Intel Core i9-9900K testing with a ASUS PRIME Z390-A (1302 BIOS) and AMD Radeon RX 64 8GB on Ubuntu 19.04 via the Phoronix Test Suite.
Default: RX Vega 56 Processor Notes: Scaling Governor: intel_pstate performanceGraphics Notes: GLAMORSecurity Notes: l1tf: Not affected + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling
AMD_DEBUG NIR: RX Vega 56 Processor: Intel Core i9-9900K @ 5.00GHz (8 Cores / 16 Threads), Motherboard: ASUS PRIME Z390-A (1302 BIOS), Chipset: Intel Cannon Lake PCH, Memory: 16384MB, Disk: Samsung SSD 970 EVO 250GB + 2000GB SABRENT, Graphics: AMD Radeon RX 64 8GB (1590/800MHz), Audio: Realtek ALC1220, Monitor: Acer B286HK, Network: Intel I219-V
OS: Ubuntu 19.04, Kernel: 5.4.0-999-generic (x86_64) 20191004, Desktop: GNOME Shell 3.32.2, Display Server: X Server 1.20.4, Display Driver: amdgpu 19.0.1, OpenGL: 4.5 Mesa 19.3.0-devel (git-396b410 2019-10-05 disco-oibaf-ppa) (LLVM 9.0.0), Compiler: GCC 8.3.0, File-System: ext4, Screen Resolution: 3840x2160
Environment Notes: AMD_DEBUG=nirProcessor Notes: Scaling Governor: intel_pstate performanceGraphics Notes: GLAMORSecurity Notes: l1tf: Not affected + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling
Counter-Strike: Global Offensive This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 RX Vega 56 60 120 180 240 300 SE +/- 0.40, N = 3 SE +/- 1.10, N = 3 261.20 261.33
AMD_DEBUG NIR Default OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Total Frame Time RX Vega 56 500 1000 1500 2000 2500 Min: 1.86 / Avg: 4.98 / Max: 2626.91 Min: 1.7 / Avg: 4.94 / Max: 2608.31
AMD_DEBUG NIR Default OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Total Frame Time RX Vega 56 500 1000 1500 2000 2500 Min: 1.98 / Avg: 5.33 / Max: 2623.15 Min: 2.09 / Avg: 5.32 / Max: 2616.04
AMD_DEBUG NIR Default OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Total Frame Time RX Vega 56 500 1000 1500 2000 2500 Min: 2.26 / Avg: 7.16 / Max: 2621.12 Min: 2.21 / Avg: 7.15 / Max: 2609.89
Dota 2 This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Dota 2 Resolution: 2560 x 1440 - Renderer: OpenGL RX Vega 56 40 80 120 160 200 SE +/- 0.38, N = 3 SE +/- 1.53, N = 9 160.63 158.50
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Dota 2 Resolution: 3840 x 2160 - Renderer: OpenGL RX Vega 56 20 40 60 80 100 SE +/- 0.07, N = 3 SE +/- 0.09, N = 3 104.83 104.73
HITMAN This is a benchmark of HITMAN on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better HITMAN Resolution: 1920 x 1080 - Quality Level: Low RX Vega 56 30 60 90 120 150 SE +/- 0.17, N = 3 SE +/- 0.15, N = 3 132.52 133.06
AMD_DEBUG NIR Default OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN Resolution: 1920 x 1080 - Quality Level: Low - Total Frame Time RX Vega 56 9 18 27 36 45 Min: 3.05 / Avg: 7.55 / Max: 43.92 Min: 3.24 / Avg: 7.52 / Max: 37.68
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better HITMAN Resolution: 2560 x 1440 - Quality Level: Low RX Vega 56 30 60 90 120 150 SE +/- 0.19, N = 3 SE +/- 0.14, N = 3 125.35 126.22
AMD_DEBUG NIR Default OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN Resolution: 2560 x 1440 - Quality Level: Low - Total Frame Time RX Vega 56 8 16 24 32 40 Min: 3.1 / Avg: 7.95 / Max: 40.44 Min: 3.21 / Avg: 7.92 / Max: 38.17
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better HITMAN Resolution: 3840 x 2160 - Quality Level: Low RX Vega 56 20 40 60 80 100 SE +/- 0.11, N = 3 SE +/- 0.01, N = 3 76.18 76.34
AMD_DEBUG NIR Default OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN Resolution: 3840 x 2160 - Quality Level: Low - Total Frame Time RX Vega 56 10 20 30 40 50 Min: 2.76 / Avg: 13.16 / Max: 43.35 Min: 2.87 / Avg: 13.1 / Max: 50.53
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better HITMAN Resolution: 1920 x 1080 - Quality Level: Ultra RX Vega 56 20 40 60 80 100 SE +/- 0.06, N = 3 SE +/- 0.16, N = 3 99.93 100.32
AMD_DEBUG NIR Default OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time RX Vega 56 12 24 36 48 60 Min: 3.39 / Avg: 10.01 / Max: 53.68 Min: 3.08 / Avg: 10 / Max: 62.27
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better HITMAN Resolution: 2560 x 1440 - Quality Level: Ultra RX Vega 56 20 40 60 80 100 SE +/- 0.07, N = 3 SE +/- 0.06, N = 3 83.43 83.67
AMD_DEBUG NIR Default OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame Time RX Vega 56 12 24 36 48 60 Min: 3.43 / Avg: 11.98 / Max: 52.94 Min: 3.97 / Avg: 11.96 / Max: 58.31
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better HITMAN Resolution: 3840 x 2160 - Quality Level: Ultra RX Vega 56 11 22 33 44 55 SE +/- 0.04, N = 3 SE +/- 0.02, N = 3 49.48 49.59
AMD_DEBUG NIR Default OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame Time RX Vega 56 13 26 39 52 65 Min: 4.27 / Avg: 20.23 / Max: 69.49 Min: 3.62 / Avg: 20.17 / Max: 64.31
Mad Max This is a benchmark of Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Camp Hollow Point RX Vega 56 40 80 120 160 200 176.63 176.63
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Stronghold RX Vega 56 30 60 90 120 150 118.07 118.39
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Hope, Glory, and Dog is Dead RX Vega 56 40 80 120 160 200 180.49 179.23
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Landmover RX Vega 56 40 80 120 160 200 200.77 200.50
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 3840 x 2160 - Graphics Preset: Default - Renderer: OpenGL - Scene: Camp Hollow Point RX Vega 56 12 24 36 48 60 50.12 52.70
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 3840 x 2160 - Graphics Preset: Default - Renderer: OpenGL - Scene: Stronghold RX Vega 56 12 24 36 48 60 52.66 52.53
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 3840 x 2160 - Graphics Preset: Default - Renderer: OpenGL - Scene: Hope, Glory, and Dog is Dead RX Vega 56 12 24 36 48 60 53.22 53.23
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 3840 x 2160 - Graphics Preset: Default - Renderer: OpenGL - Scene: Landmover RX Vega 56 14 28 42 56 70 60.72 60.66
Tomb Raider This is a benchmark of the Tomb Raider (2013) game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own Tomb Raider. This automates the process of executing the game and using the built-in benchmark functionality. Learn more via the OpenBenchmarking.org test page.
