Alienware-Win11

Intel Core i7-12700H testing with a Alienware 0TJXCY (1.17.0 BIOS) and Intel Iris Xe + NVIDIA GeForce RTX 3070 Ti Laptop GPU 8GB on Microsoft Windows 11 Home Single Language Build 22621 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2307124-NE-ALIENWARE23
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CPU Massive 3 Tests
Creator Workloads 2 Tests
Database Test Suite 2 Tests
Game Development 2 Tests
Multi-Core 2 Tests
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Steam 2 Tests

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  Test
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win11-compress-7zip
July 02 2023
 
win11-encode-flac
July 02 2023
 
win11-primesieve
July 02 2023
 
win11-cpuminer-opt
July 02 2023
 
win11-dav1d
July 02 2023
 
win11-aircrack-ng
July 02 2023
 
win11-svt-av1
July 02 2023
 
win11-rav1e
July 02 2023
 
win11-blender
July 05 2023
  4 Hours, 56 Minutes
win11-astcenc
July 05 2023
  9 Minutes
win11-intel-mlc
July 05 2023
  47 Minutes
win11-geekbench
July 05 2023
  59 Minutes
win11-sqlite
July 06 2023
  1 Hour, 44 Minutes
win11-pgbench
July 06 2023
  3 Days, 6 Hours, 52 Minutes
win11-xonotic
July 10 2023
  4 Hours, 26 Minutes
win11-unigine-super
July 11 2023
  18 Hours, 38 Minutes
win11-gravitymark
July 12 2023
  6 Hours, 38 Minutes
win11-strange-brigade
July 12 2023
  2 Hours, 49 Minutes
win11-batman-knight
July 12 2023
  1 Hour, 45 Minutes
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  6 Hours, 25 Minutes

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Alienware-Win11ProcessorMotherboardMemoryDiskGraphicsAudioNetworkOSKernelDisplay DriverFile-SystemScreen ResolutionCompilerwin11-compress-7zipwin11-encode-flacwin11-primesievewin11-cpuminer-optwin11-dav1dwin11-aircrack-ngwin11-svt-av1win11-rav1ewin11-blenderwin11-astcencwin11-intel-mlcwin11-geekbenchwin11-sqlitewin11-pgbenchwin11-xonoticwin11-unigine-superwin11-gravitymarkwin11-strange-brigadewin11-batman-knightIntel Core i7-12700H @ 2.30GHz (14 Cores / 20 Threads)Alienware 0TJXCY (1.17.0 BIOS)2 x 16384 MB 4800MHz HMCG78MEBSA095N954GB NVMe PC801 SK hynix 1TBIntel Iris Xe + NVIDIA GeForce RTX 3070 Ti Laptop GPU 8GBTecnologia Intel Smart Sound para udio USB + NVIDIA HD Audio + Realtek Audio + Tecnologia Intel Smart Sound para udio Bluetooth + Tecnologia Intel Smart Sound para microfones digitais + NVIDIA Virtual Audio Device (Wave Extensible) (WDM)Killer E3100G 2.5 Gigabit + Killer Wi-Fi 6E AX1675i 160MHz Wireless (211NGW)Microsoft Windows 11 Home Single Language Build 2262110.0.22621.1928 (x86_64)536.40 (31.0.101.4146)NTFS2560x1440Tecnologia Intel Smart Sound para udio USB + NVIDIA HD Audio + Realtek Audio + Tecnologia Intel Smart Sound para udio Bluetooth + NVIDIA Virtual Audio Device (Wave Extensible) (WDM) + Tecnologia Intel Smart Sound para microfones digitaisGCC 8.3.010.0.22621.1992 (x86_64)OpenBenchmarking.orgProcessor Details- CPU Microcode: 0000000029040000Security Details- VBS: Disabled

