Tests for a future article. AMD Ryzen 7 5800X3D 8-Core testing with a ASUS ROG CROSSHAIR VIII HERO (4201 BIOS) and AMD Radeon RX 6700 XT 12GB on Ubuntu 22.04 via the Phoronix Test Suite.
1 Kernel Notes: Transparent Huge Pages: madviseCompiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -vProcessor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa20120aGraphics Notes: BAR1 / Visible vRAM Size: 12272 MB - vBIOS Version: 113-D5121100-101Java Notes: OpenJDK Runtime Environment (build 11.0.15+10-Ubuntu-0ubuntu0.22.04.1)Python Notes: Python 3.10.4Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
2 3 Processor: AMD Ryzen 7 5800X3D 8-Core @ 3.40GHz (8 Cores / 16 Threads), Motherboard: ASUS ROG CROSSHAIR VIII HERO (4201 BIOS), Chipset: AMD Starship/Matisse, Memory: 16GB, Disk: 1000GB Sabrent Rocket 4.0 1TB, Graphics: AMD Radeon RX 6700 XT 12GB (2855/1000MHz), Audio: AMD Navi 21 HDMI Audio, Monitor: ASUS MG28U, Network: Realtek RTL8125 2.5GbE + Intel I211
OS: Ubuntu 22.04, Kernel: 5.17.4-051704-generic (x86_64), Desktop: GNOME Shell 42.0, Display Server: X Server + Wayland, OpenGL: 4.6 Mesa 22.2.0-devel (git-b28efd8 2022-06-25 jammy-oibaf-ppa) (LLVM 14.0.5 DRM 3.44), Vulkan: 1.3.211, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 3840x2160
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 2560 x 1440 3 2 1 20 40 60 80 100 96.0 96.2 97.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Bogo Ops/s, More Is Better Stress-NG 0.14 Test: NUMA 2 1 3 50 100 150 200 250 214.53 216.45 217.18 1. (CC) gcc options: -O2 -std=gnu99 -lm -lapparmor -latomic -lc -lcrypt -ldl -ljpeg -lrt -lsctp -lz -pthread
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 1 3 2 30 60 90 120 150 150.9 152.4 153.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Bogo Ops/s, More Is Better Stress-NG 0.14 Test: Crypto 2 1 3 4K 8K 12K 16K 20K 16259.10 16297.92 16360.12 1. (CC) gcc options: -O2 -std=gnu99 -lm -lapparmor -latomic -lc -lcrypt -ldl -ljpeg -lrt -lsctp -lz -pthread
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440 2 1 3 300 600 900 1200 1500 1319.4 1330.5 1350.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 2560 x 1440 1 3 2 20 40 60 80 100 90.1 90.1 90.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 3840 x 2160 2 1 3 10 20 30 40 50 43.4 43.5 43.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 3840 x 2160 1 2 3 300 600 900 1200 1500 1316.7 1324.9 1330.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 2 1 3 300 600 900 1200 1500 1373.9 1379.9 1382.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440 2 1 3 140 280 420 560 700 651.5 653.6 653.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 3840 x 2160 1 2 3 60 120 180 240 300 285.7 285.7 285.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 3 1 2 200 400 600 800 1000 1124.6 1130.6 1134.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Bogo Ops/s, More Is Better Stress-NG 0.14 Test: SENDFILE 2 1 3 50K 100K 150K 200K 250K 217596.99 217651.46 218498.30 1. (CC) gcc options: -O2 -std=gnu99 -lm -lapparmor -latomic -lc -lcrypt -ldl -ljpeg -lrt -lsctp -lz -pthread
OpenBenchmarking.org Bogo Ops/s, More Is Better Stress-NG 0.14 Test: CPU Cache 1 2 3 6 12 18 24 30 18.56 20.73 23.73 1. (CC) gcc options: -O2 -std=gnu99 -lm -lapparmor -latomic -lc -lcrypt -ldl -ljpeg -lrt -lsctp -lz -pthread
OpenBenchmarking.org Bogo Ops/s, More Is Better Stress-NG 0.14 Test: CPU Stress 2 3 1 5K 10K 15K 20K 25K 21302.24 21353.97 21454.84 1. (CC) gcc options: -O2 -std=gnu99 -lm -lapparmor -latomic -lc -lcrypt -ldl -ljpeg -lrt -lsctp -lz -pthread
OpenBenchmarking.org Bogo Ops/s, More Is Better Stress-NG 0.14 Test: Semaphores 1 2 400K 800K 1200K 1600K 2000K 1730797.06 1731461.71 1. (CC) gcc options: -O2 -std=gnu99 -lm -lapparmor -latomic -lc -lcrypt -ldl -ljpeg -lrt -lsctp -lz -pthread
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 3 2 1 30 60 90 120 150 144.2 144.5 145.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 3 1 2 300 600 900 1200 1500 1163.9 1166.1 1166.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 3840 x 2160 3 1 2 10 20 30 40 50 44.3 44.7 45.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 2560 x 1440 1 2 3 140 280 420 560 700 665.3 666.0 666.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 3 2 1 30 60 90 120 150 149.1 153.0 155.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 2560 x 1440 3 2 1 20 40 60 80 100 97.7 99.8 100.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 3840 x 2160 2 1 3 300 600 900 1200 1500 1303.1 1322.2 1344.