NVIDIA GeForce RTX 3060 Ti

AMD Ryzen 9 5950X 16-Core testing with a ASUS ROG CROSSHAIR VIII HERO (WI-FI) (2311 BIOS) and NVIDIA GeForce RTX 3060 Ti 8GB on Ubuntu 20.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2012011-HA-NVIDIAGEF83
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RTX 3060 Ti
November 30 2020
  21 Hours, 35 Minutes
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NVIDIA GeForce RTX 3060 TiOpenBenchmarking.orgPhoronix Test Suite 10.6.1AMD Ryzen 9 5950X 16-Core @ 3.40GHz (16 Cores / 32 Threads)ASUS ROG CROSSHAIR VIII HERO (WI-FI) (2311 BIOS)AMD Starship/Matisse16GB2000GB Corsair Force MP600 + 2000GBNVIDIA GeForce RTX 3060 Ti 8GB (1665/7000MHz)NVIDIA Device 228bASUS MG28URealtek RTL8125 2.5GbE + Intel I211 + Intel Wi-Fi 6 AX200Ubuntu 20.045.4.0-54-generic (x86_64)GNOME Shell 3.36.4X Server 1.20.8NVIDIA 455.45.014.6.0OpenCL 1.2 CUDA 11.1.1141.2.142GCC 9.3.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLVulkanCompilerFile-SystemScreen ResolutionNVIDIA GeForce RTX 3060 Ti BenchmarksSystem Logs- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,gm2 --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-9-HskZEa/gcc-9-9.3.0/debian/tmp-nvptx/usr,hsa --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v - Scaling Governor: acpi-cpufreq performance - CPU Microcode: 0xa201009- GPU Compute Cores: 4864- Python 2.7.18 + Python 3.8.5- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