Alienware-Win11geekbench: GPU OpenCLgeekbench: GPU Vulkangeekbench: CPU Multi Coregeekbench: CPU Single Coreastcenc: Fastastcenc: Mediumastcenc: Thoroughastcenc: Exhaustivexonotic: 800 x 600 - Lowxonotic: 1024 x 768 - Lowintel-mlc: Peak Injection Bandwidth - All Readsintel-mlc: Max Bandwidth - 1:1 Reads-Writesintel-mlc: Max Bandwidth - Stream-Triad Likeintel-mlc: Max Bandwidth - 3:1 Reads-Writesintel-mlc: Max Bandwidth - 2:1 Reads-Writesxonotic: 800 x 600 - Highxonotic: 1024 x 768 - Highxonotic: 1280 x 1024 - Lowxonotic: 1600 x 1200 - Lowxonotic: 1920 x 1080 - Lowxonotic: 1920 x 1200 - Lowxonotic: 2560 x 1440 - Lowxonotic: 800 x 600 - Ultraxonotic: 1024 x 768 - Ultraintel-mlc: Peak Injection Bandwidth - 3:1 Reads-Writesintel-mlc: Idle Latencyintel-mlc: Peak Injection Bandwidth - 2:1 Reads-Writesintel-mlc: Max Bandwidth - All Readsintel-mlc: Peak Injection Bandwidth - Stream-Triad Likeintel-mlc: Peak Injection Bandwidth - 1:1 Reads-Writesxonotic: 1280 x 1024 - Highxonotic: 1600 x 1200 - Highxonotic: 1920 x 1080 - Highxonotic: 1920 x 1200 - Highxonotic: 2560 x 1440 - Highxonotic: 1280 x 1024 - Ultraxonotic: 1600 x 1200 - Ultraxonotic: 1920 x 1080 - Ultraxonotic: 1920 x 1200 - Ultraxonotic: 2560 x 1440 - Ultraxonotic: 800 x 600 - Ultimatexonotic: 1024 x 768 - Ultimatexonotic: 1280 x 1024 - Ultimatexonotic: 1600 x 1200 - Ultimatexonotic: 1920 x 1080 - Ultimatexonotic: 1920 x 1200 - Ultimatexonotic: 2560 x 1440 - Ultimateblender: BMW27 - CPU-Onlyblender: BMW27 - NVIDIA CUDAblender: BMW27 - NVIDIA OptiXblender: Classroom - CPU-Onlyblender: Fishy Cat - CPU-Onlyblender: Barbershop - CPU-Onlyblender: Classroom - NVIDIA CUDAblender: Fishy Cat - NVIDIA CUDAblender: Barbershop - NVIDIA CUDAblender: Classroom - NVIDIA OptiXblender: Fishy Cat - NVIDIA OptiXblender: Barbershop - NVIDIA OptiXblender: Pabellon Barcelona - CPU-Onlyblender: Pabellon Barcelona - NVIDIA CUDAblender: Pabellon Barcelona - NVIDIA OptiXunigine-super: 800 x 600 - Windowed - Low - D3D11unigine-super: 1024 x 768 - Windowed - Low - D3D11unigine-super: 800 x 600 - Windowed - High - D3D11unigine-super: 800 x 600 - Windowed - Low - OpenGLunigine-super: 1024 x 768 - Windowed - High - D3D11unigine-super: 1024 x 768 - Windowed - Low - OpenGLunigine-super: 1280 x 1024 - Windowed - Low - D3D11unigine-super: 1600 x 1200 - Windowed - Low - D3D11unigine-super: 1920 x 1080 - Windowed - Low - D3D11unigine-super: 1920 x 1200 - Windowed - Low - D3D11unigine-super: 2560 x 1440 - Windowed - Low - D3D11unigine-super: 800 x 600 - Fullscreen - Low - D3D11unigine-super: 800 x 600 - Windowed - High - OpenGLunigine-super: 800 x 600 - Windowed - Ultra - D3D11unigine-super: 1024 x 768 - Fullscreen - Low - D3D11unigine-super: 1024 x 768 - Windowed - High - OpenGLunigine-super: 1024 x 768 - Windowed - Ultra - D3D11unigine-super: 1280 x 1024 - Windowed - High - D3D11unigine-super: 1280 x 1024 - Windowed - Low - OpenGLunigine-super: 1600 x 1200 - Windowed - High - D3D11unigine-super: 1600 x 1200 - Windowed - Low - OpenGLunigine-super: 1920 x 1080 - Windowed - High - D3D11unigine-super: 1920 x 1080 - Windowed - Low - OpenGLunigine-super: 1920 x 1200 - Windowed - High - D3D11unigine-super: 1920 x 1200 - Windowed - Low - OpenGLunigine-super: 2560 x 1440 - Windowed - High - D3D11unigine-super: 2560 x 1440 - Windowed - Low - OpenGLunigine-super: 800 x 600 - Fullscreen - High - D3D11unigine-super: 800 x 600 - Fullscreen - Low - OpenGLunigine-super: 800 x 600 - Windowed - Medium - D3D11unigine-super: 800 x 600 - Windowed - Ultra - OpenGLunigine-super: 1024 x 768 - Fullscreen - High - D3D11unigine-super: 1024 x 768 - Fullscreen - Low - OpenGLunigine-super: 1024 x 768 - Windowed - Medium - D3D11unigine-super: 1024 x 768 - Windowed - Ultra - OpenGLunigine-super: 1280 x 1024 - Fullscreen - Low - D3D11unigine-super: 1280 x 1024 - Windowed - High - OpenGLunigine-super: 1280 x 1024 - Windowed - Ultra - D3D11unigine-super: 1600 x 1200 - Fullscreen - Low - D3D11unigine-super: 1600 x 1200 - Windowed - High - OpenGLunigine-super: 1600 x 1200 - Windowed - Ultra - D3D11unigine-super: 1920 x 1080 - Fullscreen - Low - D3D11unigine-super: 1920 x 1080 - Windowed - High - OpenGLunigine-super: 1920 x 1080 - Windowed - Ultra - D3D11unigine-super: 1920 x 1200 - Fullscreen - Low - D3D11unigine-super: 1920 x 1200 - Windowed - High - OpenGLunigine-super: 1920 x 1200 - Windowed - Ultra - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - D3D11unigine-super: 2560 x 1440 - Windowed - High - OpenGLunigine-super: 2560 x 1440 - Windowed - Ultra - D3D11unigine-super: 800 x 600 - Fullscreen - High - OpenGLunigine-super: 800 x 600 - Fullscreen - Ultra - D3D11unigine-super: 800 x 600 - Windowed - Medium - OpenGLunigine-super: 1024 x 768 - Fullscreen - High - OpenGLunigine-super: 1024 x 768 - Fullscreen - Ultra - D3D11unigine-super: 1024 x 768 - Windowed - Medium - OpenGLunigine-super: 1280 x 1024 - Fullscreen - High - D3D11unigine-super: 1280 x 1024 - Fullscreen - Low - OpenGLunigine-super: 1280 x 1024 - Windowed - Medium - D3D11unigine-super: 1280 x 1024 - Windowed - Ultra - OpenGLunigine-super: 1600 x 1200 - Fullscreen - High - D3D11unigine-super: 1600 x 1200 - Fullscreen - Low - OpenGLunigine-super: 1600 x 1200 - Windowed - Medium - D3D11unigine-super: 1600 x 1200 - Windowed - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - D3D11unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Windowed - Medium - D3D11unigine-super: 1920 x 1080 - Windowed - Ultra - OpenGLunigine-super: 1920 x 1200 - Fullscreen - High - D3D11unigine-super: 1920 x 1200 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1200 - Windowed - Medium - D3D11unigine-super: 1920 x 1200 - Windowed - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Windowed - Medium - D3D11unigine-super: 2560 x 1440 - Windowed - Ultra - OpenGLunigine-super: 800 x 600 - Fullscreen - Medium - D3D11unigine-super: 800 x 600 - Fullscreen - Ultra - OpenGLunigine-super: 1024 x 768 - Fullscreen - Medium - D3D11unigine-super: 1024 x 768 - Fullscreen - Ultra - OpenGLunigine-super: 1280 x 1024 - Fullscreen - High - OpenGLunigine-super: 1280 x 1024 - Fullscreen - Ultra - D3D11unigine-super: 1280 x 1024 - Windowed - Medium - OpenGLunigine-super: 1600 x 1200 - Fullscreen - High - OpenGLunigine-super: 1600 x 1200 - Fullscreen - Ultra - D3D11unigine-super: 1600 x 1200 - Windowed - Medium - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11unigine-super: 1920 x 1080 - Windowed - Medium - OpenGLunigine-super: 1920 x 1200 - Fullscreen - High - OpenGLunigine-super: 1920 x 1200 - Fullscreen - Ultra - D3D11unigine-super: 1920 x 1200 - Windowed - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - D3D11unigine-super: 2560 x 1440 - Windowed - Medium - OpenGLunigine-super: 800 x 600 - Fullscreen - Medium - OpenGLunigine-super: 1024 x 768 - Fullscreen - Medium - OpenGLunigine-super: 1280 x 1024 - Fullscreen - Medium - D3D11unigine-super: 1280 x 1024 - Fullscreen - Ultra - OpenGLunigine-super: 1600 x 1200 - Fullscreen - Medium - D3D11unigine-super: 1600 x 1200 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1200 - Fullscreen - Medium - D3D11unigine-super: 1920 x 1200 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - D3D11unigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 1280 x 1024 - Fullscreen - Medium - OpenGLunigine-super: 1600 x 1200 - Fullscreen - Medium - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 1920 x 1200 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLsqlite: 1sqlite: 2sqlite: 4sqlite: 8sqlite: 16sqlite: 20pgbench: 1 - 1 - Read Onlypgbench: 1 - 1 - Read Only - Average Latencypgbench: 1 - 1 - Read Writepgbench: 1 - 1 - Read Write - Average Latencypgbench: 100 - 1 - Read Onlypgbench: 100 - 1 - Read Only - Average Latencypgbench: 100 - 1 - Read Writepgbench: 100 - 1 - Read Write - Average Latencypgbench: 1000 - 1 - Read Onlypgbench: 1000 - 1 - Read Only - Average Latencypgbench: 1000 - 1 - Read Writepgbench: 1000 - 1 - Read Write - Average Latencypgbench: 10000 - 1 - Read Onlypgbench: 10000 - 1 - Read Only - Average Latencypgbench: 25000 - 1 - Read Onlypgbench: 25000 - 1 - Read Only - Average Latencypgbench: 10000 - 1 - Read Writepgbench: 10000 - 1 - Read Write - Average Latencypgbench: 25000 - 1 - Read Writepgbench: 25000 - 1 - Read Write - Average Latencygravitymark: 2560 x 1440 - Vulkangravitymark: 1024 x 768 - Vulkangravitymark: 1280 x 1024 - OpenGLgravitymark: 1024 x 768 - OpenGLgravitymark: 800 x 600 - Vulkangravitymark: 800 x 600 - OpenGLgravitymark: 1280 x 1024 - Vulkangravitymark: 1920 x 1200 - Vulkangravitymark: 2560 x 1440 - OpenGLgravitymark: 1920 x 1080 - Vulkangravitymark: 1920 x 1200 - OpenGLgravitymark: 1920 x 1080 - OpenGLgravitymark: 1600 x 1200 - Vulkangravitymark: 1600 x 1200 - OpenGLgravitymark: 1920 x 1080 - Windows Direct3D 12gravitymark: 1280 x 1024 - Windows Direct3D 12gravitymark: 1600 x 1200 - Windows Direct3D 12gravitymark: 1920 x 1200 - Vulkan Ray-Tracinggravitymark: 2560 x 1440 - Vulkan Ray-Tracinggravitymark: 800 x 600 - Windows Direct3D 12 Ray-Tracinggravitymark: 1920 x 1080 - Vulkan Ray-Tracinggravitymark: 1024 x 768 - Windows Direct3D 12gravitymark: 1280 x 1024 - Vulkan Ray-Tracinggravitymark: 1024 x 768 - Vulkan Ray-Tracinggravitymark: 800 x 600 - Windows Direct3D 12gravitymark: 800 x 600 - Vulkan Ray-Tracinggravitymark: 1920 x 1200 - Windows Direct3D 12gravitymark: 1600 x 1200 - Vulkan Ray-Tracinggravitymark: 2560 x 1440 - Windows Direct3D 12gravitymark: 1024 x 768 - Windows Direct3D 12 Ray-Tracinggravitymark: 1920 x 1200 - Windows Direct3D 12 Ray-Tracinggravitymark: 1920 x 1080 - Windows Direct3D 12 Ray-Tracinggravitymark: 2560 x 1440 - Windows Direct3D 12 Ray-Tracinggravitymark: 1600 x 1200 - Windows Direct3D 12 Ray-Tracingbatman-knight: 800 x 600 - Lowbatman-knight: 1024 x 768 - Lowbatman-knight: 800 x 600 - Highbatman-knight: 1024 x 768 - Highbatman-knight: 1280 x 1024 - Lowbatman-knight: 1600 x 1200 - Lowbatman-knight: 1920 x 1080 - Lowbatman-knight: 1920 x 1200 - Lowbatman-knight: 2560 x 1440 - Lowbatman-knight: 1280 x 1024 - Highgravitymark: 1280 x 1024 - Windows Direct3D 12 Ray-Tracingbatman-knight: 1600 x 1200 - Highbatman-knight: 1920 x 1080 - Highbatman-knight: 1920 x 1200 - Highbatman-knight: 2560 x 1440 - Highstrange-brigade: 800 x 600 - Lowstrange-brigade: 1024 x 768 - Lowstrange-brigade: 800 x 600 - Highstrange-brigade: 1024 x 768 - Highstrange-brigade: 1280 x 1024 - Lowstrange-brigade: 1600 x 1200 - Lowstrange-brigade: 1920 x 1080 - Lowstrange-brigade: 1920 x 1200 - Lowstrange-brigade: 2560 x 1440 - Lowstrange-brigade: 800 x 600 - Ultrastrange-brigade: 1024 x 768 - Ultrastrange-brigade: 1280 x 1024 - Highstrange-brigade: 1600 x 1200 - Highstrange-brigade: 1920 x 1080 - Highstrange-brigade: 1920 x 1200 - Highstrange-brigade: 2560 x 1440 - Highstrange-brigade: 800 x 600 - Mediumstrange-brigade: 1024 x 768 - Mediumstrange-brigade: 1280 x 1024 - Ultrastrange-brigade: 1600 x 1200 - Ultrastrange-brigade: 1920 x 1080 - Ultrastrange-brigade: 1920 x 1200 - Ultrastrange-brigade: 2560 x 1440 - Ultrastrange-brigade: 1280 x 1024 - Mediumstrange-brigade: 1600 x 1200 - Mediumstrange-brigade: 1920 x 1080 - Mediumstrange-brigade: 1920 x 1200 - Mediumstrange-brigade: 2560 x 1440 - Mediumgeekbench: CPU Multi Coregeekbench: CPU Multi Coregeekbench: CPU Single Coregeekbench: CPU Single Corewin11-compress-7zipwin11-encode-flacwin11-primesievewin11-cpuminer-optwin11-dav1dwin11-aircrack-ngwin11-svt-av1win11-rav1ewin11-blenderwin11-astcencwin11-intel-mlcwin11-geekbenchwin11-sqlitewin11-pgbenchwin11-xonoticwin11-unigine-superwin11-gravitymarkwin11-strange-brigadewin11-batman-knight375.3119.2910.501038.45328.421652.3036.8936.93153.8324.4619.0091.63529.8890.0527.94165.622759.49617.48470.759461711.659868.3860838.7161063.0460461.4157802.298.057556.265620.9958064.557294.512052210792913031238511882154672296256025.66557.36266.56461.278108.854116.793344820.02940290.248284420.03533020.303241360.04130960.32367990.14754790.18321130.47418250.548688.3389075692.5531731563.9162182567.9779186685.9602878680.8402096671.8263914691.5916377683.7349346492.6491383507.2311409563.1598956563.7341600565.2335203562.4155704564.1204076500.4588810517.7289883502.1217346516.7420094507.2714909410.5621293408.6052458391.3477307374.6220641384.5327708404.6214995389.6462677222.1221.3209.5211.0195.9211.6219.0216.7212.6213.4188.7255.5168.0121.2251.9162.995.1141.4203.4108.5199.4101.8197.493.8195.566.3170.1221.5237.6210.6109.6183.5230.2209.187.6249.5129.369.1242.592.452.3233.094.649.2234.787.544.8192.161.730.1181.4121.9180.0171.296.1173.6146.3226.9187.564.0112.6221.5146.846.0105.3217.4139.643.997.1215.2128.740.167.4179.993.126.8230.6112.8224.189.5135.570.4167.1103.352.0134.997.549.8127.589.545.0117.461.229.284.5192.0191.3191.663.5149.746.0140.444.0130.540.192.326.0171.7136.8129.8120.885.1176.2265.5212.1228.5280.8246.8237.2207.4154.3208.7180.2180.5224.8191.3183.4218.2198.2179.9151.6217.8183.9230.9210.9233.0245.1253.8180.7191.4154.3206.3163.2168.1138.8173.6190.2187.2185.4186.5185.5186.4187.2187.3185.5185.0187.0187.2186.8186.3187.3187.2188.5187.3187.1187.9187.8186.1186.2188.6187.0187.8186.7187.6186.9209.86185.59188.73185.29178.36170.94174.61167.19147.87175.38170.51172.56165.67148.51OpenBenchmarking.org

