m3@345

Intel Core i7 875K testing with a ASUS Maximus III Extreme and NVIDIA GeForce GTX 460 1024MB on Ubuntu 12.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1302136-RA-M3345203067
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NVIDIA GeForce GTX 460
February 13 2013
 
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m3@345OpenBenchmarking.orgPhoronix Test SuiteIntel Core i7 875K @ 3.45GHz (8 Cores)ASUS Maximus III ExtremeIntel Core DMI16384MB1000GB Western Digital WD1002FAEX-0NVIDIA GeForce GTX 460 1024MB (725/1800MHz)VIA VT2020Realtek RTL8111/8168BUbuntu 12.043.2.0-37-generic (x86_64)Unity 2D 5.18.0X Server 1.11.3NVIDIA 310.144.3.0 NVIDIA 310.14GCC 4.6ext41280x1024ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionM3@345 BenchmarksSystem Logs- --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v - Compiz was running on this system.

m3@345crafty: Elapsed Timexplane9: Ultra - 1280 x 1024stream: Triadvdrift: 1280 x 1024tremulous: 1280 x 1024stream: Addcorebreach: 1280 x 1024 - 16xstream: Copycairo-perf-trace: Popplerapitrace: Red Eclipse 1.2jxrendermark: 12pt Text LCD - 128x128jxrendermark: 12pt Text LCD - 32x32x11perf: Char in 80-char aa linegtkperf: Total Timeet: 1280 x 1024specviewperf9: tcvis-01etxreal: 1280 x 1024supertuxkart: 1280 x 1024nexuiz: 1280 x 1024 - No - Onencode-flac: WAV To FLACnexuiz: 1280 x 1024 - No - Offencode-mp3: WAV To MP3urbanterror: 1280 x 1024nexuiz: 1280 x 1024 - Yes - Onwarsow: 1280 x 1024nexuiz: 1280 x 1024 - Yes - Offxplane9: High - 1280 x 1024stream: Scaleopenarena: 1280 x 1024padman: 1280 x 1024qgears2: OpenGL - Image Scalingreaction: 1280 x 1024padman: 1280 x 1024xonotic: 1280 x 1024 - Ultimateunigine-heaven: 1280 x 1024mafft: Multiple Sequence Alignmenthimeno: Poisson Pressure Solvernpb: EP.Bnpb: LU.Anpb: MG.Bj2dbench: Text Renderingcompress-7zip: Compress Speed Testjohn-the-ripper: Traditional DESjohn-the-ripper: Blowfishcompress-pbzip2: 256MB File Compressiongraphics-magick: HWB Color Spacegraphics-magick: Local Adaptive Thresholdinggraphics-magick: Sharpengraphics-magick: Resizingtachyon: Total Timec-ray: Total Timettsiod-renderer: Phong Rendering With Soft-Shadow Mappingpovray: Total Timetrislam: Perl OpenGL Benchmarkffmpeg: H.264 HD To NTSC DVsmallpt: Global Illumination Renderer; 100 Sampleslightsmark: 1280 x 1024unigine-sanctuary: 1280 x 1024unigine-tropics: 1280 x 1024apache: Static Web Page Servingcairo-demos: Gearsopenssl: RSA 4096-bit Performancepgbench: TPC-B Transactions Per SecondNVIDIA GeForce GTX 46083.8615014102.4283.44241.6013821.0926113915.002.2680.7482072.40176689.4348666671369.63226.401.97444.90108.79244.657.95261.3617.50211.20177.23271.27186.8021813508.31227.63437.174563.97487.63432.13104.6266.046.711402.59203.007826.653742.1214149.07176141370766744019.81154977913516.9147.94119.29743327.7014.49110767.49126.76101.4129258.83588.2678.80242.00OpenBenchmarking.org

Crafty

OpenBenchmarking.orgSeconds, Fewer Is BetterCrafty 23.4Elapsed TimeNVIDIA GeForce GTX 46020406080100SE +/- 0.36, N = 383.861. (CC) gcc options: -lstdc++ -lm

X-Plane

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 9.45Quality Setting: Ultra - Resolution: 1280 x 1024NVIDIA GeForce GTX 460306090120150SE +/- 1.20, N = 3150

Stream

OpenBenchmarking.orgMB/s, More Is BetterStream 2009-04-11Type: TriadNVIDIA GeForce GTX 4603K6K9K12K15KSE +/- 10.25, N = 1014102.421. (CC) gcc options: -O2 -fopenmp