NVIDIA GeForce RTX 3060 Tirealsr-ncnn: 4x - Norealsr-ncnn: 4x - Yeswaifu2x-ncnn: 2x - 3 - Yesvkfft: hashcat: MD5hashcat: SHA1hashcat: 7-Ziphashcat: SHA-512hashcat: TrueCrypt RIPEMD160 + XTSetlegacy: Renderer2 - 3840 x 2160tesseract: 1920 x 1080tesseract: 2560 x 1440tesseract: 3840 x 2160unigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-heaven: 3840 x 2160 - Fullscreen - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLunigine-valley: 2560 x 1440 - Fullscreen - OpenGLunigine-valley: 3840 x 2160 - Fullscreen - OpenGLxonotic: 3840 x 2160 - Lowxonotic: 3840 x 2160 - Highxonotic: 3840 x 2160 - Ultraxonotic: 3840 x 2160 - Ultimateyquake2: OpenGL 3.x - 1920 x 1080yquake2: OpenGL 3.x - 2560 x 1440yquake2: OpenGL 3.x - 3840 x 2160octanebench: Total Scoreredshift: paraview: Many Spheres - 1920 x 1080paraview: Many Spheres - 1920 x 1080paraview: Many Spheres - 2560 x 1440paraview: Many Spheres - 2560 x 1440paraview: Many Spheres - 3840 x 2160paraview: Many Spheres - 3840 x 2160paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Volume - 2560 x 1440paraview: Wavelet Volume - 2560 x 1440paraview: Wavelet Volume - 3840 x 2160paraview: Wavelet Volume - 3840 x 2160paraview: Wavelet Contour - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080paraview: Wavelet Contour - 2560 x 1440paraview: Wavelet Contour - 2560 x 1440paraview: Wavelet Contour - 3840 x 2160paraview: Wavelet Contour - 3840 x 2160fahbench: ncnn: Vulkan GPU - squeezenetncnn: Vulkan GPU - mobilenetncnn: Vulkan GPU-v2-v2 - mobilenet-v2ncnn: Vulkan GPU-v3-v3 - mobilenet-v3ncnn: Vulkan GPU - shufflenet-v2ncnn: Vulkan GPU - mnasnetncnn: Vulkan GPU - efficientnet-b0ncnn: Vulkan GPU - blazefacencnn: Vulkan GPU - googlenetncnn: Vulkan GPU - vgg16ncnn: Vulkan GPU - resnet18ncnn: Vulkan GPU - alexnetncnn: Vulkan GPU - resnet50ncnn: Vulkan GPU - yolov4-tinygeekbench: GPU OpenCLgeekbench: GPU Vulkangeekbench: GPU NVIDIA CUDAhitman2: 1920 x 1080 - Lowhitman2: 2560 x 1440 - Lowhitman2: 3840 x 2160 - Lowhitman2: 1920 x 1080 - Ultrahitman2: 2560 x 1440 - Ultrahitman2: 3840 x 2160 - Ultrahitman2: 1920 x 1080 - Mediumhitman2: 2560 x 1440 - Mediumhitman2: 3840 x 2160 - Mediumshadowofthetombraider: 1920 x 1080 - Low - Offshadowofthetombraider: 1920 x 1080 - Low - TAAshadowofthetombraider: 2560 x 1440 - Low - Offshadowofthetombraider: 2560 x 1440 - Low - TAAshadowofthetombraider: 3840 x 2160 - Low - Offshadowofthetombraider: 3840 x 2160 - Low - TAAshadowofthetombraider: 1920 x 1080 - High - Offshadowofthetombraider: 1920 x 1080 - High - TAAshadowofthetombraider: 1920 x 1080 - Low - SMAAshadowofthetombraider: 2560 x 1440 - High - Offshadowofthetombraider: 2560 x 1440 - High - TAAshadowofthetombraider: 2560 x 1440 - Low - SMAAshadowofthetombraider: 3840 x 2160 - High - Offshadowofthetombraider: 3840 x 2160 - High - TAAshadowofthetombraider: 3840 x 2160 - Low - SMAAshadowofthetombraider: 1920 x 1080 - High - SMAAshadowofthetombraider: 2560 x 1440 - High - SMAAshadowofthetombraider: 3840 x 2160 - High - SMAAshadowofthetombraider: 1920 x 1080 - Lowest - Offshadowofthetombraider: 1920 x 1080 - Lowest - TAAshadowofthetombraider: 1920 x 1080 - Medium - Offshadowofthetombraider: 1920 x 1080 - Medium - TAAshadowofthetombraider: 2560 x 1440 - Lowest - Offshadowofthetombraider: 2560 x 1440 - Lowest - TAAshadowofthetombraider: 2560 x 1440 - Medium - Offshadowofthetombraider: 2560 x 1440 - Medium - TAAshadowofthetombraider: 3840 x 2160 - Lowest - Offshadowofthetombraider: 3840 x 2160 - Lowest - TAAshadowofthetombraider: 3840 x 2160 - Medium - Offshadowofthetombraider: 3840 x 2160 - Medium - TAAshadowofthetombraider: 1920 x 1080 - Highest - Offshadowofthetombraider: 1920 x 1080 - Highest - TAAshadowofthetombraider: 1920 x 1080 - Low - SMAAT2xshadowofthetombraider: 1920 x 1080 - Lowest - SMAAshadowofthetombraider: 1920 x 1080 - Medium - SMAAshadowofthetombraider: 2560 x 1440 - Highest - Offshadowofthetombraider: 2560 x 1440 - Highest - TAAshadowofthetombraider: 2560 x 1440 - Low - SMAAT2xshadowofthetombraider: 2560 x 1440 - Lowest - SMAAshadowofthetombraider: 2560 x 1440 - Medium - SMAAshadowofthetombraider: 3840 x 2160 - Highest - Offshadowofthetombraider: 3840 x 2160 - Highest - TAAshadowofthetombraider: 3840 x 2160 - Low - SMAAT2xshadowofthetombraider: 3840 x 2160 - Lowest - SMAAshadowofthetombraider: 3840 x 2160 - Medium - SMAAshadowofthetombraider: 1920 x 1080 - High - SMAAT2xshadowofthetombraider: 1920 x 1080 - Highest - SMAAshadowofthetombraider: 2560 x 1440 - High - SMAAT2xshadowofthetombraider: 2560 x 1440 - Highest - SMAAshadowofthetombraider: 3840 x 2160 - High - SMAAT2xshadowofthetombraider: 3840 x 2160 - Highest - SMAAshadowofthetombraider: 1920 x 1080 - Lowest - SMAAT2xshadowofthetombraider: 1920 x 1080 - Medium - SMAAT2xshadowofthetombraider: 2560 x 1440 - Lowest - SMAAT2xshadowofthetombraider: 2560 x 1440 - Medium - SMAAT2xshadowofthetombraider: 3840 x 2160 - Lowest - SMAAT2xshadowofthetombraider: 3840 x 2160 - Medium - SMAAT2xshadowofthetombraider: 1920 x 1080 - Highest - SMAAT2xshadowofthetombraider: 2560 x 1440 - Highest - SMAAT2xshadowofthetombraider: 3840 x 2160 - Highest - SMAAT2xstrange-brigade: 1920 x 1080 - Lowstrange-brigade: 2560 x 1440 - Lowstrange-brigade: 3840 x 2160 - Lowstrange-brigade: 1920 x 1080 - Highstrange-brigade: 2560 x 1440 - Highstrange-brigade: 3840 x 2160 - Highstrange-brigade: 1920 x 1080 - Ultrastrange-brigade: 2560 x 1440 - Ultrastrange-brigade: 3840 x 2160 - Ultrastrange-brigade: 1920 x 1080 - Mediumstrange-brigade: 2560 x 1440 - Mediumstrange-brigade: 3840 x 2160 - MediumRTX 3060 Ti8.55552.0234.1923203532896400000110724666675880001407433333426567320.5634.3060518.7055402.6845220.117135.54157.5555248.2202.4117.2107.3693449.628.911.6142.195.049.4186.775129.11761.8355697.4968925549.1501145378.0038127246.1463805303030380.03245423946.144625.59645.444555.42246.124623.485437.226995.596318.995103.729198.973183.550228.762383.980199.582079.810172.761800.350234.68833.673.781.521.741.311.622.750.593.435.541.371.573.436.03131956115020136149138.79109.1262.62126.7499.7458.49138.16106.4161.39216.4216.8157.8157.889.389.3165.4165.5216.7114.5114.4157.964.964.989.4165.4114.464.9260.8260.2172.2172.4191.5191.5119.4119.4107.7107.768.268.2154.3154.2216.3261.4172.3106.5106.6158.3191.9119.660.059.689.5107.968.2165.7154.2114.6106.66559.6260.5172.4191.7119.5107.768.3154.3106.659.6185.2189.4135.9180.7179.8118.6179.7177.9112.2181.3178.6123.9OpenBenchmarking.org

