1080p Low Quality JCC Erratum Microcode Game Test

Intel Core i9-7960X testing with a MSI X299 SLI PLUS (MS-7A93) v1.0 (1.A0 BIOS) and NVIDIA GeForce RTX 2080 SUPER 8GB on Ubuntu 19.10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1911139-PTS-1080PLOW46
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New Microcode
November 13 2019
  3 Hours, 44 Minutes
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November 13 2019
  3 Hours, 46 Minutes
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1080p Low Quality JCC Erratum Microcode Game TestOpenBenchmarking.orgPhoronix Test Suite 10.6.1Intel Core i9-7960X @ 4.40GHz (16 Cores / 32 Threads)MSI X299 SLI PLUS (MS-7A93) v1.0 (1.A0 BIOS)Intel Sky Lake-E DMI3 Registers16384MBSamsung SSD 970 EVO 250GB + 2000GB SABRENTNVIDIA GeForce RTX 2080 SUPER 8GB (1650/7750MHz)Realtek ALC1220Acer B286HKIntel I219-V + Intel I211Ubuntu 19.105.3.0-19-generic (x86_64)GNOME Shell 3.34.1X Server 1.20.5NVIDIA 440.314.6.01.1.119GCC 9.2.1 20191008ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen Resolution1080p Low Quality JCC Erratum Microcode Game Test BenchmarksSystem Logs- New Microcode: Scaling Governor: intel_pstate performance - CPU Microcode: 0x2000064- Old Microcode: Scaling Governor: intel_pstate performance - CPU Microcode: 0x200005e- l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling

New Microcode vs. Old Microcode ComparisonPhoronix Test Suite 10.6.1Baseline+2.9%+2.9%+5.8%+5.8%+8.7%+8.7%11.4%3.3%2.9%2%Renderer2 - 1920 x 10801920 x 1080 - Low - Vulkan1920 x 1080 - High1920 x 1080 - Low - OpenGL1920 x 1080 - Lowest - Off - Prophets Tomb2%1920 x 10802%ET: LegacyDawn of War IIIXonoticDawn of War IIIRise of the Tomb RaiderTesseractNew MicrocodeOld Microcode

1080p Low Quality JCC Erratum Microcode Game Testetlegacy: Renderer2 - 1920 x 1080tesseract: 1920 x 1080xonotic: 1920 x 1080 - Lowxonotic: 1920 x 1080 - Highbatman-origins: 1920 x 1080deus-exmd: 1920 x 1080 - Low Qualitydirt-rally: 1920 x 1080 - Mediumdirt-rally: 1920 x 1080 - Ultra Lowdirt-rally2: 1920 x 1080 - Lowdota2: 1920 x 1080 - OpenGLdota2: 1920 x 1080 - Vulkandow3: 1920 x 1080 - Low - OpenGLdow3: 1920 x 1080 - Low - Vulkanf12017: 1920 x 1080 - Low - Offf12017: 1920 x 1080 - Medium - Offf12017: 1920 x 1080 - Ultra Low - Offhitman: 1920 x 1080 - Lowhitman2: 1920 x 1080 - Lowportal: 1920 x 1080riseofthetombraider: 1920 x 1080 - Lowest - Off - Spine Of The Mountainriseofthetombraider: 1920 x 1080 - Lowest - Off - Prophets Tombriseofthetombraider: 1920 x 1080 - Lowest - Off - Geothermal Valleyshadowofthetombraider: 1920 x 1080 - Low - Offshadowofthetombraider: 1920 x 1080 - Lowest - Offstrange-brigade: 1920 x 1080 - Lowstrange-brigade: 1920 x 1080 - Mediumsupertuxkart: 1920 x 1080 - Fullscreen - Low - 4 - Candela Citysupertuxkart: 1920 x 1080 - Fullscreen - Low - 4 - Cocoa Templetwtk: 1920 x 1080 - Low - Battle BenchmarkNew MicrocodeOld Microcode223.7465.3718399.7459716346.6714810112.8175.7150.319377416.654765144.73511876.374.695.30209488.016627153150178120.48101.121213.87371.3208.3192.5179.7200.894.292.8207.205363289.804738263.0249.1456.3630406.6245329356.7676579112.3476.0148.207860414.837280143.74595175.174.397.24970090.931450155149177120.23101.941205.71367.1204.2191.4178.9200.894.293.2211.116399294.766836261.4OpenBenchmarking.org

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 1920 x 1080Old MicrocodeNew Microcode50100150200250SE +/- 1.54, N = 3SE +/- 0.82, N = 3249.1223.7
OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 1920 x 1080Old MicrocodeNew Microcode50100150200250Min: 246 / Avg: 249.07 / Max: 250.8Min: 222.4 / Avg: 223.67 / Max: 225.2

