Cayman

AMD Ryzen 5 5600X 6-Core testing with a ASRock B550 PG Riptide (P1.20 BIOS) and Sapphire AMD Radeon HD 6900

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Cayman NIR more-optimizations
October 07 2022
  1 Hour, 33 Minutes
Cayman NIR prep-for-scheduling
October 07 2022
  1 Hour, 33 Minutes
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Cayman OpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 5 5600X 6-Core @ 3.70GHz (6 Cores / 12 Threads)ASRock B550 PG Riptide (P1.20 BIOS)AMD Starship/Matisse32GB2000GB Samsung SSD 980 PRO 2TB + 1000GB Seagate ST1000DM010-2EP1 + 4001GB TOSHIBA HDWQ140 + 2000GB Seagate ST32000542AS + 250GB MAXTOR STM325031Sapphire AMD Radeon HD 6870 1GBAMD Barts HDMI AudioE2250 + LL-T1610W + HP 24oRealtek Killer E3000 2.5GbEGentoo 2.85.15.59-gentoo-x86_64 (x86_64)Xfce 4.12X Server 1.21.1.44.5 Mesa 22.3.0-devel (git-5cd3e39503) (LLVM 14.0.6)4.5 Mesa 22.3.0-devel (git-9d2e3f892f) (LLVM 14.0.6)GCC 11.3.0 + Clang 14.0.6 + LLVM 14.0.6ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLsCompilerFile-SystemScreen ResolutionCayman BenchmarksSystem Logs- Cayman NIR more-optimizations: CXXFLAGS="-Wall -Wextra -Wdeprecated-declarations -O2 -g -funroll-loops -ftree-vectorize -pthread -march=native -mtune=native -mno-xop" CFLAGS="-Wall -Wextra -Wdeprecated-declarations -O2 -g -funroll-loops -ftree-vectorize -pthread -march=native -mtune=native -mno-xop" - Cayman NIR prep-for-scheduling: CXXFLAGS="-Wall -Wextra -Wdeprecated-declarations -O2 -g -funroll-loops -ftree-vectorize -pthread -march=native -mtune=native -mno-xop" CFLAGS="-Wall -Wextra -Wdeprecated-declarations -O2 -g -funroll-loops -ftree-vectorize -pthread -march=native -mtune=native -mno-xop" MESA_SHADER_CACHE_DISABLE=1 - Scaling Governor: acpi-cpufreq userspace (Boost: Enabled) - CPU Microcode: 0xa201204- Python 3.10.6- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

Cayman NIR more-optimizations vs. Cayman NIR prep-for-scheduling ComparisonPhoronix Test SuiteBaseline+22.4%+22.4%+44.8%+44.8%+67.2%+67.2%+89.6%+89.6%4%3.8%2.2%1920 x 108089.7%1920 x 1080 - FullscreenTessMark - 1280 x 1024 - Windowed1920 x 10803.3%1920 x 1080 - Fullscreen1920 x 1080 - Fullscreen2.1%GLmark2Unigine SanctuaryGpuTestOpenArenaUnigine TropicsGpuTestCayman NIR more-optimizationsCayman NIR prep-for-scheduling

Cayman openarena: 1920 x 1080unigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-sanctuary: 1920 x 1080 - Fullscreenunigine-tropics: 1920 x 1080 - Fullscreenunigine-valley: 1920 x 1080 - Fullscreen - OpenGLxonotic: 1920 x 1080 - Ultimateglmark2: 1920 x 1080gputest: TessMark - 1280 x 1024 - Windowedgputest: 1920 x 1080 - FullscreenCayman NIR more-optimizationsCayman NIR prep-for-scheduling113.615.620292.238973.946628.983971.31902742829137043645110.015.827295.927175.608628.861171.55077731491142213571OpenBenchmarking.org

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080Cayman NIR more-optimizationsCayman NIR prep-for-scheduling306090120150SE +/- 0.06, N = 3SE +/- 0.03, N = 3113.6110.0MIN: 5MIN: 5

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame TimeCayman NIR more-optimizationsCayman NIR prep-for-scheduling48121620Min: 2 / Avg: 8.79 / Max: 13Min: 3 / Avg: 9.06 / Max: 13

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLCayman NIR more-optimizationsCayman NIR prep-for-scheduling48121620SE +/- 0.02, N = 3SE +/- 0.00, N = 315.6215.83

Unigine Sanctuary

This test calculates the average frame-rate within the Sanctuary demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Sanctuary 2.3Resolution: 1920 x 1080 - Mode: FullscreenCayman NIR more-optimizationsCayman NIR prep-for-scheduling20406080100SE +/- 0.08, N = 3SE +/- 0.02, N = 392.2495.93

Unigine Tropics

This test calculates the average frame-rate within the Tropics / Islands demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 1920 x 1080 - Mode: FullscreenCayman NIR more-optimizationsCayman NIR prep-for-scheduling20406080100SE +/- 0.01, N = 3SE +/- 0.01, N = 373.9575.61

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLCayman NIR more-optimizationsCayman NIR prep-for-scheduling714212835SE +/- 0.05, N = 3SE +/- 0.00, N = 328.9828.86

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltimateCayman NIR more-optimizationsCayman NIR prep-for-scheduling1632486480SE +/- 0.00, N = 3SE +/- 0.00, N = 371.3271.55MIN: 33 / MAX: 131MIN: 35 / MAX: 131

GLmark2

This is a test of GLmark2, a basic OpenGL and OpenGL ES 2.0 benchmark supporting various windowing/display back-ends. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2 2021.08.30Resolution: 1920 x 1080Cayman NIR more-optimizationsCayman NIR prep-for-scheduling600120018002400300028291491

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 1280 x 1024 - Mode: WindowedCayman NIR more-optimizationsCayman NIR prep-for-scheduling3K6K9K12K15KSE +/- 4.73, N = 3SE +/- 1.53, N = 31370414221

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0FurMark Resolution: 1920 x 1080 - Mode: FullscreenCayman NIR more-optimizationsCayman NIR prep-for-scheduling8001600240032004000SE +/- 44.29, N = 15SE +/- 46.73, N = 1536453571