Zink Mesa 22.3-devel

Zink vs. RadeonSI benchmarks on Ubuntu 22.04 LTS with Radeon RX 6800 XT on Mesa 22.3-devel. Benchmarks by Michael Larabel for a future article.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2208223-PTS-ZINKMESA44
Jump To Table - Results

View

Do Not Show Noisy Results
Do Not Show Results With Incomplete Data
Do Not Show Results With Little Change/Spread
List Notable Results

Limit displaying results to tests within:

Desktop Graphics 2 Tests
Steam 8 Tests

Statistics

Show Overall Harmonic Mean(s)
Show Overall Geometric Mean
Show Geometric Means Per-Suite/Category
Show Wins / Losses Counts (Pie Chart)
Normalize Results
Remove Outliers Before Calculating Averages

Graph Settings

Force Line Graphs Where Applicable
Convert To Scalar Where Applicable
Disable Color Branding
Prefer Vertical Bar Graphs
No Box Plots
On Line Graphs With Missing Data, Connect The Line Gaps

Multi-Way Comparison

Condense Multi-Option Tests Into Single Result Graphs
Condense Test Profiles With Multiple Version Results Into Single Result Graphs

Table

Show Detailed System Result Table

Run Management

Highlight
Result
Hide
Result
Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
RadeonSI
August 21 2022
  2 Hours, 13 Minutes
Zink
August 21 2022
  2 Hours, 30 Minutes
Invert Hiding All Results Option
  2 Hours, 22 Minutes
Only show results matching title/arguments (delimit multiple options with a comma):
Do not show results matching title/arguments (delimit multiple options with a comma):


Zink Mesa 22.3-develOpenBenchmarking.orgPhoronix Test SuiteIntel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads)ASUS ROG STRIX Z690-E GAMING WIFI (1601 BIOS)Intel Alder Lake-S PCH32GB1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GBAMD Radeon RX 6800 XT 16GB (2575/1000MHz)zink 16GB (2575/1000MHz)Intel Alder Lake-S HD AudioASUS VP28UIntel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411Ubuntu 22.045.18.0-051800-generic (x86_64)GNOME Shell 42.2X Server 1.21.1.3 + Wayland4.6 Mesa 22.3.0-devel (git-1d521a5 2022-08-20 jammy-oibaf-ppa) (LLVM 14.0.6 DRM 3.46)4.6 Mesa 22.3.0-devel (git-1d521a5 2022-08-20 jammy-oibaf-ppa)1.3.224GCC 11.2.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLsVulkanCompilerFile-SystemScreen ResolutionZink Mesa 22.3-devel BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0x1f - Thermald 2.4.9- RadeonSI: BAR1 / Visible vRAM Size: 16368 MB - vBIOS Version: 113-D4120500-101- Python 3.10.4- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected - Zink: MESA_LOADER_DRIVER_OVERRIDE=zink- Zink: 113-D4120500-101

RadeonSI vs. Zink ComparisonPhoronix Test SuiteBaseline+16.4%+16.4%+32.8%+32.8%+49.2%+49.2%+65.6%+65.6%17%13.8%11.8%4.9%2.9%2.4%3840 x 216065.7%3840 x 2160 - Ultra - OpenGL49.5%3840 x 216046%1920 x 108035.2%2560 x 1440 - Ultra - OpenGL35.1%2560 x 144035%1920 x 1080 - OpenGL25.2%2560 x 1440 - OpenGL24.9%1920 x 1080 - OpenGL24.5%2560 x 1440 - OpenGL21.6%3840 x 2160 - OpenGL19.7%3840 x 2160 - OpenGL3840 x 216016.5%1920 x 1080 - Ultra - OpenGL14.3%3840 x 2160 - Normal14.2%3840 x 2160 - Ultra14.1%3840 x 2160 - OpenGLPixmark Piano - 3840 x 2160 - Fullscreen12.4%2560 x 1440 - OpenGL2560 x 144011.4%GiMark - 3840 x 2160 - Fullscreen10.6%Furmark - 3840 x 2160 - Fullscreen8.5%2560 x 1440 - Ultra7.6%1920 x 1080 - Ultra5.2%3840 x 2160 - HighPixmark Volplosion - 3840 x 2160 - Fullscreen4.5%2560 x 1440 - Normal4.2%1920 x 10803.7%1920 x 1080 - Normal3%1920 x 1080 - OpenGL3%2560 x 1440 - Ultra3840 x 2160 - Medium2560 x 14402.3%1920 x 1080 - Low2.3%1920 x 10802.2%Metro: Last Light ReduxDawn of War IIITesseractHalf-Life 2 - Lost CoastDawn of War IIIHalf-Life 2 - Lost CoastHalf-Life 2: Episode TwoLeft 4 Dead 2Left 4 Dead 2Half-Life 2: Episode TwoLeft 4 Dead 2Portal 2Half-Life 2 - Lost CoastDawn of War IIITomb RaiderTomb RaiderHalf-Life 2: Episode TwoGpuTestPortal 2TesseractGpuTestGpuTestTomb RaiderTomb RaiderUnvanquishedGpuTestTomb RaiderTesseractTomb RaiderPortal 2UnvanquishedUnvanquishedET: LegacyXonoticET: LegacyRadeonSIZink

