: 1080p
SVT-AV1
Encoder Mode: Enc Mode 4 - Input: 1080p
SVT-AV1
Encoder Mode: Enc Mode 8 - Input: 1080p
SVT-VP9
Tuning: VMAF Optimized - Input: Bosphorus 1080p
SVT-VP9
Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p
SVT-VP9
Tuning: Visual Quality Optimized - Input: Bosphorus 1080p
VP9 libvpx Encoding
Speed: Speed 0
VP9 libvpx Encoding
Speed: Speed 5
x264
H.264 Video Encoding
x265
H.265 1080p Video Encoding
AOM AV1
Encoder Mode: Speed 0 Two-Pass
AOM AV1
Encoder Mode: Speed 4 Two-Pass
AOM AV1
Encoder Mode: Speed 6 Realtime
Embree
Binary: Pathtracer - Model: Crown
Embree
Performance / Cost - Binary: Pathtracer ISPC - Model: Crown
AOM AV1
Encoder Mode: Speed 6 Two-Pass
Embree
Performance / Cost - Binary: Pathtracer - Model: Asian Dragon
AOM AV1
Encoder Mode: Speed 8 Realtime
Embree
Binary: Pathtracer ISPC - Model: Crown
Embree
Binary: Pathtracer - Model: Asian Dragon
Embree
Binary: Pathtracer - Model: Asian Dragon Obj
Embree
Binary: Pathtracer ISPC - Model: Asian Dragon
Embree
Performance / Cost - Binary: Pathtracer - Model: Asian Dragon Obj
Embree
Binary: Pathtracer ISPC - Model: Asian Dragon Obj
rav1e
Speed: 1
rav1e
Speed: 5
rav1e
Speed: 6
rav1e
Speed: 10
SVT-AV1
Encoder Mode: Enc Mode 0 - Input: 1080p
SVT-AV1
Encoder Mode: Enc Mode 4 - Input: 1080p
SVT-VP9
Tuning: VMAF Optimized - Input: Bosphorus 1080p
SVT-VP9
Tuning: Visual Quality Optimized - Input: Bosphorus 1080p
VP9 libvpx Encoding
Speed: Speed 0
x265
H.265 1080p Video Encoding
Embree
Performance / Cost - Binary: Pathtracer ISPC - Model: Asian Dragon
Embree
Performance / Cost - Binary: Pathtracer ISPC - Model: Asian Dragon Obj
rav1e
Performance / Cost - Speed: 1
rav1e
Performance / Cost - Speed: 5
rav1e
Performance / Cost - Speed: 6
rav1e
Performance / Cost - Speed: 10
SVT-AV1
Performance / Cost - Encoder Mode: Enc Mode 0 - Input: 1080p
SVT-AV1
Performance / Cost - Encoder Mode: Enc Mode 4 - Input: 1080p
SVT-AV1
Performance / Cost - Encoder Mode: Enc Mode 8 - Input: 1080p
SVT-VP9
Performance / Cost - Tuning: VMAF Optimized - Input: Bosphorus 1080p
SVT-VP9
Performance / Cost - Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p
SVT-VP9
Performance / Cost - Tuning: Visual Quality Optimized - Input: Bosphorus 1080p
VP9 libvpx Encoding
Performance / Cost - Speed: Speed 0
SVT-AV1
Encoder Mode: Enc Mode 8 - Input: 1080p
SVT-VP9
Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p
VP9 libvpx Encoding
Speed: Speed 5
x264
H.264 Video Encoding
VP9 libvpx Encoding
Performance / Cost - Speed: Speed 5
x264
Performance / Cost - H.264 Video Encoding
x265
Performance / Cost - H.265 1080p Video Encoding
Selenium
Performance / Cost - Benchmark: Octane - Browser: Firefox
Selenium
Performance / Cost - Benchmark: Octane - Browser: Google Chrome
Selenium
Benchmark: Octane - Browser: Firefox
Selenium
Benchmark: Octane - Browser: Firefox
Selenium
Benchmark: Octane - Browser: Google Chrome
Selenium
Benchmark: Octane - Browser: Google Chrome
High Performance Conjugate Gradient
Performance / Cost
ACES DGEMM
Performance / Cost - Sustained Floating-Point Rate
High Performance Conjugate Gradient
ACES DGEMM
Sustained Floating-Point Rate
High Performance Conjugate Gradient
ACES DGEMM
Sustained Floating-Point Rate
Intel Open Image Denoise
Performance / Cost - Scene: Memorial
Intel Open Image Denoise
Scene: Memorial
Intel Open Image Denoise
Scene: Memorial
OpenVKL
Benchmark: vklBenchmark
OpenVKL
Performance / Cost - Benchmark: vklBenchmark
OpenVKL
Benchmark: vklBenchmark
GraphicsMagick
Performance / Cost - Operation: Swirl
GraphicsMagick
Performance / Cost - Operation: Rotate
GraphicsMagick
Operation: Rotate
GraphicsMagick
Operation: Sharpen
GraphicsMagick
Operation: Enhanced
GraphicsMagick
Operation: Resizing
GraphicsMagick
Operation: Noise-Gaussian
GraphicsMagick
Operation: HWB Color Space
GraphicsMagick
Performance / Cost - Operation: Sharpen
