geexlabing

Intel Core i9-7980XE testing with a ASUS PRIME X299-A (1704 BIOS) and NVIDIA NV120 12GB on Clear Linux OS 29360 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1905122-PTS-GEEXLABI19
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
NVIDIA NV120
May 12 2019
  39 Minutes
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geexlabingOpenBenchmarking.orgPhoronix Test SuiteIntel Core i9-7980XE @ 4.20GHz (18 Cores / 36 Threads)ASUS PRIME X299-A (1704 BIOS)Intel Sky Lake-E DMI3 Registers16384MBSamsung SSD 970 EVO 500GBNVIDIA NV120 12GBRealtek ALC1220ASUS PB278Intel I219-VClear Linux OS 293605.0.14-753.native (x86_64)GNOME Shell 3.32.1X Server 1.20.4nouveau 1.0.164.3 Mesa 19.1.0-develGCC 9.1.1 20190509 gcc-9-branch@271046 + Clang 8.0.0 + LLVM 8.0.0ext42560x1440ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionGeexlabing BenchmarksSystem Logs- CFFLAGS=-g-O3-feliminate-unused-debug-types-pipe-Wall-Wp-D_FORTIFY_SOURCE=2-fexceptions-fstack-protector--param=ssp-buffer-size=32-m64-fasynchronous-unwind-tables-Wp-D_REENTRANT-ftree-loop-distribute-patterns-Wl-z-Wl now-Wl-z-Wl relro-malign-data=abi-fno-semantic-interposition-ftree-vectorize-ftree-loop-vectorize-Wl-sort-common-Wl--enable-new-dtags FFLAGS=-g-O3-feliminate-unused-debug-types-pipe-Wall-Wp-D_FORTIFY_SOURCE=2-fexceptions-fstack-protector--param=ssp-buffer-size=32-m64-fasynchronous-unwind-tables-Wp-D_REENTRANT-ftree-loop-distribute-patterns-Wl-z-Wl relro-malign-data=abi-fno-semantic-interposition-ftree-vectorize-ftree-loop-vectorize-Wl--enable-new-dtags CXXFLAGS=-g-O3-feliminate-unused-debug-types-pipe-Wall-Wp-D_FORTIFY_SOURCE=2-fexceptions-fstack-protector--param=ssp-buffer-size=32-Wformat-Wformat-security-m64-fasynchronous-unwind-tables-Wp-D_REENTRANT-ftree-loop-distribute-patterns-Wl-z-Wl relro-fno-semantic-interposition-ffat-lto-objects-fno-signed-zeros-fno-trapping-math-fassociative-math-Wl-sort-common-Wl--enable-new-dtags-mtune=skylake-fvisibility-inlines-hidden-Wl--enable-new-dtags MESA_GLSL_CACHE_DISABLE=0 CFLAGS=-g-O3-feliminate-unused-debug-types-pipe-Wall-Wp-D_FORTIFY_SOURCE=2-fexceptions-fstack-protector--param=ssp-buffer-size=32-Wformat-Wformat-security-m64-fasynchronous-unwind-tables-Wp-D_REENTRANT-ftree-loop-distribute-patterns-Wl-z-Wl relro-fno-semantic-interposition-ffat-lto-objects-fno-signed-zeros-fno-trapping-math-fassociative-math-Wl-sort-common-Wl--enable-new-dtags-mtune=skylake THEANO_FLAGS=floatX=float32 openmp=true gcc.cxxflags="-ftree-vectorize-mavx" - Scaling Governor: intel_pstate performance- EXA- KPTI + __user pointer sanitization + Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + SSB disabled via prctl and seccomp + PTE Inversion; VMX: conditional cache flushes SMT vulnerable

