Vulkan vs. OpenGL Mesa 17.2 RadeonSI RADV Intel Xeon E3-1280 v5 testing with a MSI C236A WORKSTATION (MS-7998) v1.0 and Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB on Ubuntu 17.04 via the Phoronix Test Suite. Vulkan: Processor: Intel Xeon E3-1280 v5 @ 4.00GHz (8 Cores), Motherboard: MSI C236A WORKSTATION (MS-7998) v1.0, Chipset: Intel Skylake, Memory: 16384MB, Disk: 256GB TOSHIBA-RD400, Graphics: Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB, Audio: Realtek ALC1150, Monitor: ASUS PB278, Network: Intel Connection OS: Ubuntu 17.04, Kernel: 4.10.0-24-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.19.3, Display Driver: modesetting 1.19.3, OpenGL: 4.5 Mesa 17.2.0-devel- padoka PPA (LLVM 5.0.0), Vulkan: 1.0.42, Compiler: GCC 6.3.0 20170406, File-System: ext4, Screen Resolution: 2560x1440 OpenGL: Processor: Intel Xeon E3-1280 v5 @ 4.00GHz (8 Cores), Motherboard: MSI C236A WORKSTATION (MS-7998) v1.0, Chipset: Intel Skylake, Memory: 16384MB, Disk: 256GB TOSHIBA-RD400, Graphics: Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB, Audio: Realtek ALC1150, Monitor: ASUS PB278, Network: Intel Connection OS: Ubuntu 17.04, Kernel: 4.10.0-24-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.19.3, Display Driver: modesetting 1.19.3, OpenGL: 4.5 Mesa 17.2.0-devel- padoka PPA (LLVM 5.0.0), Vulkan: 1.0.42, Compiler: GCC 6.3.0 20170406, File-System: ext4, Screen Resolution: 2560x1440 Dawn of War III CPU Usage (Summary) Monitor Percent < Lower Is Better Vulkan . MIN: 0.3 AVG: 16.7 MAX: 24.8 OpenGL . MIN: 0.3 AVG: 26.4 MAX: 39.5 Dawn of War III Resolution: 2560 x 1440 - Graphics Preset: Maximum Frames Per Second > Higher Is Better Vulkan . 24.50 |============================================= OpenGL . 34.30 |=============================================================== Dawn of War III CPU Usage (Summary) Monitor Percent < Lower Is Better Vulkan . MIN: 0.8 AVG: 18.3 MAX: 27.6 OpenGL . MIN: 0.3 AVG: 28.8 MAX: 43.2 Dawn of War III Resolution: 2560 x 1440 - Graphics Preset: Low Frames Per Second > Higher Is Better Vulkan . 35.31 |================================================ OpenGL . 46.15 |=============================================================== Serious Sam Fusion 2017 Resolution: 2560 x 1440 - Quality: Ultra Frames Per Second > Higher Is Better Vulkan . 73.67 |============================================================== OpenGL . 75.20 |=============================================================== Serious Sam Fusion 2017 Resolution: 2560 x 1440 - Quality: Low Frames Per Second > Higher Is Better Vulkan . 283.73 |============================================================== OpenGL . 232.37 |=================================================== The Talos Principle Renderer: Vulkan - Resolution: 2560 x 1440 Frames Per Second > Higher Is Better Vulkan . 68.50 |=============================================================== OpenGL . 59.03 |====================================================== Mad Max CPU Usage (Summary) Monitor Percent < Lower Is Better Vulkan . MIN: 5.2 AVG: 25.2 MAX: 49.1 OpenGL . MIN: 4.5 AVG: 40.3 MAX: 61.1 Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Landmover Frames Per Second > Higher Is Better Vulkan . 95.35 |=============================================== OpenGL . 124.86 |============================================================== Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Hope, Glory, and Dog is Dead Frames Per Second > Higher Is Better Vulkan . 77.20 |============================================== OpenGL . 103.21 |============================================================== Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Stronghold Frames Per Second > Higher Is Better Vulkan . 77.17 |========================================================== OpenGL . 83.27 |=============================================================== Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Scene: Camp Hollow Point Frames Per Second > Higher Is Better Vulkan . 89.01 |================================================= OpenGL . 111.74 |============================================================== Dota 2 CPU Usage (Summary) Monitor Percent < Lower Is Better Vulkan . MIN: 0.5 AVG: 22.7 MAX: 33.4 OpenGL . MIN: 1.8 AVG: 34.9 MAX: 47.5 Dota 2 Resolution: 2560 x 1440 Frames Per Second > Higher Is Better Vulkan . 64.53 |=========================================== OpenGL . 93.90 |=============================================================== Dota 2 CPU Usage (Summary) Monitor Percent < Lower Is Better Vulkan . MIN: 1.2 AVG: 29.2 MAX: 40.1 OpenGL . MIN: 0.3 AVG: 37.8 MAX: 52.5 Dota 2 Resolution: 1280 x 1024 Frames Per Second > Higher Is Better Vulkan . 123.47 |======================================================== OpenGL . 135.77 |==============================================================