Core i3 + GeForce GT 425M
Running pts/xonotic-1.0.0, pts/nexuiz-1.6.0, pts/warsow-1.2.0, pts/openarena-1.4.0, pts/padman-1.1.0, pts/urbanterror-1.1.0, pts/xplane9-1.3.0, pts/vdrift-1.2.0, pts/unigine-sanctuary-1.5.0, pts/unigine-tropics-1.5.0, pts/unigine-heaven-1.2.0, pts/specviewperf9-1.1.0, pts/aio-stress-1.1.0, pts/apache-1.3.0, pts/blogbench-1.0.0, pts/bork-1.0.0, pts/build-apache-1.4.0, pts/build-php-1.3.0, pts/build-mplayer-1.3.0, pts/build-linux-kernel-1.2.0, pts/build-imagemagick-1.5.1, pts/encode-mp3-1.3.1, pts/encode-ogg-1.2.0, pts/encode-flac-1.2.0, pts/encode-ape-1.3.0, pts/encode-wavpack-1.2.0, pts/mencoder-1.3.0, pts/ffmpeg-1.5.0, pts/c-ray-1.0.0, pts/povray-1.0.0, pts/smallpt-1.0.0, pts/clomp-1.0.0, pts/compilebench-1.0.0, pts/compress-7zip-1.5.0, pts/compress-gzip-1.1.0, pts/compress-pbzip2-1.3.0, pts/compress-lzma-1.2.0, pts/fs-mark-1.0.0, pts/mafft-1.2.0, pts/himeno-1.0.0, pts/n-queens-1.0.0, pts/nero2d-1.0.0, pts/minion-1.2.0, pts/network-loopback-1.0.0, pts/nginx-1.0.0, pts/postmark-1.0.0, pts/pgbench-1.2.0, pts/tscp-1.0.0, pts/ttsiod-renderer-1.2.0, pts/tiobench-1.1.0.
Core i3 GeForce GT 425M
Processor: Intel Core i3 M 370 @ 2.81GHz (4 Cores), Motherboard: ASRock HM55-MXM, Chipset: Intel Core, Memory: 3889MB, Disk: 500GB Western Digital WDC WD5000BEKT-8, Graphics: NVIDIA GeForce GT 425M 1024MB (560/800MHz), Audio: Realtek ALC889A
OS: Ubuntu 10.10, Kernel: 2.6.35-22-generic (x86_64), Desktop: GNOME 2.32.0, Display Server: X Server 1.9.0, Display Driver: nvidia 260.19.21, OpenGL: 4.1.0 NVIDIA 260.19.21, Compiler: GCC 4.4.5, File-System: ext4, Screen Resolution: 1920x1080
System Notes: Disk Scheduler: CFQ. Python 2.6.6. Compiz was running on this system.
Core i7 nv425m
Processor: Intel Core i7 Q 740 @ 1.73GHz (8 Cores), Motherboard: Sony VAIO, Chipset: Intel Core DMI, Memory: 6144MB, Disk: 640GB SAMSUNG HM641JI, Graphics: NVIDIA GeForce GT 425M 1024MB (560/800MHz), Audio: Realtek ALC275
OS: Ubuntu 10.10, Kernel: 2.6.35-27-generic (x86_64), Desktop: GNOME 2.32.0, Display Server: X Server 1.9.0, Display Driver: NVIDIA 270.29, OpenGL: 4.1.0 NVIDIA 270.29, Compiler: GCC 4.4.5, File-System: ext4, Screen Resolution: 1600x900
System Notes: Disk Scheduler: CFQ. Python 2.6.6. Compiz was running on this system. Intel SpeedStep was enabled.
Warsow
This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.
OpenArena
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
Warsow
This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.
X-Plane
Warsow
This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.
