Comparing an Alienware Aurora R12 and NZXT N7 Z490 as test systems for performing benchmarking of an Intel Arc A770 16 GiB GPU.
Aurora R12 Processor: Intel Core i9-11900KF @ 3.40GHz (8 Cores / 16 Threads), Motherboard: Alienware 07W25T (1.1.18 BIOS), Memory: 2 x 16384 MB 3600MHz KF3600C16D4, Disk: 1908GB NVMe Micron 3400 NVMe + 954GB NVMe Micron 2200S NVM + 7452GB WDC WD80EAZZ-00BKLB0, Graphics: Intel Arc A770 16GB, Audio: Steam Streaming Microphone + Realtek Audio + Steam Streaming Speakers, Monitor: LG TV SSCR, Network: Killer Wi-Fi 6 AX1650i 160MHz Wireless (201NGW) + Killer E3100G 2.5 Gigabit
OS: Microsoft Windows 11 Pro Build 22621, Kernel: 10.0.22621.963 (x86_64), Display Driver: 31.0.101.4032, File-System: NTFS, Screen Resolution: 3840x2160
Processor Notes: CPU Microcode: 0000000057000000Security Notes: __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + KPTI Enabled: Yes + VBS: Disabled
N7 Z490 Processor: Intel Core i5-11600K @ 3.91GHz (6 Cores / 12 Threads) , Motherboard: NZXT N7 Z490 (P1.80 BIOS) , Memory: 4 x 8192 MB 2933MHz Kingston XW21KG-HYD-NX , Disk: 2 x 932GB WD_BLACK SN750 SE 1TB + 5589GB WD My Book 25EE USB , Graphics: Intel Arc A770 16GB, Audio: Steam Streaming Microphone + Steam Streaming Speakers , Monitor: LG TV SSCR, Network: Intel Wi-Fi 6 AX200 160MHz + Realtek Gaming 2.5GbE
OS: Microsoft Windows 10 Pro Build 19045, Kernel: 10.0.19045.2546 (x86_64), Display Driver: 31.0.101.4032, File-System: NTFS, Screen Resolution: 3840x2160
Security Notes: __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + VBS: Enabled and running
Waifu2x-NCNN Vulkan Waifu2x-NCNN is an NCNN neural network implementation of the Waifu2x converter project and accelerated using the Vulkan API. NCNN is a high performance neural network inference framework optimized for mobile and other platforms developed by Tencent. This test profile times how long it takes to increase the resolution of a sample image with Vulkan. Learn more via the OpenBenchmarking.org test page.
Scale: 2x - Denoise: 3 - TAA: No
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
GravityMark OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: OpenGL Aurora R12 N7 Z490 13 26 39 52 65 SE +/- 0.38, N = 10 SE +/- 0.12, N = 3 48.5 58.5
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Vulkan Aurora R12 N7 Z490 30 60 90 120 150 SE +/- 1.32, N = 3 SE +/- 0.10, N = 3 154.7 155.9
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: OpenGL Aurora R12 N7 Z490 12 24 36 48 60 SE +/- 0.03, N = 3 SE +/- 0.06, N = 3 44.9 52.7
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Vulkan Aurora R12 N7 Z490 30 60 90 120 150 SE +/- 0.00, N = 3 SE +/- 0.06, N = 3 136.6 136.2
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: OpenGL Aurora R12 N7 Z490 9 18 27 36 45 SE +/- 0.27, N = 3 SE +/- 0.25, N = 3 36.7 41.0
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Vulkan Aurora R12 N7 Z490 20 40 60 80 100 SE +/- 0.07, N = 3 SE +/- 0.09, N = 3 95.8 96.0
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing Aurora R12 N7 Z490 20 40 60 80 100 SE +/- 0.00, N = 3 SE +/- 0.82, N = 10 107.5 106.5