RealSR-NCNN

RealSR-NCNN is an NCNN neural network implementation of the RealSR project and accelerated using the Vulkan API. RealSR is the Real-World Super Resolution via Kernel Estimation and Noise Injection. NCNN is a high performance neural network inference framework optimized for mobile and other platforms developed by Tencent. This test profile times how long it takes to increase the resolution of a sample image by a scale of 4x with Vulkan. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterRealSR-NCNN 20200818Scale: 4x - TAA: NoRTX 3060 Ti246810SE +/- 0.091, N = 38.555

OpenBenchmarking.orgSeconds, Fewer Is BetterRealSR-NCNN 20200818Scale: 4x - TAA: YesRTX 3060 Ti1224364860SE +/- 0.11, N = 352.02

Waifu2x-NCNN Vulkan

Waifu2x-NCNN is an NCNN neural network implementation of the Waifu2x converter project and accelerated using the Vulkan API. NCNN is a high performance neural network inference framework optimized for mobile and other platforms developed by Tencent. This test profile times how long it takes to increase the resolution of a sample image with Vulkan. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: YesRTX 3060 Ti0.94321.88642.82963.77284.716SE +/- 0.005, N = 34.192

VkFFT

VkFFT is a Fast Fourier Transform (FFT) Library that is GPU accelerated by means of the Vulkan API. The VkFFT benchmark runs FFT performance differences of many different sizes before returning an overall benchmark score. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgBenchmark Score, More Is BetterVkFFT 2020-09-29RTX 3060 Ti7K14K21K28K35KSE +/- 11.17, N = 332035