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 1 2 3 300 600 900 1200 1500 1339.0 1365.0 1370.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 2560 x 1440 3 1 2 20 40 60 80 100 97.9 99.6 99.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 3840 x 2160 1 3 2 60 120 180 240 300 287.8 287.8 288.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 3840 x 2160 1 3 2 300 600 900 1200 1500 1292.4 1339.0 1344.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 2 3 1 500 1000 1500 2000 2500 2375.9 2468.8 2528.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 3 1 2 30 60 90 120 150 142.7 145.0 145.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 2560 x 1440 1 2 3 500 1000 1500 2000 2500 2315.0 2340.7 2421.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 2560 x 1440 1 2 3 20 40 60 80 100 90.3 90.6 91.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 3840 x 2160 1 2 3 400 800 1200 1600 2000 1741.0 1745.9 1745.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 3840 x 2160 3 2 1 10 20 30 40 50 43.3 43.4 43.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 2 1 3 500 1000 1500 2000 2500 2358.2 2384.9 2393.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 2560 x 1440 3 1 2 500 1000 1500 2000 2500 2358.2 2403.0 2403.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440 2 3 1 300 600 900 1200 1500 1336.2 1336.2 1347.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 3840 x 2160 2 3 1 400 800 1200 1600 2000 1750.7 1755.6 1765.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 3 1 2 40 80 120 160 200 154.2 156.5 159.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 1 3 2 300 600 900 1200 1500 1319.4 1368.0 1376.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 3840 x 2160 3 2 1 11 22 33 44 55 45.8 46.4 46.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 2560 x 1440 1 2 3 300 600 900 1200 1500 1316.7 1324.9 1336.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 2560 x 1440 2 3 1 20 40 60 80 100 95.8 96.1 97.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 1 3 2 300 600 900 1200 1500 1365.0 1373.9 1379.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 3840 x 2160 2 3 1 300 600 900 1200 1500 1330.5 1339.0 1350.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 3840 x 2160 3 2 1 300 600 900 1200 1500 1316.7 1324.9 1339.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 1 2 3 300 600 900 1200 1500 1347.5 1365.0 1368.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 2560 x 1440 2 3 1 300 600 900 1200 1500 1344.7 1359.1 1365.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 2560 x 1440 3 2 1 300 600 900 1200 1500 1316.7 1324.9 1341.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 2 3 1 30 60 90 120 150 155.5 155.5 156.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 3840 x 2160 1 2 3 300 600 900 1200 1500 1327.7 1339.0 1350.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 3840 x 2160 3 1 2 11 22 33 44 55 46.0 46.3 46.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 1 3 2 300 600 900 1200 1500 1368 1368 1386 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 2560 x 1440 3 1 2 300 600 900 1200 1500 1350.4 1356.2 1359.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 2560 x 1440 1 3 2 300 600 900 1200 1500 1353.3 1373.9 1386.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 2 3 1 30 60 90 120 150 139.5 141.4 141.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 3840 x 2160 1 3 2 300 600 900 1200 1500 1300.4 1322.2 1339.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 3840 x 2160 3 2 1 10 20 30 40 50 42.4 42.6 42.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 3 2 1 300 600 900 1200 1500 1373.9 1379.9 1407.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 2560 x 1440 2 1 3 20 40 60 80 100 93.2 93.4 93.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 2560 x 1440 1 2 3 300 600 900 1200 1500 1330.5 1350.4 1365.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 3 1 2 30 60 90 120 150 139.8 140.9 142.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 3840 x 2160 1 3 2 300 600 900 1200 1500 1324.9 1336.2 1341.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 3840 x 2160 1 2 3 10 20 30 40 50 42.1 42.2 42.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 2560 x 1440 1 3 2 20 40 60 80 100 92.7 92.8 93.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Bogo Ops/s, More Is Better Stress-NG 0.14 Test: Context Switching 2 1 500K 1000K 1500K 2000K 2500K 2387523.83 2433127.42 1. (CC) gcc options: -O2 -std=gnu99 -lm -lapparmor -latomic -lc -lcrypt -ldl -ljpeg -lrt -lsctp -lz -pthread
