newcpugodot
Trying a realistic use case
Godot build
Processor: AMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads), Motherboard: Gigabyte B450 AORUS ELITE (F64c BIOS), Chipset: AMD Starship/Matisse, Memory: 32GB, Disk: EMTEC X400 500GB + 1000GB Western Digital WD10EZRZ-00H + 240GB KINGSTON SA400S3, Graphics: NVIDIA GeForce GTX 1660 SUPER 6GB, Audio: NVIDIA TU116 HD Audio, Monitor: MSI G24C4, Network: Realtek RTL8111/8168/8211/8411 + Intel Wi-Fi 6 AX200
OS: Arch rolling, Kernel: 6.9.7-arch1-1 (x86_64), Desktop: KDE Plasma 6.1.1, Display Server: X Server 1.21.1.13, Display Driver: NVIDIA 555.58, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.5.85, Compiler: GCC 14.1.1 20240522 + Clang 17.0.6 + LLVM 17.0.6 + CUDA 12.2, File-System: ext4, Screen Resolution: 3840x1080
Kernel Notes: Transparent Huge Pages: always
Compiler Notes: --disable-libssp --disable-libstdcxx-pch --disable-werror --enable-__cxa_atexit --enable-bootstrap --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-languages=ada,c,c++,d,fortran,go,lto,m2,objc,obj-c++,rust --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-build-config=bootstrap-lto --with-linker-hash-style=gnu
Processor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa20120a
Python Notes: Python 3.12.4
Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + reg_file_data_sampling: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines; IBPB: conditional; IBRS_FW; STIBP: always-on; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Timed Godot Game Engine Compilation
This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform. Learn more via the OpenBenchmarking.org test page.
Godot build
Processor: AMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads), Motherboard: Gigabyte B450 AORUS ELITE (F64c BIOS), Chipset: AMD Starship/Matisse, Memory: 32GB, Disk: EMTEC X400 500GB + 1000GB Western Digital WD10EZRZ-00H + 240GB KINGSTON SA400S3, Graphics: NVIDIA GeForce GTX 1660 SUPER 6GB, Audio: NVIDIA TU116 HD Audio, Monitor: MSI G24C4, Network: Realtek RTL8111/8168/8211/8411 + Intel Wi-Fi 6 AX200
OS: Arch rolling, Kernel: 6.9.7-arch1-1 (x86_64), Desktop: KDE Plasma 6.1.1, Display Server: X Server 1.21.1.13, Display Driver: NVIDIA 555.58, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.5.85, Compiler: GCC 14.1.1 20240522 + Clang 17.0.6 + LLVM 17.0.6 + CUDA 12.2, File-System: ext4, Screen Resolution: 3840x1080
Kernel Notes: Transparent Huge Pages: always
Compiler Notes: --disable-libssp --disable-libstdcxx-pch --disable-werror --enable-__cxa_atexit --enable-bootstrap --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-languages=ada,c,c++,d,fortran,go,lto,m2,objc,obj-c++,rust --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-build-config=bootstrap-lto --with-linker-hash-style=gnu
Processor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa20120a
Python Notes: Python 3.12.4
Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + reg_file_data_sampling: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines; IBPB: conditional; IBRS_FW; STIBP: always-on; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 5 July 2024 15:48 by user MarioCosta.