Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org. Of the 18 test profiles the overall rank was approximately in the 98th percentile.
name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_get_drawable_type, GLX_EXT_libglvnd, GLX_EXT_no_config_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_multigpu_context, GLX_NV_multisample_coverage, GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_swap_control, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 24564 MB Total available memory: 24564 MB Currently available dedicated video memory: 24051 MB OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce RTX 4090/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 535.104.05 OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KTX_buffer_region, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, GL_NVX_progress_fence, GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect, GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, GL_NV_command_list, GL_NV_compute_program5, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, GL_NV_conservative_raster_pre_snap, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample, GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, GL_NV_memory_attachment, GL_NV_memory_object_sparse, GL_NV_mesh_shader, GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_primitive_shading_rate, GL_NV_query_resource, GL_NV_query_resource_tag, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_representative_fragment_test, GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image, GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_dirty_tile_map, GL_NV_texture_env_combine4, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_timeline_semaphore, GL_NV_transform_feedback, GL_NV_transform_feedback2, GL_NV_uniform_buffer_std430_layout, GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum OpenGL version string: 4.6.0 NVIDIA 535.104.05 OpenGL shading language version string: 4.60 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL extensions: GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KTX_buffer_region, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, GL_NVX_progress_fence, GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect, GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, GL_NV_command_list, GL_NV_compute_program5, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, GL_NV_conservative_raster_pre_snap, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample, GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, GL_NV_memory_attachment, GL_NV_memory_object_sparse, GL_NV_mesh_shader, GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_primitive_shading_rate, GL_NV_query_resource, GL_NV_query_resource_tag, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_representative_fragment_test, GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image, GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_dirty_tile_map, GL_NV_texture_env_combine4, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_timeline_semaphore, GL_NV_transform_feedback, GL_NV_transform_feedback2, GL_NV_uniform_buffer_std430_layout, GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 535.104.05 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 OpenGL ES profile extensions: GL_ANDROID_extension_pack_es31a, GL_EXT_EGL_image_external_wrap_modes, GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage, GL_EXT_clear_texture, GL_EXT_clip_control, GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float, GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_conservative_depth, GL_EXT_copy_image, GL_EXT_debug_label, GL_EXT_depth_clamp, GL_EXT_discard_framebuffer, GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, GL_EXT_draw_transform_feedback, GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_indirect, GL_EXT_multisample_compatibility, GL_EXT_multisampled_render_to_texture, GL_EXT_multisampled_render_to_texture2, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_primitive_bounding_box, GL_EXT_raster_multisample, GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB, GL_EXT_sRGB_write_control, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks, GL_EXT_shader_non_constant_global_initializers, GL_EXT_shader_texture_lod, GL_EXT_shadow_samplers, GL_EXT_sparse_texture, GL_EXT_sparse_texture2, GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_format_BGRA8888, GL_EXT_texture_mirror_clamp_to_edge, GL_EXT_texture_norm16, GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_storage, GL_EXT_texture_view, GL_EXT_unpack_subimage, GL_EXT_window_rectangles, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr, GL_KHR_texture_compression_astc_sliced_3d, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NV_bgr, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_clip_space_w_scaling, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_buffer, GL_NV_copy_image, GL_NV_draw_buffers, GL_NV_draw_instanced, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_attrib_location, GL_NV_fbo_color_attachments, GL_NV_fill_rectangle, GL_NV_fragment_coverage_to_color, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_blit, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample, GL_NV_generate_mipmap_sRGB, GL_NV_geometry_shader_passthrough, GL_NV_gpu_shader5, GL_NV_image_formats, GL_NV_instanced_arrays, GL_NV_internalformat_sample_query, GL_NV_memory_attachment, GL_NV_memory_object_sparse, GL_NV_mesh_shader, GL_NV_non_square_matrices, GL_NV_occlusion_query_samples, GL_NV_pack_subimage, GL_NV_packed_float, GL_NV_packed_float_linear, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_buffer_object, GL_NV_polygon_mode, GL_NV_primitive_shading_rate, GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_NV_representative_fragment_test, GL_NV_sRGB_formats, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_noperspective_interpolation, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shading_rate_image, GL_NV_shadow_samplers_array, GL_NV_shadow_samplers_cube, GL_NV_stereo_view_rendering, GL_NV_texture_array, GL_NV_texture_barrier, GL_NV_texture_border_clamp, GL_NV_texture_compression_latc, GL_NV_texture_compression_s3tc, GL_NV_texture_compression_s3tc_update, GL_NV_texture_dirty_tile_map, GL_NV_timeline_semaphore, GL_NV_timer_query, GL_NV_viewport_array, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24, GL_OES_depth32, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, GL_OES_geometry_point_size, GL_OES_geometry_shader, GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables, GL_OES_shader_image_atomic, GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, GL_OES_standard_derivatives, GL_OES_tessellation_point_size, GL_OES_tessellation_shader, GL_OES_texture_border_clamp, GL_OES_texture_buffer, GL_OES_texture_cube_map_array, GL_OES_texture_float, GL_OES_texture_float_linear, GL_OES_texture_half_float, GL_OES_texture_half_float_linear, GL_OES_texture_npot, GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, GL_OES_viewport_array, GL_OVR_multiview, GL_OVR_multiview2, GL_OVR_multiview_multisampled_render_to_texture 336 GLX Visuals visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms sw cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b ap eat ---------------------------------------------------------------------------- 0x040 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x041 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x225 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x226 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x227 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x228 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x229 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x22a 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x22e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x22f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x230 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x231 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x232 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x233 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x234 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x235 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x23a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x23b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x23c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x23d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x23e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x23f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x240 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x241 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x246 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x247 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x248 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x249 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x24a 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x24b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x24c 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x24d 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x252 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x253 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x254 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x255 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x256 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x257 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x258 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x259 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x25a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x25b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x25c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x25d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x25e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x25f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x260 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x261 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x262 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x263 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x264 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x265 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x266 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x267 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x268 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x269 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x26a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x26b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x26c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x26d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x26e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x26f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x270 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x271 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x272 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x273 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x274 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x275 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x276 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x277 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x278 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x279 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x27a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x27b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x27c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x27d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x27e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x27f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x280 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x281 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x282 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x283 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x284 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x285 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x286 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x287 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x288 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x289 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x28a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x28b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x28c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x28d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x28e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x28f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x290 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x291 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x292 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x293 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x294 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x295 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x296 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x297 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x298 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x299 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x29a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x29b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x29c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x29d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x29e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x29f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x2a0 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x2a1 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x2a2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2a3 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2a4 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2a5 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2a6 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2a7 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2a8 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2a9 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2aa 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2ab 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2ac 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2ad 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2ae 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2af 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2b0 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2b1 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x2b2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x2b3 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x2b4 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x2b5 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x2b6 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x2b7 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x2b8 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x2b9 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x2ba 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x2bb 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x2bc 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x2bd 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x2be 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x2bf 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x2c0 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x2c1 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x2c2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x2c3 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x2c4 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x2c5 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x2c6 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x2c7 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x2c8 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x2c9 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x2ca 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x2cb 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x2cc 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x2cd 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x2ce 