quake2rtx308 AMD Ryzen 7 5800X 8-Core testing with a MSI MAG B550 TOMAHAWK (MS-7C91) v2.0 (A.E0 BIOS) and AMD Radeon RX 6700 XT 12GB on Ubuntu 24.04 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2408305-NE-QUAKE2RTX44 AMD Radeon RX 6700 XT Processor: AMD Ryzen 7 5800X 8-Core @ 3.80GHz (8 Cores / 16 Threads), Motherboard: MSI MAG B550 TOMAHAWK (MS-7C91) v2.0 (A.E0 BIOS), Chipset: AMD Starship/Matisse, Memory: 2 x 16GB DDR4-3200MT/s F4-3200C16-16GIS, Disk: 2000GB T450-2TB, Graphics: AMD Radeon RX 6700 XT 12GB, Audio: AMD Navi 21/23, Monitor: S27E330, Network: Realtek RTL8111/8168/8211/8411 + Realtek RTL8125 2.5GbE
OS: Ubuntu 24.04, Kernel: 6.8.0-41-generic (x86_64), Desktop: GNOME Shell 46.0, Display Server: X Server + Wayland, OpenGL: 4.6 Mesa 24.0.9-0ubuntu0.1 (LLVM 17.0.6 DRM 3.57), Compiler: GCC 13.2.0, File-System: ext4, Screen Resolution: 1920x1080
Kernel Notes: Transparent Huge Pages: madviseProcessor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa201025Graphics Notes: BAR1 / Visible vRAM Size: 12272 MBSecurity Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + reg_file_data_sampling: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines; IBPB: conditional; IBRS_FW; STIBP: always-on; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Quake II RTX NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.06, N = 3 96.83
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.03, N = 3 77.26
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.03, N = 3 78.56
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.08, N = 3 78.48
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.02, N = 3 58.08
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.07, N = 3 58.08
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.12, N = 3 78.40
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.06, N = 3 78.52
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.06, N = 3 65.01
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.03, N = 3 65.13
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.04, N = 3 57.94
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.09, N = 3 58.00
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.19, N = 3 138.49
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.11, N = 3 98.34
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 11 22 33 44 55 SE +/- 0.03, N = 3 50.44
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.01, N = 3 138.73
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.07, N = 3 98.45
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 11 22 33 44 55 SE +/- 0.05, N = 3 50.44
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.06, N = 3 64.98
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.01, N = 3 65.18
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.02, N = 3 88.10
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.11, N = 3 69.14
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.09, N = 3 88.08
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.07, N = 3 69.19
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.28, N = 3 138.30
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.17, N = 3 98.28
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 11 22 33 44 55 SE +/- 0.08, N = 3 50.41
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.09, N = 3 138.31
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.13, N = 3 98.34
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 11 22 33 44 55 SE +/- 0.05, N = 3 50.42
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.05, N = 3 88.14
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.04, N = 3 69.10
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.13, N = 3 88.10
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.07, N = 3 69.23
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.07, N = 3 78.50
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.06, N = 3 78.44
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.05, N = 3 58.10
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.05, N = 3 93.88
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.04, N = 3 58.00
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.01, N = 3 94.02
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.11, N = 3 78.47
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.08, N = 3 78.51
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.03, N = 3 66.04
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.01, N = 3 65.15
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.01, N = 3 66.08
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.07, N = 3 65.02
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.04, N = 3 58.00
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.07, N = 3 93.81
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.02, N = 3 58.12
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.15, N = 3 93.79
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.07, N = 3 138.72
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.09, N = 3 98.33
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 11 22 33 44 55 SE +/- 0.06, N = 3 50.44
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.06, N = 3 76.36
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.12, N = 3 138.66
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.05, N = 3 98.30
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 11 22 33 44 55 SE +/- 0.05, N = 3 50.44
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.01, N = 3 76.24
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.11, N = 3 65.95
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.10, N = 3 65.00
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.08, N = 3 65.97
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.08, N = 3 65.10
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.12, N = 3 88.01
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 40 80 120 160 200 SE +/- 0.07, N = 3 161.16
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.05, N = 3 69.28
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.07, N = 3 116.14
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.05, N = 3 56.83
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.02, N = 3 88.15
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 40 80 120 160 200 SE +/- 0.36, N = 3 160.98
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.06, N = 3 69.21
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.04, N = 3 116.06
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.07, N = 3 56.76
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.13, N = 3 138.52
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.06, N = 3 98.39
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 11 22 33 44 55 SE +/- 0.08, N = 3 50.33
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.02, N = 3 76.39
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.11, N = 3 138.52
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.05, N = 3 98.28
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 11 22 33 44 55 SE +/- 0.08, N = 3 50.42
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.02, N = 3 76.34
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.04, N = 3 96.90
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.04, N = 3 77.07
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.05, N = 3 96.72
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.07, N = 3 77.21
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.14, N = 3 87.94
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 40 80 120 160 200 SE +/- 0.31, N = 3 160.67
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.02, N = 3 69.06
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.10, N = 3 116.02
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.05, N = 3 56.80
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.04, N = 3 88.08
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 40 80 120 160 200 SE +/- 0.23, N = 3 160.85
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing AMD Radeon RX 6700 XT 15 30 45 60 75 SE +/- 0.09, N = 3 69.22
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 30 60 90 120 150 SE +/- 0.03, N = 3 116.22
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 13 26 39 52 65 SE +/- 0.06, N = 3 56.73
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.04, N = 3 96.99
OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query AMD Radeon RX 6700 XT 20 40 60 80 100 SE +/- 0.03, N = 3 77.14
AMD Radeon RX 6700 XT Processor: AMD Ryzen 7 5800X 8-Core @ 3.80GHz (8 Cores / 16 Threads), Motherboard: MSI MAG B550 TOMAHAWK (MS-7C91) v2.0 (A.E0 BIOS), Chipset: AMD Starship/Matisse, Memory: 2 x 16GB DDR4-3200MT/s F4-3200C16-16GIS, Disk: 2000GB T450-2TB, Graphics: AMD Radeon RX 6700 XT 12GB, Audio: AMD Navi 21/23, Monitor: S27E330, Network: Realtek RTL8111/8168/8211/8411 + Realtek RTL8125 2.5GbE
OS: Ubuntu 24.04, Kernel: 6.8.0-41-generic (x86_64), Desktop: GNOME Shell 46.0, Display Server: X Server + Wayland, OpenGL: 4.6 Mesa 24.0.9-0ubuntu0.1 (LLVM 17.0.6 DRM 3.57), Compiler: GCC 13.2.0, File-System: ext4, Screen Resolution: 1920x1080
Kernel Notes: Transparent Huge Pages: madviseProcessor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa201025Graphics Notes: BAR1 / Visible vRAM Size: 12272 MBSecurity Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + reg_file_data_sampling: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines; IBPB: conditional; IBRS_FW; STIBP: always-on; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 30 August 2024 19:26 by user cpprophet.