Timed Godot Game Engine Compilation

This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform.

To run this test with the Phoronix Test Suite, the basic command is: phoronix-test-suite benchmark build-godot.

Project Site

godotengine.org

Source Repository

github.com

Test Created

14 January 2021

Last Updated

22 March 2023

Test Maintainer

Michael Larabel 

Test Type

Processor

Average Install Time

2 Seconds

Average Run Time

4 Minutes, 51 Seconds

Test Dependencies

C/C++ Compiler Toolchain + SCons + Python + Yasm Assembler

Accolades

30k+ Downloads

Supported Platforms


Public Result Uploads *Reported Installs **Reported Test Completions **Test Profile Page Views ***OpenBenchmarking.orgEventsTimed Godot Game Engine Compilation Popularity Statisticspts/build-godot2021.012021.022021.032021.042021.052021.062021.072021.082021.092021.102021.112021.122022.012022.022022.032022.042022.052022.062022.072022.082022.092022.102022.112022.122023.012023.022023.032023.042023.052023.062023.072023.082023.092023.102023.112023.122024.012024.022024.032024.042024.052024.062K4K6K8K10K
* Uploading of benchmark result data to OpenBenchmarking.org is always optional (opt-in) via the Phoronix Test Suite for users wishing to share their results publicly.
** Data based on those opting to upload their test results to OpenBenchmarking.org and users enabling the opt-in anonymous statistics reporting while running benchmarks from an Internet-connected platform.
*** Test profile page view reporting began March 2021.
Data updated weekly as of 22 June 2024.

Revision History

pts/build-godot-4.0.0   [View Source]   Wed, 22 Mar 2023 11:47:41 GMT
Update against Godot 4.0.1 upstream to resolve GCC 13 build issues.

pts/build-godot-1.0.0   [View Source]   Thu, 14 Jan 2021 15:58:48 GMT
Add build-godot test profile measuring how long it takes to compile the Godot Game Engine.

Suites Using This Test

Timed Code Compilation

Multi-Core

Creator Workloads

Game Development

Programmer / Developer System Benchmarks


Performance Metrics

Analyze Test Configuration:

Timed Godot Game Engine Compilation 4.0

Time To Compile

OpenBenchmarking.org metrics for this test profile configuration based on 1,379 public results since 22 March 2023 with the latest data as of 23 June 2024.

Below is an overview of the generalized performance for components where there is sufficient statistically significant data based upon user-uploaded results. It is important to keep in mind particularly in the Linux/open-source space there can be vastly different OS configurations, with this overview intended to offer just general guidance as to the performance expectations.

Component
Percentile Rank
# Compatible Public Results
Seconds (Average)
89th
16
105 +/- 4
85th
15
118 +/- 7
80th
4
127 +/- 6
Mid-Tier
75th
> 135
75th
23
136 +/- 7
75th
10
138 +/- 5
72nd
5
148 +/- 4
65th
17
160 +/- 3
64th
16
162 +/- 3
60th
3
169 +/- 15
60th
17
171 +/- 12
56th
5
188 +/- 15
51st
18
211 +/- 18
Median
50th
213
47th
11
234 +/- 4
45th
4
251 +/- 7
42nd
3
272 +/- 5
41st
22
276 +/- 16
41st
16
277 +/- 16
37th
4
327 +/- 2
36th
8
335 +/- 31
36th
4
335 +/- 12
36th
16
336 +/- 20
35th
8
343 +/- 17
32nd
5
375 +/- 19
31st
13
399 +/- 32
29th
4
423 +/- 8
29th
12
425 +/- 38
27th
6
453 +/- 10
Low-Tier
25th
> 463
25th
4
466 +/- 46
24th
10
473 +/- 1
23rd
9
478 +/- 13
23rd
22
484 +/- 44
22nd
15
510 +/- 61
21st
7
517 +/- 21
21st
7
527 +/- 22
18th
4
569 +/- 2
17th
9
593 +/- 20
16th
4
619 +/- 1
15th
5
646 +/- 1
12th
27
694 +/- 102
12th
4
697 +/- 46
11th
3
753 +/- 8
10th
6
765 +/- 40
10th
3
793 +/- 6
9th
3
812 +/- 1
8th
5
979 +/- 55
7th
5
1108 +/- 67
7th
8
1123 +/- 51
5th
4
1400 +/- 175
5th
5
1433 +/- 121
2nd
4
2501 +/- 3
2nd
3
3443 +/- 7
1st
3
7072 +/- 17
1st
3
13842 +/- 308
OpenBenchmarking.orgDistribution Of Public Results - Time To Compile1366 Results Range From 17 To 56812 Seconds171153228934254561569768337969910510241113771251313649147851592117057181931932920465216012273723873250092614527281284172955330689318253296134097352333636937505386413977740913420494318544321454574659347729488655000151137522735340954545556815681730060090012001500

