Intel Arc Graphics Windows Intel Core i9-13900K testing with a ASUS PRIME Z790-P WIFI (0602 BIOS) and Intel Arc A770 on Microsoft Windows 11 Pro Build 22621 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2212281-PTS-INTELARC37 Windows 11 Processor: Intel Core i9-13900K @ 3.00GHz (24 Cores / 32 Threads), Motherboard: ASUS PRIME Z790-P WIFI (0602 BIOS), Memory: 2 x 16384 MB 6000MHz Corsair CMK32GX5M2B6000C36, Disk: 1908GB SOLIDIGM SSDPFKKW020X7, Graphics: Intel Arc A770, Audio: HD Audio Device, Monitor: ASUS V8U, Network: Bluetooth Device (Personal Area ) + Realtek Gaming 2.5GbE
OS: Microsoft Windows 11 Pro Build 22621, Kernel: 10.0.22621.963 (x86_64), Display Driver: 31.0.101.3975, OpenCL: OpenCL 3.0, Compiler: GCC 8.3.0, File-System: NTFS, Screen Resolution: 3840x2160
Processor Notes: CPU Microcode: 000000000E010000Security Notes: VBS: Enabled and running + HVCI: Running + MBEC: Available
Cyberpunk 2077 OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Low Windows 11 13 26 39 52 65 SE +/- 0.01, N = 3 59.87 MIN: 38.68 / MAX: 114.72
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High Windows 11 13 26 39 52 65 SE +/- 0.03, N = 3 56.62 MIN: 33.42 / MAX: 90.39
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra Windows 11 12 24 36 48 60 SE +/- 0.08, N = 3 51.43 MIN: 26.99 / MAX: 79.58
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Medium Windows 11 13 26 39 52 65 SE +/- 0.02, N = 3 59.57 MIN: 39.05 / MAX: 101.94
F1 22 OpenBenchmarking.org Frames Per Second, More Is Better F1 22 Resolution: 2560 x 1440 - Graphics Preset: Low Windows 11 9 18 27 36 45 SE +/- 0.00, N = 3 39 MIN: 32 / MAX: 45
OpenBenchmarking.org Frames Per Second, More Is Better F1 22 Resolution: 2560 x 1440 - Graphics Preset: High Windows 11 9 18 27 36 45 SE +/- 0.00, N = 3 37 MIN: 31 / MAX: 43
OpenBenchmarking.org Frames Per Second, More Is Better F1 22 Resolution: 2560 x 1440 - Graphics Preset: Medium Windows 11 9 18 27 36 45 SE +/- 0.00, N = 3 38 MIN: 32 / MAX: 45
OpenBenchmarking.org Frames Per Second, More Is Better F1 22 Resolution: 2560 x 1440 - Graphics Preset: Ultra High Windows 11 8 16 24 32 40 SE +/- 0.33, N = 3 33 MIN: 28 / MAX: 41
HITMAN 3 OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Low Windows 11 30 60 90 120 150 SE +/- 0.15, N = 3 130.90 MIN: 130.71 / MAX: 131.2
OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Low - Total Frame Time Windows 11 4 8 12 16 20 Min: 3.73 / Avg: 7.65 / Max: 15.91
OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Ultra Windows 11 30 60 90 120 150 SE +/- 0.52, N = 3 124.85 MIN: 124.32 / MAX: 125.89
OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame Time Windows 11 4 8 12 16 20 Min: 3.72 / Avg: 7.94 / Max: 14.02
OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Medium Windows 11 30 60 90 120 150 SE +/- 0.57, N = 3 129.18 MIN: 128.57 / MAX: 130.32
OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame Time Windows 11 4 8 12 16 20 Min: 3.8 / Avg: 7.67 / Max: 12.9
Left 4 Dead 2 OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 2560 x 1440 - Renderer: OpenGL Windows 11 100 200 300 400 500 SE +/- 0.33, N = 3 450.58
Portal 2 OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 2560 x 1440 - Renderer: OpenGL Windows 11 140 280 420 560 700 SE +/- 1.51, N = 3 640.78
Quake II RTX NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Windows 11 4 8 12 16 20 SE +/- 0.03, N = 3 17.00
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Windows 11 6 12 18 24 30 SE +/- 0.01, N = 3 26.20
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Windows 11 3 6 9 12 15 SE +/- 0.01, N = 3 11.93
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Windows 11 4 8 12 16 20 SE +/- 0.01, N = 3 15.79
Strange Brigade OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: Low Windows 11 50 100 150 200 250 SE +/- 2.13, N = 3 251.4 MIN: 23.6 / MAX: 829.5
OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: High Windows 11 50 100 150 200 250 SE +/- 0.41, N = 3 206.0 MIN: 48 / MAX: 717.2
OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: Ultra Windows 11 40 80 120 160 200 SE +/- 1.07, N = 3 189.9 MIN: 17.7 / MAX: 702.6
OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: Medium Windows 11 50 100 150 200 250 SE +/- 0.77, N = 3 222.5 MIN: 18.9 / MAX: 764.3
Unigine Superposition OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Windows 11 50 100 150 200 250 SE +/- 0.49, N = 3 229.0 MAX: 359.6
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 2560 x 1440 - Effects Quality: High Windows 11 110 220 330 440 550 SE +/- 5.47, N = 5 505.32 MIN: 226 / MAX: 829
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 2560 x 1440 - Effects Quality: Ultra Windows 11 100 200 300 400 500 SE +/- 3.84, N = 3 459.21 MIN: 105 / MAX: 766
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 2560 x 1440 - Effects Quality: Ultimate Windows 11 80 160 240 320 400 SE +/- 1.34, N = 3 362.78 MIN: 73 / MAX: 769
X-Plane Resolution: 2560 x 1440 - Quality: Low
Windows 11: The test run did not produce a result.
Windows 11 Processor: Intel Core i9-13900K @ 3.00GHz (24 Cores / 32 Threads), Motherboard: ASUS PRIME Z790-P WIFI (0602 BIOS), Memory: 2 x 16384 MB 6000MHz Corsair CMK32GX5M2B6000C36, Disk: 1908GB SOLIDIGM SSDPFKKW020X7, Graphics: Intel Arc A770, Audio: HD Audio Device, Monitor: ASUS V8U, Network: Bluetooth Device (Personal Area ) + Realtek Gaming 2.5GbE
OS: Microsoft Windows 11 Pro Build 22621, Kernel: 10.0.22621.963 (x86_64), Display Driver: 31.0.101.3975, OpenCL: OpenCL 3.0, Compiler: GCC 8.3.0, File-System: NTFS, Screen Resolution: 3840x2160
Processor Notes: CPU Microcode: 000000000E010000Security Notes: VBS: Enabled and running + HVCI: Running + MBEC: Available
Testing initiated at 28 December 2022 01:25 by user pts.