Intel Core i7-12700H Benchmarks

Various open-source benchmarks by the Phoronix Test Suite v10.8.5.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2405155-NE-INTELCORE26
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
NVIDIA GeForce RTX 3070 Ti Laptop GPU
May 15
  27 Minutes
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Intel Core i7-12700H BenchmarksOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-12700H @ 4.60GHz (14 Cores / 20 Threads)System76 Oryx Pro (2023-09-08_42bf7a6 BIOS)Intel Alder Lake PCH2 x 16GB DDR4-3200MT/s Crucial2 x Samsung SSD 980 PRO 500GBNVIDIA GeForce RTX 3070 Ti Laptop GPU 8GBRealtek ALC1220Realtek RTL8111/8168/8411 + Intel Alder Lake-P PCH CNVi WiFiPop 22.046.8.0-76060800daily20240311-generic (x86_64)GNOME Shell 42.9X Server 1.21.1.4NVIDIA 550.67GCC 11.4.0ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverCompilerFile-SystemScreen ResolutionIntel Core I7-12700H Benchmarks PerformanceSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: intel_pstate powersave (EPP: balance_performance) - CPU Microcode: 0x430 - Thermald 2.4.9 - BAR1 / Visible vRAM Size: 8192 MiB - vBIOS Version: 94.04.81.00.13- gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional RSB filling PBRSB-eIBRS: SW sequence + srbds: Not affected + tsx_async_abort: Not affected

Intel Core i7-12700H Benchmarksgit: Time To Complete Common Git Commandssystem-decompress-gzip: unigine-valley: 800 x 600 - Windowed - OpenGLunigine-valley: 800 x 600 - Fullscreen - OpenGLunvanquished: 800 x 600 - Mediumcompress-zstd: 3 - Compression Speedcompress-zstd: 3 - Decompression SpeedNVIDIA GeForce RTX 3070 Ti Laptop GPU40.8792.580229.001180.278578.93296.03906.9OpenBenchmarking.org

Company of Heroes 2

This is a benchmark of Company of Heroes on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

Resolution: 800 x 600 - Graphics Preset: Minimum

NVIDIA GeForce RTX 3070 Ti Laptop GPU: The test run did not produce a result. E: cp: cannot stat '/home/geeko//.local/share/feral-interactive/CompanyOfHeroes2/AppData/LogFiles/pts.csv': No such file or directory

Git

This test measures the time needed to carry out some sample Git operations on an example, static repository that happens to be a copy of the GNOME GTK tool-kit repository. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterGitTime To Complete Common Git CommandsNVIDIA GeForce RTX 3070 Ti Laptop GPU918273645SE +/- 0.45, N = 440.881. git version 2.34.1

System GZIP Decompression

This simple test measures the time to decompress a gzipped tarball (the Qt5 toolkit source package). Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterSystem GZIP DecompressionNVIDIA GeForce RTX 3070 Ti Laptop GPU0.58051.1611.74152.3222.9025SE +/- 0.009, N = 32.580

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLNVIDIA GeForce RTX 3070 Ti Laptop GPU50100150200250SE +/- 1.70, N = 3229.00

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 3070 Ti Laptop GPU4080120160200SE +/- 1.73, N = 3180.28

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 800 x 600 - Effects Quality: MediumNVIDIA GeForce RTX 3070 Ti Laptop GPU130260390520650SE +/- 2.34, N = 3578.9

Zstd Compression

This test measures the time needed to compress/decompress a sample input file using Zstd compression supplied by the system or otherwise externally of the test profile. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMB/s, More Is BetterZstd CompressionCompression Level: 3 - Compression SpeedNVIDIA GeForce RTX 3070 Ti Laptop GPU7001400210028003500SE +/- 42.85, N = 33296.01. *** zstd command line interface 64-bits v1.4.8, by Yann Collet ***

OpenBenchmarking.orgMB/s, More Is BetterZstd CompressionCompression Level: 3 - Decompression SpeedNVIDIA GeForce RTX 3070 Ti Laptop GPU8001600240032004000SE +/- 3.96, N = 33906.91. *** zstd command line interface 64-bits v1.4.8, by Yann Collet ***