Hashcat

Hashcat is an open-source, advanced password recovery tool supporting GPU acceleration with OpenCL, NVIDIA CUDA, and Radeon ROCm. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.1.1Benchmark: MD5RTX 3060 Ti7000M14000M21000M28000M35000MSE +/- 37138973.24, N = 332896400000

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.1.1Benchmark: SHA1RTX 3060 Ti2000M4000M6000M8000M10000MSE +/- 8655698.19, N = 311072466667

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.1.1Benchmark: 7-ZipRTX 3060 Ti130K260K390K520K650KSE +/- 680.69, N = 3588000

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.1.1Benchmark: SHA-512RTX 3060 Ti300M600M900M1200M1500MSE +/- 2684730.49, N = 31407433333

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.1.1Benchmark: TrueCrypt RIPEMD160 + XTSRTX 3060 Ti90K180K270K360K450KSE +/- 120.19, N = 3426567

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 3840 x 2160RTX 3060 Ti70140210280350SE +/- 1.76, N = 3320.5

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080RTX 3060 Ti140280420560700SE +/- 10.01, N = 3634.31

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440RTX 3060 Ti110220330440550SE +/- 1.66, N = 3518.71

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160RTX 3060 Ti90180270360450SE +/- 1.14, N = 3402.68

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLRTX 3060 Ti50100150200250SE +/- 0.35, N = 3220.12

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLRTX 3060 Ti306090120150SE +/- 0.27, N = 3135.54

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLRTX 3060 Ti1326395265SE +/- 0.00, N = 357.56

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRTX 3060 Ti50100150200250SE +/- 0.78, N = 3248.2MAX: 341.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRTX 3060 Ti4080120160200SE +/- 0.06, N = 3202.4MAX: 276.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRTX 3060 Ti306090120150SE +/- 0.12, N = 3117.2MAX: 150

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX 3060 Ti20406080100SE +/- 0.09, N = 3107.3MAX: 132.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX 3060 Ti153045607569MAX: 80.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX 3060 Ti81624324034MAX: 38.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX 3060 Ti1122334455SE +/- 0.03, N = 349.6MAX: 58.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX 3060 Ti714212835SE +/- 0.03, N = 328.9MAX: 32.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX 3060 Ti3691215SE +/- 0.00, N = 311.6MAX: 13.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX 3060 Ti306090120150SE +/- 0.13, N = 3142.1MAX: 180.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX 3060 Ti20406080100SE +/- 0.07, N = 395.0MAX: 115.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX 3060 Ti1122334455SE +/- 0.00, N = 349.4MAX: 58.7

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLRTX 3060 Ti4080120160200SE +/- 0.11, N = 3186.78

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLRTX 3060 Ti306090120150SE +/- 0.07, N = 3129.12

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLRTX 3060 Ti1428425670SE +/- 0.03, N = 361.84

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: LowRTX 3060 Ti150300450600750SE +/- 5.58, N = 3697.50MIN: 156 / MAX: 1369

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: HighRTX 3060 Ti120240360480600SE +/- 0.83, N = 3549.15MIN: 86 / MAX: 795

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltraRTX 3060 Ti80160240320400SE +/- 0.53, N = 3378.00MIN: 87 / MAX: 596

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateRTX 3060 Ti50100150200250SE +/- 0.23, N = 3246.15MIN: 60 / MAX: 442

yquake2

This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 7.45Renderer: OpenGL 3.x - Resolution: 1920 x 1080RTX 3060 Ti714212835301. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 7.45Renderer: OpenGL 3.x - Resolution: 2560 x 1440RTX 3060 Ti714212835301. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 7.45Renderer: OpenGL 3.x - Resolution: 3840 x 2160RTX 3060 Ti714212835301. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

OctaneBench

OctaneBench is a test of the OctaneRender on the GPU and requires the use of NVIDIA CUDA. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterOctaneBench 2020.1Total ScoreRTX 3060 Ti80160240320400380.03

RedShift Demo

This is a test of MAXON's RedShift demo build that currently requires NVIDIA GPU acceleration. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterRedShift Demo 3.0RTX 3060 Ti50100150200250SE +/- 0.58, N = 3239