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing Aurora R12 N7 Z490 20 40 60 80 100 SE +/- 0.03, N = 3 SE +/- 0.09, N = 3 85.6 85.7
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing Aurora R12 N7 Z490 12 24 36 48 60 SE +/- 0.15, N = 3 SE +/- 0.00, N = 3 53.9 54.1
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Aurora R12 N7 Z490 10 20 30 40 50 SE +/- 0.03, N = 3 SE +/- 0.09, N = 3 43.3 43.9
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Aurora R12 N7 Z490 10 20 30 40 50 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 43.5 44.0
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Aurora R12 N7 Z490 10 20 30 40 50 SE +/- 0.07, N = 3 SE +/- 0.03, N = 3 43.8 44.4
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing Aurora R12 N7 Z490 4 8 12 16 20 SE +/- 0.03, N = 3 SE +/- 0.00, N = 3 17.0 17.2
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing Aurora R12 N7 Z490 4 8 12 16 20 SE +/- 0.00, N = 3 SE +/- 0.00, N = 3 17.1 17.3
OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing Aurora R12 N7 Z490 4 8 12 16 20 SE +/- 0.00, N = 3 SE +/- 0.00, N = 3 17.3 17.5
Counter-Strike: Global Offensive This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL Aurora R12 N7 Z490 60 120 180 240 300 SE +/- 3.11, N = 12 SE +/- 9.92, N = 12 259.06 239.54
OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time Aurora R12 N7 Z490 500 1000 1500 2000 2500 Min: 2.16 / Avg: 5.42 / Max: 2799.9 Min: 2.39 / Avg: 5.47 / Max: 2961.99
OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time Aurora R12 N7 Z490 500 1000 1500 2000 2500 Min: 2.1 / Avg: 5.77 / Max: 2775.09 Min: 2.41 / Avg: 5.73 / Max: 2919.42
OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time Aurora R12 N7 Z490 500 1000 1500 2000 2500 Min: 2.7 / Avg: 9.09 / Max: 2773.61 Min: 2.93 / Avg: 9.15 / Max: 2965.76
Cyberpunk 2077 This is a benchmark of Cyberpunk 2077 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Low Aurora R12 N7 Z490 20 40 60 80 100 SE +/- 0.04, N = 3 SE +/- 0.14, N = 3 81.63 77.23 MIN: 40.63 / MAX: 164.95 MIN: 38.35 / MAX: 139.17
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Low Aurora R12 N7 Z490 16 32 48 64 80 SE +/- 0.13, N = 3 SE +/- 0.04, N = 3 73.76 70.44 MIN: 37.78 / MAX: 153.05 MIN: 36.23 / MAX: 124.32
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Low Aurora R12 N7 Z490 13 26 39 52 65 SE +/- 0.07, N = 3 SE +/- 0.10, N = 3 58.59 56.61 MIN: 29.31 / MAX: 111.27 MIN: 31.2 / MAX: 94.08
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: High Aurora R12 N7 Z490 15 30 45 60 75 SE +/- 0.10, N = 3 SE +/- 0.14, N = 3 66.57 63.26 MIN: 24.08 / MAX: 137.73 MIN: 30.43 / MAX: 109.85
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High Aurora R12 N7 Z490 13 26 39 52 65 SE +/- 0.04, N = 3 SE +/- 0.06, N = 3 55.92 53.68 MIN: 29 / MAX: 137.6 MIN: 27.46 / MAX: 88.94
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: High Aurora R12 N7 Z490 9 18 27 36 45 SE +/- 0.07, N = 3 SE +/- 0.05, N = 3 37.27 36.63 MIN: 27.54 / MAX: 52.11 MIN: 26.69 / MAX: 47.52
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra Aurora R12 N7 Z490 14 28 42 56 70 SE +/- 0.13, N = 3 SE +/- 0.11, N = 3 61.41 58.64 MIN: 29.95 / MAX: 139.62 MIN: 31.27 / MAX: 96.79
