benchMark_rtx_3080ti

Intel Core i9-9900K testing with a ASUS TUF Z390-PLUS GAMING (2809 BIOS) and ASUS NVIDIA GeForce RTX 3080 Ti 12GB on Ubuntu 24.04 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2501010-NE-BENCHMARK96.

benchMark_rtx_3080tiProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutiontestIntel Core i9-9900K @ 5.00GHz (8 Cores / 16 Threads)ASUS TUF Z390-PLUS GAMING (2809 BIOS)Intel Cannon Lake PCH32GB512GB GIGABYTE GP-ASM2NE2512GTTDR + 2000GB CT2000MX500SSD1 + 1000GB Western Digital WD1003FZEX-0 + 1000GB Samsung SSD 860ASUS NVIDIA GeForce RTX 3080 Ti 12GBIntel Cannon Lake PCH cAVSROG PG278QRIntel I219-V + Broadcom Device 43c3Ubuntu 24.046.8.0-51-generic (x86_64)GNOME Shell 46.0X Server 1.21.1.11NVIDIA 550.1204.6.0GCC 13.3.0ext43360x2560OpenBenchmarking.org- Transparent Huge Pages: madvise- Scaling Governor: intel_pstate powersave (EPP: performance) - CPU Microcode: 0x100 - Thermald 2.5.6- BAR1 / Visible vRAM Size: 256 MiB - vBIOS Version: 94.02.71.40.14- gather_data_sampling: Mitigation of Microcode + itlb_multihit: KVM: Mitigation of VMX disabled + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Mitigation of Clear buffers; SMT vulnerable + reg_file_data_sampling: Not affected + retbleed: Mitigation of Enhanced IBRS + spec_rstack_overflow: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS; IBPB: conditional; RSB filling; PBRSB-eIBRS: SW sequence; BHI: SW loop KVM: SW loop + srbds: Mitigation of Microcode + tsx_async_abort: Mitigation of TSX disabled

benchMark_rtx_3080tiunigine-heaven: 800 x 600 - Windowed - OpenGLunigine-heaven: 1024 x 768 - Windowed - OpenGLunigine-heaven: 1280 x 1024 - Windowed - OpenGLunigine-heaven: 1600 x 1200 - Windowed - OpenGLunigine-heaven: 1920 x 1080 - Windowed - OpenGLunigine-heaven: 1920 x 1200 - Windowed - OpenGLunigine-heaven: 2560 x 1440 - Windowed - OpenGLunigine-heaven: 3360 x 2560 - Windowed - OpenGLunigine-heaven: 800 x 600 - Fullscreen - OpenGLunigine-heaven: 1024 x 768 - Fullscreen - OpenGLunigine-heaven: 1280 x 1024 - Fullscreen - OpenGLunigine-heaven: 1600 x 1200 - Fullscreen - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 1920 x 1200 - Fullscreen - OpenGLunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-heaven: 3360 x 2560 - Fullscreen - OpenGLtest529.839513.435438.683353.900347.477319.541214.27889.9236529.587213.170210.914183.305368.481162.619162.72195.2316OpenBenchmarking.org

Unigine Heaven

Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLtest110220330440550SE +/- 1.03, N = 3529.84

Unigine Heaven

Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLtest110220330440550SE +/- 1.83, N = 3513.44

Unigine Heaven

Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLtest100200300400500SE +/- 3.60, N = 3438.68

Unigine Heaven

Resolution: 1600 x 1200 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Windowed - Renderer: OpenGLtest80160240320400SE +/- 3.01, N = 3353.90

Unigine Heaven

Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLtest80160240320400SE +/- 0.42, N = 3347.48

Unigine Heaven

Resolution: 1920 x 1200 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Windowed - Renderer: OpenGLtest70140210280350SE +/- 1.49, N = 3319.54

Unigine Heaven

Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGLtest50100150200250SE +/- 1.51, N = 3214.28

Unigine Heaven

Resolution: 3360 x 2560 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3360 x 2560 - Mode: Windowed - Renderer: OpenGLtest20406080100SE +/- 0.12, N = 389.92

Unigine Heaven

Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLtest110220330440550SE +/- 1.90, N = 3529.59

Unigine Heaven

Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLtest50100150200250SE +/- 2.02, N = 6213.17

Unigine Heaven

Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGLtest50100150200250SE +/- 0.15, N = 3210.91

Unigine Heaven

Resolution: 1600 x 1200 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Fullscreen - Renderer: OpenGLtest4080120160200SE +/- 0.06, N = 3183.31

Unigine Heaven

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLtest80160240320400SE +/- 0.22, N = 3368.48

Unigine Heaven

Resolution: 1920 x 1200 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Fullscreen - Renderer: OpenGLtest4080120160200SE +/- 0.07, N = 3162.62

Unigine Heaven

Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLtest4080120160200SE +/- 0.10, N = 3162.72

Unigine Heaven

Resolution: 3360 x 2560 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3360 x 2560 - Mode: Fullscreen - Renderer: OpenGLtest20406080100SE +/- 0.01, N = 395.23


Phoronix Test Suite v10.8.5