Vulkan vs. OpenGL Mesa 17.2 RadeonSI RADV Intel Xeon E3-1280 v5 testing with a MSI C236A WORKSTATION (MS-7998) v1.0 and Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB on Ubuntu 17.04 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 1706239-TR-VULKANHEL50 Vulkan Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: GLAMOR
OpenGL Processor: Intel Xeon E3-1280 v5 @ 4.00GHz (8 Cores), Motherboard: MSI C236A WORKSTATION (MS-7998) v1.0, Chipset: Intel Skylake, Memory: 16384MB, Disk: 256GB TOSHIBA-RD400, Graphics: Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB, Audio: Realtek ALC1150, Monitor: ASUS PB278, Network: Intel Connection
OS: Ubuntu 17.04, Kernel: 4.10.0-24-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.19.3, Display Driver: modesetting 1.19.3, OpenGL: 4.5 Mesa 17.2.0-devel- padoka PPA (LLVM 5.0.0), Vulkan: 1.0.42, Compiler: GCC 6.3.0 20170406, File-System: ext4, Screen Resolution: 2560x1440
Dawn of War III Min Avg Max Vulkan 0.3 16.7 24.8 OpenGL 0.3 26.4 39.5 OpenBenchmarking.org Percent, Fewer Is Better Dawn of War III CPU Usage (Summary) Monitor 11 22 33 44 55
OpenBenchmarking.org Frames Per Second, More Is Better Dawn of War III Resolution: 2560 x 1440 - Graphics Preset: Maximum Vulkan OpenGL 8 16 24 32 40 SE +/- 0.11, N = 3 SE +/- 0.13, N = 3 24.50 34.30 MIN: 8.8 / MAX: 37.81 MIN: 25.49 / MAX: 52.95
Min Avg Max Vulkan 0.8 18.3 27.6 OpenGL 0.3 28.8 43.2 OpenBenchmarking.org Percent, Fewer Is Better Dawn of War III CPU Usage (Summary) Monitor 12 24 36 48 60
OpenBenchmarking.org Frames Per Second, More Is Better Dawn of War III Resolution: 2560 x 1440 - Graphics Preset: Low Vulkan OpenGL 10 20 30 40 50 SE +/- 0.10, N = 3 SE +/- 0.16, N = 3 35.31 46.15 MIN: 20.49 / MAX: 55.23 MIN: 31 / MAX: 75
Serious Sam Fusion 2017 This is a benchmark of Serious Sam HD Fusion 2017 edition. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own the game. This automates the process of executing the game and using a standardized test. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Serious Sam Fusion 2017 Resolution: 2560 x 1440 - Quality: Ultra Vulkan OpenGL 20 40 60 80 100 SE +/- 1.18, N = 3 SE +/- 1.10, N = 3 73.67 75.20
The Talos Principle This is a benchmark of The Talos Principle. The test profile assumes you have a Steam account, have Steam installed for the system, and that The Talos Principle can be installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better The Talos Principle Renderer: Vulkan - Resolution: 2560 x 1440 Vulkan OpenGL 15 30 45 60 75 SE +/- 1.95, N = 3 SE +/- 0.12, N = 3 68.50 59.03
Mad Max Min Avg Max Vulkan 5.2 25.2 49.1 OpenGL 4.5 40.3 61.1 OpenBenchmarking.org Percent, Fewer Is Better Mad Max CPU Usage (Summary) Monitor 20 40 60 80 100
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Landmover Vulkan OpenGL 30 60 90 120 150 95.35 124.86 MIN: 9.59 / MAX: 138.89 MIN: 18.58 / MAX: 473.48
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Hope, Glory, and Dog is Dead Vulkan OpenGL 20 40 60 80 100 77.20 103.21 MIN: 9.88 / MAX: 129.84 MIN: 28.48 / MAX: 383.58
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Stronghold Vulkan OpenGL 20 40 60 80 100 77.17 83.27 MIN: 62.33 / MAX: 82.69 MIN: 43.18 / MAX: 97.95
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Camp Hollow Point Vulkan OpenGL 30 60 90 120 150 89.01 111.74 MIN: 28.49 / MAX: 93.15 MIN: 82.49 / MAX: 265.46
Dota 2 Min Avg Max Vulkan 0.5 22.7 33.4 OpenGL 1.8 34.9 47.5 OpenBenchmarking.org Percent, Fewer Is Better Dota 2 CPU Usage (Summary) Monitor 14 28 42 56 70
OpenBenchmarking.org Frames Per Second, More Is Better Dota 2 Resolution: 2560 x 1440 Vulkan OpenGL 20 40 60 80 100 SE +/- 7.67, N = 3 SE +/- 0.35, N = 3 64.53 93.90
Min Avg Max Vulkan 1.2 29.2 40.1 OpenGL 0.3 37.8 52.5 OpenBenchmarking.org Percent, Fewer Is Better Dota 2 CPU Usage (Summary) Monitor 15 30 45 60 75
OpenBenchmarking.org Frames Per Second, More Is Better Dota 2 Resolution: 1280 x 1024 Vulkan OpenGL 30 60 90 120 150 SE +/- 1.20, N = 3 SE +/- 1.48, N = 3 123.47 135.77
Vulkan Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: GLAMOR
Testing initiated at 22 June 2017 21:17 by user phoronix.
OpenGL Processor: Intel Xeon E3-1280 v5 @ 4.00GHz (8 Cores), Motherboard: MSI C236A WORKSTATION (MS-7998) v1.0, Chipset: Intel Skylake, Memory: 16384MB, Disk: 256GB TOSHIBA-RD400, Graphics: Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB, Audio: Realtek ALC1150, Monitor: ASUS PB278, Network: Intel Connection
OS: Ubuntu 17.04, Kernel: 4.10.0-24-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.19.3, Display Driver: modesetting 1.19.3, OpenGL: 4.5 Mesa 17.2.0-devel- padoka PPA (LLVM 5.0.0), Vulkan: 1.0.42, Compiler: GCC 6.3.0 20170406, File-System: ext4, Screen Resolution: 2560x1440
Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: GLAMOR
Testing initiated at 23 June 2017 07:12 by user phoronix.