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x2cf 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x2d0 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x2d1 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x2d2 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x2d3 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x2d4 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x2d5 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x2d6 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x2d7 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x2d8 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x2d9 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x2da 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x2db 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x2dc 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x2dd 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x2de 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x2df 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x2e0 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x2e1 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x2e2 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x2e3 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x2e4 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x2e5 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x2e6 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x2e7 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x2e8 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x2e9 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x2ea 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x2eb 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x2ec 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x2ed 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x2ee 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x2ef 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x2f0 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x2f1 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x2f2 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x2f3 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x2f4 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x2f5 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x2f6 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x2f7 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x2f8 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x2f9 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x2fa 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x2fb 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x2fc 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x2fd 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x2fe 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x2ff 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x300 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x301 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x302 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x303 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x304 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x305 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x306 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x307 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x308 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x309 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x30a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x30b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x30c 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x30d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x30e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x30f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x310 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x311 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x312 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x313 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x314 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x315 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x316 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x317 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x318 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x319 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x31a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x31b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x31c 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x31d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x31e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x31f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x320 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x321 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x322 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x323 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x324 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x325 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x326 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x327 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x328 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x329 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x32a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x32b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x32c 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x32d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x32e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x32f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x330 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x331 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x332 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x333 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x334 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x335 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x336 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x337 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x338 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x339 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x33a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x33b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x33c 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x33d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x33e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x33f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x340 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x341 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x342 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x343 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x344 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x345 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x346 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x347 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x348 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x349 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x34a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x34b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x34c 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x34d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x34e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x34f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x350 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x351 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x352 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x353 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x354 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x355 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x356 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x357 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x358 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x359 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x35a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x35b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x35c 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x35d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x35e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x35f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x360 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x361 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x362 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x363 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x364 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x365 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x366 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x367 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x368 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x369 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x36a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x36b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x36c 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x36d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x36e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x36f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x370 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x371 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x070 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x22b 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x22c 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x22d 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x236 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x237 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x238 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x239 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x242 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x243 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x244 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x245 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x24e 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x24f 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x250 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x251 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 436 GLXFBConfigs: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms sw cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b ap eat ---------------------------------------------------------------------------- 0x071 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x072 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 . None 0x073 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x074 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 . None 0x075 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x076 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 . None 0x077 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x078 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 . None 0x079 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x07a 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 . None 0x07b 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 . None 0x07c 32 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 . None 0x07d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x07e 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 0 0 0 0 0 0 0 . None 0x07f 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x080 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 0 0 0 0 0 0 0 . None 0x081 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x082 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 0 0 0 0 0 0 0 . None 0x083 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x084 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 0 0 0 0 0 0 0 . None 0x085 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x086 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 0 0 0 0 0 0 0 . None 0x087 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 . None 0x088 32 tc 0 32 0 r . . 8 8 8 8 . s 0 24 0 0 0 0 0 0 0 . None 0x089 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x08a 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 8 0 0 0 0 0 0 . None 0x08b 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x08c 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 8 0 0 0 0 0 0 . None 0x08d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x08e 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 8 0 0 0 0 0 0 . None 0x08f 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x090 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 8 0 0 0 0 0 0 . None 0x091 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x092 32 tc 0 32 0 r y . 8 8 8 8 . s 0 0 8 0 0 0 0 0 0 . None 0x093 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 0 0 . None 0x094 32 tc 0 32 0 r . . 8 8 8 8 . s 0 0 8 0 0 0 0 0 0 . None 0x095 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x096 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 . None 0x097 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x098 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 . None 0x099 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x09a 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 . None 0x09b 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x09c 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 . None 0x09d 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x09e 32 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 . None 0x09f 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 . None 0x0a0 32 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 . None 0x0a1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x0a2 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 2 1 . None 0x0a3 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x0a4 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 2 1 . None 0x0a5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x0a6 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 2 1 . None 0x0a7 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 . None 0x0a8 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 2 1 . None 0x0a9 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x0aa 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 0 0 0 0 0 2 1 . None 0x0ab 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x0ac 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 0 0 0 0 0 2 1 . None 0x0ad 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x0ae 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 0 0 0 0 0 2 1 . None 0x0af 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 . None 0x0b0 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 0 0 0 0 0 2 1 . None 0x0b1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x0b2 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 8 0 0 0 0 2 1 . None 0x0b3 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x0b4 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 8 0 0 0 0 2 1 . None 0x0b5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x0b6 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 8 0 0 0 0 2 1 . None 0x0b7 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 2 1 . None 0x0b8 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 8 0 0 0 0 2 1 . None 0x0b9 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x0ba 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 2 1 . None 0x0bb 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x0bc 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 2 1 . None 0x0bd 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x0be 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 2 1 . None 0x0bf 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 . None 0x0c0 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 2 1 . None 0x0c1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x0c2 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 . None 0x0c3 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x0c4 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 . None 0x0c5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x0c6 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 . None 0x0c7 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x0c8 