Zink Mesa 22.3-develdow3: 1920 x 1080 - Ultra - OpenGLdow3: 2560 x 1440 - Ultra - OpenGLdow3: 3840 x 2160 - Ultra - OpenGLetlegacy: 1920 x 1080etlegacy: 2560 x 1440etlegacy: 3840 x 2160hl2-ep2: 1920 x 1080 - OpenGLhl2-ep2: 2560 x 1440 - OpenGLhl2-ep2: 3840 x 2160 - OpenGLhl2lostcoast: 1920 x 1080hl2lostcoast: 2560 x 1440hl2lostcoast: 3840 x 2160l4d2: 1920 x 1080 - OpenGLl4d2: 2560 x 1440 - OpenGLl4d2: 3840 x 2160 - OpenGLmetroll-redux: 3840 x 2160portal2: 1920 x 1080 - OpenGLportal2: 2560 x 1440 - OpenGLportal2: 3840 x 2160 - OpenGLtesseract: 1920 x 1080tesseract: 2560 x 1440tesseract: 3840 x 2160tf2: 1920 x 1080tf2: 3840 x 2160tomb-raider: 1920 x 1080 - Ultratomb-raider: 2560 x 1440 - Ultratomb-raider: 3840 x 2160 - Ultratomb-raider: 1920 x 1080 - Normaltomb-raider: 2560 x 1440 - Normaltomb-raider: 3840 x 2160 - Normalunvanquished: 1920 x 1080 - Highunvanquished: 2560 x 1440 - Highunvanquished: 3840 x 2160 - Highunvanquished: 1920 x 1080 - Ultraunvanquished: 2560 x 1440 - Ultraunvanquished: 3840 x 2160 - Ultraunvanquished: 1920 x 1080 - Mediumunvanquished: 2560 x 1440 - Mediumunvanquished: 3840 x 2160 - Mediumwarsow: 1920 x 1080xonotic: 1920 x 1080 - Lowxonotic: 2560 x 1440 - Lowxonotic: 3840 x 2160 - Lowxonotic: 1920 x 1080 - Highxonotic: 2560 x 1440 - Highxonotic: 3840 x 2160 - Highxonotic: 1920 x 1080 - Ultraxonotic: 2560 x 1440 - Ultraxonotic: 3840 x 2160 - Ultraxonotic: 1920 x 1080 - Ultimatexonotic: 2560 x 1440 - Ultimatexonotic: 3840 x 2160 - Ultimategputest: GiMark - 3840 x 2160 - Fullscreengputest: Furmark - 3840 x 2160 - Fullscreengputest: TessMark - 3840 x 2160 - Fullscreengputest: Pixmark Piano - 3840 x 2160 - Fullscreengputest: Pixmark Volplosion - 3840 x 2160 - FullscreenRadeonSIZink171.816712166.431193102.589948748.0749.5746.2929.74898.09550.23998.18991.91806.03468.67469.28439.54172.70808.73663.73414.10992.8456993.4279888.9550271.03264.69336.0321.2155.4346.9354.9304.7619.3617.7584.3606.5597.4605.5621.9620.3605.5964.5777.7407522780.2265370769.2926961648.4794072637.6719946631.3769705612.1335714600.8014350599.5439432479.5236442469.9576187464.23826751922690583061118374366150.266403123.15755768.613729732.0732.3732.2742.51738.41626.15738.29734.65691.62376.57375.82367.17104.23785.42742.01484.40957.4944891.9463608.8665270.94268.02319.4298.5136.2336.7340.5266.7619.9616.5613.2615.2614.6610.5624.3625.2620.2960.5760.4306325765.4159105758.6099202639.9216624640.4341060637.9691490603.6777783605.5469818600.4679848475.4387723474.2225752471.97950931738483523044616354177OpenBenchmarking.org