OpenBenchmarking.org Bogo Ops/s, More Is Better Stress-NG 0.14 Test: Glibc C String Functions 2 1 300K 600K 900K 1200K 1500K 1419980.82 1421056.08 1. (CC) gcc options: -O2 -std=gnu99 -lm -lapparmor -latomic -lc -lcrypt -ldl -ljpeg -lrt -lsctp -lz -pthread
OpenBenchmarking.org Bogo Ops/s, More Is Better Stress-NG 0.14 Test: Glibc Qsort Data Sorting 1 2 30 60 90 120 150 128.77 129.50 1. (CC) gcc options: -O2 -std=gnu99 -lm -lapparmor -latomic -lc -lcrypt -ldl -ljpeg -lrt -lsctp -lz -pthread
OpenBenchmarking.org ms, Fewer Is Better Renaissance 0.14 Test: Random Forest 3 2 1 110 220 330 440 550 512.2 505.7 502.0 MIN: 460.3 / MAX: 574.52 MIN: 456.04 / MAX: 584.89 MIN: 447.08 / MAX: 556.28
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 3840 x 2160 3 1 2 10 20 30 40 50 45.2 45.3 45.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 2 1 3 300 600 900 1200 1500 1327.7 1336.2 1359.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org ms, Fewer Is Better Renaissance 0.14 Test: Apache Spark ALS 2 1 3 500 1000 1500 2000 2500 2454.0 2436.6 2397.4 MIN: 2388.37 / MAX: 2496.47 MIN: 2371.23 / MAX: 2508.31 MIN: 2316.66 / MAX: 2476.73
OpenBenchmarking.org ms, Fewer Is Better Renaissance 0.14 Test: Savina Reactors.IO 3 1 2 1100 2200 3300 4400 5500 5082.7 5023.1 4976.5 MAX: 7850.75 MIN: 5023.06 / MAX: 7212.62 MIN: 4976.46 / MAX: 6835.25
OpenBenchmarking.org ms, Fewer Is Better Renaissance 0.14 Test: Apache Spark PageRank 3 1 2 500 1000 1500 2000 2500 2522.5 2473.2 2401.0 MIN: 2231.09 / MAX: 2549.95 MIN: 2183.98 / MAX: 2535.07 MIN: 2166.44 / MAX: 2488.62
OpenBenchmarking.org ms, Fewer Is Better Renaissance 0.14 Test: Finagle HTTP Requests 2 1 3 700 1400 2100 2800 3500 3286.4 3272.5 3214.9 MIN: 3115 / MAX: 3539.51 MIN: 3104.44 / MAX: 3486.32 MIN: 3045.15 / MAX: 3496.94
OpenBenchmarking.org ms, Fewer Is Better Renaissance 0.14 Test: In-Memory Database Shootout 1 2 3 600 1200 1800 2400 3000 2600.2 2595.8 2558.9 MIN: 2364.05 / MAX: 2786.81 MIN: 2354.29 / MAX: 2756.28 MIN: 2387.26 / MAX: 2691.25
OpenBenchmarking.org ms, Fewer Is Better Renaissance 0.14 Test: Akka Unbalanced Cobwebbed Tree 2 3 1 2K 4K 6K 8K 10K 8510.7 8445.9 8328.7 MIN: 6548.64 MIN: 6538.09 / MAX: 8445.94 MIN: 6369.47 / MAX: 8328.74
OpenBenchmarking.org ms, Fewer Is Better Renaissance 0.14 Test: Genetic Algorithm Using Jenetics + Futures 2 3 1 500 1000 1500 2000 2500 2487.1 2376.9 2309.7 MIN: 2448.24 / MAX: 2521.26 MIN: 2338.9 / MAX: 2401.12 MIN: 2234.66 / MAX: 2333.49
Etcpak Etcpack is the self-proclaimed "fastest ETC compressor on the planet" with focused on providing open-source, very fast ETC and S3 texture compression support. The test profile uses a 8K x 8K game texture as a sample input. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Mpx/s, More Is Better Etcpak 1.0 Benchmark: Multi-Threaded - Configuration: ETC2 1 2 3 600 1200 1800 2400 3000 2706.55 2713.77 2723.69 1. (CXX) g++ options: -O3 -march=native -std=c++11 -lpthread
OpenBenchmarking.org VKMark Score, More Is Better VKMark 2022-05-16 Resolution: 3840 x 2160 - Present Mode: Mailbox 3 2 1 4K 8K 12K 16K 20K 19740 19753 19769 1. (CXX) g++ options: -pthread -ldl -std=c++14 -MD -MQ -MF
OpenBenchmarking.org VKMark Score, More Is Better VKMark 2022-05-16 Resolution: 1920 x 1080 - Present Mode: Mailbox 2 3 1 7K 14K 21K 28K 35K 34233 34259 34360 1. (CXX) g++ options: -pthread -ldl -std=c++14 -MD -MQ -MF
OpenBenchmarking.org VKMark Score, More Is Better VKMark 2022-05-16 Resolution: 1920 x 1200 - Present Mode: Mailbox 3 2 1 7K 14K 21K 28K 35K 33174 33203 33261 1. (CXX) g++ options: -pthread -ldl -std=c++14 -MD -MQ -MF
Etcpak Etcpack is the self-proclaimed "fastest ETC compressor on the planet" with focused on providing open-source, very fast ETC and S3 texture compression support. The test profile uses a 8K x 8K game texture as a sample input. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Mpx/s, More Is Better Etcpak 1.0 Benchmark: Single-Threaded - Configuration: ETC2 2 3 1 60 120 180 240 300 284.75 284.76 285.10 1. (CXX) g++ options: -O3 -march=native -std=c++11 -lpthread