Geekbench

This is a benchmark of Geekbench 6 Pro. The test profile automates the execution of Geekbench 6 under the Phoronix Test Suite, assuming you have a valid license key for Geekbench 6 Pro. THIS TEST PROFILE WILL NOT WORK WITHOUT A VALID GEEKBENCH 6 PRO LICENSE KEY; test automation / CLI support is only available with the paid version of Geekbench. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGeekbench 6.1Test: GPU OpenCLwin11-geekbench30K60K90K120K150KSE +/- 506.86, N = 3120522

OpenBenchmarking.orgScore, More Is BetterGeekbench 6.1Test: GPU Vulkanwin11-geekbench20K40K60K80K100KSE +/- 778.71, N = 12107929

OpenBenchmarking.orgScore, More Is BetterGeekbench 6.1Test: CPU Multi Corewin11-geekbench3K6K9K12K15KSE +/- 17.02, N = 313031

OpenBenchmarking.orgScore, More Is BetterGeekbench 6.1Test: CPU Single Corewin11-geekbench5001000150020002500SE +/- 3.00, N = 32385

Test: GPU NVIDIA CUDA

win11-geekbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: Error: GPU API 'CUDA' is not available.

ASTC Encoder

ASTC Encoder (astcenc) is for the Adaptive Scalable Texture Compression (ASTC) format commonly used with OpenGL, OpenGL ES, and Vulkan graphics APIs. This test profile does a coding test of both compression/decompression. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.0Preset: Fastwin11-astcenc4080120160200SE +/- 1.27, N = 3165.62

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.0Preset: Mediumwin11-astcenc1326395265SE +/- 0.41, N = 359.50

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.0Preset: Thoroughwin11-astcenc246810SE +/- 0.0754, N = 67.4847

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.0Preset: Exhaustivewin11-astcenc0.17090.34180.51270.68360.8545SE +/- 0.0043, N = 30.7594

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 800 x 600 - Effects Quality: Lowwin11-xonotic150300450600750SE +/- 5.35, N = 10688.34MIN: 298 / MAX: 1250

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1024 x 768 - Effects Quality: Lowwin11-xonotic150300450600750SE +/- 8.27, N = 4692.55MIN: 331 / MAX: 1277

Intel Memory Latency Checker

Intel Memory Latency Checker (MLC) is a binary-only system memory bandwidth and latency benchmark. If the download fails you may need to manually download the file from https://www.intel.com/content/www/us/en/developer/articles/tool/intelr-memory-latency-checker.html and place it in your PTS download cache. On some systems root privileges are needed to run the MLC tester. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Peak Injection Bandwidth - All Readswin11-intel-mlc13K26K39K52K65KSE +/- 170.91, N = 361711.6

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Max Bandwidth - 1:1 Reads-Writeswin11-intel-mlc13K26K39K52K65KSE +/- 22.59, N = 359868.38

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Max Bandwidth - Stream-Triad Likewin11-intel-mlc13K26K39K52K65KSE +/- 45.95, N = 360838.71

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Max Bandwidth - 3:1 Reads-Writeswin11-intel-mlc13K26K39K52K65KSE +/- 53.09, N = 361063.04

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Max Bandwidth - 2:1 Reads-Writeswin11-intel-mlc13K26K39K52K65KSE +/- 34.77, N = 360461.41

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 800 x 600 - Effects Quality: Highwin11-xonotic120240360480600SE +/- 4.68, N = 9563.92MIN: 227 / MAX: 1111

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1024 x 768 - Effects Quality: Highwin11-xonotic120240360480600SE +/- 3.91, N = 15567.98MIN: 194 / MAX: 1091

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1280 x 1024 - Effects Quality: Lowwin11-xonotic150300450600750SE +/- 7.99, N = 3685.96MIN: 228 / MAX: 1200

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1600 x 1200 - Effects Quality: Lowwin11-xonotic150300450600750SE +/- 7.45, N = 3680.84MIN: 229 / MAX: 1277

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: Lowwin11-xonotic140280420560700SE +/- 6.23, N = 3671.83MIN: 236 / MAX: 1200

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1200 - Effects Quality: Lowwin11-xonotic150300450600750SE +/- 8.19, N = 4691.59MIN: 233 / MAX: 1224

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 2560 x 1440 - Effects Quality: Lowwin11-xonotic150300450600750SE +/- 7.59, N = 3683.73MIN: 238 / MAX: 1277

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 800 x 600 - Effects Quality: Ultrawin11-xonotic110220330440550SE +/- 4.93, N = 3492.65MIN: 191 / MAX: 1053

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1024 x 768 - Effects Quality: Ultrawin11-xonotic110220330440550SE +/- 4.18, N = 15507.23MIN: 195 / MAX: 1071

Intel Memory Latency Checker

Intel Memory Latency Checker (MLC) is a binary-only system memory bandwidth and latency benchmark. If the download fails you may need to manually download the file from https://www.intel.com/content/www/us/en/developer/articles/tool/intelr-memory-latency-checker.html and place it in your PTS download cache. On some systems root privileges are needed to run the MLC tester. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Peak Injection Bandwidth - 3:1 Reads-Writeswin11-intel-mlc12K24K36K48K60KSE +/- 69.96, N = 357802.2

OpenBenchmarking.orgns, Fewer Is BetterIntel Memory Latency Checker 3.10Test: Idle Latencywin11-intel-mlc20406080100SE +/- 1.13, N = 398.0

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Peak Injection Bandwidth - 2:1 Reads-Writeswin11-intel-mlc12K24K36K48K60KSE +/- 174.05, N = 357556.2

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Max Bandwidth - All Readswin11-intel-mlc14K28K42K56K70KSE +/- 12.58, N = 365620.99

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Peak Injection Bandwidth - Stream-Triad Likewin11-intel-mlc12K24K36K48K60KSE +/- 90.20, N = 358064.5

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Peak Injection Bandwidth - 1:1 Reads-Writeswin11-intel-mlc12K24K36K48K60KSE +/- 208.48, N = 357294.5

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1280 x 1024 - Effects Quality: Highwin11-xonotic120240360480600SE +/- 5.62, N = 3563.16MIN: 181 / MAX: 1091

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1600 x 1200 - Effects Quality: Highwin11-xonotic120240360480600SE +/- 3.95, N = 15563.73MIN: 167 / MAX: 1053

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: Highwin11-xonotic120240360480600SE +/- 5.31, N = 6565.23MIN: 185 / MAX: 1071

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1200 - Effects Quality: Highwin11-xonotic120240360480600SE +/- 5.14, N = 3562.42MIN: 231 / MAX: 1111

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 2560 x 1440 - Effects Quality: Highwin11-xonotic120240360480600SE +/- 5.90, N = 5564.12MIN: 211 / MAX: 1091

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1280 x 1024 - Effects Quality: Ultrawin11-xonotic110220330440550SE +/- 4.79, N = 15500.46MIN: 210 / MAX: 1053