VDrift

OpenBenchmarking.orgFrames Per Second, More Is BetterVDrift 2010-06-30Resolution: 1280 x 1024NVIDIA GeForce GTX 46020406080100SE +/- 0.02, N = 383.441. (CXX) g++ options: -pthread -lSDL -lGLU -lGLEW -lpthread -lSDL_image -lSDL_gfx -lvorbisfile -lvdriftbullet

Tremulous

OpenBenchmarking.orgFrames Per Second, More Is BetterTremulous 1.1.0Resolution: 1280 x 1024NVIDIA GeForce GTX 46050100150200250SE +/- 1.29, N = 3241.60

Stream

OpenBenchmarking.orgMB/s, More Is BetterStream 2009-04-11Type: AddNVIDIA GeForce GTX 4603K6K9K12K15KSE +/- 15.90, N = 1013821.091. (CC) gcc options: -O2 -fopenmp

CoreBreach

OpenBenchmarking.orgFrames Per Second, More Is BetterCoreBreach 1.1.6Resolution: 1280 x 1024 - FSAA: 16xNVIDIA GeForce GTX 46060120180240300SE +/- 4.48, N = 3261

Stream

OpenBenchmarking.orgMB/s, More Is BetterStream 2009-04-11Type: CopyNVIDIA GeForce GTX 4603K6K9K12K15KSE +/- 11.27, N = 1013915.001. (CC) gcc options: -O2 -fopenmp

cairo-perf-trace

The cairo-perf-trace test is a benchmark bundled with the upstream Cairo package. This test profile tests Cairo's Xlib back-end using a few of the tests from the cairo-traces repository on FreeDesktop.org Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is Bettercairo-perf-trace 1.10.2Cairo Trace: PopplerNVIDIA GeForce GTX 4600.50851.0171.52552.0342.5425SE +/- 0.02, N = 32.261. (CC) gcc options: -O2 -lpthread -lpixman-1 -lfontconfig -lpng12 -lXrender -lX11 -lz -ldl -lrt -lm

APITrace

OpenBenchmarking.orgFrames Per Second, More Is BetterAPITrace 3.0Trace: Red Eclipse 1.2NVIDIA GeForce GTX 46020406080100SE +/- 1.44, N = 680.741. (CXX) g++ options: -rdynamic -lQtWebKit -lQtXmlPatterns -lQtGui -lQtNetwork -lQtCore

JXRenderMark

OpenBenchmarking.orgOperations Per Second, More Is BetterJXRenderMark 1.0.1Test: 12pt Text LCD - Size: 128x128NVIDIA GeForce GTX 46020K40K60K80K100KSE +/- 238.16, N = 682072.40

OpenBenchmarking.orgOperations Per Second, More Is BetterJXRenderMark 1.0.1Test: 12pt Text LCD - Size: 32x32NVIDIA GeForce GTX 46040K80K120K160K200KSE +/- 644.49, N = 6176689.43

x11perf

x11perf is a very basic performance/regression test for X.Org. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgOperations / Second, More Is Betterx11perf 1.5Test: Char in 80-char aa lineNVIDIA GeForce GTX 4601000K2000K3000K4000K5000KSE +/- 3333.33, N = 348666671. (CC) gcc options: -O2 -lXext -lXft -lXrender -lX11 -lXmuu -lm

GtkPerf

This test calculates the average frame-rate from several different GTK operations. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterGtkPerf 0.40GTK Widget: Total TimeNVIDIA GeForce GTX 46030060090012001500SE +/- 2.55, N = 31369.631. (CC) gcc options: -lgtk-x11-2.0 -latk-1.0 -lgio-2.0 -lpangoft2-1.0 -lfontconfig -lgdk-x11-2.0 -lpangocairo-1.0 -lgdk_pixbuf-2.0 -lpango-1.0 -lgobject-2.0 -lglib-2.0

Enemy Territory

Wolfenstein: Enemy Territory is a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterEnemy Territory 2.60Resolution: 1280 x 1024NVIDIA GeForce GTX 46050100150200250SE +/- 2.32, N = 3226.40

SPECViewPerf 9

OpenBenchmarking.orgWeighted Geometric Mean, More Is BetterSPECViewPerf 9SPECViewPerf Test: tcvis-01NVIDIA GeForce GTX 4600.44330.88661.32991.77322.2165SE +/- 0.00, N = 31.971. (CC) gcc options: -lm