WebP2 Image Encode This is a test of Google's libwebp2 library with the WebP2 image encode utility and using a sample 6000x4000 pixel JPEG image as the input, similar to the WebP/libwebp test profile. WebP2 is currently experimental and under heavy development as ultimately the successor to WebP. WebP2 supports 10-bit HDR, more efficienct lossy compression, improved lossless compression, animation support, and full multi-threading support compared to WebP. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Seconds, Fewer Is Better WebP2 Image Encode 20220422 Encode Settings: Default 1 3 2 0.7191 1.4382 2.1573 2.8764 3.5955 3.196 3.195 3.182 1. (CXX) g++ options: -msse4.2 -fno-rtti -O3 -ldl
Chia Blockchain VDF Chia is a blockchain and smart transaction platform based on proofs of space and time rather than proofs of work with other cryptocurrencies. This test profile is benchmarking the CPU performance for Chia VDF performance using the Chia VDF benchmark. The Chia VDF is for the Chia Verifiable Delay Function (Proof of Time). Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org IPS, More Is Better Chia Blockchain VDF 1.0.7 Test: Square Plain C++ 3 1 2 40K 80K 120K 160K 200K 203300 203400 204500 1. (CXX) g++ options: -flto -no-pie -lgmpxx -lgmp -lboost_system -pthread
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 1920 x 1200 - Effects Quality: Low 2 1 3 140 280 420 560 700 633.47 634.65 638.37 MIN: 438 / MAX: 1166 MIN: 441 / MAX: 1173 MIN: 442 / MAX: 1152
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 2560 x 1440 - Effects Quality: Low 3 2 1 140 280 420 560 700 635.59 639.32 639.93 MIN: 429 / MAX: 1144 MIN: 437 / MAX: 1185 MIN: 438 / MAX: 1171
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 3840 x 2160 - Effects Quality: Low 2 3 1 130 260 390 520 650 621.42 622.58 623.32 MIN: 355 / MAX: 1171 MIN: 367 / MAX: 1178 MIN: 364 / MAX: 1164
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 1920 x 1080 - Effects Quality: High 3 1 2 110 220 330 440 550 516.75 519.87 521.83 MIN: 357 / MAX: 925 MIN: 338 / MAX: 919 MIN: 363 / MAX: 960
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 1920 x 1200 - Effects Quality: High 2 3 1 110 220 330 440 550 521.22 522.15 523.58 MIN: 350 / MAX: 934 MIN: 359 / MAX: 946 MIN: 368 / MAX: 918
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 2560 x 1440 - Effects Quality: High 1 3 2 110 220 330 440 550 502.47 504.66 509.58 MIN: 341 / MAX: 938 MIN: 338 / MAX: 946 MIN: 341 / MAX: 938
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 3840 x 2160 - Effects Quality: High 2 1 3 110 220 330 440 550 510.81 513.34 520.39 MIN: 329 / MAX: 829 MIN: 328 / MAX: 833 MIN: 337 / MAX: 850
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 1920 x 1080 - Effects Quality: Ultra 2 1 3 110 220 330 440 550 488.27 489.40 491.78 MIN: 314 / MAX: 835 MIN: 265 / MAX: 816 MIN: 318 / MAX: 832
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 1920 x 1200 - Effects Quality: Ultra 1 2 3 110 220 330 440 550 487.79 491.92 491.97 MIN: 313 / MAX: 839 MIN: 316 / MAX: 829 MIN: 315 / MAX: 829
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 2560 x 1440 - Effects Quality: Ultra 3 1 2 100 200 300 400 500 471.40 477.77 478.40 MIN: 301 / MAX: 813 MIN: 299 / MAX: 823 MIN: 311 / MAX: 815
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 3840 x 2160 - Effects Quality: Ultra 1 3 2 110 220 330 440 550 484.73 486.50 487.68 MIN: 309 / MAX: 791 MIN: 316 / MAX: 794 MIN: 322 / MAX: 804
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 1920 x 1080 - Effects Quality: Ultimate 3 1 2 90 180 270 360 450 400.46 401.36 406.02 MIN: 109 / MAX: 760 MIN: 99 / MAX: 763 MIN: 104 / MAX: 772
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 1920 x 1200 - Effects Quality: Ultimate 3 1 2 90 180 270 360 450 403.12 403.14 404.29 MIN: 100 / MAX: 783 MIN: 98 / MAX: 785 MIN: 102 / MAX: 776
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 2560 x 1440 - Effects Quality: Ultimate 2 3 1 90 180 270 360 450 383.77 384.14 397.06 MIN: 100 / MAX: 794 MIN: 94 / MAX: 803 MIN: 99 / MAX: 786
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 3840 x 2160 - Effects Quality: Ultimate 3 1 2 90 180 270 360 450 387.80 394.89 400.99 MIN: 100 / MAX: 757 MIN: 102 / MAX: 765 MIN: 114 / MAX: 755
ONNX Runtime ONNX Runtime is developed by Microsoft and partners as a open-source, cross-platform, high performance machine learning inferencing and training accelerator. This test profile runs the ONNX Runtime with various models available from the ONNX Zoo. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Inferences Per Minute, More Is Better ONNX Runtime 1.11 Model: GPT-2 - Device: CPU - Executor: Standard 2 1 2K 4K 6K 8K 10K 7930 7941 1. (CXX) g++ options: -ffunction-sections -fdata-sections -march=native -mtune=native -O3 -flto -fno-fat-lto-objects -ldl -lrt