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1600 x 1200 - Effects Quality: Ultrawin11-xonotic110220330440550SE +/- 7.03, N = 3517.73MIN: 204 / MAX: 1034

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: Ultrawin11-xonotic110220330440550SE +/- 4.45, N = 15502.12MIN: 207 / MAX: 1034

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1200 - Effects Quality: Ultrawin11-xonotic110220330440550SE +/- 6.40, N = 3516.74MIN: 191 / MAX: 1034

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 2560 x 1440 - Effects Quality: Ultrawin11-xonotic110220330440550SE +/- 5.68, N = 4507.27MIN: 206 / MAX: 1000

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 800 x 600 - Effects Quality: Ultimatewin11-xonotic90180270360450SE +/- 5.19, N = 3410.56MIN: 101 / MAX: 1034

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1024 x 768 - Effects Quality: Ultimatewin11-xonotic90180270360450SE +/- 2.51, N = 3408.61MIN: 101 / MAX: 1017

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1280 x 1024 - Effects Quality: Ultimatewin11-xonotic80160240320400SE +/- 3.05, N = 15391.35MIN: 92 / MAX: 1034

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1600 x 1200 - Effects Quality: Ultimatewin11-xonotic80160240320400SE +/- 6.97, N = 12374.62MIN: 94 / MAX: 1034

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: Ultimatewin11-xonotic80160240320400SE +/- 3.64, N = 6384.53MIN: 87 / MAX: 984

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1200 - Effects Quality: Ultimatewin11-xonotic90180270360450SE +/- 4.61, N = 3404.62MIN: 96 / MAX: 968

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 2560 x 1440 - Effects Quality: Ultimatewin11-xonotic80160240320400SE +/- 3.56, N = 3389.65MIN: 94 / MAX: 968

Blender

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: BMW27 - Compute: CPU-Onlywin11-blender80160240320400SE +/- 1.40, N = 3375.31

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: BMW27 - Compute: NVIDIA CUDAwin11-blender510152025SE +/- 0.09, N = 319.29

Blend File: BMW27 - Compute: Intel oneAPI

win11-blender: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: BMW27 - Compute: NVIDIA OptiXwin11-blender3691215SE +/- 0.17, N = 1410.50

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Classroom - Compute: CPU-Onlywin11-blender2004006008001000SE +/- 3.17, N = 31038.45

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Fishy Cat - Compute: CPU-Onlywin11-blender70140210280350SE +/- 58.33, N = 6328.42

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Barbershop - Compute: CPU-Onlywin11-blender400800120016002000SE +/- 1.38, N = 31652.30

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Classroom - Compute: NVIDIA CUDAwin11-blender816243240SE +/- 0.25, N = 336.89

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Fishy Cat - Compute: NVIDIA CUDAwin11-blender816243240SE +/- 0.11, N = 336.93

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Barbershop - Compute: NVIDIA CUDAwin11-blender306090120150SE +/- 1.74, N = 3153.83

Blend File: Classroom - Compute: Intel oneAPI

win11-blender: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Classroom - Compute: NVIDIA OptiXwin11-blender612182430SE +/- 0.02, N = 324.46

Blend File: Fishy Cat - Compute: Intel oneAPI

win11-blender: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Fishy Cat - Compute: NVIDIA OptiXwin11-blender510152025SE +/- 0.21, N = 519.00

Blend File: Barbershop - Compute: Intel oneAPI

win11-blender: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Barbershop - Compute: NVIDIA OptiXwin11-blender20406080100SE +/- 0.33, N = 391.63

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Pabellon Barcelona - Compute: CPU-Onlywin11-blender110220330440550SE +/- 6.88, N = 9529.88

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Pabellon Barcelona - Compute: NVIDIA CUDAwin11-blender20406080100SE +/- 0.32, N = 390.05

Blend File: Pabellon Barcelona - Compute: Intel oneAPI

win11-blender: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.6Blend File: Pabellon Barcelona - Compute: NVIDIA OptiXwin11-blender714212835SE +/- 0.03, N = 327.94

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: Low - Renderer: D3D11win11-unigine-super50100150200250SE +/- 1.10, N = 3222.1MAX: 260.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: Low - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.23, N = 3221.3MAX: 269.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: High - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.15, N = 3209.5MAX: 261.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: Low - Renderer: OpenGLwin11-unigine-super50100150200250SE +/- 2.56, N = 4211.0MAX: 253.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: High - Renderer: D3D11win11-unigine-super4080120160200SE +/- 2.12, N = 3195.9MAX: 258

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: Low - Renderer: OpenGLwin11-unigine-super50100150200250SE +/- 0.22, N = 3211.6MAX: 252.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: Low - Renderer: D3D11win11-unigine-super50100150200250SE +/- 1.01, N = 3219.0MAX: 260.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Windowed - Quality: Low - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.47, N = 3216.7MAX: 260.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: D3D11win11-unigine-super50100150200250SE +/- 1.37, N = 3212.6MAX: 258.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Windowed - Quality: Low - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.63, N = 3213.4MAX: 257.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: Low - Renderer: D3D11win11-unigine-super4080120160200SE +/- 0.32, N = 3188.7MAX: 252

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: D3D11win11-unigine-super60120180240300SE +/- 1.70, N = 3255.5MAX: 392.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: High - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 1.40, N = 3168.0MAX: 229.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: Ultra - Renderer: D3D11win11-unigine-super306090120150SE +/- 0.64, N = 3121.2MAX: 200

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: D3D11win11-unigine-super60120180240300SE +/- 0.88, N = 3251.9MAX: 375.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: High - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 1.00, N = 3162.9MAX: 224.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: Ultra - Renderer: D3D11win11-unigine-super20406080100SE +/- 0.38, N = 395.1MAX: 142.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: High - Renderer: D3D11win11-unigine-super306090120150SE +/- 1.73, N = 3141.4MAX: 203.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: Low - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 0.64, N = 3203.4MAX: 252.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Windowed - Quality: High - Renderer: D3D11win11-unigine-super20406080100SE +/- 0.75, N = 3108.5MAX: 148.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Windowed - Quality: Low - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 1.13, N = 3199.4MAX: 255.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: D3D11win11-unigine-super20406080100SE +/- 0.81, N = 3101.8MAX: 140

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 1.18, N = 3197.4MAX: 255.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Windowed - Quality: High - Renderer: D3D11win11-unigine-super20406080100SE +/- 0.09, N = 393.8MAX: 127

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Windowed - Quality: Low - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 1.50, N = 3195.5MAX: 253.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: High - Renderer: D3D11win11-unigine-super1530456075SE +/- 0.19, N = 366.3MAX: 82.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: Low - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 0.52, N = 3170.1MAX: 256.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.44, N = 3221.5MAX: 327

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLwin11-unigine-super50100150200250SE +/- 0.70, N = 3237.6MAX: 333.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: Medium - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.27, N = 3210.6MAX: 264.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLwin11-unigine-super20406080100SE +/- 0.59, N = 3109.6MAX: 180.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: D3D11win11-unigine-super4080120160200SE +/- 1.99, N = 3183.5MAX: 293.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLwin11-unigine-super50100150200250SE +/- 1.63, N = 3230.2MAX: 330

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: Medium - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.18, N = 3209.1MAX: 260.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLwin11-unigine-super20406080100SE +/- 0.46, N = 387.6MAX: 134

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.58, N = 3249.5MAX: 392.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: High - Renderer: OpenGLwin11-unigine-super306090120150SE +/- 1.25, N = 3129.3MAX: 190.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: D3D11win11-unigine-super1530456075SE +/- 0.27, N = 369.1MAX: 95.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Fullscreen - Quality: Low - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.46, N = 3242.5MAX: 356.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Windowed - Quality: High - Renderer: OpenGLwin11-unigine-super20406080100SE +/- 8.98, N = 992.4MIN: 22.1 / MAX: 140.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Windowed - Quality: Ultra - Renderer: D3D11win11-unigine-super1224364860SE +/- 0.45, N = 352.3MAX: 69

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.72, N = 3233.0MAX: 346.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: OpenGLwin11-unigine-super20406080100SE +/- 0.68, N = 394.6MAX: 127.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: D3D11win11-unigine-super1122334455SE +/- 0.22, N = 349.2MAX: 63.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: Low - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.99, N = 3234.7MAX: 350.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Windowed - Quality: High - Renderer: OpenGLwin11-unigine-super20406080100SE +/- 0.38, N = 387.5MAX: 116.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Windowed - Quality: Ultra - Renderer: D3D11win11-unigine-super1020304050SE +/- 0.19, N = 344.8MAX: 57.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11win11-unigine-super4080120160200SE +/- 0.91, N = 3192.1MAX: 288.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: High - Renderer: OpenGLwin11-unigine-super1428425670SE +/- 0.13, N = 361.7MAX: 77.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: Ultra - Renderer: D3D11win11-unigine-super714212835SE +/- 0.12, N = 330.1MAX: 35.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 0.48, N = 3181.4MAX: 264.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11win11-unigine-super306090120150SE +/- 0.84, N = 3121.9MAX: 213.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: Medium - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 0.56, N = 3180.0MAX: 246.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 1.21, N = 12171.2MAX: 265.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11win11-unigine-super20406080100SE +/- 0.21, N = 396.1MAX: 154.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: Medium - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 2.29, N = 3173.6MAX: 246