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080New MicrocodeOld Microcode100200300400500SE +/- 4.75, N = 3SE +/- 7.46, N = 3465.37456.36
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080New MicrocodeOld Microcode80160240320400Min: 456.64 / Avg: 465.37 / Max: 472.97Min: 441.44 / Avg: 456.36 / Max: 463.96

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1920 x 1080 - Effects Quality: LowOld MicrocodeNew Microcode90180270360450SE +/- 0.61, N = 3SE +/- 1.50, N = 3406.62399.75MIN: 222 / MAX: 844MIN: 238 / MAX: 833
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1920 x 1080 - Effects Quality: LowOld MicrocodeNew Microcode70140210280350Min: 405.49 / Avg: 406.62 / Max: 407.57Min: 396.76 / Avg: 399.75 / Max: 401.5

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1920 x 1080 - Effects Quality: HighOld MicrocodeNew Microcode80160240320400SE +/- 0.77, N = 3SE +/- 2.34, N = 3356.77346.67MIN: 109 / MAX: 752MIN: 114 / MAX: 732
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1920 x 1080 - Effects Quality: HighOld MicrocodeNew Microcode60120180240300Min: 355.22 / Avg: 356.77 / Max: 357.61Min: 342.01 / Avg: 346.67 / Max: 349.45

Batman: Arkham Origins

This is a benchmark of >Batman: Arkham Origins running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Origins is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham OriginsResolution: 1920 x 1080New MicrocodeOld Microcode306090120150SE +/- 0.29, N = 3SE +/- 0.32, N = 3112.81112.34MIN: 46.65 / MAX: 215.34MIN: 23.95 / MAX: 214.13
OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham OriginsResolution: 1920 x 1080New MicrocodeOld Microcode20406080100Min: 112.35 / Avg: 112.81 / Max: 113.36Min: 111.72 / Avg: 112.34 / Max: 112.74

Deus Ex: Mankind Divided

This is a benchmark of Deus Ex: Mankind Divided on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Low QualityOld MicrocodeNew Microcode20406080100SE +/- 0.32, N = 3SE +/- 0.23, N = 376.075.7MIN: 52.6 / MAX: 119.4MIN: 52.4 / MAX: 118.2
OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Low QualityOld MicrocodeNew Microcode1530456075Min: 75.4 / Avg: 75.97 / Max: 76.5Min: 75.3 / Avg: 75.7 / Max: 76.1

DiRT Rally

This is a benchmark of DiRT Rally on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 1920 x 1080 - Graphics Preset: MediumNew MicrocodeOld Microcode306090120150SE +/- 0.85, N = 3SE +/- 0.30, N = 3150.32148.21
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 1920 x 1080 - Graphics Preset: MediumNew MicrocodeOld Microcode306090120150Min: 149.29 / Avg: 150.32 / Max: 152Min: 147.9 / Avg: 148.21 / Max: 148.81

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 1920 x 1080 - Graphics Preset: Ultra LowNew MicrocodeOld Microcode90180270360450SE +/- 0.46, N = 3SE +/- 0.91, N = 3416.65414.84
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 1920 x 1080 - Graphics Preset: Ultra LowNew MicrocodeOld Microcode70140210280350Min: 415.87 / Avg: 416.65 / Max: 417.46Min: 413.09 / Avg: 414.84 / Max: 416.11

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 1920 x 1080 - Graphics Preset: LowNew MicrocodeOld Microcode306090120150SE +/- 0.06, N = 3SE +/- 0.35, N = 3144.74143.75MIN: 118.31 / MAX: 181.93MIN: 121.18 / MAX: 180.44
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 1920 x 1080 - Graphics Preset: LowNew MicrocodeOld Microcode306090120150Min: 144.65 / Avg: 144.74 / Max: 144.84Min: 143.06 / Avg: 143.75 / Max: 144.23

Dota 2

This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLNew MicrocodeOld Microcode20406080100SE +/- 0.66, N = 3SE +/- 0.47, N = 376.375.1MIN: 75.2 / MAX: 77.5MIN: 74.4 / MAX: 76
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLNew MicrocodeOld Microcode1530456075Min: 75.2 / Avg: 76.33 / Max: 77.5Min: 74.4 / Avg: 75.1 / Max: 76

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: VulkanNew MicrocodeOld Microcode20406080100SE +/- 1.07, N = 3SE +/- 0.32, N = 374.674.3MIN: 72.5 / MAX: 76MIN: 73.8 / MAX: 74.9
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: VulkanNew MicrocodeOld Microcode1428425670Min: 72.5 / Avg: 74.6 / Max: 76Min: 73.8 / Avg: 74.3 / Max: 74.9