OpenBenchmarking.org Inferences Per Minute, More Is Better ONNX Runtime 1.11 Model: yolov4 - Device: CPU - Executor: Standard 2 1 110 220 330 440 550 420 508 1. (CXX) g++ options: -ffunction-sections -fdata-sections -march=native -mtune=native -O3 -flto -fno-fat-lto-objects -ldl -lrt
OpenBenchmarking.org Inferences Per Minute, More Is Better ONNX Runtime 1.11 Model: bertsquad-12 - Device: CPU - Executor: Standard 2 1 130 260 390 520 650 588 591 1. (CXX) g++ options: -ffunction-sections -fdata-sections -march=native -mtune=native -O3 -flto -fno-fat-lto-objects -ldl -lrt
OpenBenchmarking.org Inferences Per Minute, More Is Better ONNX Runtime 1.11 Model: fcn-resnet101-11 - Device: CPU - Executor: Standard 1 2 13 26 39 52 65 59 59 1. (CXX) g++ options: -ffunction-sections -fdata-sections -march=native -mtune=native -O3 -flto -fno-fat-lto-objects -ldl -lrt
OpenBenchmarking.org Inferences Per Minute, More Is Better ONNX Runtime 1.11 Model: ArcFace ResNet-100 - Device: CPU - Executor: Standard 2 1 200 400 600 800 1000 1146 1149 1. (CXX) g++ options: -ffunction-sections -fdata-sections -march=native -mtune=native -O3 -flto -fno-fat-lto-objects -ldl -lrt
OpenBenchmarking.org Inferences Per Minute, More Is Better ONNX Runtime 1.11 Model: super-resolution-10 - Device: CPU - Executor: Standard 2 1 1500 3000 4500 6000 7500 4014 6812 1. (CXX) g++ options: -ffunction-sections -fdata-sections -march=native -mtune=native -O3 -flto -fno-fat-lto-objects -ldl -lrt
GROMACS The GROMACS (GROningen MAchine for Chemical Simulations) molecular dynamics package testing with the water_GMX50 data. This test profile allows selecting between CPU and GPU-based GROMACS builds. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Ns Per Day, More Is Better GROMACS 2022.1 Implementation: MPI CPU - Input: water_GMX50_bare 1 2 3 0.2792 0.5584 0.8376 1.1168 1.396 1.239 1.239 1.241 1. (CXX) g++ options: -O3
OpenFOAM OpenFOAM is the leading free, open-source software for computational fluid dynamics (CFD). This test profile currently uses the drivaerFastback test case for analyzing automotive aerodynamics or alternatively the older motorBike input. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Seconds, Fewer Is Better OpenFOAM 9 Input: motorBike - Mesh Time 2 1 3 8 16 24 32 40 34.57 34.57 34.39 1. (CXX) g++ options: -std=c++14 -m64 -O3 -ftemplate-depth-100 -fPIC -fuse-ld=bfd -Xlinker --add-needed --no-as-needed -lfoamToVTK -ldynamicMesh -llagrangian -lgenericPatchFields -lfileFormats -lOpenFOAM -ldl -lm
OpenBenchmarking.org Seconds, Fewer Is Better OpenFOAM 9 Input: motorBike - Execution Time 1 2 3 20 40 60 80 100 82.57 82.36 81.62 1. (CXX) g++ options: -std=c++14 -m64 -O3 -ftemplate-depth-100 -fPIC -fuse-ld=bfd -Xlinker --add-needed --no-as-needed -lfoamToVTK -ldynamicMesh -llagrangian -lgenericPatchFields -lfileFormats -lOpenFOAM -ldl -lm
OpenBenchmarking.org Seconds, Fewer Is Better OpenFOAM 9 Input: drivaerFastback, Small Mesh Size - Mesh Time 2 1 3 70 140 210 280 350 321.80 321.77 321.51 1. (CXX) g++ options: -std=c++14 -m64 -O3 -ftemplate-depth-100 -fPIC -fuse-ld=bfd -Xlinker --add-needed --no-as-needed -lfoamToVTK -ldynamicMesh -llagrangian -lgenericPatchFields -lfileFormats -lOpenFOAM -ldl -lm
OpenBenchmarking.org Seconds, Fewer Is Better OpenFOAM 9 Input: drivaerFastback, Small Mesh Size - Execution Time 2 3 1 800 1600 2400 3200 4000 3939.75 3934.61 3934.06 1. (CXX) g++ options: -std=c++14 -m64 -O3 -ftemplate-depth-100 -fPIC -fuse-ld=bfd -Xlinker --add-needed --no-as-needed -lfoamToVTK -ldynamicMesh -llagrangian -lgenericPatchFields -lfileFormats -lOpenFOAM -ldl -lm
Stockfish This is a test of Stockfish, an advanced open-source C++11 chess benchmark that can scale up to 512 CPU threads. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Nodes Per Second, More Is Better Stockfish 15 Total Time 3 2 1 6M 12M 18M 24M 30M 29435329 29707374 30125433 1. (CXX) g++ options: -lgcov -m64 -lpthread -fno-exceptions -std=c++17 -fno-peel-loops -fno-tracer -pedantic -O3 -msse -msse3 -mpopcnt -mavx2 -msse4.1 -mssse3 -msse2 -mbmi2 -flto -flto=jobserver
