AMD Ryzen 7 3700X 8-Core testing with a ASRock X570 Phantom Gaming-ITX/TB3 (P2.80 BIOS) and Zotac NVIDIA GeForce RTX 2060 SUPER on Ubuntu 21.10 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2202286-HA-20220227R88
OS: Ubuntu 21.10, Kernel: 5.13.0-30-lowlatency (x86_64), Display Server: X Server 1.20.9, Display Driver: modesetting 1.20.9, Compiler: GCC 11.2.0 + CUDA 11.3, File-System: btrfs, Screen Resolution: 640x480
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-ZPT0kp/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-ZPT0kp/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Notes: Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0x8701021 Python Notes: Python 3.9.7 Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Appleseed
Appleseed is an open-source production renderer focused on physically-based global illumination rendering engine primarily designed for animation and visual effects. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported. Learn more via the OpenBenchmarking.org test page.
Tachyon
This is a test of the threaded Tachyon, a parallel ray-tracing system, measuring the time to ray-trace a sample scene. The sample scene used is the Teapot scene ray-traced to 8K x 8K with 32 samples. Learn more via the OpenBenchmarking.org test page.
Radiance Benchmark
This is a benchmark of NREL Radiance, a synthetic imaging system that is open-source and developed by the Lawrence Berkeley National Laboratory in California. Learn more via the OpenBenchmarking.org test page.
This is a test of rays1bench, a simple path-tracer / ray-tracing that supports SSE and AVX instructions, multi-threading, and other features. This test profile is measuring the performance of the "large scene" in rays1bench. Learn more via the OpenBenchmarking.org test page.
Smallpt is a C++ global illumination renderer written in less than 100 lines of code. Global illumination is done via unbiased Monte Carlo path tracing and there is multi-threading support via the OpenMP library. Learn more via the OpenBenchmarking.org test page.
This is a test of C-Ray, a simple raytracer designed to test the floating-point CPU performance. This test is multi-threaded (16 threads per core), will shoot 8 rays per pixel for anti-aliasing, and will generate a 1600 x 1200 image. Learn more via the OpenBenchmarking.org test page.
TTSIOD 3D Renderer
A portable GPL 3D software renderer that supports OpenMP and Intel Threading Building Blocks with many different rendering modes. This version does not use OpenGL but is entirely CPU/software based. Learn more via the OpenBenchmarking.org test page.
OSPray
Intel OSPray is a portable ray-tracing engine for high-performance, high-fidenlity scientific visualizations. OSPray builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.