Running pts/build-apache-1.4.0, pts/build-imagemagick-1.5.1, pts/apache-1.3.0, pts/compress-7zip-1.5.0, pts/encode-mp3-1.3.1, pts/x264-1.2.0, pts/gcrypt-1.0.0, pts/openssl-1.5.0, pts/c-ray-1.0.0, pts/graphics-magick-1.4.1, pts/bullet-1.0.0, pts/john-the-ripper-1.0.1, pts/hmmer-1.1.0, pts/npb-1.0.0 via the Phoronix Test Suite.
System Notes: Compiz was running on this system. Intel SpeedStep was enabled.
Processor: Intel Core i7 Q 720 @ 1.60GHz (8 Cores), Motherboard: SAMSUNG R780, Chipset: Intel Core DMI, Memory: 4096MB, Disk: 640GB SAMSUNG HM641JI, Graphics: NVIDIA GeForce GT 330M 1024MB (575/790MHz), Audio: Realtek ALC269
OS: Ubuntu 10.10, Kernel: 2.6.35-30-generic (x86_64), Desktop: GNOME 2.32.0, Display Server: X Server 1.9.0, Display Driver: NVIDIA 260.19.06, OpenGL: 3.3.0 NVIDIA 260.19.06, Compiler: GCC 4.4.5, File-System: ext4, Screen Resolution: 1600x900
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
This test searches through the Pfam database of profile hidden markov models. The search finds the domain structure of Drosophila Sevenless protein. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This test runs render_bench, which tests the performance of X.Org and the video driver's RENDER extension. Learn more via the OpenBenchmarking.org test page.
Triangle Slammer is an OpenGL benchmark of the PERL language. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
System Notes: Compiz was running on this system. Intel SpeedStep was enabled.
Testing initiated at 2 July 2011 14:49 by user jo.
System Notes: Compiz was running on this system. Intel SpeedStep was enabled.
Testing initiated at 2 July 2011 16:15 by user jo.
System Notes: Compiz was running on this system. Intel SpeedStep was enabled.
Testing initiated at 2 July 2011 16:39 by user jo.
Processor: Intel Core i7 Q 720 @ 1.60GHz (8 Cores), Motherboard: SAMSUNG R780, Chipset: Intel Core DMI, Memory: 4096MB, Disk: 640GB SAMSUNG HM641JI, Graphics: NVIDIA GeForce GT 330M 1024MB (575/790MHz), Audio: Realtek ALC269
OS: Ubuntu 10.10, Kernel: 2.6.35-30-generic (x86_64), Desktop: GNOME 2.32.0, Display Server: X Server 1.9.0, Display Driver: NVIDIA 260.19.06, OpenGL: 3.3.0 NVIDIA 260.19.06, Compiler: GCC 4.4.5, File-System: ext4, Screen Resolution: 1600x900
System Notes: Compiz was running on this system. Intel SpeedStep was enabled.
Testing initiated at 2 July 2011 17:19 by user jo.