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 . None 0x0c9 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x0ca 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 . None 0x0cb 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x0cc 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 . None 0x0cd 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x0ce 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 . None 0x0cf 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 . None 0x0d0 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 . None 0x0d1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x0d2 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 0 0 0 0 0 4 1 . None 0x0d3 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x0d4 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 0 0 0 0 0 4 1 . None 0x0d5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x0d6 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 0 0 0 0 0 4 1 . None 0x0d7 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x0d8 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 0 0 0 0 0 4 1 . None 0x0d9 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x0da 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 0 0 0 0 0 4 1 . None 0x0db 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x0dc 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 0 0 0 0 0 4 1 . None 0x0dd 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x0de 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 0 0 0 0 0 4 1 . None 0x0df 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 . None 0x0e0 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 0 0 0 0 0 4 1 . None 0x0e1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x0e2 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 8 0 0 0 0 4 1 . None 0x0e3 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x0e4 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 8 0 0 0 0 4 1 . None 0x0e5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x0e6 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 8 0 0 0 0 4 1 . None 0x0e7 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x0e8 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 8 0 0 0 0 4 1 . None 0x0e9 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x0ea 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 8 0 0 0 0 4 1 . None 0x0eb 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x0ec 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 8 0 0 0 0 4 1 . None 0x0ed 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x0ee 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 8 0 0 0 0 4 1 . None 0x0ef 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 4 1 . None 0x0f0 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 8 0 0 0 0 4 1 . None 0x0f1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x0f2 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 . None 0x0f3 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x0f4 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 . None 0x0f5 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x0f6 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 . None 0x0f7 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x0f8 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 . None 0x0f9 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x0fa 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 . None 0x0fb 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x0fc 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 . None 0x0fd 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x0fe 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 . None 0x0ff 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 . None 0x100 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 . None 0x101 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x102 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 . None 0x103 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x104 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 . None 0x105 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x106 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 . None 0x107 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 . None 0x108 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 . None 0x109 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x10a 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 0 0 0 0 0 8 1 . None 0x10b 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x10c 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 0 0 0 0 0 8 1 . None 0x10d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x10e 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 0 0 0 0 0 8 1 . None 0x10f 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 . None 0x110 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 0 0 0 0 0 8 1 . None 0x111 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x112 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 8 0 0 0 0 8 1 . None 0x113 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x114 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 8 0 0 0 0 8 1 . None 0x115 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x116 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 8 0 0 0 0 8 1 . None 0x117 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 8 0 0 0 0 8 1 . None 0x118 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 8 0 0 0 0 8 1 . None 0x119 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x11a 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 . None 0x11b 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x11c 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 . None 0x11d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x11e 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 . None 0x11f 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 . None 0x120 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 . None 0x121 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x122 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 . None 0x123 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x124 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 . None 0x125 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x126 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 . None 0x127 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 . None 0x128 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 0 0 . None 0x129 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x12a 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 0 0 0 0 0 0 0 . None 0x12b 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x12c 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 0 0 0 0 0 0 0 . None 0x12d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x12e 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 0 0 0 0 0 0 0 . None 0x12f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 . None 0x130 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 0 0 0 0 0 0 0 . None 0x131 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x132 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 8 0 0 0 0 0 0 . None 0x133 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x134 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 8 0 0 0 0 0 0 . None 0x135 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x136 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 8 0 0 0 0 0 0 . None 0x137 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 0 0 . None 0x138 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 8 0 0 0 0 0 0 . None 0x139 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x13a 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 . None 0x13b 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x13c 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 . None 0x13d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x13e 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 . None 0x13f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 . None 0x140 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 0 0 . None 0x141 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x142 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 2 1 . None 0x143 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x144 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 2 1 . None 0x145 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x146 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 2 1 . None 0x147 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 . None 0x148 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 2 1 . None 0x149 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x14a 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 0 0 0 0 0 2 1 . None 0x14b 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x14c 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 0 0 0 0 0 2 1 . None 0x14d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x14e 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 0 0 0 0 0 2 1 . None 0x14f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 . None 0x150 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 0 0 0 0 0 2 1 . None 0x151 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x152 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 8 0 0 0 0 2 1 . None 0x153 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x154 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 8 0 0 0 0 2 1 . None 0x155 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x156 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 8 0 0 0 0 2 1 . None 0x157 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 2 1 . None 0x158 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 8 0 0 0 0 2 1 . None 0x159 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x15a 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 2 1 . None 0x15b 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x15c 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 2 1 . None 0x15d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x15e 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 2 1 . None 0x15f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 . None 0x160 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 2 1 . None 0x161 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x162 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 . None 0x163 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x164 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 . None 0x165 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x166 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 . None 0x167 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x168 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 . None 0x169 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x16a 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 . None 0x16b 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x16c 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 . None 0x16d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x16e 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 . None 0x16f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 . None 0x170 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 4 1 . None 0x171 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x172 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 0 0 0 0 0 4 1 . None 0x173 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x174 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 0 0 0 0 0 4 1 . None 0x175 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x176 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 0 0 0 0 0 4 1 . None 0x177 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x178 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 0 0 0 0 0 4 1 . None 0x179 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x17a 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 0 0 0 0 0 4 1 . None 0x17b 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x17c 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 0 0 0 0 0 4 1 . None 0x17d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x17e 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 0 0 0 0 0 4 1 . None 0x17f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 . None 0x180 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 0 0 0 0 0 4 1 . None 0x181 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x182 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 8 0 0 0 0 4 1 . None 0x183 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x184 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 8 0 0 0 0 4 1 . None 0x185 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x186 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 8 0 0 0 0 4 1 . None 0x187 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x188 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 8 0 0 0 0 4 1 . None 0x189 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x18a 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 8 0 0 0 0 4 1 . None 0x18b 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x18c 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 8 0 0 0 0 4 1 . None 0x18d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x18e 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 8 0 0 0 0 4 1 . None 0x18f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 4 1 . None 0x190 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 8 0 0 0 0 4 1 . None 0x191 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x192 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 . None 0x193 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x194 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 . None 0x195 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x196 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 . None 0x197 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x198 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 . None 0x199 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x19a 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 . None 0x19b 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x19c 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 . None 0x19d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x19e 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 . None 0x19f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 . None 0x1a0 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 4 1 . None 0x1a1 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x1a2 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 8 1 . None 0x1a3 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x1a4 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 8 1 . None 0x1a5 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x1a6 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 8 0 0 0 0 8 1 . None 0x1a7 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 . None 0x1a8 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 8 0 0 0 0 8 1 . None 0x1a9 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x1aa 24 tc 0 24 0 r y . 8 8 8 0 . s 0 24 0 0 0 0 0 8 1 . None 0x1ab 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x1ac 24 tc 0 24 0 r . . 8 8 8 0 . s 0 24 0 0 0 0 0 8 1 . None 0x1ad 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x1ae 24 dc 0 24 0 r y . 8 8 8 0 . s 0 24 0 0 0 0 0 8 1 . None 0x1af 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 . None 0x1b0 24 dc 0 24 0 r . . 8 8 8 0 . s 0 24 0 0 0 0 0 8 1 . None 0x1b1 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x1b2 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 8 0 0 0 0 8 1 . None 0x1b3 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x1b4 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 8 0 0 0 0 8 1 . None 0x1b5 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x1b6 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 8 0 0 0 0 8 1 . None 0x1b7 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 8 0 0 0 0 8 1 . None 0x1b8 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 8 0 0 0 0 8 1 . None 0x1b9 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x1ba 24 tc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 8 1 . None 0x1bb 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x1bc 24 tc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 8 1 . None 0x1bd 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x1be 24 dc 0 24 0 r y . 