ParaView

This test runs ParaView benchmarks: an open-source data analytics and visualization application. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 1920 x 1080RTX 3060 Ti1020304050SE +/- 0.29, N = 346.14

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 1920 x 1080RTX 3060 Ti10002000300040005000SE +/- 28.74, N = 34625.60

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 2560 x 1440RTX 3060 Ti1020304050SE +/- 0.11, N = 345.44

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 2560 x 1440RTX 3060 Ti10002000300040005000SE +/- 10.64, N = 34555.42

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 3840 x 2160RTX 3060 Ti1020304050SE +/- 0.12, N = 346.12

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 3840 x 2160RTX 3060 Ti10002000300040005000SE +/- 12.30, N = 34623.49

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 1920 x 1080RTX 3060 Ti90180270360450SE +/- 3.38, N = 3437.22

OpenBenchmarking.orgMiVoxels / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 1920 x 1080RTX 3060 Ti15003000450060007500SE +/- 54.15, N = 36995.60

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 2560 x 1440RTX 3060 Ti70140210280350SE +/- 1.24, N = 3318.99

OpenBenchmarking.orgMiVoxels / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 2560 x 1440RTX 3060 Ti11002200330044005500SE +/- 19.80, N = 35103.73

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 3840 x 2160RTX 3060 Ti4080120160200SE +/- 3.05, N = 3198.97

OpenBenchmarking.orgMiVoxels / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 3840 x 2160RTX 3060 Ti7001400210028003500SE +/- 48.78, N = 33183.55

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 1920 x 1080RTX 3060 Ti50100150200250SE +/- 3.31, N = 4228.76

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 1920 x 1080RTX 3060 Ti5001000150020002500SE +/- 34.45, N = 42383.98

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 2560 x 1440RTX 3060 Ti4080120160200SE +/- 2.81, N = 3199.58

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 2560 x 1440RTX 3060 Ti400800120016002000SE +/- 29.25, N = 32079.81

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 3840 x 2160RTX 3060 Ti4080120160200SE +/- 1.50, N = 3172.76

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 3840 x 2160RTX 3060 Ti400800120016002000SE +/- 15.64, N = 31800.35

FAHBench

FAHBench is a Folding@Home benchmark on the GPU. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgNs Per Day, More Is BetterFAHBench 2.3.2RTX 3060 Ti50100150200250SE +/- 0.07, N = 3234.69

NCNN

NCNN is a high performance neural network inference framework optimized for mobile and other platforms developed by Tencent. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: squeezenetRTX 3060 Ti0.82581.65162.47743.30324.129SE +/- 0.02, N = 33.67MIN: 3.57 / MAX: 7.581. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: mobilenetRTX 3060 Ti0.85051.7012.55153.4024.2525SE +/- 0.00, N = 33.78MIN: 3.76 / MAX: 3.851. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU-v2-v2 - Model: mobilenet-v2RTX 3060 Ti0.3420.6841.0261.3681.71SE +/- 0.00, N = 31.52MIN: 1.51 / MAX: 2.361. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU-v3-v3 - Model: mobilenet-v3RTX 3060 Ti0.39150.7831.17451.5661.9575SE +/- 0.00, N = 31.74MIN: 1.72 / MAX: 1.831. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: shufflenet-v2RTX 3060 Ti0.29480.58960.88441.17921.474SE +/- 0.00, N = 31.31MIN: 1.3 / MAX: 1.381. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: mnasnetRTX 3060 Ti0.36450.7291.09351.4581.8225SE +/- 0.00, N = 31.62MIN: 1.6 / MAX: 2.351. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: efficientnet-b0RTX 3060 Ti0.61881.23761.85642.47523.094SE +/- 0.00, N = 32.75MIN: 2.74 / MAX: 3.931. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: blazefaceRTX 3060 Ti0.13280.26560.39840.53120.664SE +/- 0.00, N = 30.59MAX: 0.71. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: googlenetRTX 3060 Ti0.77181.54362.31543.08723.859SE +/- 0.01, N = 33.43MIN: 3.42 / MAX: 4.641. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: vgg16RTX 3060 Ti1.24652.4933.73954.9866.2325SE +/- 0.01, N = 35.54MIN: 5.47 / MAX: 12.561. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: resnet18RTX 3060 Ti0.30830.61660.92491.23321.5415SE +/- 0.00, N = 31.37MIN: 1.36 / MAX: 1.421. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: alexnetRTX 3060 Ti0.35330.70661.05991.41321.7665SE +/- 0.00, N = 31.57MIN: 1.56 / MAX: 2.141. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: resnet50RTX 3060 Ti0.77181.54362.31543.08723.859SE +/- 0.00, N = 33.43MIN: 3.41 / MAX: 3.941. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