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra Aurora R12 N7 Z490 11 22 33 44 55 SE +/- 0.16, N = 3 SE +/- 0.06, N = 3 48.29 46.91 MIN: 10.27 / MAX: 107.88 MIN: 19.64 / MAX: 102.23
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Ultra Aurora R12 N7 Z490 7 14 21 28 35 SE +/- 0.01, N = 3 SE +/- 0.01, N = 3 28.84 28.42 MIN: 22.35 / MAX: 43.34 MIN: 22.27 / MAX: 39.84
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Medium Aurora R12 N7 Z490 20 40 60 80 100 SE +/- 0.29, N = 3 SE +/- 0.03, N = 3 76.79 73.37 MIN: 9.38 / MAX: 176.99 MIN: 35.85 / MAX: 123.27
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Medium Aurora R12 N7 Z490 15 30 45 60 75 SE +/- 0.07, N = 3 SE +/- 0.11, N = 3 68.56 65.91 MIN: 9.78 / MAX: 145.76 MIN: 32.56 / MAX: 112.54
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Medium Aurora R12 N7 Z490 12 24 36 48 60 SE +/- 0.06, N = 3 SE +/- 0.08, N = 3 53.14 51.52 MIN: 19.77 / MAX: 125.83 MIN: 28.77 / MAX: 77.75
Portal This is a benchmark of Valve's Portal game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 1920 x 1080 Aurora R12 N7 Z490 300 600 900 1200 1500 SE +/- 3.50, N = 3 SE +/- 6.24, N = 12 1376.57 607.32
OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 2560 x 1440 Aurora R12 N7 Z490 200 400 600 800 1000 SE +/- 4.03, N = 3 SE +/- 3.75, N = 3 994.24 617.37
OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 3840 x 2160 Aurora R12 N7 Z490 140 280 420 560 700 SE +/- 1.62, N = 3 SE +/- 1.99, N = 3 640.31 590.65
Portal 2 This is a benchmark of Valve's Portal 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 1920 x 1080 - Renderer: OpenGL Aurora R12 N7 Z490 120 240 360 480 600 SE +/- 0.82, N = 3 SE +/- 5.05, N = 13 570.99 412.78
OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 2560 x 1440 - Renderer: OpenGL Aurora R12 N7 Z490 120 240 360 480 600 SE +/- 2.24, N = 3 SE +/- 1.87, N = 3 576.89 417.08
OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 3840 x 2160 - Renderer: OpenGL Aurora R12 N7 Z490 120 240 360 480 600 SE +/- 1.57, N = 3 SE +/- 1.58, N = 3 568.46 413.72
Quake II RTX NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 16 32 48 64 80 SE +/- 0.13, N = 3 SE +/- 0.16, N = 3 73.09 73.25
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 20 40 60 80 100 SE +/- 0.14, N = 3 SE +/- 0.09, N = 3 84.01 84.19
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 10 20 30 40 50 SE +/- 0.01, N = 3 SE +/- 0.03, N = 3 44.21 44.25
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 12 24 36 48 60 SE +/- 0.07, N = 3 SE +/- 0.03, N = 3 51.30 51.47
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 5 10 15 20 25 SE +/- 0.00, N = 3 SE +/- 0.02, N = 3 19.41 19.38
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 5 10 15 20 25 SE +/- 0.01, N = 3 SE +/- 0.00, N = 3 22.47 22.49
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 14 28 42 56 70 SE +/- 0.14, N = 3 SE +/- 0.10, N = 3 64.10 64.49
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 9 18 27 36 45 SE +/- 0.02, N = 3 SE +/- 0.04, N = 3 38.61 38.65