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 4K 2 3 1 2 4 6 8 10 6.80 6.80 6.82 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 4K 3 2 1 8 16 24 32 40 32.97 34.76 35.28 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 4K 2 1 3 3 6 9 12 15 13.01 13.08 13.14 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 4K 2 1 3 13 26 39 52 65 55.74 56.78 56.96 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 4K 2 3 1 20 40 60 80 100 80.61 85.17 86.30 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 4K 3 1 2 20 40 60 80 100 85.87 87.17 87.78 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 1080p 1 2 3 0.1125 0.225 0.3375 0.45 0.5625 0.49 0.50 0.50 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 1080p 2 1 3 3 6 9 12 15 13.10 13.24 13.30 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 1080p 3 1 2 14 28 42 56 70 56.90 60.83 61.78 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 1080p 1 2 3 8 16 24 32 40 36.14 36.21 36.38 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 1080p 3 2 1 40 80 120 160 200 185.05 189.13 191.06 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 1080p 1 2 3 50 100 150 200 250 216.69 236.57 238.47 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 1080p 1 2 3 50 100 150 200 250 237.27 241.06 247.69 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm
SVT-VP9 This is a test of the Intel Open Visual Cloud Scalable Video Technology SVT-VP9 CPU-based multi-threaded video encoder for the VP9 video format with a sample YUV input video file. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better SVT-VP9 0.3 Tuning: VMAF Optimized - Input: Bosphorus 4K 2 3 1 11 22 33 44 55 50.02 50.15 50.27 1. (CC) gcc options: -O3 -fcommon -fPIE -fPIC -fvisibility=hidden -pie -rdynamic -lpthread -lrt -lm
OpenBenchmarking.org Frames Per Second, More Is Better SVT-VP9 0.3 Tuning: VMAF Optimized - Input: Bosphorus 1080p 2 3 1 40 80 120 160 200 195.54 195.85 197.37 1. (CC) gcc options: -O3 -fcommon -fPIE -fPIC -fvisibility=hidden -pie -rdynamic -lpthread -lrt -lm
OpenBenchmarking.org Frames Per Second, More Is Better SVT-VP9 0.3 Tuning: PSNR/SSIM Optimized - Input: Bosphorus 4K 3 2 1 12 24 36 48 60 52.87 52.99 53.02 1. (CC) gcc options: -O3 -fcommon -fPIE -fPIC -fvisibility=hidden -pie -rdynamic -lpthread -lrt -lm
OpenBenchmarking.org Frames Per Second, More Is Better SVT-VP9 0.3 Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p 2 1 3 40 80 120 160 200 198.54 199.66 199.66 1. (CC) gcc options: -O3 -fcommon -fPIE -fPIC -fvisibility=hidden -pie -rdynamic -lpthread -lrt -lm
OpenBenchmarking.org Frames Per Second, More Is Better SVT-VP9 0.3 Tuning: Visual Quality Optimized - Input: Bosphorus 4K 1 2 3 11 22 33 44 55 46.65 47.02 47.08 1. (CC) gcc options: -O3 -fcommon -fPIE -fPIC -fvisibility=hidden -pie -rdynamic -lpthread -lrt -lm
OpenBenchmarking.org Frames Per Second, More Is Better SVT-VP9 0.3 Tuning: Visual Quality Optimized - Input: Bosphorus 1080p 2 1 3 40 80 120 160 200 158.82 158.83 158.84 1. (CC) gcc options: -O3 -fcommon -fPIE -fPIC -fvisibility=hidden -pie -rdynamic -lpthread -lrt -lm
SVT-AV1 This is a benchmark of the SVT-AV1 open-source video encoder/decoder. SVT-AV1 was originally developed by Intel as part of their Open Visual Cloud / Scalable Video Technology (SVT). Development of SVT-AV1 has since moved to the Alliance for Open Media as part of upstream AV1 development. SVT-AV1 is a CPU-based multi-threaded video encoder for the AV1 video format with a sample YUV video file. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better SVT-AV1 1.0 Encoder Mode: Preset 4 - Input: Bosphorus 4K 2 3 1 0.5171 1.0342 1.5513 2.0684 2.5855 2.288 2.293 2.298 1. (CXX) g++ options: -march=native -mno-avx -mavx2 -mavx512f -mavx512bw -mavx512dq -pie
OpenBenchmarking.org Frames Per Second, More Is Better SVT-AV1 1.0 Encoder Mode: Preset 8 - Input: Bosphorus 4K 3 2 1 7 14 21 28 35 31.18 31.23 31.31 1. (CXX) g++ options: -march=native -mno-avx -mavx2 -mavx512f -mavx512bw -mavx512dq -pie
OpenBenchmarking.org Frames Per Second, More Is Better SVT-AV1 1.0 Encoder Mode: Preset 10 - Input: Bosphorus 4K 1 2 3 20 40 60 80 100 77.32 77.35 77.90 1. (CXX) g++ options: -march=native -mno-avx -mavx2 -mavx512f -mavx512bw -mavx512dq -pie
OpenBenchmarking.org Frames Per Second, More Is Better SVT-AV1 1.0 Encoder Mode: Preset 12 - Input: Bosphorus 4K 2 3 1 30 60 90 120 150 111.85 112.02 112.45 1. (CXX) g++ options: -march=native -mno-avx -mavx2 -mavx512f -mavx512bw -mavx512dq -pie
OpenBenchmarking.org Frames Per Second, More Is Better SVT-AV1 1.0 Encoder Mode: Preset 4 - Input: Bosphorus 1080p 3 1 2 2 4 6 8 10 6.652 6.684 6.698 1. (CXX) g++ options: -march=native -mno-avx -mavx2 -mavx512f -mavx512bw -mavx512dq -pie
OpenBenchmarking.org Frames Per Second, More Is Better SVT-AV1 1.0 Encoder Mode: Preset 8 - Input: Bosphorus 1080p 3 2 1 20 40 60 80 100 110.30 110.56 110.68 1. (CXX) g++ options: -march=native -mno-avx -mavx2 -mavx512f -mavx512bw -mavx512dq -pie
