NVIDIA RTX 3080 ReBar Linux

AMD Ryzen 9 5900X 12-Core testing with a ASUS ROG CROSSHAIR VIII HERO (3501 BIOS) and NVIDIA GeForce RTX 3080 10GB on Ubuntu 21.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2106165-PTS-NVIDIART97
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June 16 2021
  59 Minutes
ReBar Enabled
June 16 2021
  1 Hour, 51 Minutes
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  1 Hour, 25 Minutes
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NVIDIA RTX 3080 ReBar LinuxOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads)ASUS ROG CROSSHAIR VIII HERO (3501 BIOS)AMD Starship/Matisse16GB1000GB Sabrent Rocket 4.0 Plus + 2000GBNVIDIA GeForce RTX 3080 10GBNVIDIA GA102 HD AudioASUS VP28URealtek RTL8125 2.5GbE + Intel I211Ubuntu 21.045.11.0-17-generic (x86_64)GNOME Shell 3.38.4X Server 1.20.11NVIDIA 465.314.6.0OpenCL 3.0 CUDA 11.3.1161.2.168GCC 10.3.0 + CUDA 11.3ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLVulkanCompilerFile-SystemScreen ResolutionNVIDIA RTX 3080 ReBar Linux BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201009 - Python 3.9.5- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

Default vs. ReBar Enabled ComparisonPhoronix Test SuiteBaseline+10.4%+10.4%+20.8%+20.8%+31.2%+31.2%41.4%40.5%31.4%19.8%15%10.6%7.9%6.6%2560 x 1440 - Ultra - Battle Benchmark1920 x 1080 - High - Battle Benchmark2560 x 1440 - High - Battle Benchmark3840 x 2160 - Ultra - Battle Benchmark3840 x 2160 - High - Battle Benchmark2560 x 1080 - Ultra2880 x 1620 - Ultra3840 x 1600 - UltraTotal War: Three KingdomsTotal War: Three KingdomsTotal War: Three KingdomsTotal War: Three KingdomsTotal War: Three KingdomsDiRT Rally 2.0DiRT Rally 2.0DiRT Rally 2.0DefaultReBar Enabled

NVIDIA RTX 3080 ReBar Linuxtwtk: 2560 x 1440 - Ultra - Battle Benchmarktwtk: 1920 x 1080 - High - Battle Benchmarktwtk: 2560 x 1440 - High - Battle Benchmarktwtk: 3840 x 2160 - Ultra - Battle Benchmarktwtk: 3840 x 2160 - High - Battle Benchmarkdirt-rally2: 2560 x 1080 - Ultradirt-rally2: 2880 x 1620 - Ultradirt-rally2: 3840 x 1600 - UltraDefaultReBar Enabled61.8128.992.136.953.5145.061152115.976657101.09917787.4181.1121.044.261.5160.436498125.086248107.786138OpenBenchmarking.org

Total War: Three Kingdoms

Total War: Three Kingdoms on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: TODO Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 2560 x 1440 - Graphics Preset: Ultra - Scenario: Battle BenchmarkDefaultReBar Enabled20406080100SE +/- 0.00, N = 3SE +/- 0.09, N = 361.887.4MIN: 6 / MAX: 203.1MIN: 6.4 / MAX: 262
OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 2560 x 1440 - Graphics Preset: Ultra - Scenario: Battle BenchmarkDefaultReBar Enabled20406080100Min: 61.8 / Avg: 61.8 / Max: 61.8Min: 87.3 / Avg: 87.43 / Max: 87.6

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle BenchmarkDefaultReBar Enabled4080120160200SE +/- 0.17, N = 3SE +/- 0.33, N = 3128.9181.1MIN: 6 / MAX: 285.9MIN: 5.6 / MAX: 401.8
OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle BenchmarkDefaultReBar Enabled306090120150Min: 128.7 / Avg: 128.87 / Max: 129.2Min: 180.8 / Avg: 181.13 / Max: 181.8

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle BenchmarkDefaultReBar Enabled306090120150SE +/- 0.10, N = 3SE +/- 0.96, N = 392.1121.0MIN: 4 / MAX: 261MIN: 7.3 / MAX: 378.5
OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle BenchmarkDefaultReBar Enabled20406080100Min: 92 / Avg: 92.1 / Max: 92.3Min: 119.7 / Avg: 121.03 / Max: 122.9

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle BenchmarkDefaultReBar Enabled1020304050SE +/- 0.00, N = 3SE +/- 0.03, N = 336.944.2MIN: 6.2 / MAX: 131.1MIN: 5.6 / MAX: 208.9
OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle BenchmarkDefaultReBar Enabled918273645Min: 36.9 / Avg: 36.9 / Max: 36.9Min: 44.1 / Avg: 44.17 / Max: 44.2

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Battle BenchmarkDefaultReBar Enabled1428425670SE +/- 0.21, N = 3SE +/- 0.07, N = 353.561.5MIN: 4.7 / MAX: 257.5MIN: 5 / MAX: 295.6
OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Battle BenchmarkDefaultReBar Enabled1224364860Min: 53.1 / Avg: 53.5 / Max: 53.8Min: 61.4 / Avg: 61.47 / Max: 61.6

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: UltraDefaultReBar Enabled4080120160200SE +/- 0.04, N = 3SE +/- 0.43, N = 3145.06160.44MIN: 110.49 / MAX: 179.3MIN: 118.07 / MAX: 197.12
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: UltraDefaultReBar Enabled306090120150Min: 145.02 / Avg: 145.06 / Max: 145.14Min: 159.93 / Avg: 160.44 / Max: 161.3

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2880 x 1620 - Graphics Preset: UltraDefaultReBar Enabled306090120150SE +/- 0.06, N = 3SE +/- 0.12, N = 3115.98125.09MIN: 93.13 / MAX: 141.73MIN: 97.55 / MAX: 152.11
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2880 x 1620 - Graphics Preset: UltraDefaultReBar Enabled20406080100Min: 115.91 / Avg: 115.98 / Max: 116.1Min: 124.87 / Avg: 125.09 / Max: 125.28

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 3840 x 1600 - Graphics Preset: UltraDefaultReBar Enabled20406080100SE +/- 0.05, N = 3SE +/- 0.14, N = 3101.10107.79MIN: 82.85 / MAX: 123.66MIN: 86.97 / MAX: 130.82
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 3840 x 1600 - Graphics Preset: UltraDefaultReBar Enabled20406080100Min: 101.03 / Avg: 101.1 / Max: 101.2Min: 107.52 / Avg: 107.79 / Max: 107.99