Ubuntu 22.04 Benchmarks

Various open-source benchmarks by the Phoronix Test Suite v10.8.4.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2401140-NE-UBUNTU22073
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Identifier
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Performance Per
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Date
Run
  Test
  Duration
ASUS Intel HD 530
January 14
  38 Minutes
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Ubuntu 22.04 BenchmarksOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-6700HQ @ 3.50GHz (4 Cores / 8 Threads)ASUS GL752VW v1.0 (GL752VW.210 BIOS)Intel Xeon E3-1200 v5/E3-15002 x 16 GB DDR4-2133MT/s Samsung M471A2K43BB1-CPB0GB Western Digital WDS240G2G0C-00AJM0 + 32GB USB DISKASUS Intel HD 530 4GBConexant CX20751/2Realtek RTL8111/8168/8411 + Intel 8260Ubuntu 22.046.2.0-26-generic (x86_64)GNOME Shell 42.9X Server 1.21.1.4overlayfs1920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerFile-SystemScreen ResolutionUbuntu 22.04 Benchmarks PerformanceSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: intel_pstate powersave (EPP: balance_performance) - CPU Microcode: 0xf0 - Thermald 2.4.9 - itlb_multihit: KVM: Mitigation of VMX disabled + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + mmio_stale_data: Mitigation of Clear buffers; SMT vulnerable + retbleed: Mitigation of IBRS + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of IBRS IBPB: conditional STIBP: conditional RSB filling PBRSB-eIBRS: Not affected + srbds: Mitigation of Microcode + tsx_async_abort: Mitigation of TSX disabled

Ubuntu 22.04 Benchmarksunigine-heaven: 800 x 600 - Windowed - OpenGLunigine-heaven: 800 x 600 - Fullscreen - OpenGLgravitymark: 800 x 600 - OpenGLquake2rtx: 800 x 600 - Off - Off - VK_NV_ray_tracingASUS Intel HD 53028.566128.83720.5OpenBenchmarking.org

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLASUS Intel HD 530714212835SE +/- 0.01, N = 328.57

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLASUS Intel HD 530714212835SE +/- 0.01, N = 328.84

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 800 x 600 - Renderer: OpenGLASUS Intel HD 5300.11250.2250.33750.450.5625SE +/- 0.00, N = 30.5

Insurgency

This is a benchmark of the Source Engine Insurgency game, a tactical first person shooter developed by New World Interactive. The test profile assumes you have a Steam account, have Steam installed for the system, and that Insurgency is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT

ASUS Intel HD 530: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: tail: cannot open 'insurgency-1.2.0-1705230793-3.log' for reading: No such file or directory

Tomb Raider

This is a benchmark of the Tomb Raider (2013) game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own Tomb Raider. This automates the process of executing the game and using the built-in benchmark functionality. Learn more via the OpenBenchmarking.org test page.

Resolution: 800 x 600 - Quality: Low

ASUS Intel HD 530: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: cat: '/root//.local/share/feral-interactive/Tomb Raider/VFS/Local/benchmarks/*.txt': No such file or directory

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

Resolution: 800 x 600 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing

ASUS Intel HD 530: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Resolution: 800 x 600 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing

ASUS Intel HD 530: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.