Gigabyte X570 Aorus Master Motherboard, AMD Ryzen 9 5950X CPU, AMD Radeon RX 6900 XT GPU
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-12-U8K4Qv/gcc-12-12.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-12-U8K4Qv/gcc-12-12.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201016
Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 16368 MB - vBIOS Version: 113-D4121EXT-CO1
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-12-U8K4Qv/gcc-12-12.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-12-U8K4Qv/gcc-12-12.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Disk Notes: NONE / errors=remount-ro,relatime,rw / Block Size: 4096
Processor Notes: Scaling Governor: acpi-cpufreq ondemand (Boost: Enabled) - CPU Microcode: 0xa201016
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Processor: AMD Ryzen 9 5950X 16-Core @ 3.40GHz (16 Cores / 32 Threads), Motherboard: Gigabyte X570 AORUS MASTER (F36f BIOS), Chipset: AMD Starship/Matisse, Memory: 32GB, Disk: 2000GB Western Digital WDS200T1X0E-00AFY0 + 2 x 1000GB Western Digital WDS100T1X0E-00AFY0 + Western Digital WD_BLACK SN750 SE 500GB, Graphics: Sapphire AMD Radeon RX 6900 XT 16GB (2660/1000MHz), Audio: AMD Navi 21/23, Monitor: LG Ultra HD, Network: Intel I211 + Realtek RTL8125 2.5GbE + Intel Wi-Fi 6 AX200 + Broadcom BCM4360 802.11ac
OS: Ubuntu 22.10, Kernel: 5.19.0-26-generic (x86_64), Desktop: KDE Plasma 5.25.5, Display Server: X Server 1.21.1.4, OpenGL: 4.6 Mesa 22.2.1 (LLVM 15.0.2 DRM 3.47), Vulkan: 1.3.224, Compiler: GCC 12.2.0, File-System: ext4, Screen Resolution: 4480x2160
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-12-U8K4Qv/gcc-12-12.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-12-U8K4Qv/gcc-12-12.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Disk Notes: NONE / errors=remount-ro,relatime,rw / Block Size: 4096
Processor Notes: Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201016
Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 16368 MB - vBIOS Version: 113-D4121EXT-CO1
Python Notes: Python 3.10.7
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
Crypto++ is a C++ class library of cryptographic algorithms. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
Crypto++ is a C++ class library of cryptographic algorithms. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
Resolution: 800 x 600 - Test: TexturedQuadsProblem GLBindless
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBindless', exiting.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLBindless
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBindless', exiting.
Resolution: 800 x 600 - Test: TexturedQuadsProblem GLSBTA
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLSBTA
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1280 x 1024 - Test: TexturedQuadsProblem GLBindless
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBindless', exiting.
Resolution: 1600 x 1200 - Test: TexturedQuadsProblem GLBindless
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBindless', exiting.
Resolution: 1920 x 1080 - Test: TexturedQuadsProblem GLBindless
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBindless', exiting.
Resolution: 1920 x 1200 - Test: TexturedQuadsProblem GLBindless
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBindless', exiting.
Resolution: 2560 x 1440 - Test: TexturedQuadsProblem GLBindless
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBindless', exiting.
Resolution: 3840 x 2160 - Test: TexturedQuadsProblem GLBindless
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBindless', exiting.
Resolution: 4480 x 2160 - Test: TexturedQuadsProblem GLBindless
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBindless', exiting.
Resolution: 1280 x 1024 - Test: TexturedQuadsProblem GLSBTA
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1600 x 1200 - Test: TexturedQuadsProblem GLSBTA
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1920 x 1080 - Test: TexturedQuadsProblem GLSBTA
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 1920 x 1200 - Test: TexturedQuadsProblem GLSBTA
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 2560 x 1440 - Test: TexturedQuadsProblem GLSBTA
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 3840 x 2160 - Test: TexturedQuadsProblem GLSBTA
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Resolution: 4480 x 2160 - Test: TexturedQuadsProblem GLSBTA
Turing #1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Crypto++ is a C++ class library of cryptographic algorithms. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
Crypto++ is a C++ class library of cryptographic algorithms. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
This test runs the ANSI C version of SciMark 2.0, which is a benchmark for scientific and numerical computing developed by programmers at the National Institute of Standards and Technology. This test is made up of Fast Foruier Transform, Jacobi Successive Over-relaxation, Monte Carlo, Sparse Matrix Multiply, and dense LU matrix factorization benchmarks. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
This test runs the ANSI C version of SciMark 2.0, which is a benchmark for scientific and numerical computing developed by programmers at the National Institute of Standards and Technology. This test is made up of Fast Foruier Transform, Jacobi Successive Over-relaxation, Monte Carlo, Sparse Matrix Multiply, and dense LU matrix factorization benchmarks. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
This test runs the ANSI C version of SciMark 2.0, which is a benchmark for scientific and numerical computing developed by programmers at the National Institute of Standards and Technology. This test is made up of Fast Foruier Transform, Jacobi Successive Over-relaxation, Monte Carlo, Sparse Matrix Multiply, and dense LU matrix factorization benchmarks. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.