geexlabinggeexlab: 1280 x 1024 - GL2 Tunnel Beautygeexlab: 1600 x 1200 - GL2 Tunnel Beautygeexlab: 1920 x 1200 - GL2 Noise Animation Electricgeexlab: 800 x 600 - GL2 Hot Tunnel DNAgeexlab: 1920 x 1080 - GL2 Hot Tunnel DNAgeexlab: 1024 x 768 - GL2 Noise Animation Electricgeexlab: 1280 x 1024 - GL3 Vertex Poolgeexlab: 2560 x 1440 - GL2 Tunnel Beautygeexlab: 1024 x 768 - GL2 Cell Shadinggeexlab: 1280 x 1024 - GL2 AntTweakBargeexlab: 800 x 600 - GL2 Cell Shadinggeexlab: 1024 x 768 - GL3 Vertex Poolgeexlab: 1024 x 768 - GL2 AntTweakBargeexlab: 1920 x 1080 - GL2 Tunnel Beautygeexlab: 1600 x 1200 - GL2 AntTweakBargeexlab: 1920 x 1200 - GL2 Tunnel Beautygeexlab: 1600 x 1200 - GL3 Vertex Poolgeexlab: 1280 x 1024 - GL2 Hot Tunnel DNAgeexlab: 1920 x 1080 - GL2 AntTweakBargeexlab: 2560 x 1440 - GL2 Hot Tunnel DNAgeexlab: 1920 x 1080 - GL3 Vertex Poolgeexlab: 1600 x 1200 - GL2 Noise Animation Electricgeexlab: 1920 x 1200 - GL2 AntTweakBargeexlab: 800 x 600 - GL3 Vertex Poolgeexlab: 1920 x 1200 - GL3 Vertex Poolgeexlab: 1024 x 768 - GL2 Hot Tunnel DNAgeexlab: 2560 x 1440 - GL2 AntTweakBargeexlab: 1280 x 1024 - GL3 Mesh Explodergeexlab: 2560 x 1440 - GL3 Vertex Poolgeexlab: 1600 x 1200 - GL3 Mesh Explodergeexlab: 800 x 600 - GL2 Tunnel Beautygeexlab: 1920 x 1080 - GL3 Mesh Explodergeexlab: 800 x 600 - GL3 Mesh Explodergeexlab: 1920 x 1200 - GL3 Mesh Explodergeexlab: 1024 x 768 - GL2 Tunnel Beautygeexlab: 2560 x 1440 - GL3 Mesh Explodergeexlab: 1024 x 768 - GL3 Mesh Explodergeexlab: 1600 x 1200 - GL2 Hot Tunnel DNAgeexlab: 1280 x 1024 - GL2 Cell Shadinggeexlab: 1920 x 1200 - GL2 Hot Tunnel DNAgeexlab: 1600 x 1200 - GL2 Cell Shadinggeexlab: 800 x 600 - GL2 Noise Animation Electricgeexlab: 1920 x 1080 - GL2 Cell Shadinggeexlab: 1280 x 1024 - GL2 Noise Animation Electricgeexlab: 1920 x 1200 - GL2 Cell Shadinggeexlab: 1920 x 1080 - GL2 Noise Animation Electricgeexlab: 2560 x 1440 - GL2 Cell Shadinggeexlab: 2560 x 1440 - GL2 Noise Animation Electricgeexlab: 800 x 600 - GL2 AntTweakBarNVIDIA NV120116.1388.50397.77218.0782.03478.90672.3355.23372.27525.07386.03723.90526.5087.47526.4379.30625.03111.27526.3050.70615.83416.37526.67761.33601.97161.13524.83351.40556.27332.43217.60336.20397.70327.37164.50298.33378.7783.27346.4773.93324.20500.63330.57447.13318.30407.50286.57345.43524.73OpenBenchmarking.org

GeeXLab

GeeXLab is a cross-platform tool for 3D programming and demo creation. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL2 Tunnel BeautyNVIDIA NV120306090120150SE +/- 0.07, N = 3116.13

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL2 Tunnel BeautyNVIDIA NV12020406080100SE +/- 0.06, N = 388.50