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 4 8 12 16 20 SE +/- 0.01, N = 3 SE +/- 0.00, N = 3 16.97 16.99
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 15 30 45 60 75 SE +/- 0.16, N = 3 SE +/- 0.10, N = 3 67.74 68.15
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 9 18 27 36 45 SE +/- 0.03, N = 3 SE +/- 0.04, N = 3 40.90 40.90
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Aurora R12 N7 Z490 4 8 12 16 20 SE +/- 0.00, N = 3 SE +/- 0.00, N = 3 18.02 18.00
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 13 26 39 52 65 SE +/- 0.08, N = 3 SE +/- 0.02, N = 3 56.26 56.49
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 15 30 45 60 75 SE +/- 0.13, N = 3 SE +/- 0.07, N = 3 69.00 69.52
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 8 16 24 32 40 SE +/- 0.01, N = 3 SE +/- 0.02, N = 3 33.40 33.42
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 9 18 27 36 45 SE +/- 0.01, N = 3 SE +/- 0.03, N = 3 41.13 41.22
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 4 8 12 16 20 SE +/- 0.01, N = 3 SE +/- 0.01, N = 3 14.87 14.92
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 5 10 15 20 25 SE +/- 0.01, N = 3 SE +/- 0.00, N = 3 18.39 18.45
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 10 20 30 40 50 SE +/- 0.01, N = 3 SE +/- 0.05, N = 3 44.92 44.96
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 6 12 18 24 30 SE +/- 0.01, N = 3 SE +/- 0.01, N = 3 26.30 26.29
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 3 6 9 12 15 SE +/- 0.01, N = 3 SE +/- 0.00, N = 3 11.73 11.73
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 11 22 33 44 55 SE +/- 0.06, N = 3 SE +/- 0.04, N = 3 49.34 49.42
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 7 14 21 28 35 SE +/- 0.02, N = 3 SE +/- 0.01, N = 3 29.00 28.98
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Aurora R12 N7 Z490 3 6 9 12 15 SE +/- 0.01, N = 3 SE +/- 0.01, N = 3 12.92 12.93
Unigine Superposition This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Aurora R12 N7 Z490 50 100 150 200 250 SE +/- 0.48, N = 3 SE +/- 0.77, N = 3 205.8 189.4 MAX: 302 MAX: 275.1
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Aurora R12 N7 Z490 40 80 120 160 200 SE +/- 0.18, N = 3 SE +/- 0.68, N = 3 203.2 189.1 MAX: 297.4 MAX: 269.2
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Aurora R12 N7 Z490 30 60 90 120 150 SE +/- 0.03, N = 3 SE +/- 0.06, N = 3 129.5 129.5 MAX: 172.2 MAX: 175.6
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Aurora R12 N7 Z490 30 60 90 120 150 SE +/- 5.07, N = 10 SE +/- 0.03, N = 3 121.1 125.6 MAX: 211.6 MAX: 159.2
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Aurora R12 N7 Z490 30 60 90 120 150 SE +/- 0.38, N = 3 SE +/- 2.99, N = 9 131.7 142.1 MAX: 199.8 MAX: 209.2
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Aurora R12 N7 Z490 20 40 60 80 100 SE +/- 0.09, N = 3 SE +/- 0.07, N = 3 81.1 79.9 MAX: 96.6 MAX: 95.1
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Aurora R12 N7 Z490 30 60 90 120 150 SE +/- 0.20, N = 3 SE +/- 0.30, N = 3 129.1 138.6 MAX: 197.9 MAX: 204.3