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGLOld MicrocodeNew Microcode20406080100SE +/- 0.61, N = 3SE +/- 0.88, N = 1097.2595.30MIN: 71.64 / MAX: 203.8MIN: 29 / MAX: 196.61
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGLOld MicrocodeNew Microcode20406080100Min: 96.34 / Avg: 97.25 / Max: 98.41Min: 87.59 / Avg: 95.3 / Max: 97.5

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: VulkanOld MicrocodeNew Microcode20406080100SE +/- 0.17, N = 3SE +/- 1.05, N = 390.9388.02MIN: 67.33 / MAX: 175.47MIN: 66.6 / MAX: 188
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: VulkanOld MicrocodeNew Microcode20406080100Min: 90.65 / Avg: 90.93 / Max: 91.23Min: 86.05 / Avg: 88.02 / Max: 89.66

F1 2017

F1 2017 on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: OffOld MicrocodeNew Microcode306090120150SE +/- 2.25, N = 4155153MIN: 102 / MAX: 223MIN: 100 / MAX: 206
OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: OffOld MicrocodeNew Microcode306090120150Min: 153 / Avg: 155.25 / Max: 162

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: OffNew MicrocodeOld Microcode306090120150SE +/- 2.31, N = 3SE +/- 2.08, N = 3150149MIN: 102 / MAX: 197MIN: 101 / MAX: 200
OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: OffNew MicrocodeOld Microcode306090120150Min: 146 / Avg: 150 / Max: 154Min: 145 / Avg: 149 / Max: 152

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Ultra Low - Anti Aliasing: OffNew MicrocodeOld Microcode4080120160200SE +/- 2.09, N = 6SE +/- 1.59, N = 10178177MIN: 128 / MAX: 230MIN: 127 / MAX: 243
OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Ultra Low - Anti Aliasing: OffNew MicrocodeOld Microcode306090120150Min: 171 / Avg: 177.5 / Max: 185Min: 170 / Avg: 176.6 / Max: 186

HITMAN

This is a benchmark of HITMAN on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 1920 x 1080 - Quality Level: LowNew MicrocodeOld Microcode306090120150SE +/- 0.30, N = 3SE +/- 0.46, N = 3120.48120.23MIN: 119.89 / MAX: 120.86MIN: 119.32 / MAX: 120.7
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 1920 x 1080 - Quality Level: LowNew MicrocodeOld Microcode20406080100Min: 119.89 / Avg: 120.48 / Max: 120.86Min: 119.32 / Avg: 120.23 / Max: 120.7

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 1920 x 1080 - Quality Level: Low - Total Frame TimeNew MicrocodeOld Microcode20406080100Min: 3.14 / Avg: 8.27 / Max: 123Min: 3.81 / Avg: 8.38 / Max: 117.93

HITMAN 2

This is a benchmark of HITMAN 2 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: LowOld MicrocodeNew Microcode20406080100SE +/- 0.43, N = 3SE +/- 0.32, N = 3101.94101.12MIN: 101.17 / MAX: 102.67MIN: 100.66 / MAX: 101.74
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: LowOld MicrocodeNew Microcode20406080100Min: 101.17 / Avg: 101.94 / Max: 102.67Min: 100.66 / Avg: 101.12 / Max: 101.74

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: Low - Total Frame TimeOld MicrocodeNew Microcode612182430Min: 3.82 / Avg: 9.8 / Max: 28.35Min: 4.1 / Avg: 9.93 / Max: 24.67

Portal

This is a benchmark of Valve's Portal game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080New MicrocodeOld Microcode30060090012001500SE +/- 6.09, N = 3SE +/- 3.31, N = 31213.871205.71
OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080New MicrocodeOld Microcode2004006008001000Min: 1205.11 / Avg: 1213.87 / Max: 1225.57Min: 1201.89 / Avg: 1205.71 / Max: 1212.31

Rise of the Tomb Raider

Rise of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: Due to the extreme demands of "Very High" 4K Texture Detail on all platforms, which can need ~6GB+ of VRAM, the "Very High" graphics preset on Linux only sets Texture Detail to "High". Nvidia ambient occlusion modes are not featured on the Linux version (HBAO+ and VXAO). See notes in install.sh for a few small tweaks including disabling the CPU governor check when testing for it's effects Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Spine Of The MountainNew MicrocodeOld Microcode80160240320400SE +/- 0.56, N = 3SE +/- 0.77, N = 3371.3367.1MIN: 86.4 / MAX: 505.7MIN: 129.7 / MAX: 516.6
OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Spine Of The MountainNew MicrocodeOld Microcode70140210280350Min: 370.5 / Avg: 371.33 / Max: 372.4Min: 366 / Avg: 367.13 / Max: 368.6