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL2 Noise Animation ElectricNVIDIA NV12090180270360450SE +/- 0.13, N = 3397.77

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL2 Hot Tunnel DNANVIDIA NV12050100150200250SE +/- 0.12, N = 3218.07

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL2 Hot Tunnel DNANVIDIA NV12020406080100SE +/- 0.03, N = 382.03

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL2 Noise Animation ElectricNVIDIA NV120100200300400500SE +/- 0.40, N = 3478.90

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL3 Vertex PoolNVIDIA NV120150300450600750SE +/- 1.07, N = 3672.33

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL2 Tunnel BeautyNVIDIA NV1201224364860SE +/- 0.03, N = 355.23

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL2 Cell ShadingNVIDIA NV12080160240320400SE +/- 0.12, N = 3372.27

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 1.15, N = 3525.07

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL2 Cell ShadingNVIDIA NV12080160240320400SE +/- 0.26, N = 3386.03

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL3 Vertex PoolNVIDIA NV120160320480640800SE +/- 1.44, N = 3723.90

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 0.84, N = 3526.50

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL2 Tunnel BeautyNVIDIA NV12020406080100SE +/- 0.03, N = 387.47

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 0.79, N = 3526.43

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL2 Tunnel BeautyNVIDIA NV12020406080100SE +/- 0.00, N = 379.30

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL3 Vertex PoolNVIDIA NV120130260390520650SE +/- 0.32, N = 3625.03

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL2 Hot Tunnel DNANVIDIA NV12020406080100SE +/- 0.03, N = 3111.27

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 0.65, N = 3526.30

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL2 Hot Tunnel DNANVIDIA NV1201122334455SE +/- 0.00, N = 350.70

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL3 Vertex PoolNVIDIA NV120130260390520650SE +/- 0.92, N = 3615.83

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL2 Noise Animation ElectricNVIDIA NV12090180270360450SE +/- 0.45, N = 3416.37

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 2.19, N = 3526.67

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL3 Vertex PoolNVIDIA NV120160320480640800SE +/- 0.43, N = 3761.33

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL3 Vertex PoolNVIDIA NV120130260390520650SE +/- 0.58, N = 3601.97

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL2 Hot Tunnel DNANVIDIA NV1204080120160200SE +/- 0.03, N = 3161.13

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 0.95, N = 3524.83

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL3 Mesh ExploderNVIDIA NV12080160240320400SE +/- 0.30, N = 3351.40

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL3 Vertex PoolNVIDIA NV120120240360480600SE +/- 0.13, N = 3556.27

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL3 Mesh ExploderNVIDIA NV12070140210280350SE +/- 0.12, N = 3332.43

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL2 Tunnel BeautyNVIDIA NV12050100150200250SE +/- 0.06, N = 3217.60

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL3 Mesh ExploderNVIDIA NV12070140210280350SE +/- 0.06, N = 3336.20

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL3 Mesh ExploderNVIDIA NV12090180270360450SE +/- 0.10, N = 3397.70

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL3 Mesh ExploderNVIDIA NV12070140210280350SE +/- 0.27, N = 3327.37

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL2 Tunnel BeautyNVIDIA NV1204080120160200SE +/- 0.00, N = 3164.50

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL3 Mesh ExploderNVIDIA NV12060120180240300SE +/- 0.20, N = 3298.33

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1024 x 768 - Test: GL3 Mesh ExploderNVIDIA NV12080160240320400SE +/- 0.15, N = 3378.77

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL2 Hot Tunnel DNANVIDIA NV12020406080100SE +/- 0.03, N = 383.27

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL2 Cell ShadingNVIDIA NV12080160240320400SE +/- 0.44, N = 3346.47

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL2 Hot Tunnel DNANVIDIA NV1201632486480SE +/- 0.03, N = 373.93

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1600 x 1200 - Test: GL2 Cell ShadingNVIDIA NV12070140210280350SE +/- 0.00, N = 3324.20