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Aurora R12 N7 Z490 9 18 27 36 45 SE +/- 0.00, N = 3 SE +/- 0.03, N = 3 39.3 38.8 MAX: 45.1 MAX: 44.4
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Aurora R12 N7 Z490 30 60 90 120 150 SE +/- 0.00, N = 3 SE +/- 0.12, N = 3 113.4 123.8 MAX: 177 MAX: 188.5
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Aurora R12 N7 Z490 30 60 90 120 150 SE +/- 0.09, N = 3 SE +/- 0.12, N = 3 104.5 115.3 MAX: 147.8 MAX: 160.8
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Aurora R12 N7 Z490 14 28 42 56 70 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 64.3 63.3 MAX: 81.8 MAX: 79.1
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Aurora R12 N7 Z490 20 40 60 80 100 SE +/- 0.00, N = 3 SE +/- 0.03, N = 3 77.1 79.7 MAX: 91.7 MAX: 95.2
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Aurora R12 N7 Z490 9 18 27 36 45 SE +/- 0.00, N = 3 SE +/- 0.03, N = 3 40.5 39.9 MAX: 47.9 MAX: 47.3
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Aurora R12 N7 Z490 9 18 27 36 45 SE +/- 0.00, N = 3 SE +/- 0.03, N = 3 38.1 38.6 MAX: 44 MAX: 44.4
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Aurora R12 N7 Z490 4 8 12 16 20 SE +/- 0.00, N = 3 SE +/- 0.00, N = 3 17.9 17.7 MAX: 20.5 MAX: 20.4
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Aurora R12 N7 Z490 40 80 120 160 200 SE +/- 0.06, N = 3 SE +/- 0.07, N = 3 173.2 167.1 MAX: 238.1 MAX: 230.2
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Aurora R12 N7 Z490 14 28 42 56 70 SE +/- 0.00, N = 3 SE +/- 0.00, N = 3 62.0 63.6 MAX: 78.4 MAX: 79.7
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Aurora R12 N7 Z490 30 60 90 120 150 SE +/- 0.00, N = 3 SE +/- 1.05, N = 7 117.7 115.6 MAX: 144.2 MAX: 144.3
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Aurora R12 N7 Z490 9 18 27 36 45 SE +/- 0.03, N = 3 SE +/- 0.00, N = 3 39.4 40.5 MAX: 46.4 MAX: 47.7
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Aurora R12 N7 Z490 13 26 39 52 65 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 59.5 59.1 MAX: 69 MAX: 68.3
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Aurora R12 N7 Z490 4 8 12 16 20 SE +/- 0.00, N = 3 SE +/- 0.03, N = 3 17.8 18.0 MAX: 20.5 MAX: 20.7
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Aurora R12 N7 Z490 30 60 90 120 150 SE +/- 0.12, N = 3 SE +/- 3.61, N = 9 114.0 130.7 MAX: 175.4 MAX: 188.4
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Aurora R12 N7 Z490 30 60 90 120 150 SE +/- 0.13, N = 3 SE +/- 0.12, N = 3 103.1 112.1 MAX: 135.5 MAX: 145.3
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Aurora R12 N7 Z490 13 26 39 52 65 SE +/- 0.03, N = 3 SE +/- 0.06, N = 3 56.3 58.1 MAX: 64.7 MAX: 67
Xonotic This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 3840 x 2160 - Effects Quality: Ultimate Aurora R12 N7 Z490 50 100 150 200 250 SE +/- 0.36, N = 3 SE +/- 0.66, N = 3 161.92 236.97 MIN: 32 / MAX: 426 MIN: 47 / MAX: 513
Ray Tracing In Vulkan Ray Tracing In Vulkan is a demo/benchmark of Vulkan ray-tracing support by Tanguy Fautre that makes use of Vulkan RT extensions (VK_KHR_ray_tracing_pipeline). Learn more via the OpenBenchmarking.org test page.
