guybrush-opengl-fix

AMD Ryzen 5 5625C testing with a Google Dewatt (Google_Dewatt.14500.185.0 BIOS) and AMD Barcelo 256MB on Arch Linux via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2401307-NE-GUYBRUSHO80
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Desktop Graphics 5 Tests
OpenGL Demos Test Suite 4 Tests
Unigine Test Suite 4 Tests

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  Test
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Arch Linux OpenGL direct
January 30
  1 Hour, 8 Minutes
Arch Linux OpenGL via Zink
January 30
  1 Hour, 26 Minutes
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  1 Hour, 17 Minutes
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guybrush-opengl-fix OpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 5 5625C @ 2.30GHz (6 Cores / 12 Threads)Google Dewatt (Google_Dewatt.14500.185.0 BIOS)AMD Renoir/Cezanne16GB125GB BAYHUB SanDisk-DA4128-91904055-128GB + 2000GB My Passport 2626 + 988GB SanDisk 3.2Gen1AMD Barcelo 256MB (1800/1333MHz)AMD Renoir Radeon HD AudioRealtek RTL8852AE 802.11ax PCIeArch Linux6.6.1 (x86_64)GNOME ShellWayland Weston + X Server 1.21.1.11 + SurfaceFlinger + GNOME Shell Wayland4.6 Mesa 23.3.3-arch1.1 (LLVM 16.0.6 DRM 3.54)4.6 Mesa 23.3.3-arch1.1GCC 13.2.1 20230801ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerOpenGLsCompilerFile-SystemScreen ResolutionGuybrush-opengl-fix BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa50000c- BAR1 / Visible vRAM Size: 64 MB - vBIOS Version: 113-CEZANNE-018- Python 3.11.6- gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Mitigation of safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected - Arch Linux OpenGL via Zink: MESA_LOADER_DRIVER_OVERRIDE=zink

Arch Linux OpenGL direct vs. Arch Linux OpenGL via Zink ComparisonPhoronix Test SuiteBaseline+49.6%+49.6%+99.2%+99.2%+148.8%+148.8%2.5%1920 x 1080198.3%1920 x 108095.1%1920 x 1080 - Ultimate12.1%1920 x 1080 - Fullscreen - OpenGL11.7%1920 x 1080 - Fullscreen - OpenGL8.9%1024 x 768GLmark2OpenArenaXonoticUnigine TropicsUnigine SanctuaryGpuTestArch Linux OpenGL directArch Linux OpenGL via Zink

guybrush-opengl-fix glmark2: 1920 x 1080openarena: 1920 x 1080xonotic: 1920 x 1080 - Ultimateunigine-tropics: 1920 x 1080 - Fullscreen - OpenGLunigine-sanctuary: 1920 x 1080 - Fullscreen - OpenGLgputest: 1024 x 768unigine-valley: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLArch Linux OpenGL directArch Linux OpenGL via Zink3413182.8133.06940465.291180.9282285521.383421.6538114493.7118.722610558.436674.3272292521.079021.8006OpenBenchmarking.org

OpenArena

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame TimeArch Linux OpenGL via ZinkArch Linux OpenGL direct918273645Min: 2 / Avg: 10.75 / Max: 46Min: 2 / Avg: 5.43 / Max: 32

GLmark2

This is a test of GLmark2, a basic OpenGL and OpenGL ES 2.0 benchmark supporting various windowing/display back-ends. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2 2023.01Resolution: 1920 x 1080Arch Linux OpenGL via ZinkArch Linux OpenGL direct700140021002800350011443413

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080Arch Linux OpenGL via ZinkArch Linux OpenGL direct4080120160200SE +/- 0.82, N = 15SE +/- 0.18, N = 393.7182.8MIN: 1MIN: 2

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: UltimateArch Linux OpenGL via ZinkArch Linux OpenGL direct306090120150SE +/- 1.01, N = 3SE +/- 1.14, N = 3118.72133.07MIN: 38 / MAX: 183MIN: 53 / MAX: 205

Unigine Tropics

This test calculates the average frame-rate within the Tropics / Islands demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLArch Linux OpenGL via ZinkArch Linux OpenGL direct1530456075SE +/- 0.43, N = 3SE +/- 0.45, N = 358.4465.29

Unigine Sanctuary

This test calculates the average frame-rate within the Sanctuary demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Sanctuary 2.3Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLArch Linux OpenGL via ZinkArch Linux OpenGL direct20406080100SE +/- 0.65, N = 3SE +/- 0.38, N = 374.3380.93

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Resolution: 1024 x 768Arch Linux OpenGL via ZinkArch Linux OpenGL direct6001200180024003000SE +/- 7.86, N = 3SE +/- 5.21, N = 329252855

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLArch Linux OpenGL via ZinkArch Linux OpenGL direct510152025SE +/- 0.03, N = 3SE +/- 0.06, N = 321.0821.38

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLArch Linux OpenGL via ZinkArch Linux OpenGL direct510152025SE +/- 0.22, N = 3SE +/- 0.28, N = 321.8021.65