AMD Ryzen 7 3700X 8-Core testing with a ASRock X570 Phantom Gaming-ITX/TB3 (P2.80 BIOS) and Zotac NVIDIA GeForce RTX 2060 SUPER 8GB on Ubuntu 22.04 via the Phoronix Test Suite.
Processor: AMD Ryzen 7 3700X 8-Core @ 3.60GHz (8 Cores / 16 Threads), Motherboard: ASRock X570 Phantom Gaming-ITX/TB3 (P2.80 BIOS), Chipset: AMD Starship/Matisse, Memory: 32GB, Disk: 500GB Western Digital WDS500G3X0C-00SJG0 + 4 x 2000GB Seagate ST2000LM015-2E81, Graphics: Zotac NVIDIA GeForce RTX 2060 SUPER 8GB, Audio: NVIDIA TU106 HD Audio, Monitor: SyncMaster, Network: Intel I211 + Intel Wi-Fi 6 AX200
OS: Ubuntu 22.04, Kernel: 5.15.0-33-lowlatency (x86_64), Display Server: X Server 1.20.9, Display Driver: NVIDIA, OpenCL: OpenCL 3.0 CUDA 11.6.134, Compiler: GCC 11.2.0, File-System: btrfs, Screen Resolution: 640x480
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0x8701021
Python Notes: Python 3.10.4
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported. Learn more via the OpenBenchmarking.org test page.
Appleseed is an open-source production renderer focused on physically-based global illumination rendering engine primarily designed for animation and visual effects. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of NREL Radiance, a synthetic imaging system that is open-source and developed by the Lawrence Berkeley National Laboratory in California. Learn more via the OpenBenchmarking.org test page.
This is a test of the threaded Tachyon, a parallel ray-tracing system, measuring the time to ray-trace a sample scene. The sample scene used is the Teapot scene ray-traced to 8K x 8K with 32 samples. Learn more via the OpenBenchmarking.org test page.
Intel OSPray Studio is an open-source, interactive visualization and ray-tracing software package. OSPray Studio makes use of Intel OSPray, a portable ray-tracing engine for high-performance, high-fidelity visualizations. OSPray builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported. Learn more via the OpenBenchmarking.org test page.
Appleseed is an open-source production renderer focused on physically-based global illumination rendering engine primarily designed for animation and visual effects. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported. Learn more via the OpenBenchmarking.org test page.
Appleseed is an open-source production renderer focused on physically-based global illumination rendering engine primarily designed for animation and visual effects. Learn more via the OpenBenchmarking.org test page.
Intel OSPray Studio is an open-source, interactive visualization and ray-tracing software package. OSPray Studio makes use of Intel OSPray, a portable ray-tracing engine for high-performance, high-fidelity visualizations. OSPray builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.
Intel OSPray Studio is an open-source, interactive visualization and ray-tracing software package. OSPray Studio makes use of Intel OSPray, a portable ray-tracing engine for high-performance, high-fidelity visualizations. OSPray builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.
This is a test of C-Ray, a simple raytracer designed to test the floating-point CPU performance. This test is multi-threaded (16 threads per core), will shoot 8 rays per pixel for anti-aliasing, and will generate a 1600 x 1200 image. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of NREL Radiance, a synthetic imaging system that is open-source and developed by the Lawrence Berkeley National Laboratory in California. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported. Learn more via the OpenBenchmarking.org test page.
This is a test of POV-Ray, the Persistence of Vision Raytracer. POV-Ray is used to create 3D graphics using ray-tracing. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported. Learn more via the OpenBenchmarking.org test page.
Natron is an open-source, cross-platform compositing software for visual effects (VFX) and motion graphics. Learn more via the OpenBenchmarking.org test page.
AOBench is a lightweight ambient occlusion renderer, written in C. The test profile is using a size of 2048 x 2048. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported. Learn more via the OpenBenchmarking.org test page.
A portable GPL 3D software renderer that supports OpenMP and Intel Threading Building Blocks with many different rendering modes. This version does not use OpenGL but is entirely CPU/software based. Learn more via the OpenBenchmarking.org test page.
Tungsten is a C++ physically based renderer that makes use of Intel's Embree ray tracing library. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.
This is a test of rays1bench, a simple path-tracer / ray-tracing that supports SSE and AVX instructions, multi-threading, and other features. This test profile is measuring the performance of the "large scene" in rays1bench. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.
Smallpt is a C++ global illumination renderer written in less than 100 lines of code. Global illumination is done via unbiased Monte Carlo path tracing and there is multi-threading support via the OpenMP library. Learn more via the OpenBenchmarking.org test page.
Tungsten is a C++ physically based renderer that makes use of Intel's Embree ray tracing library. Learn more via the OpenBenchmarking.org test page.
YafaRay is an open-source physically based montecarlo ray-tracing engine. Learn more via the OpenBenchmarking.org test page.
renderers: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: ./yafaray: 2: ./Core-3.5.1/install/usr/local/bin/yafaray-xml: not found
Processor: AMD Ryzen 7 3700X 8-Core @ 3.60GHz (8 Cores / 16 Threads), Motherboard: ASRock X570 Phantom Gaming-ITX/TB3 (P2.80 BIOS), Chipset: AMD Starship/Matisse, Memory: 32GB, Disk: 500GB Western Digital WDS500G3X0C-00SJG0 + 4 x 2000GB Seagate ST2000LM015-2E81, Graphics: Zotac NVIDIA GeForce RTX 2060 SUPER 8GB, Audio: NVIDIA TU106 HD Audio, Monitor: SyncMaster, Network: Intel I211 + Intel Wi-Fi 6 AX200
OS: Ubuntu 22.04, Kernel: 5.15.0-33-lowlatency (x86_64), Display Server: X Server 1.20.9, Display Driver: NVIDIA, OpenCL: OpenCL 3.0 CUDA 11.6.134, Compiler: GCC 11.2.0, File-System: btrfs, Screen Resolution: 640x480
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0x8701021
Python Notes: Python 3.10.4
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 25 May 2022 22:35 by user joukyuuk.