Zink vs. RadeonSI benchmarks on Ubuntu 22.04 LTS with Radeon RX 6800 XT on Mesa 22.3-devel. Benchmarks by Michael Larabel for a future article.
Processor: Intel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads), Motherboard: ASUS ROG STRIX Z690-E GAMING WIFI (1601 BIOS), Chipset: Intel Alder Lake-S PCH, Memory: 32GB, Disk: 1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GB, Graphics: AMD Radeon RX 6800 XT 16GB (2575/1000MHz), Audio: Intel Alder Lake-S HD Audio, Monitor: ASUS VP28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 22.04, Kernel: 5.18.0-051800-generic (x86_64), Desktop: GNOME Shell 42.2, Display Server: X Server 1.21.1.3 + Wayland, OpenGL: 4.6 Mesa 22.3.0-devel (git-1d521a5 2022-08-20 jammy-oibaf-ppa) (LLVM 14.0.6 DRM 3.46), Vulkan: 1.3.224, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madvise
Processor Notes: Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0x1f - Thermald 2.4.9
Graphics Notes: BAR1 / Visible vRAM Size: 16368 MB - vBIOS Version: 113-D4120500-101
Python Notes: Python 3.10.4
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Processor: Intel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads), Motherboard: ASUS ROG STRIX Z690-E GAMING WIFI (1601 BIOS), Chipset: Intel Alder Lake-S PCH, Memory: 32GB, Disk: 1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GB, Graphics: zink 16GB (2575/1000MHz), Audio: Intel Alder Lake-S HD Audio, Monitor: ASUS VP28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 22.04, Kernel: 5.18.0-051800-generic (x86_64), Desktop: GNOME Shell 42.2, Display Server: X Server 1.21.1.3 + Wayland, OpenGL: 4.6 Mesa 22.3.0-devel (git-1d521a5 2022-08-20 jammy-oibaf-ppa), Vulkan: 1.3.224, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madvise
Environment Notes: MESA_LOADER_DRIVER_OVERRIDE=zink
Processor Notes: Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0x1f - Thermald 2.4.9
Vbios Version Notes: 113-D4120500-101
Python Notes: Python 3.10.4
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.
ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Valve's Half-Life 2: Episode 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Valve's Half-Life 2: Lost Coast game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Valve's Half-Life 2: Lost Coast game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
A Steam-based test of the Metro: Last Light Redux game. Learn more via the OpenBenchmarking.org test page.
Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Valve's free-to-play Team Fortress 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Team Fortress 2 is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of the Tomb Raider (2013) game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own Tomb Raider. This automates the process of executing the game and using the built-in benchmark functionality. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of the Tomb Raider (2013) game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own Tomb Raider. This automates the process of executing the game and using the built-in benchmark functionality. Learn more via the OpenBenchmarking.org test page.
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.
Processor: Intel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads), Motherboard: ASUS ROG STRIX Z690-E GAMING WIFI (1601 BIOS), Chipset: Intel Alder Lake-S PCH, Memory: 32GB, Disk: 1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GB, Graphics: AMD Radeon RX 6800 XT 16GB (2575/1000MHz), Audio: Intel Alder Lake-S HD Audio, Monitor: ASUS VP28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 22.04, Kernel: 5.18.0-051800-generic (x86_64), Desktop: GNOME Shell 42.2, Display Server: X Server 1.21.1.3 + Wayland, OpenGL: 4.6 Mesa 22.3.0-devel (git-1d521a5 2022-08-20 jammy-oibaf-ppa) (LLVM 14.0.6 DRM 3.46), Vulkan: 1.3.224, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madvise
Processor Notes: Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0x1f - Thermald 2.4.9
Graphics Notes: BAR1 / Visible vRAM Size: 16368 MB - vBIOS Version: 113-D4120500-101
Python Notes: Python 3.10.4
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 21 August 2022 17:36 by user pts.
Processor: Intel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads), Motherboard: ASUS ROG STRIX Z690-E GAMING WIFI (1601 BIOS), Chipset: Intel Alder Lake-S PCH, Memory: 32GB, Disk: 1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GB, Graphics: zink 16GB (2575/1000MHz), Audio: Intel Alder Lake-S HD Audio, Monitor: ASUS VP28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 22.04, Kernel: 5.18.0-051800-generic (x86_64), Desktop: GNOME Shell 42.2, Display Server: X Server 1.21.1.3 + Wayland, OpenGL: 4.6 Mesa 22.3.0-devel (git-1d521a5 2022-08-20 jammy-oibaf-ppa), Vulkan: 1.3.224, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madvise
Environment Notes: MESA_LOADER_DRIVER_OVERRIDE=zink
Processor Notes: Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0x1f - Thermald 2.4.9
Vbios Version Notes: 113-D4120500-101
Python Notes: Python 3.10.4
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 21 August 2022 11:05 by user pts.