OpenBenchmarking.org Frames Per Second, More Is Better SVT-AV1 1.0 Encoder Mode: Preset 10 - Input: Bosphorus 1080p 2 1 3 50 100 150 200 250 227.37 227.84 230.50 1. (CXX) g++ options: -march=native -mno-avx -mavx2 -mavx512f -mavx512bw -mavx512dq -pie
OpenBenchmarking.org Frames Per Second, More Is Better SVT-AV1 1.0 Encoder Mode: Preset 12 - Input: Bosphorus 1080p 3 1 2 100 200 300 400 500 457.07 459.30 464.67 1. (CXX) g++ options: -march=native -mno-avx -mavx2 -mavx512f -mavx512bw -mavx512dq -pie
SVT-HEVC This is a test of the Intel Open Visual Cloud Scalable Video Technology SVT-HEVC CPU-based multi-threaded video encoder for the HEVC / H.265 video format with a sample YUV video file. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better SVT-HEVC 1.5.0 Tuning: 1 - Input: Bosphorus 4K 2 3 1 0.5378 1.0756 1.6134 2.1512 2.689 2.38 2.38 2.39 1. (CC) gcc options: -fPIE -fPIC -O3 -O2 -pie -rdynamic -lpthread -lrt
OpenBenchmarking.org Frames Per Second, More Is Better SVT-HEVC 1.5.0 Tuning: 7 - Input: Bosphorus 4K 1 2 3 10 20 30 40 50 44.80 44.92 45.01 1. (CC) gcc options: -fPIE -fPIC -O3 -O2 -pie -rdynamic -lpthread -lrt
OpenBenchmarking.org Frames Per Second, More Is Better SVT-HEVC 1.5.0 Tuning: 10 - Input: Bosphorus 4K 2 3 1 20 40 60 80 100 85.96 87.26 87.40 1. (CC) gcc options: -fPIE -fPIC -O3 -O2 -pie -rdynamic -lpthread -lrt
OpenBenchmarking.org Frames Per Second, More Is Better SVT-HEVC 1.5.0 Tuning: 1 - Input: Bosphorus 1080p 2 3 1 3 6 9 12 15 9.54 9.56 9.58 1. (CC) gcc options: -fPIE -fPIC -O3 -O2 -pie -rdynamic -lpthread -lrt
OpenBenchmarking.org Frames Per Second, More Is Better SVT-HEVC 1.5.0 Tuning: 7 - Input: Bosphorus 1080p 2 1 3 30 60 90 120 150 145.45 145.95 145.99 1. (CC) gcc options: -fPIE -fPIC -O3 -O2 -pie -rdynamic -lpthread -lrt
OpenBenchmarking.org Frames Per Second, More Is Better SVT-HEVC 1.5.0 Tuning: 10 - Input: Bosphorus 1080p 2 3 1 70 140 210 280 350 298.95 300.15 300.45 1. (CC) gcc options: -fPIE -fPIC -O3 -O2 -pie -rdynamic -lpthread -lrt
Blender Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported and HIP for AMD Radeon GPUs. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.2 Blend File: BMW27 - Compute: CPU-Only 2 1 30 60 90 120 150 143.88 142.88
OSPRay Intel OSPRay is a portable ray-tracing engine for high-performance, high-fidelity scientific visualizations. OSPRay builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Items Per Second, More Is Better OSPRay 2.10 Benchmark: particle_volume/ao/real_time 2 3 1 0.7883 1.5766 2.3649 3.1532 3.9415 3.49692 3.50282 3.50345
OpenBenchmarking.org Items Per Second, More Is Better OSPRay 2.10 Benchmark: particle_volume/scivis/real_time 1 2 3 0.7776 1.5552 2.3328 3.1104 3.888 3.43335 3.44458 3.45578
OpenBenchmarking.org Items Per Second, More Is Better OSPRay 2.10 Benchmark: gravity_spheres_volume/dim_512/ao/real_time 1 2 3 0.4032 0.8064 1.2096 1.6128 2.016 1.78265 1.78827 1.79183
OpenBenchmarking.org Items Per Second, More Is Better OSPRay 2.10 Benchmark: gravity_spheres_volume/dim_512/scivis/real_time 2 1 3 0.3799 0.7598 1.1397 1.5196 1.8995 1.66866 1.68778 1.68853
OpenBenchmarking.org Items Per Second, More Is Better OSPRay 2.10 Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time 1 3 2 0.6083 1.2166 1.8249 2.4332 3.0415 2.70214 2.70250 2.70375
OSPRay Studio Intel OSPRay Studio is an open-source, interactive visualization and ray-tracing software package. OSPRay Studio makes use of Intel OSPRay, a portable ray-tracing engine for high-performance, high-fidelity visualizations. OSPRay builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 1 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer 1 3 2 2K 4K 6K 8K 10K 11341 11336 11336 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 3 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer 1 2 3 3K 6K 9K 12K 15K 13486 13417 13384 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 1 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer 1 2 3 40K 80K 120K 160K 200K 188060 186542 185958 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 1 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer 2 1 3 80K 160K 240K 320K 400K 370960 368290 367389 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 2 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer 2 3 1 40K 80K 120K 160K 200K 189517 189221 188819 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 