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: OpenGLRadeonSIZink4080120160200SE +/- 0.28, N = 3SE +/- 0.39, N = 3171.82150.27MIN: 118.88 / MAX: 458MIN: 97.83 / MAX: 337.65
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: OpenGLRadeonSIZink306090120150Min: 171.29 / Avg: 171.82 / Max: 172.23Min: 149.83 / Avg: 150.27 / Max: 151.04

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: OpenGLRadeonSIZink4080120160200SE +/- 0.67, N = 3SE +/- 0.68, N = 3166.43123.16MIN: 115.77 / MAX: 319.68MIN: 76.31 / MAX: 278.44
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: OpenGLRadeonSIZink306090120150Min: 165.21 / Avg: 166.43 / Max: 167.49Min: 121.84 / Avg: 123.16 / Max: 124.08

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: OpenGLRadeonSIZink20406080100SE +/- 0.20, N = 3SE +/- 0.21, N = 3102.5968.61MIN: 86.57 / MAX: 146.85MIN: 49.46 / MAX: 118.17
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: OpenGLRadeonSIZink20406080100Min: 102.32 / Avg: 102.59 / Max: 102.97Min: 68.22 / Avg: 68.61 / Max: 68.93

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.78Resolution: 1920 x 1080RadeonSIZink160320480640800SE +/- 1.38, N = 4SE +/- 2.47, N = 4748.0732.0
OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.78Resolution: 1920 x 1080RadeonSIZink130260390520650Min: 745.2 / Avg: 747.95 / Max: 751.5Min: 726.1 / Avg: 731.95 / Max: 737.5

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.78Resolution: 2560 x 1440RadeonSIZink160320480640800SE +/- 1.58, N = 4SE +/- 2.79, N = 4749.5732.3
OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.78Resolution: 2560 x 1440RadeonSIZink130260390520650Min: 744.9 / Avg: 749.45 / Max: 752.2Min: 727.4 / Avg: 732.3 / Max: 740

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.78Resolution: 3840 x 2160RadeonSIZink160320480640800SE +/- 2.28, N = 4SE +/- 1.99, N = 4746.2732.2
OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.78Resolution: 3840 x 2160RadeonSIZink130260390520650Min: 740 / Avg: 746.2 / Max: 750.5Min: 728.9 / Avg: 732.2 / Max: 737.1

Half-Life 2: Episode Two

This is a benchmark of Valve's Half-Life 2: Episode 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 1920 x 1080 - Renderer: OpenGLRadeonSIZink2004006008001000SE +/- 2.94, N = 3SE +/- 6.09, N = 3929.74742.51
OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 1920 x 1080 - Renderer: OpenGLRadeonSIZink160320480640800Min: 925.99 / Avg: 929.74 / Max: 935.53Min: 730.69 / Avg: 742.51 / Max: 750.94

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 2560 x 1440 - Renderer: OpenGLRadeonSIZink2004006008001000SE +/- 1.59, N = 3SE +/- 3.14, N = 3898.09738.41
OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 2560 x 1440 - Renderer: OpenGLRadeonSIZink160320480640800Min: 894.92 / Avg: 898.09 / Max: 899.88Min: 732.15 / Avg: 738.41 / Max: 741.96

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 3840 x 2160 - Renderer: OpenGLRadeonSIZink140280420560700SE +/- 1.33, N = 3SE +/- 1.37, N = 3550.23626.15
OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 3840 x 2160 - Renderer: OpenGLRadeonSIZink110220330440550Min: 548.77 / Avg: 550.23 / Max: 552.88Min: 624.32 / Avg: 626.15 / Max: 628.83

Half-Life 2 - Lost Coast

This is a benchmark of Valve's Half-Life 2: Lost Coast game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2 - Lost CoastResolution: 1920 x 1080RadeonSIZink2004006008001000SE +/- 4.05, N = 5SE +/- 5.70, N = 10998.18738.29
OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2 - Lost CoastResolution: 1920 x 1080RadeonSIZink2004006008001000Min: 987.73 / Avg: 998.18 / Max: 1011.42Min: 687.37 / Avg: 738.29 / Max: 748.2