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Tomb Raider Resolution: 1920 x 1080 - Quality: Ultra RX Vega 56 40 80 120 160 200 SE +/- 0.12, N = 3 SE +/- 0.09, N = 3 172.93 173.13
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Tomb Raider Resolution: 2560 x 1440 - Quality: Ultra RX Vega 56 20 40 60 80 100 SE +/- 0.18, N = 3 SE +/- 0.15, N = 3 106.77 106.53
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Tomb Raider Resolution: 3840 x 2160 - Quality: Ultra RX Vega 56 11 22 33 44 55 SE +/- 0.07, N = 3 SE +/- 0.00, N = 3 47.27 47.20
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Tomb Raider Resolution: 1920 x 1080 - Quality: Normal RX Vega 56 60 120 180 240 300 SE +/- 0.06, N = 3 SE +/- 0.37, N = 3 273.40 273.63
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Tomb Raider Resolution: 2560 x 1440 - Quality: Normal RX Vega 56 40 80 120 160 200 SE +/- 0.17, N = 3 SE +/- 0.54, N = 3 203.63 203.77
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Tomb Raider Resolution: 3840 x 2160 - Quality: Normal RX Vega 56 20 40 60 80 100 SE +/- 0.03, N = 3 SE +/- 0.09, N = 3 101.03 100.97
Unigine Heaven This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL RX Vega 56 30 60 90 120 150 SE +/- 0.04, N = 3 SE +/- 0.09, N = 3 114.82 114.96
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL RX Vega 56 20 40 60 80 100 SE +/- 0.02, N = 3 SE +/- 0.02, N = 3 102.62 102.79
Unigine Superposition This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL RX Vega 56 40 80 120 160 200 SE +/- 0.03, N = 3 SE +/- 0.18, N = 3 173.13 173.47
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL RX Vega 56 13 26 39 52 65 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 56.03 56.03
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL RX Vega 56 20 40 60 80 100 SE +/- 0.00, N = 3 SE +/- 0.00, N = 3 84.40 84.50
Unigine Valley This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL RX Vega 56 30 60 90 120 150 SE +/- 0.01, N = 3 SE +/- 0.05, N = 3 123.02 123.07
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL RX Vega 56 20 40 60 80 100 SE +/- 0.04, N = 3 SE +/- 0.05, N = 3 110.94 110.97
AMD_DEBUG NIR Default OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Ultimate RX Vega 56 50 100 150 200 250 SE +/- 0.22, N = 3 SE +/- 0.50, N = 3 245.79 246.78
Default: RX Vega 56 Processor Notes: Scaling Governor: intel_pstate performanceGraphics Notes: GLAMORSecurity Notes: l1tf: Not affected + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling
Testing initiated at 6 October 2019 11:32 by user pts.
AMD_DEBUG NIR: RX Vega 56 Processor: Intel Core i9-9900K @ 5.00GHz (8 Cores / 16 Threads), Motherboard: ASUS PRIME Z390-A (1302 BIOS), Chipset: Intel Cannon Lake PCH, Memory: 16384MB, Disk: Samsung SSD 970 EVO 250GB + 2000GB SABRENT, Graphics: AMD Radeon RX 64 8GB (1590/800MHz), Audio: Realtek ALC1220, Monitor: Acer B286HK, Network: Intel I219-V
OS: Ubuntu 19.04, Kernel: 5.4.0-999-generic (x86_64) 20191004, Desktop: GNOME Shell 3.32.2, Display Server: X Server 1.20.4, Display Driver: amdgpu 19.0.1, OpenGL: 4.5 Mesa 19.3.0-devel (git-396b410 2019-10-05 disco-oibaf-ppa) (LLVM 9.0.0), Compiler: GCC 8.3.0, File-System: ext4, Screen Resolution: 3840x2160
Environment Notes: AMD_DEBUG=nirProcessor Notes: Scaling Governor: intel_pstate performanceGraphics Notes: GLAMORSecurity Notes: l1tf: Not affected + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling
Testing initiated at 6 October 2019 14:45 by user pts.