8 8 8 0 . s 0 0 0 0 0 0 0 8 1 . None 0x1bf 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 . None 0x1c0 24 dc 0 24 0 r . . 8 8 8 0 . s 0 0 0 0 0 0 0 8 1 . None 0x1c1 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 . None 0x1c2 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 . None 0x1c3 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 . None 0x1c4 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 . None 0x1c5 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 0 0 . None 0x1c6 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 0 0 . None 0x1c7 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 0 0 . None 0x1c8 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 0 0 . None 0x1c9 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 . None 0x1ca 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 . None 0x1cb 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 . None 0x1cc 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 . None 0x1cd 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 8 0 0 0 0 0 0 . None 0x1ce 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 8 0 0 0 0 0 0 . None 0x1cf 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 8 0 0 0 0 0 0 . None 0x1d0 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 8 0 0 0 0 0 0 . None 0x1d1 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 . None 0x1d2 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 . None 0x1d3 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 . None 0x1d4 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 . None 0x1d5 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 2 1 . None 0x1d6 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 2 1 . None 0x1d7 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 2 1 . None 0x1d8 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 2 1 . None 0x1d9 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 2 1 . None 0x1da 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 2 1 . None 0x1db 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 2 1 . None 0x1dc 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 2 1 . None 0x1dd 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 2 1 . None 0x1de 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 2 1 . None 0x1df 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 2 1 . None 0x1e0 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 2 1 . None 0x1e1 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 8 0 0 0 0 2 1 . None 0x1e2 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 8 0 0 0 0 2 1 . None 0x1e3 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 8 0 0 0 0 2 1 . None 0x1e4 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 8 0 0 0 0 2 1 . None 0x1e5 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 2 1 . None 0x1e6 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 2 1 . None 0x1e7 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 2 1 . None 0x1e8 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 2 1 . None 0x1e9 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 . None 0x1ea 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 . None 0x1eb 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 . None 0x1ec 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 . None 0x1ed 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 . None 0x1ee 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 . None 0x1ef 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 . None 0x1f0 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 . None 0x1f1 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 . None 0x1f2 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 . None 0x1f3 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 . None 0x1f4 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 . None 0x1f5 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 . None 0x1f6 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 . None 0x1f7 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 . None 0x1f8 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 . None 0x1f9 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 . None 0x1fa 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 . None 0x1fb 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 . None 0x1fc 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 . None 0x1fd 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 . None 0x1fe 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 . None 0x1ff 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 . None 0x200 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 . None 0x201 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 8 0 0 0 0 4 1 . None 0x202 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 8 0 0 0 0 4 1 . None 0x203 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 8 0 0 0 0 4 1 . None 0x204 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 8 0 0 0 0 4 1 . None 0x205 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 8 0 0 0 0 4 1 . None 0x206 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 8 0 0 0 0 4 1 . None 0x207 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 8 0 0 0 0 4 1 . None 0x208 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 8 0 0 0 0 4 1 . None 0x209 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 . None 0x20a 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 . None 0x20b 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 . None 0x20c 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 . None 0x20d 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 . None 0x20e 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 . None 0x20f 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 . None 0x210 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 . None 0x211 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 8 1 . None 0x212 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 8 1 . None 0x213 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 8 1 . None 0x214 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 8 1 . None 0x215 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 8 1 . None 0x216 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 8 1 . None 0x217 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 8 1 . None 0x218 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 8 1 . None 0x219 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 . None 0x21a 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 . None 0x21b 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 . None 0x21c 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 . None 0x21d 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 8 0 0 0 0 8 1 . None 0x21e 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 8 0 0 0 0 8 1 . None 0x21f 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 8 0 0 0 0 8 1 . None 0x220 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 8 0 0 0 0 8 1 . None 0x221 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 . None 0x222 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 . None 0x223 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 . None 0x224 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 . None
MESA: error: Use of VkSurfacePresentModeCompatibilityEXT without a VkSurfacePresentModeEXT set. This is an application bug. MESA: error: Use of VkSurfacePresentModeCompatibilityEXT without a VkSurfacePresentModeEXT set. This is an application bug. ========== VULKANINFO ========== Vulkan Instance Version: 1.3.261 Instance Extensions: count = 23 =============================== VK_EXT_acquire_drm_display : extension revision 1 VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 10 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_EXT_surface_maintenance1 : extension revision 1 VK_EXT_swapchain_colorspace : extension revision 4 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_portability_enumeration : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 VK_LUNARG_direct_driver_loading : extension revision 1 Layers: count = 11 ================== VK_LAYER_FROG_gamescope_wsi (Gamescope WSI (XWayland Bypass) Layer (x86_64)) Vulkan version 1.3.221, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 4090) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MANGOAPP_overlay (Mangoapp Layer) Vulkan version 1.3.0, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 4090) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MANGOAPP_overlay (Mangoapp Layer) Vulkan version 1.3.0, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 4090) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MANGOHUD_overlay_x86 (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 4090) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MANGOHUD_overlay_x86_64 (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 4090) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.3.211, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 4090) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.3.211, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 4090) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.3.242, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 4090) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_OBS_vkcapture_32 (OBS Linux game capture) Vulkan version 1.3.243, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 4090) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_OBS_vkcapture_64 (OBS Linux game capture) Vulkan version 1.3.243, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 4090) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_VKBASALT_post_processing (a post processing layer) Vulkan version 1.3.223, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id = 0 (NVIDIA GeForce RTX 4090) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits)) Layer-Device Extensions: count = 0 Presentable Surfaces: ===================== GPU id : 0 (NVIDIA GeForce RTX 4090): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 2 PRESENT_MODE_FIFO_KHR PRESENT_MODE_IMMEDIATE_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 2 maxImageCount = 8 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 1 COMPOSITE_ALPHA_OPAQUE_BIT_KHR supportedUsageFlags: count = 6 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSharedPresentSurfaceCapabilitiesKHR: -------------------------------------- sharedPresentSupportedUsageFlags: count = 6 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false GPU id : 1 (llvmpipe (LLVM 16.0.6, 256 bits)): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 3 maxImageCount = 0 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_INHERIT_BIT_KHR supportedUsageFlags: count = 7 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false GPU id : 0 (NVIDIA GeForce RTX 4090): Surface type = VK_KHR_wayland_surface Formats: count = 1 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 2 PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 2 maxImageCount = 8 currentExtent: width = 4294967295 height = 4294967295 minImageExtent: width = 1 height = 1 maxImageExtent: width = 16384 height = 16384 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_INHERIT_BIT_KHR supportedUsageFlags: count = 6 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSharedPresentSurfaceCapabilitiesKHR: -------------------------------------- sharedPresentSupportedUsageFlags: count = 6 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false GPU id : 1 (llvmpipe (LLVM 16.0.6, 256 bits)): Surface type = VK_KHR_wayland_surface Formats: count = 8 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[2]: format = FORMAT_R8G8B8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[3]: format = FORMAT_R8G8B8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[4]: format = FORMAT_R5G6B5_UNORM_PACK16 colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[5]: format = FORMAT_A2R10G10B10_UNORM_PACK32 colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[6]: format = FORMAT_A2B10G10R10_UNORM_PACK32 colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[7]: format = FORMAT_R16G16B16A16_SFLOAT colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 2 PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 4 maxImageCount = 0 currentExtent: width = 4294967295 height = 4294967295 minImageExtent: width = 1 height = 1 maxImageExtent: width = 16384 height = 16384 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR supportedUsageFlags: count = 7 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false Device Properties and Extensions: ================================= GPU0: VkPhysicalDeviceProperties: --------------------------- apiVersion = 1.3.242 (4206834) driverVersion = 535.104.5.0 (2245656896) vendorID = 0x10de deviceID = 0x2684 deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU deviceName = NVIDIA GeForce RTX 4090 VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 32768 maxImageDimension2D = 32768 maxImageDimension3D = 16384 maxImageDimensionCube = 32768 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 4294967295 maxPushConstantsSize = 256 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 4000 bufferImageGranularity = 0x00000400 sparseAddressSpaceSize = 0xffffffffff maxBoundDescriptorSets = 32 maxPerStageDescriptorSamplers = 1048576 maxPerStageDescriptorUniformBuffers = 1048576 maxPerStageDescriptorStorageBuffers = 1048576 maxPerStageDescriptorSampledImages = 1048576 maxPerStageDescriptorStorageImages = 1048576 maxPerStageDescriptorInputAttachments = 1048576 maxPerStageResources = 4294967295 maxDescriptorSetSamplers = 1048576 maxDescriptorSetUniformBuffers = 1048576 maxDescriptorSetUniformBuffersDynamic = 15 maxDescriptorSetStorageBuffers = 1048576 maxDescriptorSetStorageBuffersDynamic = 16 maxDescriptorSetSampledImages = 1048576 maxDescriptorSetStorageImages = 1048576 maxDescriptorSetInputAttachments = 1048576 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 120 maxTessellationControlTotalOutputComponents = 4216 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 128 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 1 maxFragmentCombinedOutputResources = 4294967295 maxComputeSharedMemorySize = 49152 maxComputeWorkGroupCount: count = 3 2147483647 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 64 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 15 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 32768 32768 viewportBoundsRange: count = 2 -65536 65536 viewportSubPixelBits = 8 minMemoryMapAlignment = 64 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000040 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -8 maxTexelOffset = 7 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -0.5 maxInterpolationOffset = 0.4375 subPixelInterpolationOffsetBits = 4 maxFramebufferWidth = 32768 maxFramebufferHeight = 32768 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferNoAttachmentsSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageIntegerSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT storageImageSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 1 2047.94 lineWidthRange: count = 2 1 64 pointSizeGranularity = 0.0625 lineWidthGranularity = 0.0625 strictLines = true standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000001 optimalBufferCopyRowPitchAlignment = 0x00000001 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = true residencyStandard2DMultisampleBlockShape = true residencyStandard3DBlockShape = true residencyAlignedMipSize = false residencyNonResidentStrict = true VkPhysicalDeviceAccelerationStructurePropertiesKHR: --------------------------------------------------- maxGeometryCount = 16777215 maxInstanceCount = 16777215 maxPrimitiveCount = 536870911 maxPerStageDescriptorAccelerationStructures = 1048576 maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1048576 maxDescriptorSetAccelerationStructures = 1048576 maxDescriptorSetUpdateAfterBindAccelerationStructures = 1048576 minAccelerationStructureScratchOffsetAlignment = 128 VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT: ---------------------------------------------------- advancedBlendMaxColorAttachments = 8 advancedBlendIndependentBlend = false advancedBlendNonPremultipliedSrcColor = true advancedBlendNonPremultipliedDstColor = true advancedBlendCorrelatedOverlap = true advancedBlendAllOperations = true VkPhysicalDeviceConservativeRasterizationPropertiesEXT: ------------------------------------------------------- primitiveOverestimationSize = 0.00195312 maxExtraPrimitiveOverestimationSize = 0.75 extraPrimitiveOverestimationSizeGranularity = 0.25 primitiveUnderestimation = true conservativePointAndLineRasterization = true degenerateTrianglesRasterized = true degenerateLinesRasterized = true fullyCoveredFragmentShaderInputVariable = true conservativeRasterizationPostDepthCoverage = true VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 4000 VkPhysicalDeviceDepthStencilResolveProperties: ---------------------------------------------- supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT: -------------------------------------------------------- combinedImageSamplerDensityMapDescriptorSize = 4 VkPhysicalDeviceDescriptorBufferPropertiesEXT: ---------------------------------------------- combinedImageSamplerDescriptorSingleArray = true bufferlessPushDescriptors = true allowSamplerImageViewPostSubmitCreation = false descriptorBufferOffsetAlignment = 0x00000040 maxDescriptorBufferBindings = 32 maxResourceDescriptorBufferBindings = 32 maxSamplerDescriptorBufferBindings = 32 maxEmbeddedImmutableSamplerBindings = 1048576 maxEmbeddedImmutableSamplers = 4000 bufferCaptureReplayDescriptorDataSize = 1 imageCaptureReplayDescriptorDataSize = 1 imageViewCaptureReplayDescriptorDataSize = 12 samplerCaptureReplayDescriptorDataSize = 4 accelerationStructureCaptureReplayDescriptorDataSize = 1 samplerDescriptorSize = 4 combinedImageSamplerDescriptorSize = 4 sampledImageDescriptorSize = 4 storageImageDescriptorSize = 4 uniformTexelBufferDescriptorSize = 16 robustUniformTexelBufferDescriptorSize = 16 storageTexelBufferDescriptorSize = 16 robustStorageTexelBufferDescriptorSize = 16 uniformBufferDescriptorSize = 8 robustUniformBufferDescriptorSize = 8 storageBufferDescriptorSize = 16 robustStorageBufferDescriptorSize = 16 inputAttachmentDescriptorSize = 4 accelerationStructureDescriptorSize = 8 maxSamplerDescriptorBufferRange = 0xffffffffff maxResourceDescriptorBufferRange = 0xffffffffff samplerDescriptorBufferAddressSpaceSize = 0xffffffffff resourceDescriptorBufferAddressSpaceSize = 0xffffffffff descriptorBufferAddressSpaceSize = 0xffffffffff VkPhysicalDeviceDescriptorIndexingProperties: --------------------------------------------- maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15 maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 1048576 VkPhysicalDeviceDiscardRectanglePropertiesEXT: ---------------------------------------------- maxDiscardRectangles = 8 VkPhysicalDeviceDriverProperties: --------------------------------- driverID = DRIVER_ID_NVIDIA_PROPRIETARY driverName = NVIDIA driverInfo = 535.104.05 conformanceVersion: major = 1 minor = 3 subminor = 5 patch = 0 VkPhysicalDeviceDrmPropertiesEXT: --------------------------------- hasPrimary = true hasRender = true primaryMajor = 226 primaryMinor = 0 renderMajor = 226 renderMinor = 128 VkPhysicalDeviceExtendedDynamicState3PropertiesEXT: --------------------------------------------------- dynamicPrimitiveTopologyUnrestricted = true VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFloatControlsProperties: ---------------------------------------- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR: ------------------------------------------------------- triStripVertexOrderIndependentOfProvokingVertex = false VkPhysicalDeviceFragmentShadingRatePropertiesKHR: ------------------------------------------------- minFragmentShadingRateAttachmentTexelSize: width = 16 height = 16 maxFragmentShadingRateAttachmentTexelSize: width = 16 height = 16 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1 primitiveFragmentShadingRateWithMultipleViewports = true layeredShadingRateAttachments = true fragmentShadingRateNonTrivialCombinerOps = true maxFragmentSize: width = 4 height = 4 maxFragmentSizeAspectRatio = 2 maxFragmentShadingRateCoverageSamples = 16 maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_16_BIT fragmentShadingRateWithShaderDepthStencilWrites = true fragmentShadingRateWithSampleMask = true fragmentShadingRateWithShaderSampleMask = true fragmentShadingRateWithConservativeRasterization = true fragmentShadingRateWithFragmentShaderInterlock = true fragmentShadingRateWithCustomSampleLocations = true fragmentShadingRateStrictMultiplyCombiner = true VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT: ----------------------------------------------------- graphicsPipelineLibraryFastLinking = true graphicsPipelineLibraryIndependentInterpolationDecoration = true VkPhysicalDeviceIDProperties: ----------------------------- deviceNodeMask = 1 deviceLUIDValid = false VkPhysicalDeviceInlineUniformBlockProperties: --------------------------------------------- maxInlineUniformBlockSize = 256 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 VkPhysicalDeviceLineRasterizationPropertiesEXT: ----------------------------------------------- lineSubPixelPrecisionBits = 8 VkPhysicalDeviceMaintenance3Properties: --------------------------------------- maxPerSetDescriptors = 4294967295 maxMemoryAllocationSize = 0xffe00000 VkPhysicalDeviceMaintenance4Properties: --------------------------------------- maxBufferSize = 0xffffff0000 VkPhysicalDeviceMeshShaderPropertiesEXT: ---------------------------------------- maxTaskWorkGroupTotalCount = 4194304 maxTaskWorkGroupCount: count = 3 4194304 65535 65535 maxTaskWorkGroupInvocations = 128 maxTaskWorkGroupSize: count = 3 128 128 128 maxTaskPayloadSize = 16384 maxTaskSharedMemorySize = 32768 maxTaskPayloadAndSharedMemorySize = 32768 maxMeshWorkGroupTotalCount = 4194304 maxMeshWorkGroupCount: count = 3 4194304 65535 65535 maxMeshWorkGroupInvocations = 128 maxMeshWorkGroupSize: count = 3 128 128 128 maxMeshSharedMemorySize = 28672 maxMeshPayloadAndSharedMemorySize = 28672 maxMeshOutputMemorySize = 32768 maxMeshPayloadAndOutputMemorySize = 48128 maxMeshOutputComponents = 128 maxMeshOutputVertices = 256 maxMeshOutputPrimitives = 256 maxMeshOutputLayers = 2048 maxMeshMultiviewViewCount = 4 meshOutputPerVertexGranularity = 32 meshOutputPerPrimitiveGranularity = 32 maxPreferredTaskWorkGroupInvocations = 32 maxPreferredMeshWorkGroupInvocations = 32 prefersLocalInvocationVertexOutput = false prefersLocalInvocationPrimitiveOutput = false prefersCompactVertexOutput = false prefersCompactPrimitiveOutput = true VkPhysicalDeviceMultiDrawPropertiesEXT: --------------------------------------- maxMultiDrawCount = 4294967295 VkPhysicalDeviceMultiviewProperties: ------------------------------------ maxMultiviewViewCount = 32 maxMultiviewInstanceIndex = 134217727 VkPhysicalDeviceOpacityMicromapPropertiesEXT: --------------------------------------------- maxOpacity2StateSubdivisionLevel = 12 maxOpacity4StateSubdivisionLevel = 12 VkPhysicalDevicePCIBusInfoPropertiesEXT: ---------------------------------------- pciDomain = 0 pciBus = 1 pciDevice = 0 pciFunction = 0 VkPhysicalDevicePipelineRobustnessPropertiesEXT: ------------------------------------------------ defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT VkPhysicalDevicePointClippingProperties: ---------------------------------------- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY VkPhysicalDeviceProtectedMemoryProperties: ------------------------------------------ protectedNoFault = false VkPhysicalDeviceProvokingVertexPropertiesEXT: --------------------------------------------- provokingVertexModePerPipeline = true transformFeedbackPreservesTriangleFanProvokingVertex = true VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRayTracingPipelinePropertiesKHR: ------------------------------------------------ shaderGroupHandleSize = 32 maxRayRecursionDepth = 31 maxShaderGroupStride = 4096 shaderGroupBaseAlignment = 64 shaderGroupHandleCaptureReplaySize = 32 maxRayDispatchInvocationCount = 1073741824 shaderGroupHandleAlignment = 32 maxRayHitAttributeSize = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000001 robustUniformBufferAccessSizeAlignment = 0x00000010 VkPhysicalDeviceSampleLocationsPropertiesEXT: --------------------------------------------- sampleLocationSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxSampleLocationGridSize: width = 1 height = 1 sampleLocationCoordinateRange: count = 2 0 0.9375 sampleLocationSubPixelBits = 4 variableSampleLocations = true VkPhysicalDeviceSamplerFilterMinmaxProperties: ---------------------------------------------- filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true VkPhysicalDeviceShaderIntegerDotProductProperties: -------------------------------------------------- integerDotProduct8BitUnsignedAccelerated = true integerDotProduct8BitSignedAccelerated = true integerDotProduct8BitMixedSignednessAccelerated = true integerDotProduct4x8BitPackedUnsignedAccelerated = true integerDotProduct4x8BitPackedSignedAccelerated = true integerDotProduct4x8BitPackedMixedSignednessAccelerated = true integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating8BitSignedAccelerated = true integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating16BitSignedAccelerated = true integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating32BitSignedAccelerated = true integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating64BitSignedAccelerated = true integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT: ---------------------------------------------------- VkPhysicalDeviceShaderObjectPropertiesEXT: ------------------------------------------ shaderBinaryVersion = 1 VkPhysicalDeviceSubgroupProperties: ----------------------------------- subgroupSize = 32 supportedStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT supportedOperations: count = 9 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_PARTITIONED_BIT_NV quadOperationsInAllStages = true VkPhysicalDeviceSubgroupSizeControlProperties: ---------------------------------------------- minSubgroupSize = 32 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 2097152 requiredSubgroupSizeStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT VkPhysicalDeviceTexelBufferAlignmentProperties: ----------------------------------------------- storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true VkPhysicalDeviceTimelineSemaphoreProperties: -------------------------------------------- maxTimelineSemaphoreValueDifference = 18446744073709551615 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 2048 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 2048 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = true transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceNodeMask = 1 deviceLUIDValid = false subgroupSize = 32 subgroupSupportedStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT subgroupSupportedOperations: count = 9 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_PARTITIONED_BIT_NV subgroupQuadOperationsInAllStages = true pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY maxMultiviewViewCount = 32 maxMultiviewInstanceIndex = 134217727 protectedNoFault = false maxPerSetDescriptors = 4294967295 maxMemoryAllocationSize = 0xffe00000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_NVIDIA_PROPRIETARY driverName = NVIDIA driverInfo = 535.104.05 conformanceVersion: major = 1 minor = 3 subminor = 5 patch = 0 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15 maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 1048576 supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT VkPhysicalDeviceVulkan13Properties: ----------------------------------- minSubgroupSize = 32 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 2097152 requiredSubgroupSizeStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT maxInlineUniformBlockSize = 256 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 maxInlineUniformTotalSize = 3584 integerDotProduct8BitUnsignedAccelerated = true integerDotProduct8BitSignedAccelerated = true integerDotProduct8BitMixedSignednessAccelerated = true integerDotProduct4x8BitPackedUnsignedAccelerated = true integerDotProduct4x8BitPackedSignedAccelerated = true integerDotProduct4x8BitPackedMixedSignednessAccelerated = true integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating8BitSignedAccelerated = true integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating16BitSignedAccelerated = true integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating32BitSignedAccelerated = true integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true integerDotProductAccumulatingSaturating64BitSignedAccelerated = true integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true maxBufferSize = 0xffffff0000 Device Extensions: count = 188 VK_AMD_buffer_marker : extension revision 1 VK_EXT_4444_formats : extension revision 1 VK_EXT_attachment_feedback_loop_layout : extension revision 2 VK_EXT_blend_operation_advanced : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_buffer_device_address : extension revision 2 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_conservative_rasterization : extension revision 1 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_clamp_zero_one : extension revision 1 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_descriptor_buffer : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_discard_rectangles : extension revision 2 VK_EXT_display_control : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_extended_dynamic_state3 : extension revision 2 VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_fragment_shader_interlock : extension revision 1 VK_EXT_global_priority : extension revision 2 VK_EXT_global_priority_query : extension revision 1 VK_EXT_graphics_pipeline_library : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_2d_view_of_3d : extension revision 1 VK_EXT_image_drm_format_modifier : extension revision 2 VK_EXT_image_robustness : extension revision 1 VK_EXT_image_sliced_view_of_3d : extension revision 1 VK_EXT_image_view_min_lod : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_load_store_op_none : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_memory_priority : extension revision 1 VK_EXT_mesh_shader : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_mutable_descriptor_type : extension revision 1 VK_EXT_non_seamless_cube_map : extension revision 1 VK_EXT_opacity_micromap : extension revision 2 VK_EXT_pageable_device_local_memory : extension revision 1 VK_EXT_pci_bus_info : extension revision 2 VK_EXT_physical_device_drm : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_pipeline_library_group_handles : extension revision 1 VK_EXT_pipeline_robustness : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_primitives_generated_query : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sample_locations : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_image_atomic_int64 : extension revision 1 VK_EXT_shader_module_identifier : extension revision 1 VK_EXT_shader_object : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_tooling_info : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_EXT_ycbcr_2plane_444_formats : extension revision 1 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_acceleration_structure : extension revision 13 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_deferred_host_operations : extension revision 4 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 2 VK_KHR_fragment_shader_barycentric : extension revision 1 VK_KHR_fragment_shading_rate : extension revision 2 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_global_priority : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 2 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_executable_properties : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_present_id : extension revision 1 VK_KHR_present_wait : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_ray_query : extension revision 1 VK_KHR_ray_tracing_maintenance1 : extension revision 1 VK_KHR_ray_tracing_pipeline : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_shared_presentable_image : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_video_decode_h264 : extension revision 8 VK_KHR_video_decode_h265 : extension revision 7 VK_KHR_video_decode_queue : extension revision 7 VK_KHR_video_queue : extension revision 8 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_workgroup_memory_explicit_layout : extension revision 1 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_NVX_binary_import : extension revision 1 VK_NVX_image_view_handle : extension revision 2 VK_NVX_multiview_per_view_attributes : extension revision 1 VK_NV_clip_space_w_scaling : extension revision 1 VK_NV_compute_shader_derivatives : extension revision 1 VK_NV_cooperative_matrix : extension revision 1 VK_NV_copy_memory_indirect : extension revision 1 VK_NV_corner_sampled_image : extension revision 2 VK_NV_coverage_reduction_mode : extension revision 1 VK_NV_cuda_kernel_launch : extension revision 2 VK_NV_dedicated_allocation : extension revision 1 VK_NV_dedicated_allocation_image_aliasing : extension revision 1 VK_NV_device_diagnostic_checkpoints : extension revision 2 VK_NV_device_diagnostics_config : extension revision 2 VK_NV_device_generated_commands : extension revision 3 VK_NV_fill_rectangle : extension revision 1 VK_NV_fragment_coverage_to_color : extension revision 1 VK_NV_fragment_shader_barycentric : extension revision 1 VK_NV_fragment_shading_rate_enums : extension revision 1 VK_NV_framebuffer_mixed_samples : extension revision 1 VK_NV_geometry_shader_passthrough : extension revision 1 VK_NV_inherited_viewport_scissor : extension revision 1 VK_NV_linear_color_attachment : extension revision 1 VK_NV_memory_decompression : extension revision 1 VK_NV_mesh_shader : extension revision 1 VK_NV_optical_flow : extension revision 1 VK_NV_ray_tracing : extension revision 3 VK_NV_ray_tracing_invocation_reorder : extension revision 1 VK_NV_ray_tracing_motion_blur : extension revision 1 VK_NV_representative_fragment_test : extension revision 2 VK_NV_sample_mask_override_coverage : extension revision 1 VK_NV_scissor_exclusive : extension revision 2 VK_NV_shader_image_footprint : extension revision 2 VK_NV_shader_sm_builtins : extension revision 1 VK_NV_shader_subgroup_partitioned : extension revision 1 VK_NV_shading_rate_image : extension revision 3 VK_NV_viewport_array2 : extension revision 1 VK_NV_viewport_swizzle : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 16 queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 1 QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: None queueProperties[1]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 2 queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT timestampValidBits = 64 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 1 QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: None queueProperties[2]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 8 queueFlags = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT timestampValidBits = 64 present support: VK_KHR_xcb_surface = true VK_KHR_xlib_surface = true VK_KHR_wayland_surface = true VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 1 QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: None queueProperties[3]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_VIDEO_DECODE_BIT_KHR timestampValidBits = 32 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 1 QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = true VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: count = 2 VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR VIDEO_CODEC_OPERATION_DECODE_H265_BIT_KHR queueProperties[4]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_OPTICAL_FLOW_BIT_NV timestampValidBits = 64 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 1 QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: None VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 2 memoryHeaps[0]: size = 25757220864 (0x5ff400000) (23.99 GiB) budget = 25227493376 (0x5dfad0000) (23.49 GiB) usage = 0 (0x00000000) (0.00 B) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryHeaps[1]: size = 25022831616 (0x5d37a1c00) (23.30 GiB) budget = 25022831616 (0x5d37a1c00) (23.30 GiB) usage = 0 (0x00000000) (0.00 B) flags: None memoryTypes: count = 5 memoryTypes[0]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[1]: heapIndex = 0 propertyFlags = 0x0001: count = 1 MEMORY_PROPERTY_DEVICE_LOCAL_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[2]: heapIndex = 1 propertyFlags = 0x0006: count = 2 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[3]: heapIndex = 1 propertyFlags = 0x000e: count = 3 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[4]: heapIndex = 0 propertyFlags = 0x0007: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = true wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = true shaderResourceMinLod = true sparseBinding = true sparseResidencyBuffer = true sparseResidencyImage2D = true sparseResidencyImage3D = true sparseResidency2Samples = true sparseResidency4Samples = true sparseResidency8Samples = true sparseResidency16Samples = true sparseResidencyAliased = true variableMultisampleRate = true inheritedQueries = true VkPhysicalDevice16BitStorageFeatures: ------------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDevice8BitStorageFeatures: ------------------------------------ storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true VkPhysicalDeviceAccelerationStructureFeaturesKHR: ------------------------------------------------- accelerationStructure = true accelerationStructureCaptureReplay = true accelerationStructureIndirectBuild = false accelerationStructureHostCommands = false descriptorBindingAccelerationStructureUpdateAfterBind = true VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT: -------------------------------------------------------- attachmentFeedbackLoopLayout = true VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT: -------------------------------------------------- advancedBlendCoherentOperations = true VkPhysicalDeviceBorderColorSwizzleFeaturesEXT: ---------------------------------------------- borderColorSwizzle = true borderColorSwizzleFromImage = false VkPhysicalDeviceBufferDeviceAddressFeatures: -------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true VkPhysicalDeviceBufferDeviceAddressFeaturesEXT: ----------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true VkPhysicalDeviceColorWriteEnableFeaturesEXT: -------------------------------------------- colorWriteEnable = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = true VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthClampZeroOneFeaturesEXT: --------------------------------------------- depthClampZeroOne = true VkPhysicalDeviceDepthClipControlFeaturesEXT: -------------------------------------------- depthClipControl = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorBufferFeaturesEXT: -------------------------------------------- descriptorBuffer = true descriptorBufferCaptureReplay = true descriptorBufferImageLayoutIgnored = true descriptorBufferPushDescriptors = true VkPhysicalDeviceDescriptorIndexingFeatures: ------------------------------------------- shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true VkPhysicalDeviceDynamicRenderingFeatures: ----------------------------------------- dynamicRendering = true VkPhysicalDeviceExtendedDynamicState2FeaturesEXT: ------------------------------------------------- extendedDynamicState2 = true extendedDynamicState2LogicOp = true extendedDynamicState2PatchControlPoints = true VkPhysicalDeviceExtendedDynamicState3FeaturesEXT: ------------------------------------------------- extendedDynamicState3TessellationDomainOrigin = true extendedDynamicState3DepthClampEnable = true extendedDynamicState3PolygonMode = true extendedDynamicState3RasterizationSamples = true extendedDynamicState3SampleMask = true extendedDynamicState3AlphaToCoverageEnable = true extendedDynamicState3AlphaToOneEnable = true extendedDynamicState3LogicOpEnable = true extendedDynamicState3ColorBlendEnable = true extendedDynamicState3ColorBlendEquation = true extendedDynamicState3ColorWriteMask = true extendedDynamicState3RasterizationStream = true extendedDynamicState3ConservativeRasterizationMode = true extendedDynamicState3ExtraPrimitiveOverestimationSize = true extendedDynamicState3DepthClipEnable = true extendedDynamicState3SampleLocationsEnable = true extendedDynamicState3ColorBlendAdvanced = true extendedDynamicState3ProvokingVertexMode = true extendedDynamicState3LineRasterizationMode = true extendedDynamicState3LineStippleEnable = true extendedDynamicState3DepthClipNegativeOneToOne = true extendedDynamicState3ViewportWScalingEnable = true extendedDynamicState3ViewportSwizzle = true extendedDynamicState3CoverageToColorEnable = true extendedDynamicState3CoverageToColorLocation = true extendedDynamicState3CoverageModulationMode = true extendedDynamicState3CoverageModulationTableEnable = true extendedDynamicState3CoverageModulationTable = true extendedDynamicState3CoverageReductionMode = true extendedDynamicState3RepresentativeFragmentTestEnable = true extendedDynamicState3ShadingRateImageEnable = true VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR: ----------------------------------------------------- fragmentShaderBarycentric = true VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT: --------------------------------------------------- fragmentShaderSampleInterlock = true fragmentShaderPixelInterlock = true fragmentShaderShadingRateInterlock = true VkPhysicalDeviceFragmentShadingRateFeaturesKHR: ----------------------------------------------- pipelineFragmentShadingRate = true primitiveFragmentShadingRate = true attachmentFragmentShadingRate = true VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR: ----------------------------------------------- globalPriorityQuery = true VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT: --------------------------------------------------- graphicsPipelineLibrary = true VkPhysicalDeviceHostQueryResetFeatures: --------------------------------------- hostQueryReset = true VkPhysicalDeviceImage2DViewOf3DFeaturesEXT: ------------------------------------------- image2DViewOf3D = true sampler2DViewOf3D = true VkPhysicalDeviceImageRobustnessFeatures: ---------------------------------------- robustImageAccess = true VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT: ----------------------------------------------- imageSlicedViewOf3D = true VkPhysicalDeviceImageViewMinLodFeaturesEXT: ------------------------------------------- minLod = true VkPhysicalDeviceImagelessFramebufferFeatures: --------------------------------------------- imagelessFramebuffer = true VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceInlineUniformBlockFeatures: ------------------------------------------- inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true VkPhysicalDeviceLineRasterizationFeaturesEXT: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = true stippledBresenhamLines = true stippledSmoothLines = true VkPhysicalDeviceMaintenance4Features: ------------------------------------- maintenance4 = true VkPhysicalDeviceMemoryPriorityFeaturesEXT: ------------------------------------------ memoryPriority = true VkPhysicalDeviceMeshShaderFeaturesEXT: -------------------------------------- taskShader = true meshShader = true multiviewMeshShader = true primitiveFragmentShadingRateMeshShader = true meshShaderQueries = true VkPhysicalDeviceMultiDrawFeaturesEXT: ------------------------------------- multiDraw = true VkPhysicalDeviceMultiviewFeatures: ---------------------------------- multiview = true multiviewGeometryShader = true multiviewTessellationShader = true VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT: ------------------------------------------------- mutableDescriptorType = true VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT: ---------------------------------------------- nonSeamlessCubeMap = true VkPhysicalDeviceOpacityMicromapFeaturesEXT: ------------------------------------------- micromap = true micromapCaptureReplay = false micromapHostCommands = false VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT: ----------------------------------------------------- pageableDeviceLocalMemory = true VkPhysicalDevicePipelineCreationCacheControlFeatures: ----------------------------------------------------- pipelineCreationCacheControl = true VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR: -------------------------------------------------------- pipelineExecutableInfo = true VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT: ------------------------------------------------------- pipelineLibraryGroupHandles = true VkPhysicalDevicePipelineRobustnessFeaturesEXT: ---------------------------------------------- pipelineRobustness = true VkPhysicalDevicePresentIdFeaturesKHR: ------------------------------------- presentId = true VkPhysicalDevicePresentWaitFeaturesKHR: --------------------------------------- presentWait = true VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT: -------------------------------------------------------- primitiveTopologyListRestart = true primitiveTopologyPatchListRestart = true VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT: ---------------------------------------------------- primitivesGeneratedQuery = true primitivesGeneratedQueryWithRasterizerDiscard = true primitivesGeneratedQueryWithNonZeroStreams = true VkPhysicalDevicePrivateDataFeatures: ------------------------------------ privateData = true VkPhysicalDeviceProtectedMemoryFeatures: ---------------------------------------- protectedMemory = false VkPhysicalDeviceProvokingVertexFeaturesEXT: ------------------------------------------- provokingVertexLast = true transformFeedbackPreservesProvokingVertex = true VkPhysicalDeviceRayQueryFeaturesKHR: ------------------------------------ rayQuery = true VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR: -------------------------------------------------- rayTracingMaintenance1 = true rayTracingPipelineTraceRaysIndirect2 = true VkPhysicalDeviceRayTracingPipelineFeaturesKHR: ---------------------------------------------- rayTracingPipeline = true rayTracingPipelineShaderGroupHandleCaptureReplay = false rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false rayTracingPipelineTraceRaysIndirect = true rayTraversalPrimitiveCulling = true VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceSamplerYcbcrConversionFeatures: ----------------------------------------------- samplerYcbcrConversion = true VkPhysicalDeviceScalarBlockLayoutFeatures: ------------------------------------------ scalarBlockLayout = true VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures: ---------------------------------------------------- separateDepthStencilLayouts = true VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = true shaderBufferFloat64Atomics = true shaderBufferFloat64AtomicAdd = true shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = true shaderSharedFloat64Atomics = true shaderSharedFloat64AtomicAdd = true shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = true sparseImageFloat32Atomics = true sparseImageFloat32AtomicAdd = true VkPhysicalDeviceShaderAtomicInt64Features: ------------------------------------------ shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures: ------------------------------------------------------- shaderDemoteToHelperInvocation = true VkPhysicalDeviceShaderDrawParametersFeatures: --------------------------------------------- shaderDrawParameters = true VkPhysicalDeviceShaderFloat16Int8Features: ------------------------------------------ shaderFloat16 = true shaderInt8 = true VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT: -------------------------------------------------- shaderImageInt64Atomics = true sparseImageInt64Atomics = true VkPhysicalDeviceShaderIntegerDotProductFeatures: ------------------------------------------------ shaderIntegerDotProduct = true VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT: -------------------------------------------------- shaderModuleIdentifier = true VkPhysicalDeviceShaderObjectFeaturesEXT: ---------------------------------------- shaderObject = true VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures: ---------------------------------------------------- shaderSubgroupExtendedTypes = true VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR: ------------------------------------------------------------ shaderSubgroupUniformControlFlow = true VkPhysicalDeviceShaderTerminateInvocationFeatures: -------------------------------------------------- shaderTerminateInvocation = true VkPhysicalDeviceSubgroupSizeControlFeatures: -------------------------------------------- subgroupSizeControl = true computeFullSubgroups = true VkPhysicalDeviceSynchronization2Features: ----------------------------------------- synchronization2 = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTextureCompressionASTCHDRFeatures: -------------------------------------------------- textureCompressionASTC_HDR = false VkPhysicalDeviceTimelineSemaphoreFeatures: ------------------------------------------ timelineSemaphore = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceUniformBufferStandardLayoutFeatures: ---------------------------------------------------- uniformBufferStandardLayout = true VkPhysicalDeviceVariablePointersFeatures: ----------------------------------------- variablePointersStorageBuffer = true variablePointers = true VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT: --------------------------------------------------- vertexInputDynamicState = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = true shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkan13Features: --------------------------------- robustImageAccess = true inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true pipelineCreationCacheControl = true privateData = true shaderDemoteToHelperInvocation = true shaderTerminateInvocation = true subgroupSizeControl = true computeFullSubgroups = true synchronization2 = true textureCompressionASTC_HDR = false shaderZeroInitializeWorkgroupMemory = true dynamicRendering = true shaderIntegerDotProduct = true maintenance4 = true VkPhysicalDeviceVulkanMemoryModelFeatures: ------------------------------------------ vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR: --------------------------------------------------------- workgroupMemoryExplicitLayout = true workgroupMemoryExplicitLayoutScalarBlockLayout = true workgroupMemoryExplicitLayout8BitAccess = true workgroupMemoryExplicitLayout16BitAccess = true VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT: ------------------------------------------------- ycbcr2plane444Formats = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures: ------------------------------------------------------ shaderZeroInitializeWorkgroupMemory = true GPU1: VkPhysicalDeviceProperties: --------------------------- apiVersion = 1.3.261 (4206853) driverVersion = 0.0.1 (1) vendorID = 0x10005 deviceID = 0x0000 deviceType = PHYSICAL_DEVICE_TYPE_CPU deviceName = llvmpipe (LLVM 16.0.6, 256 bits) VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 4096 maxImageDimensionCube = 32768 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 134217728 maxPushConstantsSize = 256 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 32768 bufferImageGranularity = 0x00000040 sparseAddressSpaceSize = 0x00000000 maxBoundDescriptorSets = 8 maxPerStageDescriptorSamplers = 1000000 maxPerStageDescriptorUniformBuffers = 1000000 maxPerStageDescriptorStorageBuffers = 1000000 maxPerStageDescriptorSampledImages = 1000000 maxPerStageDescriptorStorageImages = 1000000 maxPerStageDescriptorInputAttachments = 1000000 maxPerStageResources = 1000000 maxDescriptorSetSamplers = 1000000 maxDescriptorSetUniformBuffers = 1000000 maxDescriptorSetUniformBuffersDynamic = 1000000 maxDescriptorSetStorageBuffers = 1000000 maxDescriptorSetStorageBuffersDynamic = 1000000 maxDescriptorSetSampledImages = 1000000 maxDescriptorSetStorageImages = 1000000 maxDescriptorSetInputAttachments = 1000000 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 128 maxTessellationControlTotalOutputComponents = 4096 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 64 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 2 maxFragmentCombinedOutputResources = 104 maxComputeSharedMemorySize = 32768 maxComputeWorkGroupCount: count = 3 65535 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 1024 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 4 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 16 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32768 viewportSubPixelBits = 0 minMemoryMapAlignment = 64 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000010 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -32 maxTexelOffset = 31 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -2 maxInterpolationOffset = 2 subPixelInterpolationOffsetBits = 8 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferDepthSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferStencilSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferNoAttachmentsSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageIntegerSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageDepthSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageStencilSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT storageImageSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 0 255 lineWidthRange: count = 2 1 255 pointSizeGranularity = 0.125 lineWidthGranularity = 0.0078125 strictLines = true standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000080 optimalBufferCopyRowPitchAlignment = 0x00000080 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = false residencyStandard2DMultisampleBlockShape = false residencyStandard3DBlockShape = false residencyAlignedMipSize = false residencyNonResidentStrict = false VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 32768 VkPhysicalDeviceDepthStencilResolveProperties: ---------------------------------------------- supportedDepthResolveModes: count = 2 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT supportedStencilResolveModes: count = 1 RESOLVE_MODE_SAMPLE_ZERO_BIT independentResolveNone = false independentResolve = false VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT: -------------------------------------------------------- combinedImageSamplerDensityMapDescriptorSize = 0 VkPhysicalDeviceDescriptorBufferPropertiesEXT: ---------------------------------------------- combinedImageSamplerDescriptorSingleArray = true bufferlessPushDescriptors = true allowSamplerImageViewPostSubmitCreation = false descriptorBufferOffsetAlignment = 0x00000004 maxDescriptorBufferBindings = 8 maxResourceDescriptorBufferBindings = 8 maxSamplerDescriptorBufferBindings = 8 maxEmbeddedImmutableSamplerBindings = 8 maxEmbeddedImmutableSamplers = 2032 bufferCaptureReplayDescriptorDataSize = 0 imageCaptureReplayDescriptorDataSize = 0 imageViewCaptureReplayDescriptorDataSize = 0 samplerCaptureReplayDescriptorDataSize = 0 accelerationStructureCaptureReplayDescriptorDataSize = 0 samplerDescriptorSize = 280 combinedImageSamplerDescriptorSize = 280 sampledImageDescriptorSize = 280 storageImageDescriptorSize = 280 uniformTexelBufferDescriptorSize = 280 robustUniformTexelBufferDescriptorSize = 280 storageTexelBufferDescriptorSize = 280 robustStorageTexelBufferDescriptorSize = 280 uniformBufferDescriptorSize = 280 robustUniformBufferDescriptorSize = 280 storageBufferDescriptorSize = 280 robustStorageBufferDescriptorSize = 280 inputAttachmentDescriptorSize = 280 accelerationStructureDescriptorSize = 0 maxSamplerDescriptorBufferRange = 0x08000000 maxResourceDescriptorBufferRange = 0x08000000 samplerDescriptorBufferAddressSpaceSize = 0x08000000 resourceDescriptorBufferAddressSpaceSize = 0x08000000 descriptorBufferAddressSpaceSize = 0x08000000 VkPhysicalDeviceDescriptorIndexingProperties: --------------------------------------------- maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1000000 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1000000 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1000000 maxPerStageDescriptorUpdateAfterBindSampledImages = 1000000 maxPerStageDescriptorUpdateAfterBindStorageImages = 1000000 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1000000 maxPerStageUpdateAfterBindResources = 1000000 maxDescriptorSetUpdateAfterBindSamplers = 1000000 maxDescriptorSetUpdateAfterBindUniformBuffers = 1000000 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 1000000 maxDescriptorSetUpdateAfterBindStorageBuffers = 1000000 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 1000000 maxDescriptorSetUpdateAfterBindSampledImages = 1000000 maxDescriptorSetUpdateAfterBindStorageImages = 1000000 maxDescriptorSetUpdateAfterBindInputAttachments = 1000000 VkPhysicalDeviceDriverProperties: --------------------------------- driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 23.3.0-devel (LLVM 16.0.6) conformanceVersion: major = 1 minor = 3 subminor = 1 patch = 1 VkPhysicalDeviceExtendedDynamicState3PropertiesEXT: --------------------------------------------------- dynamicPrimitiveTopologyUnrestricted = true VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFloatControlsProperties: ---------------------------------------- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = false shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = false shaderRoundingModeRTZFloat64 = false VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT: ----------------------------------------------------- graphicsPipelineLibraryFastLinking = true graphicsPipelineLibraryIndependentInterpolationDecoration = true VkPhysicalDeviceHostImageCopyPropertiesEXT: ------------------------------------------- copySrcLayoutCount = 23 pCopySrcLayouts: count = 23 copyDstLayoutCount = 23 pCopyDstLayouts: count = 23 identicalMemoryTypeRequirements = false VkPhysicalDeviceIDProperties: ----------------------------- deviceNodeMask = 0 deviceLUIDValid = false VkPhysicalDeviceInlineUniformBlockProperties: --------------------------------------------- maxInlineUniformBlockSize = 4096 maxPerStageDescriptorInlineUniformBlocks = 8 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8 maxDescriptorSetInlineUniformBlocks = 8 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8 VkPhysicalDeviceLineRasterizationPropertiesEXT: ----------------------------------------------- lineSubPixelPrecisionBits = 8 VkPhysicalDeviceMaintenance3Properties: --------------------------------------- maxPerSetDescriptors = 1000000 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceMaintenance4Properties: --------------------------------------- maxBufferSize = 0xffffffff VkPhysicalDeviceMaintenance5PropertiesKHR: ------------------------------------------ earlyFragmentMultisampleCoverageAfterSampleCounting = true earlyFragmentSampleMaskTestBeforeSampleCounting = false depthStencilSwizzleOneSupport = false polygonModePointSize = true nonStrictSinglePixelWideLinesUseParallelogram = false nonStrictWideLinesUseParallelogram = false VkPhysicalDeviceMeshShaderPropertiesEXT: ---------------------------------------- maxTaskWorkGroupTotalCount = 4194304 maxTaskWorkGroupCount: count = 3 65536 65536 65536 maxTaskWorkGroupInvocations = 1024 maxTaskWorkGroupSize: count = 3 1024 1024 1024 maxTaskPayloadSize = 16384 maxTaskSharedMemorySize = 32768 maxTaskPayloadAndSharedMemorySize = 32768 maxMeshWorkGroupTotalCount = 4194304 maxMeshWorkGroupCount: count = 3 65536 65536 65536 maxMeshWorkGroupInvocations = 1024 maxMeshWorkGroupSize: count = 3 1024 1024 1024 maxMeshSharedMemorySize = 28672 maxMeshPayloadAndSharedMemorySize = 45056 maxMeshOutputMemorySize = 32768 maxMeshPayloadAndOutputMemorySize = 49152 maxMeshOutputComponents = 128 maxMeshOutputVertices = 256 maxMeshOutputPrimitives = 256 maxMeshOutputLayers = 8 maxMeshMultiviewViewCount = 0 meshOutputPerVertexGranularity = 1 meshOutputPerPrimitiveGranularity = 1 maxPreferredTaskWorkGroupInvocations = 64 maxPreferredMeshWorkGroupInvocations = 128 prefersLocalInvocationVertexOutput = true prefersLocalInvocationPrimitiveOutput = true prefersCompactVertexOutput = true prefersCompactPrimitiveOutput = false VkPhysicalDeviceMultiDrawPropertiesEXT: --------------------------------------- maxMultiDrawCount = 2048 VkPhysicalDeviceMultiviewProperties: ------------------------------------ maxMultiviewViewCount = 6 maxMultiviewInstanceIndex = 2147483647 VkPhysicalDevicePointClippingProperties: ---------------------------------------- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES VkPhysicalDeviceProtectedMemoryProperties: ------------------------------------------ protectedNoFault = false VkPhysicalDeviceProvokingVertexPropertiesEXT: --------------------------------------------- provokingVertexModePerPipeline = true transformFeedbackPreservesTriangleFanProvokingVertex = true VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000001 robustUniformBufferAccessSizeAlignment = 0x00000001 VkPhysicalDeviceSamplerFilterMinmaxProperties: ---------------------------------------------- filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true VkPhysicalDeviceShaderIntegerDotProductProperties: -------------------------------------------------- integerDotProduct8BitUnsignedAccelerated = false integerDotProduct8BitSignedAccelerated = false integerDotProduct8BitMixedSignednessAccelerated = false integerDotProduct4x8BitPackedUnsignedAccelerated = false integerDotProduct4x8BitPackedSignedAccelerated = false integerDotProduct4x8BitPackedMixedSignednessAccelerated = false integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating8BitSignedAccelerated = false integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating16BitSignedAccelerated = false integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating32BitSignedAccelerated = false integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating64BitSignedAccelerated = false integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false VkPhysicalDeviceShaderObjectPropertiesEXT: ------------------------------------------ shaderBinaryVersion = 1 VkPhysicalDeviceSubgroupProperties: ----------------------------------- subgroupSize = 8 supportedStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT supportedOperations: count = 7 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_QUAD_BIT quadOperationsInAllStages = false VkPhysicalDeviceSubgroupSizeControlProperties: ---------------------------------------------- minSubgroupSize = 8 maxSubgroupSize = 8 maxComputeWorkgroupSubgroups = 32 requiredSubgroupSizeStages: count = 2 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT VkPhysicalDeviceTexelBufferAlignmentProperties: ----------------------------------------------- storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true VkPhysicalDeviceTimelineSemaphoreProperties: -------------------------------------------- maxTimelineSemaphoreValueDifference = 18446744073709551615 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 512 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 512 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = false transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceNodeMask = 0 deviceLUIDValid = false subgroupSize = 8 subgroupSupportedStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT subgroupSupportedOperations: count = 7 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_QUAD_BIT subgroupQuadOperationsInAllStages = false pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES maxMultiviewViewCount = 6 maxMultiviewInstanceIndex = 2147483647 protectedNoFault = false maxPerSetDescriptors = 1000000 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 23.3.0-devel (LLVM 16.0.6) conformanceVersion: major = 1 minor = 3 subminor = 1 patch = 1 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = false shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = false shaderRoundingModeRTZFloat64 = false maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1000000 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1000000 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1000000 maxPerStageDescriptorUpdateAfterBindSampledImages = 1000000 maxPerStageDescriptorUpdateAfterBindStorageImages = 1000000 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1000000 maxPerStageUpdateAfterBindResources = 1000000 maxDescriptorSetUpdateAfterBindSamplers = 1000000 maxDescriptorSetUpdateAfterBindUniformBuffers = 1000000 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 1000000 maxDescriptorSetUpdateAfterBindStorageBuffers = 1000000 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 