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2 - Lost CoastResolution: 2560 x 1440RadeonSIZink2004006008001000SE +/- 3.04, N = 5SE +/- 2.68, N = 4991.91734.65
OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2 - Lost CoastResolution: 2560 x 1440RadeonSIZink2004006008001000Min: 987.05 / Avg: 991.91 / Max: 1003.81Min: 727.4 / Avg: 734.65 / Max: 740.25

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2 - Lost CoastResolution: 3840 x 2160RadeonSIZink2004006008001000SE +/- 3.51, N = 5SE +/- 1.29, N = 4806.03691.62
OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2 - Lost CoastResolution: 3840 x 2160RadeonSIZink140280420560700Min: 795.78 / Avg: 806.03 / Max: 816.32Min: 688.15 / Avg: 691.62 / Max: 694.33

Left 4 Dead 2

This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: OpenGLRadeonSIZink100200300400500SE +/- 1.02, N = 3SE +/- 2.84, N = 10468.67376.57
OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: OpenGLRadeonSIZink80160240320400Min: 467.34 / Avg: 468.67 / Max: 470.67Min: 351.14 / Avg: 376.57 / Max: 380.34

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 2560 x 1440 - Renderer: OpenGLRadeonSIZink100200300400500SE +/- 0.80, N = 3SE +/- 0.51, N = 3469.28375.82
OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 2560 x 1440 - Renderer: OpenGLRadeonSIZink80160240320400Min: 468.34 / Avg: 469.28 / Max: 470.88Min: 374.81 / Avg: 375.82 / Max: 376.41

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: OpenGLRadeonSIZink100200300400500SE +/- 0.36, N = 3SE +/- 1.22, N = 3439.54367.17
OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: OpenGLRadeonSIZink80160240320400Min: 438.82 / Avg: 439.54 / Max: 439.94Min: 364.8 / Avg: 367.17 / Max: 368.88

Metro: Last Light Redux

A Steam-based test of the Metro: Last Light Redux game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 3840 x 2160RadeonSIZink4080120160200SE +/- 0.18, N = 3SE +/- 0.34, N = 3172.70104.23
OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 3840 x 2160RadeonSIZink306090120150Min: 172.42 / Avg: 172.7 / Max: 173.04Min: 103.76 / Avg: 104.23 / Max: 104.89

Portal 2

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: OpenGLRadeonSIZink2004006008001000SE +/- 1.00, N = 3SE +/- 7.88, N = 12808.73785.42
OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: OpenGLRadeonSIZink140280420560700Min: 806.83 / Avg: 808.73 / Max: 810.23Min: 699.11 / Avg: 785.42 / Max: 797.53

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: OpenGLRadeonSIZink160320480640800SE +/- 1.79, N = 3SE +/- 0.52, N = 3663.73742.01
OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: OpenGLRadeonSIZink130260390520650Min: 660.35 / Avg: 663.73 / Max: 666.43Min: 741.16 / Avg: 742.01 / Max: 742.94

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: OpenGLRadeonSIZink100200300400500SE +/- 0.68, N = 3SE +/- 0.25, N = 3414.10484.40
OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: OpenGLRadeonSIZink90180270360450Min: 412.82 / Avg: 414.1 / Max: 415.11Min: 484.03 / Avg: 484.4 / Max: 484.88

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080RadeonSIZink2004006008001000SE +/- 1.07, N = 3SE +/- 6.30, N = 3992.85957.49
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080RadeonSIZink2004006008001000Min: 991.61 / Avg: 992.85 / Max: 994.98Min: 946.31 / Avg: 957.49 / Max: 968.12

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440RadeonSIZink2004006008001000SE +/- 0.97, N = 3SE +/- 9.37, N = 5993.43891.95
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440RadeonSIZink2004006008001000Min: 991.64 / Avg: 993.43 / Max: 994.98Min: 869.13 / Avg: 891.95 / Max: 921.14

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160RadeonSIZink2004006008001000SE +/- 3.84, N = 3SE +/- 6.18, N = 3888.96608.87
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160RadeonSIZink160320480640800Min: 881.27 / Avg: 888.95 / Max: 892.98Min: 597.64 / Avg: 608.87 / Max: 618.97