Based on OpenBenchmarking.org data, the selected test / test configuration (Timed Godot Game Engine Compilation 4.0 - Time To Compile) has an average run-time of 21 minutes. By default this test profile is set to run at least 3 times but may increase if the standard deviation exceeds pre-defined defaults or other calculations deem additional runs necessary for greater statistical accuracy of the result.

OpenBenchmarking.orgMinutesTime Required To Complete BenchmarkTime To CompileRun-Time50100150200250Min: 1 / Avg: 20.93 / Max: 306

Based on public OpenBenchmarking.org results, the selected test / test configuration has an average standard deviation of 0.1%.

OpenBenchmarking.orgPercent, Fewer Is BetterAverage Deviation Between RunsTime To CompileDeviation246810Min: 0 / Avg: 0.13 / Max: 3

Does It Scale Well With Increasing Cores?

Yes, based on the automated analysis of the collected public benchmark data, this test / test settings does generally scale well with increasing CPU core counts. Data based on publicly available results for this test / test settings, separated by vendor, result divided by the reference CPU clock speed, grouped by matching physical CPU core count, and normalized against the smallest core count tested from each vendor for each CPU having a sufficient number of test samples and statistically significant data.

IntelAMDOpenBenchmarking.orgRelative Core Scaling To BaseTimed Godot Game Engine Compilation CPU Core ScalingTime To Compile46812162432485664963691215

Tested CPU Architectures

This benchmark has been successfully tested on the below mentioned architectures. The CPU architectures listed is where successful OpenBenchmarking.org result uploads occurred, namely for helping to determine if a given test is compatible with various alternative CPU architectures.

CPU Architecture
Kernel Identifier
Verified On
Intel / AMD x86 64-bit
x86_64
(Many Processors)
RISC-V 64-bit
riscv64
rv64imafdcvsu
ARMv8 64-bit
aarch64
ARMv8 Cortex-A72 4-Core, ARMv8 Cortex-A76 4-Core, ARMv8 Neoverse-N1, ARMv8 Neoverse-N1 128-Core, ARMv8 Neoverse-V1, ARMv8 Neoverse-V2 72-Core, Apple, Apple M1 Pro, Apple M2, Rockchip ARMv8 Cortex-A76 4-Core, rk1-mainline-emmc, rk1-mainline-nvme, rk1-rok-emmc, rk1-rok-emmc6

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22 Systems - 263 Benchmark Results

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Intel Core i7-13700K - Supermicro Super Server X13SAE-F v1.02 - 128GB

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1 System - 84 Benchmark Results

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12 Systems - 69 Benchmark Results

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Ubuntu 22.04 - 5.17.0-1019-oem - GNOME Shell 42.2

4 Systems - 215 Benchmark Results

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AlmaLinux 9.1 - 5.14.0-162.12.1.el9_1.x86_64 - GCC 11.3.1 20220421

2 Systems - 608 Benchmark Results

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