benchMark_rtx_3080ti

Intel Core i9-9900K testing with a ASUS TUF Z390-PLUS GAMING (2809 BIOS) and ASUS NVIDIA GeForce RTX 3080 Ti 12GB on Ubuntu 24.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2501010-NE-BENCHMARK96
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Result
Identifier
Performance Per
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Date
Run
  Test
  Duration
test
January 01
  3 Hours, 53 Minutes
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benchMark_rtx_3080tiOpenBenchmarking.orgPhoronix Test SuiteIntel Core i9-9900K @ 5.00GHz (8 Cores / 16 Threads)ASUS TUF Z390-PLUS GAMING (2809 BIOS)Intel Cannon Lake PCH32GB512GB GIGABYTE GP-ASM2NE2512GTTDR + 2000GB CT2000MX500SSD1 + 1000GB Western Digital WD1003FZEX-0 + 1000GB Samsung SSD 860ASUS NVIDIA GeForce RTX 3080 Ti 12GBIntel Cannon Lake PCH cAVSROG PG278QRIntel I219-V + Broadcom Device 43c3Ubuntu 24.046.8.0-51-generic (x86_64)GNOME Shell 46.0X Server 1.21.1.11NVIDIA 550.1204.6.0GCC 13.3.0ext43360x2560ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionBenchMark_rtx_3080ti PerformanceSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: intel_pstate powersave (EPP: performance) - CPU Microcode: 0x100 - Thermald 2.5.6- BAR1 / Visible vRAM Size: 256 MiB - vBIOS Version: 94.02.71.40.14- gather_data_sampling: Mitigation of Microcode + itlb_multihit: KVM: Mitigation of VMX disabled + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Mitigation of Clear buffers; SMT vulnerable + reg_file_data_sampling: Not affected + retbleed: Mitigation of Enhanced IBRS + spec_rstack_overflow: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS; IBPB: conditional; RSB filling; PBRSB-eIBRS: SW sequence; BHI: SW loop KVM: SW loop + srbds: Mitigation of Microcode + tsx_async_abort: Mitigation of TSX disabled

benchMark_rtx_3080tiunigine-heaven: 800 x 600 - Windowed - OpenGLunigine-heaven: 1024 x 768 - Windowed - OpenGLunigine-heaven: 1280 x 1024 - Windowed - OpenGLunigine-heaven: 1600 x 1200 - Windowed - OpenGLunigine-heaven: 1920 x 1080 - Windowed - OpenGLunigine-heaven: 1920 x 1200 - Windowed - OpenGLunigine-heaven: 2560 x 1440 - Windowed - OpenGLunigine-heaven: 3360 x 2560 - Windowed - OpenGLunigine-heaven: 800 x 600 - Fullscreen - OpenGLunigine-heaven: 1024 x 768 - Fullscreen - OpenGLunigine-heaven: 1280 x 1024 - Fullscreen - OpenGLunigine-heaven: 1600 x 1200 - Fullscreen - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 1920 x 1200 - Fullscreen - OpenGLunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-heaven: 3360 x 2560 - Fullscreen - OpenGLtest529.839513.435438.683353.900347.477319.541214.27889.9236529.587213.170210.914183.305368.481162.619162.72195.2316OpenBenchmarking.org

Unigine Heaven

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLtest110220330440550SE +/- 1.03, N = 3529.84

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLtest110220330440550SE +/- 1.83, N = 3513.44

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLtest100200300400500SE +/- 3.60, N = 3438.68

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Windowed - Renderer: OpenGLtest80160240320400SE +/- 3.01, N = 3353.90

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLtest80160240320400SE +/- 0.42, N = 3347.48

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Windowed - Renderer: OpenGLtest70140210280350SE +/- 1.49, N = 3319.54

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGLtest50100150200250SE +/- 1.51, N = 3214.28

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3360 x 2560 - Mode: Windowed - Renderer: OpenGLtest20406080100SE +/- 0.12, N = 389.92

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLtest110220330440550SE +/- 1.90, N = 3529.59

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLtest50100150200250SE +/- 2.02, N = 6213.17

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGLtest50100150200250SE +/- 0.15, N = 3210.91

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Fullscreen - Renderer: OpenGLtest4080120160200SE +/- 0.06, N = 3183.31

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLtest80160240320400SE +/- 0.22, N = 3368.48

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Fullscreen - Renderer: OpenGLtest4080120160200SE +/- 0.07, N = 3162.62

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLtest4080120160200SE +/- 0.10, N = 3162.72

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3360 x 2560 - Mode: Fullscreen - Renderer: OpenGLtest20406080100SE +/- 0.01, N = 395.23