Team Fortress 2

This is a benchmark of Valve's free-to-play Team Fortress 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Team Fortress 2 is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 1920 x 1080RadeonSIZink60120180240300SE +/- 1.37, N = 3SE +/- 2.11, N = 12271.03270.94
OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 1920 x 1080RadeonSIZink50100150200250Min: 268.51 / Avg: 271.03 / Max: 273.21Min: 247.91 / Avg: 270.94 / Max: 274.62

OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 3840 x 2160RadeonSIZink60120180240300SE +/- 2.27, N = 3SE +/- 0.94, N = 3264.69268.02
OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 3840 x 2160RadeonSIZink50100150200250Min: 261.29 / Avg: 264.69 / Max: 269Min: 266.98 / Avg: 268.02 / Max: 269.89

Tomb Raider

This is a benchmark of the Tomb Raider (2013) game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own Tomb Raider. This automates the process of executing the game and using the built-in benchmark functionality. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: UltraRadeonSIZink70140210280350SE +/- 1.15, N = 3SE +/- 1.10, N = 3336.0319.4MIN: 174.6 / MAX: 422MIN: 167.3 / MAX: 386.5
OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: UltraRadeonSIZink60120180240300Min: 333.7 / Avg: 335.97 / Max: 337.4Min: 317.8 / Avg: 319.4 / Max: 321.5

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 2560 x 1440 - Quality: UltraRadeonSIZink70140210280350SE +/- 0.49, N = 3SE +/- 0.38, N = 3321.2298.5MIN: 170 / MAX: 394MIN: 171 / MAX: 357.3
OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 2560 x 1440 - Quality: UltraRadeonSIZink60120180240300Min: 320.3 / Avg: 321.17 / Max: 322Min: 298.1 / Avg: 298.53 / Max: 299.3

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: UltraRadeonSIZink306090120150SE +/- 0.17, N = 3SE +/- 0.20, N = 3155.4136.2MIN: 133.5 / MAX: 175.6MIN: 116.6 / MAX: 153.4
OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: UltraRadeonSIZink306090120150Min: 155.1 / Avg: 155.43 / Max: 155.6Min: 135.9 / Avg: 136.23 / Max: 136.6

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: NormalRadeonSIZink80160240320400SE +/- 1.69, N = 3SE +/- 1.09, N = 3346.9336.7MIN: 197.6 / MAX: 439.1MIN: 188.5 / MAX: 418
OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: NormalRadeonSIZink60120180240300Min: 343.5 / Avg: 346.87 / Max: 348.7Min: 334.5 / Avg: 336.67 / Max: 337.9

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 2560 x 1440 - Quality: NormalRadeonSIZink80160240320400SE +/- 1.53, N = 3SE +/- 0.68, N = 3354.9340.5MIN: 185.6 / MAX: 443.1MIN: 197.2 / MAX: 417.2
OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 2560 x 1440 - Quality: NormalRadeonSIZink60120180240300Min: 351.9 / Avg: 354.9 / Max: 356.9Min: 339.2 / Avg: 340.5 / Max: 341.5

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: NormalRadeonSIZink70140210280350SE +/- 0.17, N = 3SE +/- 0.20, N = 3304.7266.7MIN: 198 / MAX: 377.2MIN: 192 / MAX: 319.4
OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: NormalRadeonSIZink50100150200250Min: 304.4 / Avg: 304.73 / Max: 304.9Min: 266.3 / Avg: 266.67 / Max: 267