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: D3D11win11-unigine-super306090120150SE +/- 0.78, N = 3146.3MAX: 213.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLwin11-unigine-super50100150200250SE +/- 0.62, N = 3226.9MAX: 329.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: Medium - Renderer: D3D11win11-unigine-super4080120160200SE +/- 0.90, N = 3187.5MAX: 256.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLwin11-unigine-super1428425670SE +/- 0.20, N = 364.0MAX: 89.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Fullscreen - Quality: High - Renderer: D3D11win11-unigine-super306090120150SE +/- 0.28, N = 3112.6MAX: 159.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLwin11-unigine-super50100150200250SE +/- 0.81, N = 3221.5MAX: 329

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Windowed - Quality: Medium - Renderer: D3D11win11-unigine-super306090120150SE +/- 1.18, N = 3146.8MAX: 204

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLwin11-unigine-super1020304050SE +/- 0.52, N = 346.0MAX: 62.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11win11-unigine-super20406080100SE +/- 0.35, N = 3105.3MAX: 150.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLwin11-unigine-super50100150200250SE +/- 0.18, N = 3217.4MAX: 309

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: D3D11win11-unigine-super306090120150SE +/- 0.92, N = 3139.6MAX: 190.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLwin11-unigine-super1020304050SE +/- 0.23, N = 343.9MAX: 57.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: High - Renderer: D3D11win11-unigine-super20406080100SE +/- 0.33, N = 397.1MAX: 135.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLwin11-unigine-super50100150200250SE +/- 0.77, N = 3215.2MAX: 313.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Windowed - Quality: Medium - Renderer: D3D11win11-unigine-super306090120150SE +/- 0.59, N = 3128.7MAX: 181.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLwin11-unigine-super918273645SE +/- 0.28, N = 340.1MAX: 52.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11win11-unigine-super1530456075SE +/- 0.24, N = 367.4MAX: 85.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 0.58, N = 3179.9MAX: 282.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: Medium - Renderer: D3D11win11-unigine-super20406080100SE +/- 0.33, N = 393.1MAX: 121.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLwin11-unigine-super612182430SE +/- 0.12, N = 326.8MAX: 32

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.44, N = 3230.6MAX: 335.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLwin11-unigine-super306090120150SE +/- 0.12, N = 3112.8MAX: 183.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11win11-unigine-super50100150200250SE +/- 0.50, N = 3224.1MAX: 336.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLwin11-unigine-super20406080100SE +/- 0.09, N = 389.5MAX: 137.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: OpenGLwin11-unigine-super306090120150SE +/- 0.15, N = 3135.5MAX: 191.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11win11-unigine-super1632486480SE +/- 0.23, N = 370.4MAX: 102.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: Medium - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 0.44, N = 3167.1MAX: 237.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Fullscreen - Quality: High - Renderer: OpenGLwin11-unigine-super20406080100SE +/- 0.57, N = 3103.3MAX: 144.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11win11-unigine-super1224364860SE +/- 0.32, N = 352.0MAX: 69.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Windowed - Quality: Medium - Renderer: OpenGLwin11-unigine-super306090120150SE +/- 0.78, N = 3134.9MAX: 189.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLwin11-unigine-super20406080100SE +/- 0.22, N = 397.5MAX: 134.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11win11-unigine-super1122334455SE +/- 0.09, N = 349.8MAX: 64.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: OpenGLwin11-unigine-super306090120150SE +/- 0.38, N = 3127.5MAX: 180.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: High - Renderer: OpenGLwin11-unigine-super20406080100SE +/- 0.55, N = 389.5MAX: 120.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11win11-unigine-super1020304050SE +/- 0.27, N = 345.0MAX: 60

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Windowed - Quality: Medium - Renderer: OpenGLwin11-unigine-super306090120150SE +/- 0.67, N = 3117.4MAX: 168.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGLwin11-unigine-super1428425670SE +/- 0.26, N = 361.2MAX: 79.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11win11-unigine-super714212835SE +/- 0.09, N = 329.2MAX: 34.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Windowed - Quality: Medium - Renderer: OpenGLwin11-unigine-super20406080100SE +/- 0.25, N = 384.5MAX: 113.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 0.15, N = 3192.0MAX: 268.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 0.12, N = 3191.3MAX: 271.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11win11-unigine-super4080120160200SE +/- 1.30, N = 3191.6MAX: 298.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLwin11-unigine-super1428425670SE +/- 0.15, N = 363.5MAX: 89.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11win11-unigine-super306090120150SE +/- 0.73, N = 3149.7MAX: 217.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLwin11-unigine-super1020304050SE +/- 0.42, N = 346.0MAX: 61.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11win11-unigine-super306090120150SE +/- 0.50, N = 3140.4MAX: 213.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLwin11-unigine-super1020304050SE +/- 0.15, N = 344.0MAX: 58

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11win11-unigine-super306090120150SE +/- 0.87, N = 3130.5MAX: 192.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLwin11-unigine-super918273645SE +/- 0.15, N = 340.1MAX: 52.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11win11-unigine-super20406080100SE +/- 0.34, N = 392.3MAX: 129.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLwin11-unigine-super612182430SE +/- 0.09, N = 326.0MAX: 31.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLwin11-unigine-super4080120160200SE +/- 0.32, N = 3171.7MAX: 246.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1600 x 1200 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLwin11-unigine-super306090120150SE +/- 0.33, N = 3136.8MAX: 197.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLwin11-unigine-super306090120150SE +/- 0.64, N = 3129.8MAX: 188.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLwin11-unigine-super306090120150SE +/- 0.50, N = 3120.8MAX: 174.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLwin11-unigine-super20406080100SE +/- 0.58, N = 385.1MAX: 116.3

SQLite

This is a simple benchmark of SQLite. At present this test profile just measures the time to perform a pre-defined number of insertions on an indexed database with a variable number of concurrent repetitions -- up to the maximum number of CPU threads available. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterSQLite 3.41.2Threads / Copies: 1win11-sqlite612182430SE +/- 3.13, N = 1525.67

OpenBenchmarking.orgSeconds, Fewer Is BetterSQLite 3.41.2Threads / Copies: 2win11-sqlite1326395265SE +/- 2.25, N = 1357.36

OpenBenchmarking.orgSeconds, Fewer Is BetterSQLite 3.41.2Threads / Copies: 4win11-sqlite1530456075SE +/- 2.83, N = 1266.56

OpenBenchmarking.orgSeconds, Fewer Is BetterSQLite 3.41.2Threads / Copies: 8win11-sqlite1428425670SE +/- 1.91, N = 1561.28

OpenBenchmarking.orgSeconds, Fewer Is BetterSQLite 3.41.2Threads / Copies: 16win11-sqlite20406080100SE +/- 2.24, N = 15108.85

OpenBenchmarking.orgSeconds, Fewer Is BetterSQLite 3.41.2Threads / Copies: 20win11-sqlite306090120150SE +/- 1.64, N = 15116.79

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 1 - Clients: 1 - Mode: Read Onlywin11-pgbench7K14K21K28K35KSE +/- 409.88, N = 334482

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 1 - Clients: 1 - Mode: Read Only - Average Latencywin11-pgbench0.00650.0130.01950.0260.0325SE +/- 0.001, N = 30.029

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 1 - Clients: 1 - Mode: Read Writewin11-pgbench9001800270036004500SE +/- 41.41, N = 34029

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 1 - Clients: 1 - Mode: Read Write - Average Latencywin11-pgbench0.05580.11160.16740.22320.279SE +/- 0.003, N = 30.248

Scaling Factor: 1 - Clients: 50 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1 - Clients: 100 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1 - Clients: 250 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1 - Clients: 50 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1 - Clients: 500 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1 - Clients: 800 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 100 - Clients: 1 - Mode: Read Onlywin11-pgbench6K12K18K24K30KSE +/- 246.04, N = 1128442

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 100 - Clients: 1 - Mode: Read Only - Average Latencywin11-pgbench0.00790.01580.02370.03160.0395SE +/- 0.000, N = 110.035

Scaling Factor: 1 - Clients: 100 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1 - Clients: 1000 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1 - Clients: 250 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1 - Clients: 500 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1 - Clients: 5000 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1 - Clients: 800 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 100 - Clients: 1 - Mode: Read Writewin11-pgbench7001400210028003500SE +/- 28.08, N = 33302

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 100 - Clients: 1 - Mode: Read Write - Average Latencywin11-pgbench0.06820.13640.20460.27280.341SE +/- 0.002, N = 30.303

Scaling Factor: 100 - Clients: 50 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 1000 - Clients: 1 - Mode: Read Onlywin11-pgbench5K10K15K20K25KSE +/- 412.30, N = 924136

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 1000 - Clients: 1 - Mode: Read Only - Average Latencywin11-pgbench0.00920.01840.02760.03680.046SE +/- 0.001, N = 90.041

Scaling Factor: 1 - Clients: 1000 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1 - Clients: 5000 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 100 - Clients: 100 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 100 - Clients: 250 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 100 - Clients: 50 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 100 - Clients: 500 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 100 - Clients: 800 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 1000 - Clients: 1 - Mode: Read Writewin11-pgbench7001400210028003500SE +/- 14.85, N = 33096

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 1000 - Clients: 1 - Mode: Read Write - Average Latencywin11-pgbench0.07270.14540.21810.29080.3635SE +/- 0.001, N = 30.323

Scaling Factor: 1000 - Clients: 50 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 10000 - Clients: 1 - Mode: Read Onlywin11-pgbench15003000450060007500SE +/- 24.89, N = 36799