ETXreaL

ETXreaL is a new engine that's paired with the original id Software Enemy Territory game assets. The improved open-source engine offers 64-bit support, an OpenGL 3.2 renderer, OpenGL VBO (vertex buffer object) changes, true 64-bit HDR lighting, deferred shading, real-time sun lights, relief mapping, and many other visual features not found in the original id Tech 3 engine with Return to Castle Wolfenstein: Enemy Territory. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterETXreaL 0.3.0-20111110Resolution: 1280 x 1024NVIDIA GeForce GTX 460100200300400500SE +/- 5.30, N = 3444.90

SuperTuxKart

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.8Resolution: 1280 x 1024NVIDIA GeForce GTX 46020406080100SE +/- 0.46, N = 3108.79

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1280 x 1024 - HDR: No - Sound: OnNVIDIA GeForce GTX 46050100150200250SE +/- 4.09, N = 3244.65

FLAC Audio Encoding

OpenBenchmarking.orgSeconds, Fewer Is BetterFLAC Audio Encoding 1.2.1WAV To FLACNVIDIA GeForce GTX 460246810SE +/- 0.00, N = 57.951. (CXX) g++ options: -O2 -logg -lm

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1280 x 1024 - HDR: No - Sound: OffNVIDIA GeForce GTX 46060120180240300SE +/- 0.36, N = 3261.36

LAME MP3 Encoding

LAME is an MP3 encoder licensed under the LGPL. This test measures the time required to encode a WAV file to MP3 format. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterLAME MP3 Encoding 3.99.3WAV To MP3NVIDIA GeForce GTX 46048121620SE +/- 0.03, N = 517.50

Urban Terror

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.1Resolution: 1280 x 1024NVIDIA GeForce GTX 46050100150200250SE +/- 1.82, N = 3211.20

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1280 x 1024 - HDR: Yes - Sound: OnNVIDIA GeForce GTX 4604080120160200SE +/- 1.27, N = 3177.23

Warsow

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 1.0Resolution: 1280 x 1024NVIDIA GeForce GTX 46060120180240300SE +/- 2.78, N = 3271.27

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1280 x 1024 - HDR: Yes - Sound: OffNVIDIA GeForce GTX 4604080120160200SE +/- 0.28, N = 3186.80

X-Plane

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 9.45Quality Setting: High - Resolution: 1280 x 1024NVIDIA GeForce GTX 46050100150200250SE +/- 1.00, N = 3218

Stream

OpenBenchmarking.orgMB/s, More Is BetterStream 2009-04-11Type: ScaleNVIDIA GeForce GTX 4603K6K9K12K15KSE +/- 11.43, N = 1013508.311. (CC) gcc options: -O2 -fopenmp

OpenArena

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1280 x 1024NVIDIA GeForce GTX 46050100150200250SE +/- 0.20, N = 3227.63

World of Padman

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.2Resolution: 1280 x 1024NVIDIA GeForce GTX 46090180270360450SE +/- 5.57, N = 3437.17

QGears2

This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: OpenGL - Test: Image ScalingNVIDIA GeForce GTX 46010002000300040005000SE +/- 98.79, N = 64563.971. (CXX) g++ options: -m64 -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread

Reaction Quake 3

OpenBenchmarking.orgFrames Per Second, More Is BetterReaction Quake 3 1.0 BetaResolution: 1280 x 1024NVIDIA GeForce GTX 460110220330440550SE +/- 1.19, N = 3487.63

World of Padman

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.21280 x 1024NVIDIA GeForce GTX 46090180270360450SE +/- 0.79, N = 3432.13

Xonotic

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.6Resolution: 1280 x 1024 - Effects Quality: UltimateNVIDIA GeForce GTX 46020406080100SE +/- 0.51, N = 3104.62

Unigine Heaven

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 3.0Resolution: 1280 x 1024NVIDIA GeForce GTX 4601530456075SE +/- 0.03, N = 366.04

Timed MAFFT Alignment

OpenBenchmarking.orgSeconds, Fewer Is BetterTimed MAFFT Alignment 6.864Multiple Sequence AlignmentNVIDIA GeForce GTX 460246810SE +/- 0.11, N = 66.711. (CC) gcc options: -O3 -lm -lpthread

Himeno Benchmark

The Himeno benchmark is a linear solver of pressure Poisson using a point-Jacobi method. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMFLOPS, More Is BetterHimeno Benchmark 3.0Poisson Pressure SolverNVIDIA GeForce GTX 46030060090012001500SE +/- 6.83, N = 31402.591. (CC) gcc options: -O3