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 1920 x 1080 - Effects Quality: HighRadeonSIZink130260390520650SE +/- 1.11, N = 4SE +/- 0.92, N = 3619.3619.9
OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 1920 x 1080 - Effects Quality: HighRadeonSIZink110220330440550Min: 616.3 / Avg: 619.3 / Max: 621.5Min: 618.3 / Avg: 619.9 / Max: 621.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 2560 x 1440 - Effects Quality: HighRadeonSIZink130260390520650SE +/- 0.82, N = 3SE +/- 2.03, N = 3617.7616.5
OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 2560 x 1440 - Effects Quality: HighRadeonSIZink110220330440550Min: 616.4 / Avg: 617.67 / Max: 619.2Min: 613.9 / Avg: 616.5 / Max: 620.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 3840 x 2160 - Effects Quality: HighRadeonSIZink130260390520650SE +/- 5.97, N = 3SE +/- 3.12, N = 3584.3613.2
OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 3840 x 2160 - Effects Quality: HighRadeonSIZink110220330440550Min: 578.2 / Avg: 584.27 / Max: 596.2Min: 608.8 / Avg: 613.17 / Max: 619.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 1920 x 1080 - Effects Quality: UltraRadeonSIZink130260390520650SE +/- 1.44, N = 3SE +/- 0.64, N = 3606.5615.2
OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 1920 x 1080 - Effects Quality: UltraRadeonSIZink110220330440550Min: 604.3 / Avg: 606.5 / Max: 609.2Min: 614.1 / Avg: 615.2 / Max: 616.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 2560 x 1440 - Effects Quality: UltraRadeonSIZink130260390520650SE +/- 3.44, N = 3SE +/- 2.19, N = 3597.4614.6
OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 2560 x 1440 - Effects Quality: UltraRadeonSIZink110220330440550Min: 592.4 / Avg: 597.4 / Max: 604Min: 610.4 / Avg: 614.63 / Max: 617.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 3840 x 2160 - Effects Quality: UltraRadeonSIZink130260390520650SE +/- 3.06, N = 3SE +/- 2.15, N = 3605.5610.5
OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 3840 x 2160 - Effects Quality: UltraRadeonSIZink110220330440550Min: 599.5 / Avg: 605.47 / Max: 609.6Min: 607.6 / Avg: 610.5 / Max: 614.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 1920 x 1080 - Effects Quality: MediumRadeonSIZink130260390520650SE +/- 0.90, N = 4SE +/- 3.65, N = 3621.9624.3
OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 1920 x 1080 - Effects Quality: MediumRadeonSIZink110220330440550Min: 619.5 / Avg: 621.85 / Max: 623.8Min: 618.3 / Avg: 624.3 / Max: 630.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 2560 x 1440 - Effects Quality: MediumRadeonSIZink130260390520650SE +/- 1.32, N = 4SE +/- 2.22, N = 3620.3625.2
OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 2560 x 1440 - Effects Quality: MediumRadeonSIZink110220330440550Min: 617.9 / Avg: 620.28 / Max: 624Min: 620.9 / Avg: 625.23 / Max: 628.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 3840 x 2160 - Effects Quality: MediumRadeonSIZink130260390520650SE +/- 3.29, N = 4SE +/- 0.15, N = 3605.5620.2
OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 3840 x 2160 - Effects Quality: MediumRadeonSIZink110220330440550Min: 596 / Avg: 605.5 / Max: 611.1Min: 620 / Avg: 620.23 / Max: 620.5

Warsow

This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 1920 x 1080RadeonSIZink2004006008001000SE +/- 0.85, N = 3SE +/- 3.30, N = 3964.5960.5
OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 1920 x 1080RadeonSIZink2004006008001000Min: 962.8 / Avg: 964.5 / Max: 965.5Min: 956.7 / Avg: 960.53 / Max: 967.1

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: LowRadeonSIZink2004006008001000SE +/- 0.78, N = 3SE +/- 0.43, N = 3777.74760.43MIN: 526 / MAX: 1440MIN: 524 / MAX: 1396
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: LowRadeonSIZink140280420560700Min: 776.17 / Avg: 777.74 / Max: 778.61Min: 759.67 / Avg: 760.43 / Max: 761.14

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: LowRadeonSIZink2004006008001000SE +/- 2.17, N = 3SE +/- 2.09, N = 3780.23765.42MIN: 513 / MAX: 1425MIN: 515 / MAX: 1399
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: LowRadeonSIZink140280420560700Min: 775.92 / Avg: 780.23 / Max: 782.85Min: 763.12 / Avg: 765.42 / Max: 769.59

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: LowRadeonSIZink170340510680850SE +/- 1.01, N = 3SE +/- 1.81, N = 3769.29758.61MIN: 460 / MAX: 1382MIN: 481 / MAX: 1351
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: LowRadeonSIZink140280420560700Min: 767.97 / Avg: 769.29 / Max: 771.28Min: 755.55 / Avg: 758.61 / Max: 761.81

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: HighRadeonSIZink140280420560700SE +/- 1.01, N = 3SE +/- 1.58, N = 3648.48639.92MIN: 419 / MAX: 1182MIN: 440 / MAX: 1145
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: HighRadeonSIZink110220330440550Min: 646.81 / Avg: 648.48 / Max: 650.3Min: 637 / Avg: 639.92 / Max: 642.43