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 10000 - Clients: 1 - Mode: Read Only - Average Latencywin11-pgbench0.03310.06620.09930.13240.1655SE +/- 0.001, N = 30.147

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 25000 - Clients: 1 - Mode: Read Onlywin11-pgbench12002400360048006000SE +/- 31.34, N = 35479

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 25000 - Clients: 1 - Mode: Read Only - Average Latencywin11-pgbench0.04120.08240.12360.16480.206SE +/- 0.001, N = 30.183

Scaling Factor: 100 - Clients: 100 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

Resolution: 1280 x 1024 - Renderer: OpenGL ES

win11-gravitymark: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

Scaling Factor: 100 - Clients: 1000 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 100 - Clients: 250 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 100 - Clients: 500 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 100 - Clients: 5000 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 100 - Clients: 800 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 100 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 250 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 50 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 500 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 800 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 10000 - Clients: 1 - Mode: Read Writewin11-pgbench5001000150020002500SE +/- 27.78, N = 92113

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 10000 - Clients: 1 - Mode: Read Write - Average Latencywin11-pgbench0.10670.21340.32010.42680.5335SE +/- 0.006, N = 90.474

Scaling Factor: 10000 - Clients: 50 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 25000 - Clients: 1 - Mode: Read Writewin11-pgbench400800120016002000SE +/- 16.74, N = 31825

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 25000 - Clients: 1 - Mode: Read Write - Average Latencywin11-pgbench0.12330.24660.36990.49320.6165SE +/- 0.005, N = 30.548

Scaling Factor: 25000 - Clients: 50 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 2560 x 1440 - Renderer: Vulkanwin11-gravitymark4080120160200SE +/- 0.31, N = 3176.2

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

Scaling Factor: 100 - Clients: 1000 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 100 - Clients: 5000 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 100 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

Resolution: 800 x 600 - Renderer: OpenGL ES

win11-gravitymark: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

Scaling Factor: 1000 - Clients: 1000 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 250 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 500 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 5000 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 800 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 100 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 250 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 50 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 500 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 800 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 25000 - Clients: 100 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 25000 - Clients: 250 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 25000 - Clients: 50 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 25000 - Clients: 500 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 25000 - Clients: 800 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 1000 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 5000 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 100 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 1000 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 250 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 500 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 5000 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1024 x 768 - Renderer: Vulkanwin11-gravitymark60120180240300SE +/- 0.74, N = 3265.5

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

Scaling Factor: 10000 - Clients: 800 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 25000 - Clients: 100 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1280 x 1024 - Renderer: OpenGLwin11-gravitymark50100150200250SE +/- 1.99, N = 3212.1

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

Scaling Factor: 25000 - Clients: 1000 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1024 x 768 - Renderer: OpenGLwin11-gravitymark50100150200250SE +/- 0.75, N = 3228.5

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 800 x 600 - Renderer: Vulkanwin11-gravitymark60120180240300SE +/- 1.03, N = 3280.8

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 800 x 600 - Renderer: OpenGLwin11-gravitymark50100150200250SE +/- 1.01, N = 3246.8

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

Scaling Factor: 25000 - Clients: 250 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 25000 - Clients: 500 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1280 x 1024 - Renderer: Vulkanwin11-gravitymark50100150200250SE +/- 1.03, N = 3237.2

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

Scaling Factor: 25000 - Clients: 5000 - Mode: Read Only

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 1000 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1200 - Renderer: Vulkanwin11-gravitymark50100150200250SE +/- 0.64, N = 3207.4

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 2560 x 1440 - Renderer: OpenGLwin11-gravitymark306090120150SE +/- 0.50, N = 3154.3

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1080 - Renderer: Vulkanwin11-gravitymark50100150200250SE +/- 1.03, N = 3208.7

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1200 - Renderer: OpenGLwin11-gravitymark4080120160200SE +/- 1.07, N = 3180.2

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1080 - Renderer: OpenGLwin11-gravitymark4080120160200SE +/- 0.88, N = 3180.5

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1600 x 1200 - Renderer: Vulkanwin11-gravitymark50100150200250SE +/- 0.78, N = 3224.8

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1600 x 1200 - Renderer: OpenGLwin11-gravitymark4080120160200SE +/- 0.35, N = 3191.3

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

Scaling Factor: 25000 - Clients: 800 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 10000 - Clients: 5000 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

Resolution: 1024 x 768 - Renderer: OpenGL ES

win11-gravitymark: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Resolution: 1600 x 1200 - Renderer: OpenGL ES

win11-gravitymark: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

Scaling Factor: 25000 - Clients: 1000 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12win11-gravitymark4080120160200SE +/- 0.83, N = 3183.4

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1280 x 1024 - Renderer: Windows Direct3D 12win11-gravitymark50100150200250SE +/- 0.68, N = 3218.2

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1600 x 1200 - Renderer: Windows Direct3D 12win11-gravitymark4080120160200SE +/- 0.45, N = 3198.2

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1200 - Renderer: Vulkan Ray-Tracingwin11-gravitymark4080120160200SE +/- 0.62, N = 3179.9

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracingwin11-gravitymark306090120150SE +/- 0.43, N = 3151.6

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 800 x 600 - Renderer: Windows Direct3D 12 Ray-Tracingwin11-gravitymark50100150200250SE +/- 0.77, N = 3217.8

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracingwin11-gravitymark4080120160200SE +/- 0.84, N = 3183.9

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1024 x 768 - Renderer: Windows Direct3D 12win11-gravitymark50100150200250SE +/- 0.74, N = 3230.9

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1280 x 1024 - Renderer: Vulkan Ray-Tracingwin11-gravitymark50100150200250SE +/- 0.50, N = 3210.9

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1024 x 768 - Renderer: Vulkan Ray-Tracingwin11-gravitymark50100150200250SE +/- 1.71, N = 3233.0

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 800 x 600 - Renderer: Windows Direct3D 12win11-gravitymark50100150200250SE +/- 0.90, N = 3245.1

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 800 x 600 - Renderer: Vulkan Ray-Tracingwin11-gravitymark60120180240300SE +/- 2.30, N = 3253.8

Resolution: 2560 x 1440 - Renderer: OpenGL ES

win11-gravitymark: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Resolution: 1920 x 1200 - Renderer: OpenGL ES

win11-gravitymark: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1200 - Renderer: Windows Direct3D 12win11-gravitymark4080120160200SE +/- 0.59, N = 3180.7

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1600 x 1200 - Renderer: Vulkan Ray-Tracingwin11-gravitymark4080120160200SE +/- 0.47, N = 3191.4

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12win11-gravitymark306090120150SE +/- 0.48, N = 3154.3

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1024 x 768 - Renderer: Windows Direct3D 12 Ray-Tracingwin11-gravitymark50100150200250SE +/- 0.94, N = 3206.3

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

Scaling Factor: 25000 - Clients: 5000 - Mode: Read Write

win11-pgbench: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1200 - Renderer: Windows Direct3D 12 Ray-Tracingwin11-gravitymark4080120160200SE +/- 0.58, N = 3163.2

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracingwin11-gravitymark4080120160200SE +/- 0.50, N = 3168.1

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracingwin11-gravitymark306090120150SE +/- 0.39, N = 3138.8

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1600 x 1200 - Renderer: Windows Direct3D 12 Ray-Tracingwin11-gravitymark4080120160200SE +/- 0.46, N = 3173.6

Batman: Arkham Knight

This is a benchmark of >Batman: Arkham Knight running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Knight is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 800 x 600 - Quality: Lowwin11-batman-knight50100150200250SE +/- 2.81, N = 3209.86MIN: 137.62 / MAX: 240.28

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1024 x 768 - Quality: Lowwin11-batman-knight4080120160200SE +/- 1.02, N = 3185.59MIN: 99.85 / MAX: 240.5

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 800 x 600 - Quality: Highwin11-batman-knight4080120160200SE +/- 0.11, N = 3188.73MIN: 110.08 / MAX: 240.42

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1024 x 768 - Quality: Highwin11-batman-knight4080120160200SE +/- 0.44, N = 3185.29MIN: 118.77 / MAX: 240.29

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1280 x 1024 - Quality: Lowwin11-batman-knight4080120160200SE +/- 0.35, N = 3178.36MIN: 102.69 / MAX: 240.12

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1600 x 1200 - Quality: Lowwin11-batman-knight4080120160200SE +/- 0.18, N = 3170.94MIN: 109.46 / MAX: 238.85

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

Resolution: 1920 x 1080 - Renderer: OpenGL ES

win11-gravitymark: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Batman: Arkham Knight

This is a benchmark of >Batman: Arkham Knight running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Knight is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1920 x 1080 - Quality: Lowwin11-batman-knight4080120160200SE +/- 0.50, N = 3174.61MIN: 97.91 / MAX: 237.54

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1920 x 1200 - Quality: Lowwin11-batman-knight4080120160200SE +/- 1.05, N = 3167.19MIN: 107.91 / MAX: 235.91

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 2560 x 1440 - Quality: Lowwin11-batman-knight306090120150SE +/- 0.33, N = 3147.87MIN: 92.83 / MAX: 197.34

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1280 x 1024 - Quality: Highwin11-batman-knight4080120160200SE +/- 0.49, N = 3175.38MIN: 111.73 / MAX: 240.39