2 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer 1 2 3 80K 160K 240K 320K 400K 374702 374082 372654 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 3 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer 2 3 1 50K 100K 150K 200K 250K 220291 220241 219541 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 3 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer 3 1 2 90K 180K 270K 360K 450K 435760 434934 433443 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer 2 3 1 600 1200 1800 2400 3000 2858 2851 2851 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer 2 1 3 600 1200 1800 2400 3000 2886 2882 2873 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer 1 2 3 700 1400 2100 2800 3500 3393 3387 3364 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer 1 3 2 10K 20K 30K 40K 50K 45898 45562 45417 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer 3 1 2 20K 40K 60K 80K 100K 96548 96548 96213 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer 2 1 3 10K 20K 30K 40K 50K 46378 46272 46221 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer 2 3 1 20K 40K 60K 80K 100K 97535 97419 97253 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer 3 1 2 12K 24K 36K 48K 60K 54350 54128 54117 1. (CXX) g++ options: -O3 -ldl
OpenBenchmarking.org ms, Fewer Is Better OSPRay Studio 0.11 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer 1 3 2 20K 40K 60K 80K 100K 113382 113268 113252 1. (CXX) g++ options: -O3 -ldl
InfluxDB This is a benchmark of the InfluxDB open-source time-series database optimized for fast, high-availability storage for IoT and other use-cases. The InfluxDB test profile makes use of InfluxDB Inch for facilitating the benchmarks. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org val/sec, More Is Better InfluxDB 1.8.2 Concurrent Streams: 4 - Batch Size: 10000 - Tags: 2,5000,1 - Points Per Series: 10000 1 2 300K 600K 900K 1200K 1500K 1556271.9 1561484.4
OpenBenchmarking.org val/sec, More Is Better InfluxDB 1.8.2 Concurrent Streams: 64 - Batch Size: 10000 - Tags: 2,5000,1 - Points Per Series: 10000 2 1 400K 800K 1200K 1600K 2000K 1682310.5 1704379.9
ParaView This test runs ParaView benchmarks: an open-source data analytics and visualization application. Paraview describes itself as "an open-source, multi-platform data analysis and visualization application. ParaView users can quickly build visualizations to analyze their data using qualitative and quantitative techniques." Learn more via the OpenBenchmarking.org test page.
1 Kernel Notes: Transparent Huge Pages: madviseCompiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -vProcessor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa20120aGraphics Notes: BAR1 / Visible vRAM Size: 12272 MB - vBIOS Version: 113-D5121100-101Java Notes: OpenJDK Runtime Environment (build 11.0.15+10-Ubuntu-0ubuntu0.22.04.1)Python Notes: Python 3.10.4Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 9 July 2022 20:11 by user system.
2 Kernel Notes: Transparent Huge Pages: madviseCompiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -vProcessor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa20120aGraphics Notes: BAR1 / Visible vRAM Size: 12272 MB - vBIOS Version: 113-D5121100-101Java Notes: OpenJDK Runtime Environment (build 11.0.15+10-Ubuntu-0ubuntu0.22.04.1)Python Notes: Python 3.10.4Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 10 July 2022 05:02 by user system.
3 Processor: AMD Ryzen 7 5800X3D 8-Core @ 3.40GHz (8 Cores / 16 Threads), Motherboard: ASUS ROG CROSSHAIR VIII HERO (4201 BIOS), Chipset: AMD Starship/Matisse, Memory: 16GB, Disk: 1000GB Sabrent Rocket 4.0 1TB, Graphics: AMD Radeon RX 6700 XT 12GB (2855/1000MHz), Audio: AMD Navi 21 HDMI Audio, Monitor: ASUS MG28U, Network: Realtek RTL8125 2.5GbE + Intel I211
OS: Ubuntu 22.04, Kernel: 5.17.4-051704-generic (x86_64), Desktop: GNOME Shell 42.0, Display Server: X Server + Wayland, OpenGL: 4.6 Mesa 22.2.0-devel (git-b28efd8 2022-06-25 jammy-oibaf-ppa) (LLVM 14.0.5 DRM 3.44), Vulkan: 1.3.211, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madviseCompiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -vProcessor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa20120aGraphics Notes: BAR1 / Visible vRAM Size: 12272 MB - vBIOS Version: 113-D5121100-101Java Notes: OpenJDK Runtime Environment (build 11.0.15+10-Ubuntu-0ubuntu0.22.04.1)Python Notes: Python 3.10.4Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 10 July 2022 11:55 by user system.