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: HighRadeonSIZink140280420560700SE +/- 1.89, N = 3SE +/- 1.20, N = 3637.67640.43MIN: 416 / MAX: 1174MIN: 443 / MAX: 1129
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: HighRadeonSIZink110220330440550Min: 635.69 / Avg: 637.67 / Max: 641.44Min: 638.09 / Avg: 640.43 / Max: 642.01

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: HighRadeonSIZink140280420560700SE +/- 4.84, N = 3SE +/- 0.96, N = 3631.38637.97MIN: 408 / MAX: 1162MIN: 431 / MAX: 1054
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: HighRadeonSIZink110220330440550Min: 624.5 / Avg: 631.38 / Max: 640.71Min: 636.08 / Avg: 637.97 / Max: 639.24

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltraRadeonSIZink130260390520650SE +/- 0.19, N = 3SE +/- 0.59, N = 3612.13603.68MIN: 396 / MAX: 1010MIN: 403 / MAX: 1002
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltraRadeonSIZink110220330440550Min: 611.84 / Avg: 612.13 / Max: 612.5Min: 602.66 / Avg: 603.68 / Max: 604.71

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: UltraRadeonSIZink130260390520650SE +/- 2.82, N = 3SE +/- 0.92, N = 3600.80605.55MIN: 394 / MAX: 1050MIN: 404 / MAX: 1002
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: UltraRadeonSIZink110220330440550Min: 596.1 / Avg: 600.8 / Max: 605.85Min: 604.37 / Avg: 605.55 / Max: 607.37

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: UltraRadeonSIZink130260390520650SE +/- 2.06, N = 3SE +/- 0.45, N = 3599.54600.47MIN: 379 / MAX: 1019MIN: 396 / MAX: 970
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: UltraRadeonSIZink110220330440550Min: 596.12 / Avg: 599.54 / Max: 603.24Min: 599.66 / Avg: 600.47 / Max: 601.23

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltimateRadeonSIZink100200300400500SE +/- 0.24, N = 3SE +/- 1.19, N = 3479.52475.44MIN: 93 / MAX: 964MIN: 103 / MAX: 940
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltimateRadeonSIZink90180270360450Min: 479.15 / Avg: 479.52 / Max: 479.97Min: 473.22 / Avg: 475.44 / Max: 477.3

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: UltimateRadeonSIZink100200300400500SE +/- 2.05, N = 3SE +/- 1.10, N = 3469.96474.22MIN: 100 / MAX: 993MIN: 88 / MAX: 936
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: UltimateRadeonSIZink80160240320400Min: 466.74 / Avg: 469.96 / Max: 473.76Min: 472.28 / Avg: 474.22 / Max: 476.1

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: UltimateRadeonSIZink100200300400500SE +/- 4.43, N = 3SE +/- 1.49, N = 3464.24471.98MIN: 96 / MAX: 971MIN: 94 / MAX: 928
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: UltimateRadeonSIZink80160240320400Min: 455.61 / Avg: 464.24 / Max: 470.31Min: 469 / Avg: 471.98 / Max: 473.55

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: GiMark - Resolution: 3840 x 2160 - Mode: FullscreenRadeonSIZink4K8K12K16K20KSE +/- 7.31, N = 3SE +/- 24.50, N = 31922617384
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: GiMark - Resolution: 3840 x 2160 - Mode: FullscreenRadeonSIZink3K6K9K12K15KMin: 19215 / Avg: 19226.33 / Max: 19240Min: 17335 / Avg: 17383.67 / Max: 17413

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 3840 x 2160 - Mode: FullscreenRadeonSIZink2K4K6K8K10KSE +/- 26.09, N = 3SE +/- 11.62, N = 390588352
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 3840 x 2160 - Mode: FullscreenRadeonSIZink16003200480064008000Min: 9015 / Avg: 9057.67 / Max: 9105Min: 8333 / Avg: 8351.67 / Max: 8373

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 3840 x 2160 - Mode: FullscreenRadeonSIZink7K14K21K28K35KSE +/- 3.53, N = 3SE +/- 2.40, N = 33061130446
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 3840 x 2160 - Mode: FullscreenRadeonSIZink5K10K15K20K25KMin: 30606 / Avg: 30611.33 / Max: 30618Min: 30443 / Avg: 30446.33 / Max: 30451