OpenBenchmarking.orgms, Fewer Is BetterNCNN 20200916Target: Vulkan GPU - Model: yolov4-tinyRTX 3060 Ti246810SE +/- 0.00, N = 36.03MIN: 5.96 / MAX: 6.711. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread

Geekbench

This is a benchmark of Geekbench 5 Pro. The test profile automates the execution of Geekbench 5 under the Phoronix Test Suite, assuming you have a valid license key for Geekbench 5 Pro. This test will not work without a valid license key for Geekbench Pro. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGeekbench 5Test: GPU OpenCLRTX 3060 Ti30K60K90K120K150KSE +/- 996.54, N = 3131956

OpenBenchmarking.orgScore, More Is BetterGeekbench 5Test: GPU VulkanRTX 3060 Ti20K40K60K80K100KSE +/- 521.10, N = 3115020

OpenBenchmarking.orgScore, More Is BetterGeekbench 5Test: GPU NVIDIA CUDARTX 3060 Ti30K60K90K120K150KSE +/- 450.05, N = 3136149

HITMAN 2

This is a benchmark of HITMAN 2 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: LowRTX 3060 Ti306090120150SE +/- 1.80, N = 3138.79MIN: 135.21 / MAX: 140.94

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: Low - Total Frame TimeRTX 3060 Ti510152025Min: 3.12 / Avg: 7.13 / Max: 20.24

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: LowRTX 3060 Ti20406080100SE +/- 0.21, N = 3109.12MIN: 108.69 / MAX: 109.35

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: Low - Total Frame TimeRTX 3060 Ti1122334455Min: 3.76 / Avg: 9.15 / Max: 56.15

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: LowRTX 3060 Ti1428425670SE +/- 0.10, N = 362.62MIN: 62.44 / MAX: 62.77

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: Low - Total Frame TimeRTX 3060 Ti816243240Min: 7.33 / Avg: 16.02 / Max: 40.05

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: UltraRTX 3060 Ti306090120150SE +/- 0.51, N = 3126.74MIN: 125.72 / MAX: 127.31

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame TimeRTX 3060 Ti612182430Min: 2.68 / Avg: 7.95 / Max: 24.91

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: UltraRTX 3060 Ti20406080100SE +/- 0.06, N = 399.74MIN: 99.62 / MAX: 99.82

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame TimeRTX 3060 Ti612182430Min: 3.97 / Avg: 10.02 / Max: 24.45

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: UltraRTX 3060 Ti1326395265SE +/- 0.03, N = 358.49MIN: 58.45 / MAX: 58.55

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame TimeRTX 3060 Ti612182430Min: 7.59 / Avg: 17.11 / Max: 27.24

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: MediumRTX 3060 Ti306090120150SE +/- 0.51, N = 3138.16MIN: 137.25 / MAX: 139

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: Medium - Total Frame TimeRTX 3060 Ti510152025Min: 2.59 / Avg: 7.29 / Max: 19.83

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: MediumRTX 3060 Ti20406080100SE +/- 0.36, N = 3106.41MIN: 105.69 / MAX: 106.79

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame TimeRTX 3060 Ti816243240Min: 3.87 / Avg: 9.37 / Max: 39.6

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: MediumRTX 3060 Ti1428425670SE +/- 0.07, N = 361.39MIN: 61.25 / MAX: 61.49

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: Medium - Total Frame TimeRTX 3060 Ti816243240Min: 7.44 / Avg: 16.28 / Max: 38.73

Shadow of the Tomb Raider

Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: OffRTX 3060 Ti50100150200250SE +/- 0.23, N = 3216.4MAX: 339.3

