Ddr4vsDdr5

Intel Core i5-13600K testing with a ASUS ROG STRIX B760-F GAMING WIFI (0406 BIOS) and NVIDIA GeForce RTX 4070 Ti 12GB on ManjaroLinux 22.0.4 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2303127-NE-DDR4VSDDR17
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Result
Identifier
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Performance Per
Dollar
Date
Run
  Test
  Duration
i5 13600k ddr5 low
March 11 2023
  1 Hour, 43 Minutes
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Ddr4vsDdr5OpenBenchmarking.orgPhoronix Test SuiteIntel Core i5-13600K @ 5.10GHz (14 Cores / 20 Threads)ASUS ROG STRIX B760-F GAMING WIFI (0406 BIOS)Intel Device 7a2732GB4001GB Seagate ZP4000GP304001NVIDIA GeForce RTX 4070 Ti 12GBIntel Device 7a50Intel I226-V + Intel Device 7a70ManjaroLinux 22.0.46.1.12-1-MANJARO (x86_64)KDE Plasma 5.26.5X Server 1.21.1.7NVIDIA 525.89.024.6.0OpenCL 3.0 CUDA 12.0.147GCC 12.2.1 20230201 + Clang 15.0.7 + LLVM 15.0.7 + CUDA 11.8ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLCompilerFile-SystemScreen ResolutionDdr4vsDdr5 BenchmarksSystem Logs- Transparent Huge Pages: always- Scaling Governor: intel_pstate powersave (EPP: balance_performance) - CPU Microcode: 0x10e - BAR1 / Visible vRAM Size: 16384 MiB - vBIOS Version: 95.04.31.00.36- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling PBRSB-eIBRS: SW sequence + srbds: Not affected + tsx_async_abort: Not affected

Ddr4vsDdr5cyberpunk2077: 1920 x 1080 - Ultraf122: 1920 x 1080 - Ultra Highcsgo: 1920 x 1080 - OpenGLcsgo: 1920 x 1080 - Vulkanhitman3: 1920 x 1080 - Ultratesseract: 1920 x 1080xonotic: 1920 x 1080 - Ultimatequake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipelinegta5: 1920 x 1080 - Very Highi5 13600k ddr5 low157.12264459.11465.68294.34995.5257461.0835909164.061727164.924871156.594452132.052936OpenBenchmarking.org

Cyberpunk 2077

This is a benchmark of Cyberpunk 2077 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Ultrai5 13600k ddr5 low306090120150SE +/- 0.42, N = 3157.12MIN: 36.63 / MAX: 277.33

F1 22

This is a benchmark of F1 22 (2022) running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: Ultra Highi5 13600k ddr5 low60120180240300SE +/- 1.00, N = 3264MIN: 188 / MAX: 310

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: Ultra High - Total Frame Timei5 13600k ddr5 low714212835Min: 1.23 / Avg: 3.75 / Max: 31.55

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGLi5 13600k ddr5 low100200300400500SE +/- 1.04, N = 3459.11

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Timei5 13600k ddr5 low30060090012001500Min: 0.68 / Avg: 2.93 / Max: 1745.64

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: Vulkani5 13600k ddr5 low100200300400500SE +/- 0.09, N = 3465.68

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: Vulkan - Total Frame Timei5 13600k ddr5 low30060090012001500Min: 1.05 / Avg: 3 / Max: 1912.42

HITMAN 3

This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: Ultrai5 13600k ddr5 low60120180240300SE +/- 0.21, N = 3294.34MIN: 294.02 / MAX: 294.75

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Timei5 13600k ddr5 low48121620Min: 1.3 / Avg: 3.4 / Max: 16.76

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080i5 13600k ddr5 low2004006008001000SE +/- 0.28, N = 3995.53

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: Ultimatei5 13600k ddr5 low100200300400500SE +/- 1.45, N = 3461.08MIN: 89 / MAX: 967

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryi5 13600k ddr5 low4080120160200SE +/- 0.88, N = 3164.06

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingi5 13600k ddr5 low4080120160200SE +/- 1.89, N = 3164.92

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelinei5 13600k ddr5 low306090120150SE +/- 1.87, N = 3156.59

Grand Theft Auto V

This is a benchmark of GTA 5 (Grand Theft Auto V) running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGrand Theft Auto VResolution: 1920 x 1080 - Quality: Very Highi5 13600k ddr5 low306090120150SE +/- 0.11, N = 3132.05MIN: 125.71 / MAX: 135.62