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Pixmark Piano - Resolution: 3840 x 2160 - Mode: FullscreenRadeonSIZink400800120016002000SE +/- 3.00, N = 3SE +/- 2.85, N = 318371635
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Pixmark Piano - Resolution: 3840 x 2160 - Mode: FullscreenRadeonSIZink30060090012001500Min: 1831 / Avg: 1837 / Max: 1840Min: 1629 / Avg: 1634.67 / Max: 1638

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Pixmark Volplosion - Resolution: 3840 x 2160 - Mode: FullscreenRadeonSIZink9001800270036004500SE +/- 2.40, N = 3SE +/- 13.84, N = 343664177
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Pixmark Volplosion - Resolution: 3840 x 2160 - Mode: FullscreenRadeonSIZink8001600240032004000Min: 4361 / Avg: 4365.67 / Max: 4369Min: 4163 / Avg: 4177.33 / Max: 4205

CPU Usage (Summary) Monitor

OpenBenchmarking.orgPercentCPU Usage (Summary) MonitorPhoronix Test Suite System MonitoringRadeonSIZink918273645Min: 0 / Avg: 7.93 / Max: 45.47Min: 0 / Avg: 6.07 / Max: 33.42

GPU Power Consumption Monitor

OpenBenchmarking.orgWattsGPU Power Consumption MonitorPhoronix Test Suite System MonitoringRadeonSIZink50100150200250Min: 6 / Avg: 117.69 / Max: 257Min: 6 / Avg: 112.6 / Max: 258

GPU Temperature Monitor

OpenBenchmarking.orgCelsiusGPU Temperature MonitorPhoronix Test Suite System MonitoringRadeonSIZink1530456075Min: 35 / Avg: 63.11 / Max: 79Min: 36 / Avg: 62.71 / Max: 79

GPU Usage Monitor

OpenBenchmarking.orgPercentGPU Usage MonitorPhoronix Test Suite System MonitoringRadeonSIZink20406080100Min: 1 / Avg: 71.25 / Max: 99Min: 1 / Avg: 74.43 / Max: 99

61 Results Shown

Dawn of War III:
  1920 x 1080 - Ultra - OpenGL
  2560 x 1440 - Ultra - OpenGL
  3840 x 2160 - Ultra - OpenGL
ET: Legacy:
  1920 x 1080
  2560 x 1440
  3840 x 2160
Half-Life 2: Episode Two:
  1920 x 1080 - OpenGL
  2560 x 1440 - OpenGL
  3840 x 2160 - OpenGL
Half-Life 2 - Lost Coast:
  1920 x 1080
  2560 x 1440
  3840 x 2160
Left 4 Dead 2:
  1920 x 1080 - OpenGL
  2560 x 1440 - OpenGL
  3840 x 2160 - OpenGL
Metro: Last Light Redux
Portal 2:
  1920 x 1080 - OpenGL
  2560 x 1440 - OpenGL
  3840 x 2160 - OpenGL
Tesseract:
  1920 x 1080
  2560 x 1440
  3840 x 2160
Team Fortress 2:
  1920 x 1080
  3840 x 2160
Tomb Raider:
  1920 x 1080 - Ultra
  2560 x 1440 - Ultra
  3840 x 2160 - Ultra
  1920 x 1080 - Normal
  2560 x 1440 - Normal
  3840 x 2160 - Normal
Unvanquished:
  1920 x 1080 - High
  2560 x 1440 - High
  3840 x 2160 - High
  1920 x 1080 - Ultra
  2560 x 1440 - Ultra
  3840 x 2160 - Ultra
  1920 x 1080 - Medium
  2560 x 1440 - Medium
  3840 x 2160 - Medium
Warsow
Xonotic:
  1920 x 1080 - Low
  2560 x 1440 - Low
  3840 x 2160 - Low
  1920 x 1080 - High
  2560 x 1440 - High
  3840 x 2160 - High
  1920 x 1080 - Ultra
  2560 x 1440 - Ultra
  3840 x 2160 - Ultra
  1920 x 1080 - Ultimate
  2560 x 1440 - Ultimate
  3840 x 2160 - Ultimate
GpuTest:
  GiMark - 3840 x 2160 - Fullscreen
  Furmark - 3840 x 2160 - Fullscreen
  TessMark - 3840 x 2160 - Fullscreen
  Pixmark Piano - 3840 x 2160 - Fullscreen
  Pixmark Volplosion - 3840 x 2160 - Fullscreen
CPU Usage (Summary) Monitor:
  Phoronix Test Suite System Monitoring:
    Percent
    Watts
    Celsius
    Percent