Intel Core i7-7700HQ testing with a HP 8390 v40.28 (F.24 BIOS) and NVIDIA GeForce GTX 1060 with Max-Q Design 6GB on NobaraLinux 40 via the Phoronix Test Suite.
omen Processor: Intel Core i7-7700HQ @ 3.80GHz (4 Cores / 8 Threads), Motherboard: HP 8390 v40.28 (F.24 BIOS), Chipset: Intel Xeon E3-1200 v6/7th, Memory: 16GB, Disk: 1000GB CT1000P1SSD8 + 1024GB HS-SSD-E100 1024, Graphics: NVIDIA GeForce GTX 1060 with Max-Q Design 6GB, Audio: Realtek ALC295, Network: Realtek RTL8111/8168/8211/8411 + Intel 7265
OS: NobaraLinux 40, Kernel: 6.11.9-200.fsync.fc40.x86_64 (x86_64), Desktop: KDE Plasma 6.2.2, Display Server: X Server + Wayland, Display Driver: NVIDIA 565.77, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.7.33 + OpenCL 1.1 Mesa 24.3.0 + OpenCL 3.0, Compiler: GCC 14.2.1 20240912, File-System: btrfs, Screen Resolution: 1920x1080
Kernel Notes: Transparent Huge Pages: madviseCompiler Notes: --build=x86_64-redhat-linux --disable-libunwind-exceptions --enable-__cxa_atexit --enable-bootstrap --enable-cet --enable-checking=release --enable-gnu-indirect-function --enable-gnu-unique-object --enable-initfini-array --enable-languages=c,c++,fortran,objc,obj-c++,ada,go,d,m2,lto --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-multilib --enable-offload-defaulted --enable-offload-targets=nvptx-none,amdgcn-amdhsa --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-arch_32=i686 --with-build-config=bootstrap-lto --with-gcc-major-version-only --with-libstdcxx-zoneinfo=/usr/share/zoneinfo --with-linker-hash-style=gnu --with-tune=generic --without-cuda-driverProcessor Notes: Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0xf8Graphics Notes: BAR1 / Visible vRAM Size: 256 MiB - vBIOS Version: 86.06.4b.00.29Security Notes: gather_data_sampling: Mitigation of Microcode + itlb_multihit: KVM: Mitigation of VMX unsupported + l1tf: Mitigation of PTE Inversion + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + mmio_stale_data: Mitigation of Clear buffers; SMT vulnerable + reg_file_data_sampling: Not affected + retbleed: Mitigation of IBRS + spec_rstack_overflow: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of IBRS; IBPB: conditional; STIBP: conditional; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Mitigation of Microcode + tsx_async_abort: Not affected
Quake II RTX NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
omen: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
omen: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
omen: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
omen: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing omen 2 4 6 8 10 SE +/- 0.022431, N = 3 6.352379
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
omen: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing omen 3 6 9 12 15 SE +/- 0.03, N = 3 10.94
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
omen: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing omen 0.8625 1.725 2.5875 3.45 4.3125 SE +/- 0.006120, N = 3 3.833353
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing omen 2 4 6 8 10 SE +/- 0.001144, N = 3 7.651391
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing omen 4 8 12 16 20 SE +/- 0.01, N = 3 14.21
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing omen 1.0247 2.0494 3.0741 4.0988 5.1235 SE +/- 0.000904, N = 3 4.554390
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
omen: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
omen: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing omen 1.0269 2.0538 3.0807 4.1076 5.1345 SE +/- 0.004991, N = 3 4.563854
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing omen 1.2414 2.4828 3.7242 4.9656 6.207 SE +/- 0.002678, N = 3 5.517280
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 2 4 6 8 10 SE +/- 0.023127, N = 3 6.347278
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 3 6 9 12 15 SE +/- 0.03, N = 3 10.91
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 0.866 1.732 2.598 3.464 4.33 SE +/- 0.006859, N = 3 3.848673
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 2 4 6 8 10 SE +/- 0.006905, N = 3 7.654126
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 4 8 12 16 20 SE +/- 0.02, N = 3 14.20
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 1.0247 2.0494 3.0741 4.0988 5.1235 SE +/- 0.001725, N = 3 4.554029
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 1.0242 2.0484 3.0726 4.0968 5.121 SE +/- 0.003892, N = 3 4.552107
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 1.2431 2.4862 3.7293 4.9724 6.2155 SE +/- 0.001726, N = 3 5.524766
The Talos Principle This is a benchmark of The Talos Principle. The test profile assumes you have a Steam account, have Steam installed for the system, and that The Talos Principle can be installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better The Talos Principle Renderer: OpenGL - Resolution: 1920 x 1080 omen 20 40 60 80 100 SE +/- 0.44, N = 3 90.9
