Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2407058-NE-NEWCPUGOD53
newcpugodot
Trying a realistic use case
Godot build:
Processor: AMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads), Motherboard: Gigabyte B450 AORUS ELITE (F64c BIOS), Chipset: AMD Starship/Matisse, Memory: 32GB, Disk: EMTEC X400 500GB + 1000GB Western Digital WD10EZRZ-00H + 240GB KINGSTON SA400S3, Graphics: NVIDIA GeForce GTX 1660 SUPER 6GB, Audio: NVIDIA TU116 HD Audio, Monitor: MSI G24C4, Network: Realtek RTL8111/8168/8211/8411 + Intel Wi-Fi 6 AX200
OS: Arch rolling, Kernel: 6.9.7-arch1-1 (x86_64), Desktop: KDE Plasma 6.1.1, Display Server: X Server 1.21.1.13, Display Driver: NVIDIA 555.58, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.5.85, Compiler: GCC 14.1.1 20240522 + Clang 17.0.6 + LLVM 17.0.6 + CUDA 12.2, File-System: ext4, Screen Resolution: 3840x1080
Timed Godot Game Engine Compilation 4.0
Time To Compile
Seconds < Lower Is Better
Godot build . 337.08 |=========================================================