Intel Arc Graphics Windows

Intel Core i9-13900K testing with a ASUS PRIME Z790-P WIFI (0602 BIOS) and Intel Arc A770 on Microsoft Windows 11 Pro Build 22621 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2212281-PTS-INTELARC37
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
Windows 11
December 28 2022
  8 Hours, 22 Minutes
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Intel Arc Graphics WindowsOpenBenchmarking.orgPhoronix Test SuiteIntel Core i9-13900K @ 3.00GHz (24 Cores / 32 Threads)ASUS PRIME Z790-P WIFI (0602 BIOS)2 x 16384 MB 6000MHz Corsair CMK32GX5M2B6000C361908GB SOLIDIGM SSDPFKKW020X7Intel Arc A770HD Audio DeviceASUS V8UBluetooth Device (Personal Area ) + Realtek Gaming 2.5GbEMicrosoft Windows 11 Pro Build 2262110.0.22621.963 (x86_64)31.0.101.3975OpenCL 3.0GCC 8.3.0NTFS3840x2160ProcessorMotherboardMemoryDiskGraphicsAudioMonitorNetworkOSKernelDisplay DriverOpenCLCompilerFile-SystemScreen ResolutionIntel Arc Graphics Windows PerformanceSystem Logs- CPU Microcode: 000000000E010000- VBS: Enabled and running + HVCI: Running + MBEC: Available

Intel Arc Graphics Windowscyberpunk2077: 2560 x 1440 - Lowcyberpunk2077: 2560 x 1440 - Highcyberpunk2077: 2560 x 1440 - Ultracyberpunk2077: 2560 x 1440 - Mediumf122: 2560 x 1440 - Lowf122: 2560 x 1440 - Highf122: 2560 x 1440 - Mediumf122: 2560 x 1440 - Ultra Highgravitymark: 2560 x 1440 - OpenGLgravitymark: 2560 x 1440 - Vulkanhitman3: 2560 x 1440 - Lowhitman3: 2560 x 1440 - Ultrahitman3: 2560 x 1440 - Mediuml4d2: 2560 x 1440 - OpenGLportal2: 2560 x 1440 - OpenGLquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - Off - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - High - Off - VK_KHR_ray_tracing_pipelinestrange-brigade: 2560 x 1440 - Lowstrange-brigade: 2560 x 1440 - Highstrange-brigade: 2560 x 1440 - Ultrastrange-brigade: 2560 x 1440 - Mediumunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunvanquished: 2560 x 1440 - Highunvanquished: 2560 x 1440 - Ultraunvanquished: 2560 x 1440 - Mediumxonotic: 2560 x 1440 - Lowxonotic: 2560 x 1440 - Highxonotic: 2560 x 1440 - Ultraxonotic: 2560 x 1440 - UltimateWindows 1159.8756.6251.4359.57393738338.3136.0130.90124.85129.18450.58640.7816.99655526.19815811.92615515.794489251.4206.0189.9222.5160.256229.081.9118.3909090590.1542359505.3161703459.2093748362.7770921OpenBenchmarking.org

Cyberpunk 2077

This is a benchmark of Cyberpunk 2077 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: LowWindows 111326395265SE +/- 0.01, N = 359.87MIN: 38.68 / MAX: 114.72

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: HighWindows 111326395265SE +/- 0.03, N = 356.62MIN: 33.42 / MAX: 90.39

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: UltraWindows 111224364860SE +/- 0.08, N = 351.43MIN: 26.99 / MAX: 79.58

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: MediumWindows 111326395265SE +/- 0.02, N = 359.57MIN: 39.05 / MAX: 101.94

F1 22

This is a benchmark of F1 22 (2022) running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 2560 x 1440 - Graphics Preset: LowWindows 11918273645SE +/- 0.00, N = 339MIN: 32 / MAX: 45

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 2560 x 1440 - Graphics Preset: HighWindows 11918273645SE +/- 0.00, N = 337MIN: 31 / MAX: 43

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 2560 x 1440 - Graphics Preset: MediumWindows 11918273645SE +/- 0.00, N = 338MIN: 32 / MAX: 45

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 2560 x 1440 - Graphics Preset: Ultra HighWindows 11816243240SE +/- 0.33, N = 333MIN: 28 / MAX: 41

GravityMark

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: OpenGLWindows 11246810SE +/- 0.03, N = 38.3

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: VulkanWindows 11306090120150SE +/- 0.06, N = 3136.0

HITMAN 3

This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: LowWindows 11306090120150SE +/- 0.15, N = 3130.90MIN: 130.71 / MAX: 131.2

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: Low - Total Frame TimeWindows 1148121620Min: 3.73 / Avg: 7.65 / Max: 15.91

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: UltraWindows 11306090120150SE +/- 0.52, N = 3124.85MIN: 124.32 / MAX: 125.89

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame TimeWindows 1148121620Min: 3.72 / Avg: 7.94 / Max: 14.02

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: MediumWindows 11306090120150SE +/- 0.57, N = 3129.18MIN: 128.57 / MAX: 130.32

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame TimeWindows 1148121620Min: 3.8 / Avg: 7.67 / Max: 12.9

Left 4 Dead 2

This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 2560 x 1440 - Renderer: OpenGLWindows 11100200300400500SE +/- 0.33, N = 3450.58

Portal 2

This is a benchmark of Valve's Portal 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: OpenGLWindows 11140280420560700SE +/- 1.51, N = 3640.78

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryWindows 1148121620SE +/- 0.03, N = 317.00

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryWindows 11612182430SE +/- 0.01, N = 326.20

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 113691215SE +/- 0.01, N = 311.93

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 1148121620SE +/- 0.01, N = 315.79

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: LowWindows 1150100150200250SE +/- 2.13, N = 3251.4MIN: 23.6 / MAX: 829.5

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: HighWindows 1150100150200250SE +/- 0.41, N = 3206.0MIN: 48 / MAX: 717.2

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: UltraWindows 114080120160200SE +/- 1.07, N = 3189.9MIN: 17.7 / MAX: 702.6

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: MediumWindows 1150100150200250SE +/- 0.77, N = 3222.5MIN: 18.9 / MAX: 764.3

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLWindows 114080120160200SE +/- 0.17, N = 3160.26

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLWindows 1150100150200250SE +/- 0.49, N = 3229.0MAX: 359.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGLWindows 1120406080100SE +/- 0.03, N = 381.9MAX: 98

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLWindows 11306090120150SE +/- 0.03, N = 3118.3MAX: 142.5

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 2560 x 1440 - Effects Quality: HighWindows 1120406080100SE +/- 0.00, N = 390

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 2560 x 1440 - Effects Quality: UltraWindows 1120406080100SE +/- 0.00, N = 390

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 2560 x 1440 - Effects Quality: MediumWindows 1120406080100SE +/- 0.00, N = 390

X-Plane

This is a test of X-Plane, a realistic multi-platform flight simulator designed for personal computers. This is commercial closed-source software and relies upon owning the Steam version. This test profile simply automates the execution for your own copy of X-Plane 12. Learn more via the OpenBenchmarking.org test page.

Resolution: 2560 x 1440 - Quality: Low

Windows 11: The test run did not produce a result.

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: LowWindows 11130260390520650SE +/- 1.29, N = 3590.15MIN: 316 / MAX: 1069

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: HighWindows 11110220330440550SE +/- 5.47, N = 5505.32MIN: 226 / MAX: 829

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: UltraWindows 11100200300400500SE +/- 3.84, N = 3459.21MIN: 105 / MAX: 766

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: UltimateWindows 1180160240320400SE +/- 1.34, N = 3362.78MIN: 73 / MAX: 769