1000000 maxDescriptorSetUpdateAfterBindSampledImages = 1000000 maxDescriptorSetUpdateAfterBindStorageImages = 1000000 maxDescriptorSetUpdateAfterBindInputAttachments = 1000000 supportedDepthResolveModes: count = 2 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT supportedStencilResolveModes: count = 1 RESOLVE_MODE_SAMPLE_ZERO_BIT independentResolveNone = false independentResolve = false filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 1 SAMPLE_COUNT_1_BIT VkPhysicalDeviceVulkan13Properties: ----------------------------------- minSubgroupSize = 8 maxSubgroupSize = 8 maxComputeWorkgroupSubgroups = 32 requiredSubgroupSizeStages: count = 2 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT maxInlineUniformBlockSize = 4096 maxPerStageDescriptorInlineUniformBlocks = 8 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8 maxDescriptorSetInlineUniformBlocks = 8 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8 maxInlineUniformTotalSize = 262144 integerDotProduct8BitUnsignedAccelerated = false integerDotProduct8BitSignedAccelerated = false integerDotProduct8BitMixedSignednessAccelerated = false integerDotProduct4x8BitPackedUnsignedAccelerated = false integerDotProduct4x8BitPackedSignedAccelerated = false integerDotProduct4x8BitPackedMixedSignednessAccelerated = false integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating8BitSignedAccelerated = false integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating16BitSignedAccelerated = false integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating32BitSignedAccelerated = false integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating64BitSignedAccelerated = false integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true maxBufferSize = 0xffffffff Device Extensions: count = 119 VK_AMDX_shader_enqueue : extension revision 1 VK_ARM_rasterization_order_attachment_access : extension revision 1 VK_EXT_4444_formats : extension revision 1 VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1 VK_EXT_attachment_feedback_loop_layout : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_descriptor_buffer : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_dynamic_rendering_unused_attachments : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_extended_dynamic_state3 : extension revision 2 VK_EXT_external_memory_host : extension revision 1 VK_EXT_graphics_pipeline_library : extension revision 1 VK_EXT_host_image_copy : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_2d_view_of_3d : extension revision 1 VK_EXT_image_robustness : extension revision 1 VK_EXT_image_sliced_view_of_3d : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_load_store_op_none : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_memory_priority : extension revision 1 VK_EXT_mesh_shader : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_multisampled_render_to_single_sampled : extension revision 1 VK_EXT_mutable_descriptor_type : extension revision 1 VK_EXT_non_seamless_cube_map : extension revision 1 VK_EXT_pageable_device_local_memory : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_primitives_generated_query : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_rasterization_order_attachment_access : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_atomic_float2 : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_object : extension revision 1 VK_EXT_shader_stencil_export : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 2 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_incremental_present : extension revision 2 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 2 VK_KHR_maintenance5 : extension revision 1 VK_KHR_map_memory2 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_NV_device_generated_commands : extension revision 3 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT timestampValidBits = 64 present support = true VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 1 memoryHeaps[0]: size = 33363775488 (0x7c4a2d000) (31.07 GiB) budget = 33363775488 (0x7c4a2d000) (31.07 GiB) usage = 3491065856 (0xd0157000) (3.25 GiB) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 1 memoryTypes[0]: heapIndex = 0 propertyFlags = 0x000f: count = 4 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT (non-sparse) IMAGE_TILING_LINEAR: color images (non-sparse) VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = false wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = false shaderResourceMinLod = false sparseBinding = false sparseResidencyBuffer = false sparseResidencyImage2D = false sparseResidencyImage3D = false sparseResidency2Samples = false sparseResidency4Samples = false sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = false variableMultisampleRate = false inheritedQueries = false VkPhysicalDevice16BitStorageFeatures: ------------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDevice8BitStorageFeatures: ------------------------------------ storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT: -------------------------------------------------------------- attachmentFeedbackLoopDynamicState = true VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT: -------------------------------------------------------- attachmentFeedbackLoopLayout = true VkPhysicalDeviceBorderColorSwizzleFeaturesEXT: ---------------------------------------------- borderColorSwizzle = true borderColorSwizzleFromImage = true VkPhysicalDeviceBufferDeviceAddressFeatures: -------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false VkPhysicalDeviceColorWriteEnableFeaturesEXT: -------------------------------------------- colorWriteEnable = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = false VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthClipControlFeaturesEXT: -------------------------------------------- depthClipControl = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorBufferFeaturesEXT: -------------------------------------------- descriptorBuffer = true descriptorBufferCaptureReplay = false descriptorBufferImageLayoutIgnored = true descriptorBufferPushDescriptors = true VkPhysicalDeviceDescriptorIndexingFeatures: ------------------------------------------- shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true VkPhysicalDeviceDynamicRenderingFeatures: ----------------------------------------- dynamicRendering = true VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT: ------------------------------------------------------------- dynamicRenderingUnusedAttachments = true VkPhysicalDeviceExtendedDynamicState2FeaturesEXT: ------------------------------------------------- extendedDynamicState2 = true extendedDynamicState2LogicOp = true extendedDynamicState2PatchControlPoints = true VkPhysicalDeviceExtendedDynamicState3FeaturesEXT: ------------------------------------------------- extendedDynamicState3TessellationDomainOrigin = true extendedDynamicState3DepthClampEnable = true extendedDynamicState3PolygonMode = true extendedDynamicState3RasterizationSamples = true extendedDynamicState3SampleMask = true extendedDynamicState3AlphaToCoverageEnable = true extendedDynamicState3AlphaToOneEnable = true extendedDynamicState3LogicOpEnable = true extendedDynamicState3ColorBlendEnable = true extendedDynamicState3ColorBlendEquation = true extendedDynamicState3ColorWriteMask = true extendedDynamicState3RasterizationStream = false extendedDynamicState3ConservativeRasterizationMode = false extendedDynamicState3ExtraPrimitiveOverestimationSize = false extendedDynamicState3DepthClipEnable = true extendedDynamicState3SampleLocationsEnable = false extendedDynamicState3ColorBlendAdvanced = false extendedDynamicState3ProvokingVertexMode = true extendedDynamicState3LineRasterizationMode = true extendedDynamicState3LineStippleEnable = true extendedDynamicState3DepthClipNegativeOneToOne = true extendedDynamicState3ViewportWScalingEnable = false extendedDynamicState3ViewportSwizzle = false extendedDynamicState3CoverageToColorEnable = false extendedDynamicState3CoverageToColorLocation = false extendedDynamicState3CoverageModulationMode = false extendedDynamicState3CoverageModulationTableEnable = false extendedDynamicState3CoverageModulationTable = false extendedDynamicState3CoverageReductionMode = false extendedDynamicState3RepresentativeFragmentTestEnable = false extendedDynamicState3ShadingRateImageEnable = false VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT: --------------------------------------------------- graphicsPipelineLibrary = true VkPhysicalDeviceHostImageCopyFeaturesEXT: ----------------------------------------- hostImageCopy = true VkPhysicalDeviceHostQueryResetFeatures: --------------------------------------- hostQueryReset = true VkPhysicalDeviceImage2DViewOf3DFeaturesEXT: ------------------------------------------- image2DViewOf3D = true sampler2DViewOf3D = true VkPhysicalDeviceImageRobustnessFeatures: ---------------------------------------- robustImageAccess = true VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT: ----------------------------------------------- imageSlicedViewOf3D = true VkPhysicalDeviceImagelessFramebufferFeatures: --------------------------------------------- imagelessFramebuffer = true VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceInlineUniformBlockFeatures: ------------------------------------------- inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true VkPhysicalDeviceLineRasterizationFeaturesEXT: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = true stippledBresenhamLines = true stippledSmoothLines = true VkPhysicalDeviceMaintenance4Features: ------------------------------------- maintenance4 = true VkPhysicalDeviceMaintenance5FeaturesKHR: ---------------------------------------- maintenance5 = true VkPhysicalDeviceMemoryPriorityFeaturesEXT: ------------------------------------------ memoryPriority = true VkPhysicalDeviceMeshShaderFeaturesEXT: -------------------------------------- taskShader = true meshShader = true multiviewMeshShader = false primitiveFragmentShadingRateMeshShader = false meshShaderQueries = true VkPhysicalDeviceMultiDrawFeaturesEXT: ------------------------------------- multiDraw = true VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT: ------------------------------------------------------------- multisampledRenderToSingleSampled = true VkPhysicalDeviceMultiviewFeatures: ---------------------------------- multiview = true multiviewGeometryShader = true multiviewTessellationShader = true VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT: ------------------------------------------------- mutableDescriptorType = true VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT: ---------------------------------------------- nonSeamlessCubeMap = true VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT: ----------------------------------------------------- pageableDeviceLocalMemory = true VkPhysicalDevicePipelineCreationCacheControlFeatures: ----------------------------------------------------- pipelineCreationCacheControl = true VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT: -------------------------------------------------------- primitiveTopologyListRestart = true primitiveTopologyPatchListRestart = true VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT: ---------------------------------------------------- primitivesGeneratedQuery = true primitivesGeneratedQueryWithRasterizerDiscard = true primitivesGeneratedQueryWithNonZeroStreams = true VkPhysicalDevicePrivateDataFeatures: ------------------------------------ privateData = true VkPhysicalDeviceProtectedMemoryFeatures: ---------------------------------------- protectedMemory = false VkPhysicalDeviceProvokingVertexFeaturesEXT: ------------------------------------------- provokingVertexLast = true transformFeedbackPreservesProvokingVertex = true VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT: -------------------------------------------------------------- rasterizationOrderColorAttachmentAccess = true rasterizationOrderDepthAttachmentAccess = true rasterizationOrderStencilAttachmentAccess = true VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceSamplerYcbcrConversionFeatures: ----------------------------------------------- samplerYcbcrConversion = true VkPhysicalDeviceScalarBlockLayoutFeatures: ------------------------------------------ scalarBlockLayout = true VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures: ---------------------------------------------------- separateDepthStencilLayouts = true VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT: ---------------------------------------------- shaderBufferFloat16Atomics = false shaderBufferFloat16AtomicAdd = false shaderBufferFloat16AtomicMinMax = false shaderBufferFloat32AtomicMinMax = true shaderBufferFloat64AtomicMinMax = false shaderSharedFloat16Atomics = false shaderSharedFloat16AtomicAdd = false shaderSharedFloat16AtomicMinMax = false shaderSharedFloat32AtomicMinMax = true shaderSharedFloat64AtomicMinMax = false shaderImageFloat32AtomicMinMax = true sparseImageFloat32AtomicMinMax = false VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = true shaderBufferFloat64Atomics = false shaderBufferFloat64AtomicAdd = false shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = true shaderSharedFloat64Atomics = false shaderSharedFloat64AtomicAdd = false shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = true sparseImageFloat32Atomics = false sparseImageFloat32AtomicAdd = false VkPhysicalDeviceShaderAtomicInt64Features: ------------------------------------------ shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures: ------------------------------------------------------- shaderDemoteToHelperInvocation = true VkPhysicalDeviceShaderDrawParametersFeatures: --------------------------------------------- shaderDrawParameters = true VkPhysicalDeviceShaderFloat16Int8Features: ------------------------------------------ shaderFloat16 = true shaderInt8 = true VkPhysicalDeviceShaderIntegerDotProductFeatures: ------------------------------------------------ shaderIntegerDotProduct = true VkPhysicalDeviceShaderObjectFeaturesEXT: ---------------------------------------- shaderObject = true VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures: ---------------------------------------------------- shaderSubgroupExtendedTypes = true VkPhysicalDeviceShaderTerminateInvocationFeatures: -------------------------------------------------- shaderTerminateInvocation = true VkPhysicalDeviceSubgroupSizeControlFeatures: -------------------------------------------- subgroupSizeControl = true computeFullSubgroups = true VkPhysicalDeviceSynchronization2Features: ----------------------------------------- synchronization2 = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTextureCompressionASTCHDRFeatures: -------------------------------------------------- textureCompressionASTC_HDR = false VkPhysicalDeviceTimelineSemaphoreFeatures: ------------------------------------------ timelineSemaphore = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceUniformBufferStandardLayoutFeatures: ---------------------------------------------------- uniformBufferStandardLayout = true VkPhysicalDeviceVariablePointersFeatures: ----------------------------------------- variablePointersStorageBuffer = true variablePointers = true VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT: --------------------------------------------------- vertexInputDynamicState = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = true shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkan13Features: --------------------------------- robustImageAccess = true inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true pipelineCreationCacheControl = true privateData = true shaderDemoteToHelperInvocation = true shaderTerminateInvocation = true subgroupSizeControl = true computeFullSubgroups = true synchronization2 = true textureCompressionASTC_HDR = false shaderZeroInitializeWorkgroupMemory = true dynamicRendering = true shaderIntegerDotProduct = true maintenance4 = true VkPhysicalDeviceVulkanMemoryModelFeatures: ------------------------------------------ vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures: ------------------------------------------------------ shaderZeroInitializeWorkgroupMemory = true