SteamOS 3.5 preview benchmarks by Michael Larabel for a future article.
Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2309185-NE-STEAMOSBE56
OS: SteamOS rolling, Kernel: 6.1.52-valve2-1-neptune-61 (x86_64), Desktop: KDE Plasma 5.27.5, Display Server: X Server 1.21.1.3, OpenGL: 4.6 Mesa 23.1.3 (git-58f7632462) (LLVM 15.0.7 DRM 3.54), File-System: ext4, Screen Resolution: 1280x800
Kernel Notes: amdgpu.gttsize=8128 spi_amd.speed_dev=1 - Transparent Huge Pages: always Processor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0x8900201 Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 1024 MB - vBIOS Version: 113-AMDAerithJ-004 Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Mitigation of untrained return thunk; SMT enabled with STIBP protection + spec_rstack_overflow: Mitigation of safe RET + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
3DMark Wild Life Extreme
This test profile only automates the vendor build of 3DMark with its command-line / JSON support. If you do not have a licensed copy of the necessary 3DMark binaries in your Phoronix Test Suite download cache on your system, this test profile will not do anything and simply fail. You must have already obtained the proper licensed binaries from UL for this test profile to work -- this test profile simply automates the firing of the 3DMark benchmark at your desired resolution and capturing the results within the Phoronix Test Suite while you must already have the necessary 3DMark files on your system. Learn more via the OpenBenchmarking.org test page.
Blender
Chaos Group V-RAY
This is a test of Chaos Group's V-RAY benchmark. V-RAY is a commercial renderer that can integrate with various creator software products like SketchUp and 3ds Max. The V-RAY benchmark is standalone and supports CPU and NVIDIA CUDA/RTX based rendering. Learn more via the OpenBenchmarking.org test page.
Counter-Strike: Global Offensive
This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
Cyberpunk 2077
This is a benchmark of Cyberpunk 2077 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.
Embree
Intel Embree is a collection of high-performance ray-tracing kernels for execution on CPUs (and GPUs via SYCL) and supporting instruction sets such as SSE, AVX, AVX2, and AVX-512. Embree also supports making use of the Intel SPMD Program Compiler (ISPC). Learn more via the OpenBenchmarking.org test page.
F1 22
This is a benchmark of F1 22 (2022) running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
GravityMark
GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.
HITMAN 3
This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
Unigine Heaven
This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
Unigine Superposition
This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
Unvanquished
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
Xonotic
This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.