AMD FX-8150 Eight-Core testing with a ASUS Crosshair V Formula and NVIDIA GeForce GTX 680 2048MB on Ubuntu 12.04 via the Phoronix Test Suite.
Processor: AMD FX-8150 Eight-Core @ 3.60GHz (8 Cores), Motherboard: ASUS Crosshair V Formula, Chipset: AMD ATI RD890, Memory: 16384MB, Disk: 240GB OCZ VERTEX3, Graphics: NVIDIA GeForce GTX 680 2048MB (705/3004MHz), Audio: Realtek ALC889, Network: Intel 82583V Gigabit Connection
OS: Ubuntu 12.04, Kernel: 3.2.0-22-generic (x86_64), Desktop: Unity 5.8.0, Display Server: X Server 1.11.3, Display Driver: NVIDIA 295.33, OpenGL: 4.2.0 NVIDIA 295.33, Compiler: GCC 4.6, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
System Notes: Compiz was running on this system. Anisotropic Filtering: 4x.
ETXreaL is a new engine that's paired with the original id Software Enemy Territory game assets. The improved open-source engine offers 64-bit support, an OpenGL 3.2 renderer, OpenGL VBO (vertex buffer object) changes, true 64-bit HDR lighting, deferred shading, real-time sun lights, relief mapping, and many other visual features not found in the original id Tech 3 engine with Return to Castle Wolfenstein: Enemy Territory. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
Processor: AMD FX-8150 Eight-Core @ 3.60GHz (8 Cores), Motherboard: ASUS Crosshair V Formula, Chipset: AMD ATI RD890, Memory: 16384MB, Disk: 240GB OCZ VERTEX3, Graphics: NVIDIA GeForce GTX 680 2048MB (705/3004MHz), Audio: Realtek ALC889, Network: Intel 82583V Gigabit Connection
OS: Ubuntu 12.04, Kernel: 3.2.0-22-generic (x86_64), Desktop: Unity 5.8.0, Display Server: X Server 1.11.3, Display Driver: NVIDIA 295.33, OpenGL: 4.2.0 NVIDIA 295.33, Compiler: GCC 4.6, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
System Notes: Compiz was running on this system. Anisotropic Filtering: 4x.
Testing initiated at 11 April 2012 08:43 by user pts.