AMD Custom APU 0405 testing with a Valve Jupiter v1 (F7A0119 BIOS) and AMD Custom GPU 0405 1GB on SteamOS rolling via the Phoronix Test Suite.
Processor: AMD Custom APU 0405 @ 2.80GHz (4 Cores / 8 Threads), Motherboard: Valve Jupiter v1 (F7A0119 BIOS), Chipset: AMD VanGogh Root Complex, Memory: 16GB, Disk: 512GB Phison ESMP512GKB4C3-E13TS + 1000GB RTL9210B-CG, Graphics: AMD Custom GPU 0405 1GB (1600/687MHz), Audio: AMD Rembrandt Radeon HD Audio, Monitor: ANX7530 U, Network: Realtek RTL8822CE 802.11ac PCIe
OS: SteamOS rolling, Kernel: 6.1.52-valve9-1-neptune-61 (x86_64), Desktop: KDE Plasma 5.27.5, Display Server: X Server 1.21.1.3, OpenGL: 4.6 Mesa 23.1.3 (git-58f7632462) (LLVM 15.0.7 DRM 3.54), File-System: ext4, Screen Resolution: 1280x800
Kernel Notes: amdgpu.gttsize=8128 spi_amd.speed_dev=1 - Transparent Huge Pages: always
Processor Notes: Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0x8900201
Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 1024 MB - vBIOS Version: 113-AMDAerithJ-004
Java Notes: OpenJDK Runtime Environment (build 11.0.19+7)
Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Vulnerable + spec_rstack_overflow: Vulnerable + spec_store_bypass: Vulnerable + spectre_v1: Vulnerable: __user pointer sanitization and usercopy barriers only; no swapgs barriers + spectre_v2: Vulnerable IBPB: disabled STIBP: disabled PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
This test profile only automates the vendor build of 3DMark with its command-line / JSON support. If you do not have a licensed copy of the necessary 3DMark binaries in your Phoronix Test Suite download cache on your system, this test profile will not do anything and simply fail. You must have already obtained the proper licensed binaries from UL for this test profile to work -- this test profile simply automates the firing of the 3DMark benchmark at your desired resolution and capturing the results within the Phoronix Test Suite while you must already have the necessary 3DMark files on your system. Learn more via the OpenBenchmarking.org test page.
GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.
This test runs the DaCapo Benchmarks written in Java and intended to test system/CPU performance of various popular real-world Java workloads. Learn more via the OpenBenchmarking.org test page.
This test runs the Java version of SciMark 2, which is a benchmark for scientific and numerical computing developed by programmers at the National Institute of Standards and Technology. This benchmark is made up of Fast Foruier Transform, Jacobi Successive Over-relaxation, Monte Carlo, Sparse Matrix Multiply, and dense LU matrix factorization benchmarks. Learn more via the OpenBenchmarking.org test page.
Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.
OpenRadioss is an open-source AGPL-licensed finite element solver for dynamic event analysis OpenRadioss is based on Altair Radioss and open-sourced in 2022. This open-source finite element solver is benchmarked with various example models available from https://www.openradioss.org/models/ and https://github.com/OpenRadioss/ModelExchange/tree/main/Examples. This test is currently using a reference OpenRadioss binary build offered via GitHub. Learn more via the OpenBenchmarking.org test page.
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
OpenRadioss is an open-source AGPL-licensed finite element solver for dynamic event analysis OpenRadioss is based on Altair Radioss and open-sourced in 2022. This open-source finite element solver is benchmarked with various example models available from https://www.openradioss.org/models/ and https://github.com/OpenRadioss/ModelExchange/tree/main/Examples. This test is currently using a reference OpenRadioss binary build offered via GitHub. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.
Intel Embree is a collection of high-performance ray-tracing kernels for execution on CPUs (and GPUs via SYCL) and supporting instruction sets such as SSE, AVX, AVX2, and AVX-512. Embree also supports making use of the Intel SPMD Program Compiler (ISPC). Learn more via the OpenBenchmarking.org test page.