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1280 x 1024 - Renderer: Windows Direct3D 12 Ray-Tracingwin11-gravitymark4080120160200SE +/- 0.54, N = 3190.2

Batman: Arkham Knight

This is a benchmark of >Batman: Arkham Knight running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Knight is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1600 x 1200 - Quality: Highwin11-batman-knight4080120160200SE +/- 0.29, N = 3170.51MIN: 105.52 / MAX: 239.29

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1920 x 1080 - Quality: Highwin11-batman-knight4080120160200SE +/- 0.87, N = 3172.56MIN: 111.09 / MAX: 238.79

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1920 x 1200 - Quality: Highwin11-batman-knight4080120160200SE +/- 0.91, N = 3165.67MIN: 98.46 / MAX: 238.92

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 2560 x 1440 - Quality: Highwin11-batman-knight306090120150SE +/- 0.21, N = 3148.51MIN: 99.92 / MAX: 198.71

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 800 x 600 - Graphics Setting: Lowwin11-strange-brigade4080120160200SE +/- 1.61, N = 15187.2MIN: 15.9 / MAX: 406.5

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1024 x 768 - Graphics Setting: Lowwin11-strange-brigade4080120160200SE +/- 1.69, N = 3185.4MIN: 55 / MAX: 366.5

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 800 x 600 - Graphics Setting: Highwin11-strange-brigade4080120160200SE +/- 0.72, N = 3186.5MIN: 47.3 / MAX: 332.8

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1024 x 768 - Graphics Setting: Highwin11-strange-brigade4080120160200SE +/- 1.73, N = 3185.5MIN: 35.6 / MAX: 339.7

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1280 x 1024 - Graphics Setting: Lowwin11-strange-brigade4080120160200SE +/- 1.70, N = 3186.4MIN: 33.1 / MAX: 295.4

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1600 x 1200 - Graphics Setting: Lowwin11-strange-brigade4080120160200SE +/- 1.17, N = 3187.2MIN: 43.3 / MAX: 331.6

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: Lowwin11-strange-brigade4080120160200SE +/- 0.35, N = 3187.3MIN: 26.3 / MAX: 357.6

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1200 - Graphics Setting: Lowwin11-strange-brigade4080120160200SE +/- 0.32, N = 3185.5MIN: 45.9 / MAX: 343.4

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: Lowwin11-strange-brigade4080120160200SE +/- 1.16, N = 3185.0MIN: 21.8 / MAX: 337.1

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 800 x 600 - Graphics Setting: Ultrawin11-strange-brigade4080120160200SE +/- 0.73, N = 3187.0MIN: 24.2 / MAX: 391.7

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1024 x 768 - Graphics Setting: Ultrawin11-strange-brigade4080120160200SE +/- 1.46, N = 3187.2MIN: 53 / MAX: 331.1

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1280 x 1024 - Graphics Setting: Highwin11-strange-brigade4080120160200SE +/- 0.63, N = 3186.8MIN: 49.1 / MAX: 292.7

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1600 x 1200 - Graphics Setting: Highwin11-strange-brigade4080120160200SE +/- 2.10, N = 3186.3MIN: 38 / MAX: 372.6

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: Highwin11-strange-brigade4080120160200SE +/- 2.18, N = 3187.3MIN: 32.3 / MAX: 314.6

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1200 - Graphics Setting: Highwin11-strange-brigade4080120160200SE +/- 0.61, N = 3187.2MIN: 38.6 / MAX: 311.9

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: Highwin11-strange-brigade4080120160200SE +/- 1.22, N = 3188.5MIN: 59.8 / MAX: 288.6

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 800 x 600 - Graphics Setting: Mediumwin11-strange-brigade4080120160200SE +/- 0.48, N = 3187.3MIN: 38.2 / MAX: 279

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1024 x 768 - Graphics Setting: Mediumwin11-strange-brigade4080120160200SE +/- 0.95, N = 3187.1MIN: 38.5 / MAX: 318

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1280 x 1024 - Graphics Setting: Ultrawin11-strange-brigade4080120160200SE +/- 1.62, N = 3187.9MIN: 48.2 / MAX: 309.8

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1600 x 1200 - Graphics Setting: Ultrawin11-strange-brigade4080120160200SE +/- 1.58, N = 3187.8MIN: 43.9 / MAX: 321.6

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: Ultrawin11-strange-brigade4080120160200SE +/- 1.27, N = 3186.1MIN: 24.9 / MAX: 288.3

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1200 - Graphics Setting: Ultrawin11-strange-brigade4080120160200SE +/- 1.45, N = 3186.2MIN: 27.4 / MAX: 301.5

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: Ultrawin11-strange-brigade4080120160200SE +/- 1.23, N = 15188.6MIN: 23 / MAX: 376.8

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1280 x 1024 - Graphics Setting: Mediumwin11-strange-brigade4080120160200SE +/- 1.79, N = 3187.0MIN: 49 / MAX: 336.5

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1600 x 1200 - Graphics Setting: Mediumwin11-strange-brigade4080120160200SE +/- 1.39, N = 3187.8MIN: 47.2 / MAX: 339

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: Mediumwin11-strange-brigade4080120160200SE +/- 0.77, N = 3186.7MIN: 41.4 / MAX: 328.2

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1200 - Graphics Setting: Mediumwin11-strange-brigade4080120160200SE +/- 1.98, N = 3187.6MIN: 28.1 / MAX: 326.5

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: Mediumwin11-strange-brigade4080120160200SE +/- 2.34, N = 3186.9MIN: 55.4 / MAX: 337.2