NAS Parallel Benchmarks

OpenBenchmarking.orgTotal Mop/s, More Is BetterNAS Parallel Benchmarks 3.3Test / Class: EP.BNVIDIA GeForce GTX 4604080120160200SE +/- 2.43, N = 3203.001. (F9X) gfortran options: -lmpi -pthread -lmpi_f77 -lopen-rte -lopen-pal -ldl -lnsl -lutil -lm

OpenBenchmarking.orgTotal Mop/s, More Is BetterNAS Parallel Benchmarks 3.3Test / Class: LU.ANVIDIA GeForce GTX 4602K4K6K8K10KSE +/- 41.76, N = 37826.651. (F9X) gfortran options: -lmpi -pthread -lmpi_f77 -lopen-rte -lopen-pal -ldl -lnsl -lutil -lm

OpenBenchmarking.orgTotal Mop/s, More Is BetterNAS Parallel Benchmarks 3.3Test / Class: MG.BNVIDIA GeForce GTX 4608001600240032004000SE +/- 10.82, N = 33742.121. (F9X) gfortran options: -lmpi -pthread -lmpi_f77 -lopen-rte -lopen-pal -ldl -lnsl -lutil -lm

Java 2D Microbenchmark

OpenBenchmarking.orgUnits Per Second, More Is BetterJava 2D Microbenchmark 1.0Rendering Test: Text RenderingNVIDIA GeForce GTX 4603K6K9K12K15KSE +/- 68.31, N = 414149.07

7-Zip Compression

OpenBenchmarking.orgMIPS, More Is Better7-Zip Compression 9.20.1Compress Speed TestNVIDIA GeForce GTX 4604K8K12K16K20KSE +/- 98.84, N = 3176141. (CXX) g++ options: -pipe -lpthread

John The Ripper

OpenBenchmarking.orgReal C/S, More Is BetterJohn The Ripper 1.7.9-jumbo-7Traditional DESNVIDIA GeForce GTX 4603M6M9M12M15MSE +/- 104059.81, N = 3137076671. (CC) gcc options: -lssl -lcrypto -lm -lz -fopenmp -lcrypt -ldl

OpenBenchmarking.orgReal C/S, More Is BetterJohn The Ripper 1.7.9-jumbo-7BlowfishNVIDIA GeForce GTX 4609001800270036004500SE +/- 41.07, N = 344011. (CC) gcc options: -lssl -lcrypto -lm -lz -fopenmp -lcrypt -ldl

Parallel BZIP2 Compression

OpenBenchmarking.orgSeconds, Fewer Is BetterParallel BZIP2 Compression 1.1.6256MB File CompressionNVIDIA GeForce GTX 4603691215SE +/- 0.04, N = 39.811. (CXX) g++ options: -O2 -pthread -lbz2 -lpthread

GraphicsMagick

OpenBenchmarking.orgIterations Per Minute, More Is BetterGraphicsMagick 1.3.16HWB Color SpaceNVIDIA GeForce GTX 460306090120150SE +/- 0.58, N = 31541. (CC) gcc options: -std=gnu99 -fopenmp -O2 -pthread -ljpeg -lXext -lSM -lICE -lX11 -lz -lm -lgomp -lpthread

OpenBenchmarking.orgIterations Per Minute, More Is BetterGraphicsMagick 1.3.16Local Adaptive ThresholdingNVIDIA GeForce GTX 46020406080100SE +/- 0.00, N = 3971. (CC) gcc options: -std=gnu99 -fopenmp -O2 -pthread -ljpeg -lXext -lSM -lICE -lX11 -lz -lm -lgomp -lpthread

OpenBenchmarking.orgIterations Per Minute, More Is BetterGraphicsMagick 1.3.16SharpenNVIDIA GeForce GTX 46020406080100SE +/- 0.33, N = 3791. (CC) gcc options: -std=gnu99 -fopenmp -O2 -pthread -ljpeg -lXext -lSM -lICE -lX11 -lz -lm -lgomp -lpthread

OpenBenchmarking.orgIterations Per Minute, More Is BetterGraphicsMagick 1.3.16ResizingNVIDIA GeForce GTX 460306090120150SE +/- 0.33, N = 31351. (CC) gcc options: -std=gnu99 -fopenmp -O2 -pthread -ljpeg -lXext -lSM -lICE -lX11 -lz -lm -lgomp -lpthread

Tachyon

This is a test of the threaded Tachyon, a parallel ray-tracing system. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTachyon 0.98.9Total TimeNVIDIA GeForce GTX 46048121620SE +/- 0.16, N = 316.911. (CC) gcc options: -m32 -O3 -fomit-frame-pointer -ffast-math -ltachyon -lm -lpthread