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: TAARTX 3060 Ti50100150200250SE +/- 0.12, N = 3216.8MAX: 346.5

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: OffRTX 3060 Ti306090120150SE +/- 0.03, N = 3157.8MAX: 248.1

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: TAARTX 3060 Ti306090120150SE +/- 0.06, N = 3157.8MAX: 237.9

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: OffRTX 3060 Ti20406080100SE +/- 0.07, N = 389.3MAX: 140

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: TAARTX 3060 Ti20406080100SE +/- 0.03, N = 389.3MAX: 145.9

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: OffRTX 3060 Ti4080120160200SE +/- 0.03, N = 3165.4MAX: 285.7

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: TAARTX 3060 Ti4080120160200SE +/- 0.03, N = 3165.5MAX: 268.1

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: SMAARTX 3060 Ti50100150200250SE +/- 0.20, N = 3216.7MAX: 353.8

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: OffRTX 3060 Ti306090120150SE +/- 0.06, N = 3114.5MAX: 187.7

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: TAARTX 3060 Ti306090120150SE +/- 0.00, N = 3114.4MAX: 199.7

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: SMAARTX 3060 Ti306090120150SE +/- 0.03, N = 3157.9MAX: 249.8

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: OffRTX 3060 Ti1428425670SE +/- 0.03, N = 364.9MAX: 137.6

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: TAARTX 3060 Ti1428425670SE +/- 0.00, N = 364.9MAX: 91.8

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: SMAARTX 3060 Ti20406080100SE +/- 0.07, N = 389.4MAX: 130.4

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: SMAARTX 3060 Ti4080120160200SE +/- 0.19, N = 3165.4MAX: 285.3

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SMAARTX 3060 Ti306090120150SE +/- 0.10, N = 3114.4MAX: 186.9

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SMAARTX 3060 Ti1428425670SE +/- 0.06, N = 364.9MAX: 97.5

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: OffRTX 3060 Ti60120180240300SE +/- 0.78, N = 3260.8MAX: 421.1

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: TAARTX 3060 Ti60120180240300SE +/- 1.62, N = 3260.2MAX: 431.1

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: OffRTX 3060 Ti4080120160200SE +/- 0.07, N = 3172.2MAX: 307

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: TAARTX 3060 Ti4080120160200SE +/- 0.07, N = 3172.4MAX: 263

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: OffRTX 3060 Ti4080120160200SE +/- 0.09, N = 3191.5MAX: 294.2

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: TAARTX 3060 Ti4080120160200SE +/- 0.06, N = 3191.5MAX: 301.2

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: OffRTX 3060 Ti306090120150SE +/- 0.03, N = 3119.4MAX: 183.6

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: TAARTX 3060 Ti306090120150SE +/- 0.07, N = 3119.4MAX: 174.8

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: OffRTX 3060 Ti20406080100SE +/- 0.03, N = 3107.7MAX: 173.8

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: TAARTX 3060 Ti20406080100SE +/- 0.06, N = 3107.7MAX: 209.9

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: OffRTX 3060 Ti1530456075SE +/- 0.03, N = 368.2MAX: 145.7

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: TAARTX 3060 Ti1530456075SE +/- 0.03, N = 368.2MAX: 125.3

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: OffRTX 3060 Ti306090120150SE +/- 0.09, N = 3154.3MAX: 253.6

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: TAARTX 3060 Ti306090120150SE +/- 0.06, N = 3154.2MAX: 295.9

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: SMAAT2xRTX 3060 Ti50100150200250SE +/- 0.45, N = 3216.3MAX: 371.9

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: SMAARTX 3060 Ti60120180240300SE +/- 0.49, N = 3261.4MAX: 428.3

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: SMAARTX 3060 Ti4080120160200SE +/- 0.15, N = 3172.3MAX: 281.2

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: OffRTX 3060 Ti20406080100SE +/- 0.00, N = 3106.5MAX: 174

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: TAARTX 3060 Ti20406080100SE +/- 0.12, N = 3106.6MAX: 162.7

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: SMAAT2xRTX 3060 Ti306090120150SE +/- 0.07, N = 3158.3MAX: 248.6

