Intel Core Ultra 7 155H testing of P-State patch for revised EPP number. Benchmarks by Michael Larabel for a future article.
Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2406105-NE-METEORLAK59
ASTC Encoder (astcenc) is for the Adaptive Scalable Texture Compression (ASTC) format commonly used with OpenGL, OpenGL ES, and Vulkan graphics APIs. This test profile does a coding test of both compression/decompression. Learn more via the OpenBenchmarking.org test page.
WebP Image Encode
Xonotic
This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.
Whisper.cpp
GROMACS
The GROMACS (GROningen MAchine for Chemical Simulations) molecular dynamics package testing with the water_GMX50 data. This test profile allows selecting between CPU and GPU-based GROMACS builds. Learn more via the OpenBenchmarking.org test page.
This test times how long it takes to build the Linux kernel in a default configuration (defconfig) for the architecture being tested or alternatively an allmodconfig for building all possible kernel modules for the build. Learn more via the OpenBenchmarking.org test page.
Kvazaar
This is a test of Kvazaar as a CPU-based H.265/HEVC video encoder written in the C programming language and optimized in Assembly. Kvazaar is the winner of the 2016 ACM Open-Source Software Competition and developed at the Ultra Video Group, Tampere University, Finland. Learn more via the OpenBenchmarking.org test page.
AOM AV1
GraphicsMagick
This is a test of GraphicsMagick with its OpenMP implementation that performs various imaging tests on a sample high resolution (currently 15400 x 6940) JPEG image. Learn more via the OpenBenchmarking.org test page.
SVT-AV1
C-Ray
Chaos Group V-RAY
This is a test of Chaos Group's V-RAY benchmark. V-RAY is a commercial renderer that can integrate with various creator software products like SketchUp and 3ds Max. The V-RAY benchmark is standalone and supports CPU and NVIDIA CUDA/RTX based rendering. Learn more via the OpenBenchmarking.org test page.
Blender
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.
uvg266
3DMark Wild Life Extreme
This test profile only automates the vendor build of 3DMark with its command-line / JSON support. If you do not have a licensed copy of the necessary 3DMark binaries in your Phoronix Test Suite download cache on your system, this test profile will not do anything and simply fail. You must have already obtained the proper licensed binaries from UL for this test profile to work -- this test profile simply automates the firing of the 3DMark benchmark at your desired resolution and capturing the results within the Phoronix Test Suite while you must already have the necessary 3DMark files on your system. Learn more via the OpenBenchmarking.org test page.
uvg266
VVenC
VVenC is the Fraunhofer Versatile Video Encoder as a fast/efficient H.266/VVC encoder. The vvenc encoder makes use of SIMD Everywhere (SIMDe). The vvenc software is published under the Clear BSD License. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.
Unvanquished
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
Timed Godot Game Engine Compilation
This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform. Learn more via the OpenBenchmarking.org test page.