Intel OSPRay Studio is an open-source, interactive visualization and ray-tracing software package. OSPRay Studio makes use of Intel OSPRay, a portable ray-tracing engine for high-performance, high-fidelity visualizations. OSPRay builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
Camera: 1 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPU
Steam Deck LCD: The test run did not produce a result. E: -- LOG(0): Value passed to --benchmark_min_time should have a suffix. Eg., `30s` for 30-seconds.ospStudio internal error: 'Node::valueAs(): Incorrect type queried for Any
Camera: 1 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: CPU
Steam Deck LCD: The test run did not produce a result. E: -- LOG(0): Value passed to --benchmark_min_time should have a suffix. Eg., `30s` for 30-seconds.ospStudio internal error: 'Node::valueAs(): Incorrect type queried for Any
Camera: 1 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPU
Steam Deck LCD: The test run did not produce a result. E: -- LOG(0): Value passed to --benchmark_min_time should have a suffix. Eg., `30s` for 30-seconds.ospStudio internal error: 'Node::valueAs(): Incorrect type queried for Any
Camera: 1 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: CPU
Steam Deck LCD: The test run did not produce a result. E: -- LOG(0): Value passed to --benchmark_min_time should have a suffix. Eg., `30s` for 30-seconds.ospStudio internal error: 'Node::valueAs(): Incorrect type queried for Any
Camera: 3 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPU
Steam Deck LCD: The test run did not produce a result. E: -- LOG(0): Value passed to --benchmark_min_time should have a suffix. Eg., `30s` for 30-seconds.ospStudio internal error: 'Node::valueAs(): Incorrect type queried for Any
Camera: 3 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: CPU
Steam Deck LCD: The test run did not produce a result. E: -- LOG(0): Value passed to --benchmark_min_time should have a suffix. Eg., `30s` for 30-seconds.ospStudio internal error: 'Node::valueAs(): Incorrect type queried for Any
Camera: 3 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPU
Steam Deck LCD: The test run did not produce a result. E: -- LOG(0): Value passed to --benchmark_min_time should have a suffix. Eg., `30s` for 30-seconds.ospStudio internal error: 'Node::valueAs(): Incorrect type queried for Any
Camera: 3 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: CPU
Steam Deck LCD: The test run did not produce a result. E: -- LOG(0): Value passed to --benchmark_min_time should have a suffix. Eg., `30s` for 30-seconds.ospStudio internal error: 'Node::valueAs(): Incorrect type queried for Any
This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Cyberpunk 2077 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of F1 22 (2022) running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
Processor: AMD Custom APU 0405 @ 2.80GHz (4 Cores / 8 Threads), Motherboard: Valve Jupiter v1 (F7A0119 BIOS), Chipset: AMD VanGogh Root Complex, Memory: 16GB, Disk: 512GB Phison ESMP512GKB4C3-E13TS + 1000GB RTL9210B-CG, Graphics: AMD Custom GPU 0405 1GB (1600/687MHz), Audio: AMD Rembrandt Radeon HD Audio, Monitor: ANX7530 U, Network: Realtek RTL8822CE 802.11ac PCIe
OS: SteamOS rolling, Kernel: 6.1.52-valve9-1-neptune-61 (x86_64), Desktop: KDE Plasma 5.27.5, Display Server: X Server 1.21.1.3, OpenGL: 4.6 Mesa 23.1.3 (git-58f7632462) (LLVM 15.0.7 DRM 3.54), File-System: ext4, Screen Resolution: 1280x800
Kernel Notes: amdgpu.gttsize=8128 spi_amd.speed_dev=1 - Transparent Huge Pages: always
Processor Notes: Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0x8900201
Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 1024 MB - vBIOS Version: 113-AMDAerithJ-004
Java Notes: OpenJDK Runtime Environment (build 11.0.19+7)
Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Vulnerable + spec_rstack_overflow: Vulnerable + spec_store_bypass: Vulnerable + spectre_v1: Vulnerable: __user pointer sanitization and usercopy barriers only; no swapgs barriers + spectre_v2: Vulnerable IBPB: disabled STIBP: disabled PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 27 November 2023 15:18 by user deck.