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: SMAARTX 3060 Ti4080120160200SE +/- 0.09, N = 3191.9MAX: 295.9

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: SMAARTX 3060 Ti306090120150SE +/- 0.09, N = 3119.6MAX: 241.1

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: OffRTX 3060 Ti1326395265SE +/- 0.35, N = 360.0MAX: 102.2

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: TAARTX 3060 Ti1326395265SE +/- 0.06, N = 359.6MAX: 91.8

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: SMAAT2xRTX 3060 Ti20406080100SE +/- 0.06, N = 389.5MAX: 132.9

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: SMAARTX 3060 Ti20406080100SE +/- 0.06, N = 3107.9MAX: 163.3

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SMAARTX 3060 Ti1530456075SE +/- 0.07, N = 368.2MAX: 99.3

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: SMAAT2xRTX 3060 Ti4080120160200SE +/- 0.10, N = 3165.7MAX: 268.5

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAARTX 3060 Ti306090120150SE +/- 0.15, N = 3154.2MAX: 283.2

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SMAAT2xRTX 3060 Ti306090120150SE +/- 0.00, N = 3114.6MAX: 184.2

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: SMAARTX 3060 Ti20406080100SE +/- 0.06, N = 3106.6MAX: 197.8

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SMAAT2xRTX 3060 Ti153045607565MAX: 138

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: SMAARTX 3060 Ti1326395265SE +/- 0.00, N = 359.6MAX: 98.9

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: SMAAT2xRTX 3060 Ti60120180240300SE +/- 0.19, N = 3260.5MAX: 421.1

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: SMAAT2xRTX 3060 Ti4080120160200SE +/- 0.00, N = 3172.4MAX: 273

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: SMAAT2xRTX 3060 Ti4080120160200SE +/- 0.03, N = 3191.7MAX: 283.4

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: SMAAT2xRTX 3060 Ti306090120150SE +/- 0.06, N = 3119.5MAX: 175.3

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: SMAAT2xRTX 3060 Ti20406080100SE +/- 0.06, N = 3107.7MAX: 187.7

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SMAAT2xRTX 3060 Ti1530456075SE +/- 0.06, N = 368.3MAX: 169.9

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAAT2xRTX 3060 Ti306090120150SE +/- 0.03, N = 3154.3MAX: 283.5

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: SMAAT2xRTX 3060 Ti20406080100SE +/- 0.09, N = 3106.6MAX: 179.4

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: SMAAT2xRTX 3060 Ti1326395265SE +/- 0.03, N = 359.6MAX: 119.9

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: LowRTX 3060 Ti4080120160200SE +/- 0.40, N = 3185.2MIN: 58.1 / MAX: 230.3

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: LowRTX 3060 Ti4080120160200SE +/- 0.70, N = 3189.4MIN: 62.9 / MAX: 238

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: LowRTX 3060 Ti306090120150SE +/- 0.45, N = 3135.9MIN: 53.3 / MAX: 208.4

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: HighRTX 3060 Ti4080120160200SE +/- 1.60, N = 3180.7MIN: 8.6 / MAX: 229.8

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: HighRTX 3060 Ti4080120160200SE +/- 0.46, N = 3179.8MIN: 69.6 / MAX: 234.6

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: HighRTX 3060 Ti306090120150SE +/- 1.23, N = 3118.6MIN: 5 / MAX: 218

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: UltraRTX 3060 Ti4080120160200SE +/- 1.20, N = 3179.7MIN: 14.6 / MAX: 224.3

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: UltraRTX 3060 Ti4080120160200SE +/- 0.70, N = 3177.9MIN: 14.3 / MAX: 222.1

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: UltraRTX 3060 Ti306090120150SE +/- 0.20, N = 3112.2MIN: 57.3 / MAX: 179.2

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: MediumRTX 3060 Ti4080120160200SE +/- 1.31, N = 3181.3MIN: 68 / MAX: 227.8

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: MediumRTX 3060 Ti4080120160200SE +/- 0.84, N = 3178.6MIN: 66.8 / MAX: 228.5

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: MediumRTX 3060 Ti306090120150SE +/- 0.62, N = 3123.9MIN: 59.4 / MAX: 197