Resolution: 1920 x 1080 - Scene: Cornell Box
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 2560 x 1440 - Scene: Cornell Box
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 3840 x 2160 - Scene: Cornell Box
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1920 x 1080 - Scene: Lucy In One Weekend
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 2560 x 1440 - Scene: Lucy In One Weekend
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 3840 x 2160 - Scene: Lucy In One Weekend
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1920 x 1080 - Scene: Planets In One Weekend
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 2560 x 1440 - Scene: Planets In One Weekend
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 3840 x 2160 - Scene: Planets In One Weekend
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend
Aurora R12: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
N7 Z490: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: BMW27 - Compute: Intel oneAPI Aurora R12 N7 Z490 5 10 15 20 25 SE +/- 0.07, N = 3 SE +/- 0.02, N = 3 21.66 22.06
OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Classroom - Compute: Intel oneAPI Aurora R12 N7 Z490 12 24 36 48 60 SE +/- 0.01, N = 3 SE +/- 0.02, N = 3 52.40 52.56
OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Fishy Cat - Compute: Intel oneAPI Aurora R12 N7 Z490 8 16 24 32 40 SE +/- 0.01, N = 3 SE +/- 0.07, N = 3 31.82 32.75
OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Barbershop - Compute: Intel oneAPI Aurora R12 N7 Z490 40 80 120 160 200 SE +/- 2.04, N = 3 SE +/- 0.29, N = 3 197.46 197.25
OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Pabellon Barcelona - Compute: Intel oneAPI Aurora R12 N7 Z490 20 40 60 80 100 SE +/- 0.04, N = 3 SE +/- 0.09, N = 3 83.36 83.66
LuxMark LuxMark is a multi-platform OpenGL benchmark using LuxRender. LuxMark supports targeting different OpenCL devices and has multiple scenes available for rendering. LuxMark is a fully open-source OpenCL program with real-world rendering examples. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Hotel Aurora R12 N7 Z490 2K 4K 6K 8K 10K SE +/- 9.54, N = 3 SE +/- 37.00, N = 3 11239 11270
OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Microphone Aurora R12 N7 Z490 9K 18K 27K 36K 45K SE +/- 204.24, N = 3 SE +/- 9.61, N = 3 41073 40892
OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Luxball HDR Aurora R12 N7 Z490 11K 22K 33K 44K 55K SE +/- 119.65, N = 3 SE +/- 66.03, N = 3 52970 52584
Aurora R12 Processor: Intel Core i9-11900KF @ 3.40GHz (8 Cores / 16 Threads), Motherboard: Alienware 07W25T (1.1.18 BIOS), Memory: 2 x 16384 MB 3600MHz KF3600C16D4, Disk: 1908GB NVMe Micron 3400 NVMe + 954GB NVMe Micron 2200S NVM + 7452GB WDC WD80EAZZ-00BKLB0, Graphics: Intel Arc A770 16GB, Audio: Steam Streaming Microphone + Realtek Audio + Steam Streaming Speakers, Monitor: LG TV SSCR, Network: Killer Wi-Fi 6 AX1650i 160MHz Wireless (201NGW) + Killer E3100G 2.5 Gigabit
OS: Microsoft Windows 11 Pro Build 22621, Kernel: 10.0.22621.963 (x86_64), Display Driver: 31.0.101.4032, File-System: NTFS, Screen Resolution: 3840x2160
Processor Notes: CPU Microcode: 0000000057000000Security Notes: __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + KPTI Enabled: Yes + VBS: Disabled
Testing initiated at 10 January 2023 07:21 by user tad.
N7 Z490 Processor: Intel Core i5-11600K @ 3.91GHz (6 Cores / 12 Threads), Motherboard: NZXT N7 Z490 (P1.80 BIOS), Memory: 4 x 8192 MB 2933MHz Kingston XW21KG-HYD-NX, Disk: 2 x 932GB WD_BLACK SN750 SE 1TB + 5589GB WD My Book 25EE USB, Graphics: Intel Arc A770 16GB, Audio: Steam Streaming Microphone + Steam Streaming Speakers, Monitor: LG TV SSCR, Network: Intel Wi-Fi 6 AX200 160MHz + Realtek Gaming 2.5GbE
OS: Microsoft Windows 10 Pro Build 19045, Kernel: 10.0.19045.2546 (x86_64), Display Driver: 31.0.101.4032, File-System: NTFS, Screen Resolution: 3840x2160
Security Notes: __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + VBS: Enabled and running
Testing initiated at 1 February 2023 09:50 by user tad.