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL2 Noise Animation ElectricNVIDIA NV120110220330440550SE +/- 0.38, N = 3500.63

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL2 Cell ShadingNVIDIA NV12070140210280350SE +/- 0.23, N = 3330.57

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1280 x 1024 - Test: GL2 Noise Animation ElectricNVIDIA NV120100200300400500SE +/- 0.29, N = 3447.13

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1200 - Test: GL2 Cell ShadingNVIDIA NV12070140210280350SE +/- 0.26, N = 3318.30

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 1920 x 1080 - Test: GL2 Noise Animation ElectricNVIDIA NV12090180270360450SE +/- 0.12, N = 3407.50

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL2 Cell ShadingNVIDIA NV12060120180240300SE +/- 0.20, N = 3286.57

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 2560 x 1440 - Test: GL2 Noise Animation ElectricNVIDIA NV12080160240320400SE +/- 0.41, N = 3345.43

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.28.0Resolution: 800 x 600 - Test: GL2 AntTweakBarNVIDIA NV120110220330440550SE +/- 1.24, N = 3524.73

49 Results Shown

GeeXLab:
  1280 x 1024 - GL2 Tunnel Beauty
  1600 x 1200 - GL2 Tunnel Beauty
  1920 x 1200 - GL2 Noise Animation Electric
  800 x 600 - GL2 Hot Tunnel DNA
  1920 x 1080 - GL2 Hot Tunnel DNA
  1024 x 768 - GL2 Noise Animation Electric
  1280 x 1024 - GL3 Vertex Pool
  2560 x 1440 - GL2 Tunnel Beauty
  1024 x 768 - GL2 Cell Shading
  1280 x 1024 - GL2 AntTweakBar
  800 x 600 - GL2 Cell Shading
  1024 x 768 - GL3 Vertex Pool
  1024 x 768 - GL2 AntTweakBar
  1920 x 1080 - GL2 Tunnel Beauty
  1600 x 1200 - GL2 AntTweakBar
  1920 x 1200 - GL2 Tunnel Beauty
  1600 x 1200 - GL3 Vertex Pool
  1280 x 1024 - GL2 Hot Tunnel DNA
  1920 x 1080 - GL2 AntTweakBar
  2560 x 1440 - GL2 Hot Tunnel DNA
  1920 x 1080 - GL3 Vertex Pool
  1600 x 1200 - GL2 Noise Animation Electric
  1920 x 1200 - GL2 AntTweakBar
  800 x 600 - GL3 Vertex Pool
  1920 x 1200 - GL3 Vertex Pool
  1024 x 768 - GL2 Hot Tunnel DNA
  2560 x 1440 - GL2 AntTweakBar
  1280 x 1024 - GL3 Mesh Exploder
  2560 x 1440 - GL3 Vertex Pool
  1600 x 1200 - GL3 Mesh Exploder
  800 x 600 - GL2 Tunnel Beauty
  1920 x 1080 - GL3 Mesh Exploder
  800 x 600 - GL3 Mesh Exploder
  1920 x 1200 - GL3 Mesh Exploder
  1024 x 768 - GL2 Tunnel Beauty
  2560 x 1440 - GL3 Mesh Exploder
  1024 x 768 - GL3 Mesh Exploder
  1600 x 1200 - GL2 Hot Tunnel DNA
  1280 x 1024 - GL2 Cell Shading
  1920 x 1200 - GL2 Hot Tunnel DNA
  1600 x 1200 - GL2 Cell Shading
  800 x 600 - GL2 Noise Animation Electric
  1920 x 1080 - GL2 Cell Shading
  1280 x 1024 - GL2 Noise Animation Electric
  1920 x 1200 - GL2 Cell Shading
  1920 x 1080 - GL2 Noise Animation Electric
  2560 x 1440 - GL2 Cell Shading
  2560 x 1440 - GL2 Noise Animation Electric
  800 x 600 - GL2 AntTweakBar