GraphicsMagick
Performance / Cost - Operation: Enhanced
GraphicsMagick
Performance / Cost - Operation: Resizing
GraphicsMagick
Performance / Cost - Operation: Noise-Gaussian
GraphicsMagick
Operation: Swirl
GraphicsMagick
Performance / Cost - Operation: HWB Color Space
GraphicsMagick
Operation: Swirl
GraphicsMagick
Operation: Rotate
GraphicsMagick
Operation: Sharpen
GraphicsMagick
Operation: Enhanced
GraphicsMagick
Operation: Resizing
GraphicsMagick
Operation: Noise-Gaussian
GraphicsMagick
Operation: HWB Color Space
Cryptsetup
Performance / Cost - PBKDF2-sha512
Cryptsetup
Performance / Cost - PBKDF2-whirlpool
Cryptsetup
PBKDF2-sha512
Cryptsetup
PBKDF2-whirlpool
Cryptsetup
PBKDF2-whirlpool
Coremark
Performance / Cost - CoreMark Size 666 - Iterations Per Second
Coremark
CoreMark Size 666 - Iterations Per Second
Coremark
CoreMark Size 666 - Iterations Per Second
Chaos Group V-RAY
Mode: CPU
Chaos Group V-RAY
Performance / Cost - Mode: CPU
Chaos Group V-RAY
Mode: CPU
Xsbench
Xsbench
Performance / Cost
Xsbench
IndigoBench
Performance / Cost - Scene: Bedroom
IndigoBench
Performance / Cost - Scene: Supercar
IndigoBench
Scene: Bedroom
IndigoBench
Scene: Bedroom
IndigoBench
Scene: Supercar
IndigoBench
Scene: Supercar
LuxCoreRender
Performance / Cost - Scene: DLSC
LuxCoreRender
Performance / Cost - Scene: Rainbow Colors and Prism
LuxCoreRender
Scene: DLSC
LuxCoreRender
Scene: Rainbow Colors and Prism
LuxCoreRender
Scene: DLSC
LuxCoreRender
Scene: Rainbow Colors and Prism
C-Blosc
Compressor: blosclz
lzbench
Test: XZ 0 - Process: Compression
lzbench
Test: XZ 0 - Process: Decompression
lzbench
Test: Zstd 1 - Process: Compression
lzbench
Test: Zstd 1 - Process: Decompression
C-Blosc
Performance / Cost - Compressor: blosclz
lzbench
Performance / Cost - Test: XZ 0 - Process: Compression
lzbench
Performance / Cost - Test: XZ 0 - Process: Decompression
lzbench
Performance / Cost - Test: Zstd 1 - Process: Compression
lzbench
Test: Zstd 8 - Process: Compression
lzbench
Test: Zstd 8 - Process: Decompression
lzbench
Test: Crush 0 - Process: Compression
lzbench
Test: Crush 0 - Process: Decompression
lzbench
Test: Brotli 0 - Process: Compression
lzbench
Test: Brotli 0 - Process: Decompression
lzbench
Test: Brotli 2 - Process: Compression
lzbench
Test: Brotli 2 - Process: Decompression
lzbench
Test: Libdeflate 1 - Process: Compression
lzbench
Test: Libdeflate 1 - Process: Decompression
lzbench
Performance / Cost - Test: Zstd 1 - Process: Decompression
lzbench
Performance / Cost - Test: Zstd 8 - Process: Compression
lzbench
Performance / Cost - Test: Zstd 8 - Process: Decompression
lzbench
Performance / Cost - Test: Crush 0 - Process: Compression
lzbench
Performance / Cost - Test: Crush 0 - Process: Decompression
lzbench
Performance / Cost - Test: Brotli 0 - Process: Compression
LevelDB
Benchmark: Overwrite
lzbench
Performance / Cost - Test: Brotli 0 - Process: Decompression
lzbench
Performance / Cost - Test: Brotli 2 - Process: Compression
lzbench
Performance / Cost - Test: Brotli 2 - Process: Decompression
lzbench
Performance / Cost - Test: Libdeflate 1 - Process: Compression
lzbench
Performance / Cost - Test: Libdeflate 1 - Process: Decompression
Zstd Compression
Performance / Cost - Compression Level: 3
Zstd Compression
Performance / Cost - Compression Level: 19
LevelDB
Benchmark: Sequential Fill
LevelDB
Performance / Cost - Benchmark: Overwrite
LevelDB
Performance / Cost - Benchmark: Random Fill
LevelDB
Performance / Cost - Benchmark: Sequential Fill
C-Blosc
Compressor: blosclz
Zstd Compression
Compression Level: 3
lzbench
Test: XZ 0 - Process: Decompression
lzbench
Test: Zstd 8 - Process: Decompression
Zstd Compression
Compression Level: 19
lzbench
Test: Crush 0 - Process: Decompression
lzbench
Test: Brotli 0 - Process: Decompression
LevelDB
Benchmark: Random Fill
lzbench
Test: Zstd 1 - Process: Decompression