C-Ray

This is a test of C-Ray, a simple raytracer designed to test the floating-point CPU performance. This test is multi-threaded (16 threads per core), will shoot 8 rays per pixel for anti-aliasing, and will generate a 1600 x 1200 image. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterC-Ray 1.1Total TimeNVIDIA GeForce GTX 4601122334455SE +/- 0.01, N = 347.941. (CC) gcc options: -lm -lpthread -O3

TTSIOD 3D Renderer

OpenBenchmarking.orgFPS, More Is BetterTTSIOD 3D Renderer 2.2zPhong Rendering With Soft-Shadow MappingNVIDIA GeForce GTX 460306090120150SE +/- 0.13, N = 3119.291. (CXX) g++ options: -O3 -fomit-frame-pointer -ffast-math -mtune=native -flto -msse -mrecip -mfpmath=sse -msse2 -mssse3 -lSDL -lstdc++

POV-Ray

OpenBenchmarking.orgSeconds, Fewer Is BetterPOV-Ray 3.6.1Total TimeNVIDIA GeForce GTX 4601603204806408007431. (CXX) g++ options: -pipe -O3 -msse -mfpmath=sse -msse2 -march=k8 -mtune=k8 -malign-double -ltiff -ljpeg -lz -lXpm -lSM -lICE -lX11 -lm

Triangle Slammer

Triangle Slammer is an OpenGL benchmark of the PERL language. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTriangle SlammerPerl OpenGL BenchmarkNVIDIA GeForce GTX 46070140210280350327.70

FFmpeg

OpenBenchmarking.orgSeconds, Fewer Is BetterFFmpeg 1.1H.264 HD To NTSC DVNVIDIA GeForce GTX 46048121620SE +/- 0.13, N = 314.491. (CC) gcc options: -lavdevice -lavfilter -lavformat -lavcodec -lswresample -lswscale -lavutil -ldl -lasound -lSDL -lm -pthread -lrt

Smallpt

Smallpt is a C++ global illumination renderer written in less than 100 lines of code. Global illumination is done via unbiased Monte Carlo path tracing and there is multi-threading support via the OpenMP library. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterSmallpt 1.0Global Illumination Renderer; 100 SamplesNVIDIA GeForce GTX 46020406080100SE +/- 0.00, N = 31101. (CXX) g++ options: -fopenmp

Lightsmark

OpenBenchmarking.orgFrames Per Second, More Is BetterLightsmark 2008Resolution: 1280 x 1024NVIDIA GeForce GTX 460170340510680850SE +/- 0.14, N = 3767.49

Unigine Sanctuary

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Sanctuary 2.3Resolution: 1280 x 1024NVIDIA GeForce GTX 460306090120150SE +/- 0.20, N = 3126.76

Unigine Tropics

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 1280 x 1024NVIDIA GeForce GTX 46020406080100SE +/- 0.05, N = 3101.41

Apache Benchmark

OpenBenchmarking.orgRequests Per Second, More Is BetterApache Benchmark 2.4.3Static Web Page ServingNVIDIA GeForce GTX 4606K12K18K24K30KSE +/- 166.58, N = 329258.831. (CC) gcc options: -shared -fPIC -O2 -pthread

Cairo Performance Demos

The cairo-demos test is a benchmark of Cairo using a collection of Cairo demos created by Chris Wilson at Intel OSTC. This test profile tests Cairo's Xlib back-end (others could be supported upon request) expecting an existing Cairo installation on the test system. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFPS, More Is BetterCairo Performance Demos 2012-01-30Demo: GearsNVIDIA GeForce GTX 460130260390520650SE +/- 4.81, N = 3588.261. (CC) gcc options: -pthread -g3 -lcairo -lX11 -lXext -lgdk_pixbuf-2.0 -lgobject-2.0 -lglib-2.0

OpenSSL

OpenBenchmarking.orgSigns Per Second, More Is BetterOpenSSL 1.0.1cRSA 4096-bit PerformanceNVIDIA GeForce GTX 46020406080100SE +/- 0.20, N = 378.801. (CC) gcc options: -m64 -O3 -lssl -lcrypto -ldl

PostgreSQL pgbench

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL pgbench 8.4.11TPC-B Transactions Per SecondNVIDIA GeForce GTX 46050100150200250SE +/- 1.84, N = 3242.001. (CC) gcc options: -O2 -fno-strict-aliasing -fwrapv -lpgport -lpq -lcrypt -ldl -lm