X-Plane
OpenArena
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
TSCP
N-Queens
Open FMM Nero2D
POV-Ray
OpenArena
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
Ogg Encoding
Himeno Benchmark
FLAC Audio Encoding
Timed MAFFT Alignment
Minion
World of Padman
Minion
World of Padman
Urban Terror
World of Padman
Urban Terror
Threaded I/O Tester
LZMA Compression
X-Plane
World of Padman
TTSIOD 3D Renderer
Threaded I/O Tester
Timed ImageMagick Compilation
Threaded I/O Tester
Warsow
This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Timed Linux Kernel Compilation
Threaded I/O Tester
Timed MPlayer Compilation
This test times how long it takes to build the MPlayer media player program. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Warsow
This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
BlogBench
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Timed Apache Compilation
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
FS-Mark
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Xonotic
Threaded I/O Tester
Parallel BZIP2 Compression
Warsow
This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
C-Ray
Smallpt
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Xonotic
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
FS-Mark
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Compile Bench
BlogBench
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Apache Benchmark
Xonotic
Loopback TCP Network Performance
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Xonotic
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
FS-Mark
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
FS-Mark
Xonotic
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Xonotic
Threaded I/O Tester
Xonotic
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Xonotic
Threaded I/O Tester
Unigine Heaven
Threaded I/O Tester
Unigine Heaven
Monkey Audio Encoding
Threaded I/O Tester
Unigine Heaven
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Threaded I/O Tester
Unigine Heaven
Threaded I/O Tester
PostgreSQL pgbench
VDrift
Threaded I/O Tester
PostMark
NGINX Benchmark
Minion
Gzip Compression
7-Zip Compression
CLOMP
CLOMP is the C version of the Livermore OpenMP benchmark developed to measure OpenMP overheads and other performance impacts due to threading in order to influence future system designs. This particular test profile configuration is currently set to look at the OpenMP static schedule speed-up across all available CPU cores using the recommended test configuration. Learn more via the OpenBenchmarking.org test page.
FFmpeg
Mencoder
WavPack Audio Encoding
LAME MP3 Encoding
Timed PHP Compilation
Bork File Encrypter
AIO-Stress
Urban Terror
World of Padman
OpenArena
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Core i3 GeForce GT 425M
Processor: Intel Core i3 M 370 @ 2.81GHz (4 Cores), Motherboard: ASRock HM55-MXM, Chipset: Intel Core, Memory: 3889MB, Disk: 500GB Western Digital WDC WD5000BEKT-8, Graphics: NVIDIA GeForce GT 425M 1024MB (560/800MHz), Audio: Realtek ALC889A
OS: Ubuntu 10.10, Kernel: 2.6.35-22-generic (x86_64), Desktop: GNOME 2.32.0, Display Server: X Server 1.9.0, Display Driver: nvidia 260.19.21, OpenGL: 4.1.0 NVIDIA 260.19.21, Compiler: GCC 4.4.5, File-System: ext4, Screen Resolution: 1920x1080
System Notes: Disk Scheduler: CFQ. Python 2.6.6. Compiz was running on this system.
Testing initiated at 29 December 2010 04:45 by user phoronix.
Core i7 nv425m
Processor: Intel Core i7 Q 740 @ 1.73GHz (8 Cores), Motherboard: Sony VAIO, Chipset: Intel Core DMI, Memory: 6144MB, Disk: 640GB SAMSUNG HM641JI, Graphics: NVIDIA GeForce GT 425M 1024MB (560/800MHz), Audio: Realtek ALC275
OS: Ubuntu 10.10, Kernel: 2.6.35-27-generic (x86_64), Desktop: GNOME 2.32.0, Display Server: X Server 1.9.0, Display Driver: NVIDIA 270.29, OpenGL: 4.1.0 NVIDIA 270.29, Compiler: GCC 4.4.5, File-System: ext4, Screen Resolution: 1600x900
System Notes: Disk Scheduler: CFQ. Python 2.6.6. Compiz was running on this system. Intel SpeedStep was enabled.
Testing initiated at 1 March 2011 08:42 by user skeetre.