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Prophets TombNew MicrocodeOld Microcode50100150200250SE +/- 0.45, N = 3SE +/- 0.33, N = 3208.3204.2MIN: 48 / MAX: 325.8MIN: 38.7 / MAX: 316.7
OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Prophets TombNew MicrocodeOld Microcode4080120160200Min: 207.8 / Avg: 208.3 / Max: 209.2Min: 203.7 / Avg: 204.17 / Max: 204.8

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Geothermal ValleyNew MicrocodeOld Microcode4080120160200SE +/- 0.38, N = 3SE +/- 0.49, N = 3192.5191.4MIN: 166.9 / MAX: 233.1MIN: 145.2 / MAX: 231.9
OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Geothermal ValleyNew MicrocodeOld Microcode4080120160200Min: 191.8 / Avg: 192.5 / Max: 193.1Min: 190.8 / Avg: 191.43 / Max: 192.4

Shadow of the Tomb Raider

Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: OffNew MicrocodeOld Microcode4080120160200SE +/- 0.23, N = 3SE +/- 0.23, N = 3179.7178.9MAX: 267.1MAX: 264.9
OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: OffNew MicrocodeOld Microcode306090120150Min: 179.3 / Avg: 179.7 / Max: 180.1Min: 178.5 / Avg: 178.93 / Max: 179.3

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: OffOld MicrocodeNew Microcode4080120160200SE +/- 0.12, N = 3SE +/- 1.17, N = 3200.8200.8MAX: 288.8MAX: 281.4
OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: OffOld MicrocodeNew Microcode4080120160200Min: 200.6 / Avg: 200.77 / Max: 201Min: 198.5 / Avg: 200.83 / Max: 202.2

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: LowOld MicrocodeNew Microcode20406080100SE +/- 0.07, N = 3SE +/- 0.13, N = 394.294.2MIN: 63.6 / MAX: 124MIN: 16.3 / MAX: 126.7
OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: LowOld MicrocodeNew Microcode20406080100Min: 94.1 / Avg: 94.23 / Max: 94.3Min: 93.9 / Avg: 94.17 / Max: 94.3

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: MediumOld MicrocodeNew Microcode20406080100SE +/- 0.00, N = 3SE +/- 0.13, N = 393.292.8MIN: 52.7 / MAX: 123.2MIN: 62.1 / MAX: 121.2
OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: MediumOld MicrocodeNew Microcode20406080100Min: 93.2 / Avg: 93.2 / Max: 93.2Min: 92.7 / Avg: 92.83 / Max: 93.1

SuperTuxKart

This is a test of SuperTuxKart, an open-source racing game. The engine, Antarctica, is a highly modified version of Irrlicht and uses OpenGL 3.1+. Bullet is used for physics. Sound is provided by OpenAL. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Low - Karts: 4 - Scene: Candela CityOld MicrocodeNew Microcode50100150200250SE +/- 1.24, N = 3SE +/- 1.84, N = 3211.12207.21
OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Low - Karts: 4 - Scene: Candela CityOld MicrocodeNew Microcode4080120160200Min: 208.63 / Avg: 211.12 / Max: 212.41Min: 204.56 / Avg: 207.21 / Max: 210.74

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Low - Karts: 4 - Scene: Cocoa TempleOld MicrocodeNew Microcode60120180240300SE +/- 1.08, N = 3SE +/- 2.87, N = 3294.77289.80
OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Low - Karts: 4 - Scene: Cocoa TempleOld MicrocodeNew Microcode50100150200250Min: 292.71 / Avg: 294.77 / Max: 296.39Min: 284.44 / Avg: 289.8 / Max: 294.24

Total War: Three Kingdoms

Total War: Three Kingdoms on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: TODO Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Low - Scenario: Battle BenchmarkNew MicrocodeOld Microcode60120180240300SE +/- 0.70, N = 3SE +/- 0.40, N = 3263.0261.4MIN: 13.4 / MAX: 447.8MIN: 13.2 / MAX: 433.3
OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Low - Scenario: Battle BenchmarkNew MicrocodeOld Microcode50100150200250Min: 261.7 / Avg: 263 / Max: 264.1Min: 260.7 / Avg: 261.4 / Max: 262.1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Low - Scenario: Battle Benchmark - Total Frame TimeNew MicrocodeOld Microcode1428425670Min: 2.4 / Avg: 3.82 / Max: 72.5Min: 2.3 / Avg: 3.84 / Max: 75.1