277 Results Shown

Geekbench:
  GPU OpenCL
  GPU Vulkan
  CPU Multi Core
  CPU Single Core
ASTC Encoder:
  Fast
  Medium
  Thorough
  Exhaustive
Xonotic:
  800 x 600 - Low
  1024 x 768 - Low
Intel Memory Latency Checker:
  Peak Injection Bandwidth - All Reads
  Max Bandwidth - 1:1 Reads-Writes
  Max Bandwidth - Stream-Triad Like
  Max Bandwidth - 3:1 Reads-Writes
  Max Bandwidth - 2:1 Reads-Writes
Xonotic:
  800 x 600 - High
  1024 x 768 - High
  1280 x 1024 - Low
  1600 x 1200 - Low
  1920 x 1080 - Low
  1920 x 1200 - Low
  2560 x 1440 - Low
  800 x 600 - Ultra
  1024 x 768 - Ultra
Intel Memory Latency Checker:
  Peak Injection Bandwidth - 3:1 Reads-Writes
  Idle Latency
  Peak Injection Bandwidth - 2:1 Reads-Writes
  Max Bandwidth - All Reads
  Peak Injection Bandwidth - Stream-Triad Like
  Peak Injection Bandwidth - 1:1 Reads-Writes
Xonotic:
  1280 x 1024 - High
  1600 x 1200 - High
  1920 x 1080 - High
  1920 x 1200 - High
  2560 x 1440 - High
  1280 x 1024 - Ultra
  1600 x 1200 - Ultra
  1920 x 1080 - Ultra
  1920 x 1200 - Ultra
  2560 x 1440 - Ultra
  800 x 600 - Ultimate
  1024 x 768 - Ultimate
  1280 x 1024 - Ultimate
  1600 x 1200 - Ultimate
  1920 x 1080 - Ultimate
  1920 x 1200 - Ultimate
  2560 x 1440 - Ultimate
Blender:
  BMW27 - CPU-Only
  BMW27 - NVIDIA CUDA
  BMW27 - NVIDIA OptiX
  Classroom - CPU-Only
  Fishy Cat - CPU-Only
  Barbershop - CPU-Only
  Classroom - NVIDIA CUDA
  Fishy Cat - NVIDIA CUDA
  Barbershop - NVIDIA CUDA
  Classroom - NVIDIA OptiX
  Fishy Cat - NVIDIA OptiX
  Barbershop - NVIDIA OptiX
  Pabellon Barcelona - CPU-Only
  Pabellon Barcelona - NVIDIA CUDA
  Pabellon Barcelona - NVIDIA OptiX
Unigine Superposition:
  800 x 600 - Windowed - Low - D3D11
  1024 x 768 - Windowed - Low - D3D11
  800 x 600 - Windowed - High - D3D11
  800 x 600 - Windowed - Low - OpenGL
  1024 x 768 - Windowed - High - D3D11
  1024 x 768 - Windowed - Low - OpenGL
  1280 x 1024 - Windowed - Low - D3D11
  1600 x 1200 - Windowed - Low - D3D11
  1920 x 1080 - Windowed - Low - D3D11
  1920 x 1200 - Windowed - Low - D3D11
  2560 x 1440 - Windowed - Low - D3D11
  800 x 600 - Fullscreen - Low - D3D11
  800 x 600 - Windowed - High - OpenGL
  800 x 600 - Windowed - Ultra - D3D11
  1024 x 768 - Fullscreen - Low - D3D11
  1024 x 768 - Windowed - High - OpenGL
  1024 x 768 - Windowed - Ultra - D3D11
  1280 x 1024 - Windowed - High - D3D11
  1280 x 1024 - Windowed - Low - OpenGL
  1600 x 1200 - Windowed - High - D3D11
  1600 x 1200 - Windowed - Low - OpenGL
  1920 x 1080 - Windowed - High - D3D11
  1920 x 1080 - Windowed - Low - OpenGL
  1920 x 1200 - Windowed - High - D3D11
  1920 x 1200 - Windowed - Low - OpenGL
  2560 x 1440 - Windowed - High - D3D11
  2560 x 1440 - Windowed - Low - OpenGL
  800 x 600 - Fullscreen - High - D3D11
  800 x 600 - Fullscreen - Low - OpenGL
  800 x 600 - Windowed - Medium - D3D11
  800 x 600 - Windowed - Ultra - OpenGL
  1024 x 768 - Fullscreen - High - D3D11
  1024 x 768 - Fullscreen - Low - OpenGL
  1024 x 768 - Windowed - Medium - D3D11
  1024 x 768 - Windowed - Ultra - OpenGL
  1280 x 1024 - Fullscreen - Low - D3D11
  1280 x 1024 - Windowed - High - OpenGL
  1280 x 1024 - Windowed - Ultra - D3D11
  1600 x 1200 - Fullscreen - Low - D3D11
  1600 x 1200 - Windowed - High - OpenGL
  1600 x 1200 - Windowed - Ultra - D3D11
  1920 x 1080 - Fullscreen - Low - D3D11
  1920 x 1080 - Windowed - High - OpenGL
  1920 x 1080 - Windowed - Ultra - D3D11
  1920 x 1200 - Fullscreen - Low - D3D11
  1920 x 1200 - Windowed - High - OpenGL
  1920 x 1200 - Windowed - Ultra - D3D11
  2560 x 1440 - Fullscreen - Low - D3D11
  2560 x 1440 - Windowed - High - OpenGL
  2560 x 1440 - Windowed - Ultra - D3D11
  800 x 600 - Fullscreen - High - OpenGL
  800 x 600 - Fullscreen - Ultra - D3D11
  800 x 600 - Windowed - Medium - OpenGL
  1024 x 768 - Fullscreen - High - OpenGL
  1024 x 768 - Fullscreen - Ultra - D3D11
  1024 x 768 - Windowed - Medium - OpenGL
  1280 x 1024 - Fullscreen - High - D3D11
  1280 x 1024 - Fullscreen - Low - OpenGL
  1280 x 1024 - Windowed - Medium - D3D11
  1280 x 1024 - Windowed - Ultra - OpenGL
  1600 x 1200 - Fullscreen - High - D3D11
  1600 x 1200 - Fullscreen - Low - OpenGL
  1600 x 1200 - Windowed - Medium - D3D11
  1600 x 1200 - Windowed - Ultra - OpenGL
  1920 x 1080 - Fullscreen - High - D3D11
  1920 x 1080 - Fullscreen - Low - OpenGL
  1920 x 1080 - Windowed - Medium - D3D11
  1920 x 1080 - Windowed - Ultra - OpenGL
  1920 x 1200 - Fullscreen - High - D3D11
  1920 x 1200 - Fullscreen - Low - OpenGL
  1920 x 1200 - Windowed - Medium - D3D11
  1920 x 1200 - Windowed - Ultra - OpenGL
  2560 x 1440 - Fullscreen - High - D3D11
  2560 x 1440 - Fullscreen - Low - OpenGL
  2560 x 1440 - Windowed - Medium - D3D11
  2560 x 1440 - Windowed - Ultra - OpenGL
  800 x 600 - Fullscreen - Medium - D3D11
  800 x 600 - Fullscreen - Ultra - OpenGL
  1024 x 768 - Fullscreen - Medium - D3D11
  1024 x 768 - Fullscreen - Ultra - OpenGL
  1280 x 1024 - Fullscreen - High - OpenGL
  1280 x 1024 - Fullscreen - Ultra - D3D11
  1280 x 1024 - Windowed - Medium - OpenGL
  1600 x 1200 - Fullscreen - High - OpenGL
  1600 x 1200 - Fullscreen - Ultra - D3D11
  1600 x 1200 - Windowed - Medium - OpenGL
  1920 x 1080 - Fullscreen - High - OpenGL
  1920 x 1080 - Fullscreen - Ultra - D3D11
  1920 x 1080 - Windowed - Medium - OpenGL
  1920 x 1200 - Fullscreen - High - OpenGL
  1920 x 1200 - Fullscreen - Ultra - D3D11
  1920 x 1200 - Windowed - Medium - OpenGL
  2560 x 1440 - Fullscreen - High - OpenGL
  2560 x 1440 - Fullscreen - Ultra - D3D11
  2560 x 1440 - Windowed - Medium - OpenGL
  800 x 600 - Fullscreen - Medium - OpenGL
  1024 x 768 - Fullscreen - Medium - OpenGL
  1280 x 1024 - Fullscreen - Medium - D3D11
  1280 x 1024 - Fullscreen - Ultra - OpenGL
  1600 x 1200 - Fullscreen - Medium - D3D11
  1600 x 1200 - Fullscreen - Ultra - OpenGL
  1920 x 1080 - Fullscreen - Medium - D3D11
  1920 x 1080 - Fullscreen - Ultra - OpenGL
  1920 x 1200 - Fullscreen - Medium - D3D11
  1920 x 1200 - Fullscreen - Ultra - OpenGL
  2560 x 1440 - Fullscreen - Medium - D3D11
  2560 x 1440 - Fullscreen - Ultra - OpenGL
  1280 x 1024 - Fullscreen - Medium - OpenGL
  1600 x 1200 - Fullscreen - Medium - OpenGL
  1920 x 1080 - Fullscreen - Medium - OpenGL
  1920 x 1200 - Fullscreen - Medium - OpenGL
  2560 x 1440 - Fullscreen - Medium - OpenGL
SQLite:
  1
  2
  4
  8
  16
  20
PostgreSQL:
  1 - 1 - Read Only
  1 - 1 - Read Only - Average Latency
  1 - 1 - Read Write
  1 - 1 - Read Write - Average Latency
  100 - 1 - Read Only
  100 - 1 - Read Only - Average Latency
  100 - 1 - Read Write
  100 - 1 - Read Write - Average Latency
  1000 - 1 - Read Only
  1000 - 1 - Read Only - Average Latency
  1000 - 1 - Read Write
  1000 - 1 - Read Write - Average Latency
  10000 - 1 - Read Only
  10000 - 1 - Read Only - Average Latency
  25000 - 1 - Read Only
  25000 - 1 - Read Only - Average Latency
  10000 - 1 - Read Write
  10000 - 1 - Read Write - Average Latency
  25000 - 1 - Read Write
  25000 - 1 - Read Write - Average Latency
GravityMark:
  2560 x 1440 - Vulkan
  1024 x 768 - Vulkan
  1280 x 1024 - OpenGL
  1024 x 768 - OpenGL
  800 x 600 - Vulkan
  800 x 600 - OpenGL
  1280 x 1024 - Vulkan
  1920 x 1200 - Vulkan
  2560 x 1440 - OpenGL
  1920 x 1080 - Vulkan
  1920 x 1200 - OpenGL
  1920 x 1080 - OpenGL
  1600 x 1200 - Vulkan
  1600 x 1200 - OpenGL
  1920 x 1080 - Windows Direct3D 12
  1280 x 1024 - Windows Direct3D 12
  1600 x 1200 - Windows Direct3D 12
  1920 x 1200 - Vulkan Ray-Tracing
  2560 x 1440 - Vulkan Ray-Tracing
  800 x 600 - Windows Direct3D 12 Ray-Tracing
  1920 x 1080 - Vulkan Ray-Tracing
  1024 x 768 - Windows Direct3D 12
  1280 x 1024 - Vulkan Ray-Tracing
  1024 x 768 - Vulkan Ray-Tracing
  800 x 600 - Windows Direct3D 12
  800 x 600 - Vulkan Ray-Tracing
  1920 x 1200 - Windows Direct3D 12
  1600 x 1200 - Vulkan Ray-Tracing
  2560 x 1440 - Windows Direct3D 12
  1024 x 768 - Windows Direct3D 12 Ray-Tracing
  1920 x 1200 - Windows Direct3D 12 Ray-Tracing
  1920 x 1080 - Windows Direct3D 12 Ray-Tracing
  2560 x 1440 - Windows Direct3D 12 Ray-Tracing
  1600 x 1200 - Windows Direct3D 12 Ray-Tracing
Batman: Arkham Knight:
  800 x 600 - Low
  1024 x 768 - Low
  800 x 600 - High
  1024 x 768 - High
  1280 x 1024 - Low
  1600 x 1200 - Low
  1920 x 1080 - Low
  1920 x 1200 - Low
  2560 x 1440 - Low
  1280 x 1024 - High
GravityMark
Batman: Arkham Knight:
  1600 x 1200 - High
  1920 x 1080 - High
  1920 x 1200 - High
  2560 x 1440 - High
Strange Brigade:
  800 x 600 - Low
  1024 x 768 - Low
  800 x 600 - High
  1024 x 768 - High
  1280 x 1024 - Low
  1600 x 1200 - Low
  1920 x 1080 - Low
  1920 x 1200 - Low
  2560 x 1440 - Low
  800 x 600 - Ultra
  1024 x 768 - Ultra
  1280 x 1024 - High
  1600 x 1200 - High
  1920 x 1080 - High
  1920 x 1200 - High
  2560 x 1440 - High
  800 x 600 - Medium
  1024 x 768 - Medium
  1280 x 1024 - Ultra
  1600 x 1200 - Ultra
  1920 x 1080 - Ultra
  1920 x 1200 - Ultra
  2560 x 1440 - Ultra
  1280 x 1024 - Medium
  1600 x 1200 - Medium
  1920 x 1080 - Medium
  1920 x 1200 - Medium
  2560 x 1440 - Medium