Xonotic This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Low omen 80 160 240 320 400 SE +/- 0.68, N = 3 347.94 MIN: 208 / MAX: 612
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: High omen 60 120 180 240 300 SE +/- 0.71, N = 3 289.70 MIN: 151 / MAX: 503
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Ultra omen 60 120 180 240 300 SE +/- 0.45, N = 3 256.17 MIN: 128 / MAX: 475
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Ultimate omen 40 80 120 160 200 SE +/- 1.60, N = 3 196.92 MIN: 30 / MAX: 416
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 omen 50 100 150 200 250 SE +/- 0.20, N = 3 222.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 omen 50 100 150 200 250 SE +/- 0.56, N = 3 224.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 omen 130 260 390 520 650 SE +/- 1.37, N = 3 609.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 omen 130 260 390 520 650 SE +/- 4.94, N = 3 610.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 omen 200 400 600 800 1000 SE +/- 13.82, N = 15 1161.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 13.69, N = 15 1164.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 14.18, N = 15 1273.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 11.11, N = 3 1288.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 omen 16 32 48 64 80 SE +/- 0.15, N = 3 72.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 12.29, N = 15 1168.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 omen 20 40 60 80 100 SE +/- 0.09, N = 3 75.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 omen 16 32 48 64 80 SE +/- 0.07, N = 3 73.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 12.64, N = 15 1181.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 9.32, N = 15 1305.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 omen 20 40 60 80 100 SE +/- 0.22, N = 3 75.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 15.92, N = 3 1325.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 omen 15 30 45 60 75 SE +/- 0.15, N = 3 67.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 omen 15 30 45 60 75 SE +/- 0.18, N = 3 69.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 omen 15 30 45 60 75 SE +/- 0.09, N = 3 67.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 omen 15 30 45 60 75 SE +/- 0.13, N = 3 69.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
omen Processor: Intel Core i7-7700HQ @ 3.80GHz (4 Cores / 8 Threads), Motherboard: HP 8390 v40.28 (F.24 BIOS), Chipset: Intel Xeon E3-1200 v6/7th, Memory: 16GB, Disk: 1000GB CT1000P1SSD8 + 1024GB HS-SSD-E100 1024, Graphics: NVIDIA GeForce GTX 1060 with Max-Q Design 6GB, Audio: Realtek ALC295, Network: Realtek RTL8111/8168/8211/8411 + Intel 7265
OS: NobaraLinux 40, Kernel: 6.11.9-200.fsync.fc40.x86_64 (x86_64), Desktop: KDE Plasma 6.2.2, Display Server: X Server + Wayland, Display Driver: NVIDIA 565.77, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.7.33 + OpenCL 1.1 Mesa 24.3.0 + OpenCL 3.0, Compiler: GCC 14.2.1 20240912, File-System: btrfs, Screen Resolution: 1920x1080
Kernel Notes: Transparent Huge Pages: madviseCompiler Notes: --build=x86_64-redhat-linux --disable-libunwind-exceptions --enable-__cxa_atexit --enable-bootstrap --enable-cet --enable-checking=release --enable-gnu-indirect-function --enable-gnu-unique-object --enable-initfini-array --enable-languages=c,c++,fortran,objc,obj-c++,ada,go,d,m2,lto --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-multilib --enable-offload-defaulted --enable-offload-targets=nvptx-none,amdgcn-amdhsa --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-arch_32=i686 --with-build-config=bootstrap-lto --with-gcc-major-version-only --with-libstdcxx-zoneinfo=/usr/share/zoneinfo --with-linker-hash-style=gnu --with-tune=generic --without-cuda-driverProcessor Notes: Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0xf8Graphics Notes: BAR1 / Visible vRAM Size: 256 MiB - vBIOS Version: 86.06.4b.00.29Security Notes: gather_data_sampling: Mitigation of Microcode + itlb_multihit: KVM: Mitigation of VMX unsupported + l1tf: Mitigation of PTE Inversion + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + mmio_stale_data: Mitigation of Clear buffers; SMT vulnerable + reg_file_data_sampling: Not affected + retbleed: Mitigation of IBRS + spec_rstack_overflow: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of IBRS; IBPB: conditional; STIBP: conditional; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Mitigation of Microcode + tsx_async_abort: Not affected
Testing initiated at 15 December 2024 15:07 by user bentenjamin.