Intel Xeon E3-1280 v5 testing with a MSI C236A WORKSTATION (MS-7998) v1.0 and Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB on Ubuntu 17.04 via the Phoronix Test Suite.
OpenGL Default Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: GLAMOR
MESA_NO_ERROR=1 Processor: Intel Xeon E3-1280 v5 @ 4.00GHz (8 Cores), Motherboard: MSI C236A WORKSTATION (MS-7998) v1.0, Chipset: Intel Skylake, Memory: 16384MB, Disk: 256GB TOSHIBA-RD400, Graphics: Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB, Audio: Realtek ALC1150, Monitor: ASUS PB278, Network: Intel Connection
OS: Ubuntu 17.04, Kernel: 4.10.0-24-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.19.3, Display Driver: modesetting 1.19.3, OpenGL: 4.5 Mesa 17.2.0-devel- padoka PPA (LLVM 5.0.0), Vulkan: 1.0.42, Compiler: GCC 6.3.0 20170406, File-System: ext4, Screen Resolution: 2560x1440
Environment Notes: MESA_NO_ERROR=1Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: GLAMOR
Unigine Superposition This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low OpenGL Default MESA_NO_ERROR=1 16 32 48 64 80 72.80 72.70 MAX: 105.5 MAX: 106.5
Min Avg Max OpenGL Default 0.3 16.5 24.2 MESA_NO_ERROR=1 0.5 17.2 22.5 OpenBenchmarking.org Percent, Fewer Is Better Unigine Superposition 1.0 CPU Usage (Summary) Monitor 8 16 24 32 40
Min Avg Max OpenGL Default 0.8 10.9 20.5 MESA_NO_ERROR=1 0.5 11.5 24.6 OpenBenchmarking.org Percent, Fewer Is Better Unigine Superposition 1.0 CPU Usage (Summary) Monitor 8 16 24 32 40
Xonotic This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 2560 x 1440 - Effects Quality: Ultimate OpenGL Default MESA_NO_ERROR=1 40 80 120 160 200 SE +/- 1.26, N = 3 SE +/- 0.62, N = 3 178.67 181.00 MIN: 41 / MAX: 459 MIN: 44 / MAX: 459
Min Avg Max OpenGL Default 0.3 13.4 16.0 MESA_NO_ERROR=1 7.1 13.9 17.3 OpenBenchmarking.org Percent, Fewer Is Better Xonotic 0.8.2 CPU Usage (Summary) Monitor 5 10 15 20 25
Min Avg Max OpenGL Default 1.3 12.9 57.1 MESA_NO_ERROR=1 0.0 12.4 15.5 OpenBenchmarking.org Percent, Fewer Is Better Tesseract 2014-05-12 CPU Usage (Summary) Monitor 16 32 48 64 80
ET: Legacy ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better ET: Legacy 2.75 Renderer: Renderer2 - Resolution: 2560 x 1440 OpenGL Default MESA_NO_ERROR=1 50 100 150 200 250 SE +/- 4.77, N = 3 SE +/- 0.26, N = 3 200.37 209.23
Min Avg Max OpenGL Default 0.5 14.7 17.9 MESA_NO_ERROR=1 0.3 15.2 18.3 OpenBenchmarking.org Percent, Fewer Is Better ET: Legacy 2.75 CPU Usage (Summary) Monitor 5 10 15 20 25
Deus Ex: Mankind Divided This is a benchmark of Deus Ex: Mankind Divided on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Deus Ex: Mankind Divided Preset: 1920 x 1080 - Low Quality OpenGL Default MESA_NO_ERROR=1 15 30 45 60 75 SE +/- 0.56, N = 3 SE +/- 0.49, N = 3 67.00 67.33 MIN: 2.9 / MAX: 93.1 MIN: 12.8 / MAX: 93.6
Min Avg Max OpenGL Default 0.0 43.9 60.8 MESA_NO_ERROR=1 0.0 48.3 70.7 OpenBenchmarking.org Percent, Fewer Is Better Deus Ex: Mankind Divided CPU Usage (Summary) Monitor 20 40 60 80 100
OpenBenchmarking.org Frames Per Second, More Is Better Deus Ex: Mankind Divided Preset: 2560 x 1440 - High Quality OpenGL Default MESA_NO_ERROR=1 7 14 21 28 35 SE +/- 1.39, N = 3 SE +/- 0.78, N = 3 28.53 30.27 MIN: 6.4 / MAX: 42.3 MIN: 4.3 / MAX: 42.9
Min Avg Max OpenGL Default 0.3 35.5 79.1 MESA_NO_ERROR=1 0.5 35.9 69.8 OpenBenchmarking.org Percent, Fewer Is Better Deus Ex: Mankind Divided CPU Usage (Summary) Monitor 20 40 60 80 100
DiRT Rally This is a benchmark of DiRT Rally on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally Resolution: 2560 x 1440 - Graphics Preset: Ultra Low OpenGL Default MESA_NO_ERROR=1 70 140 210 280 350 SE +/- 1.63, N = 3 SE +/- 0.55, N = 3 307.74 308.21
Min Avg Max OpenGL Default 0.3 32.8 40.2 MESA_NO_ERROR=1 0.8 31.9 40.5 OpenBenchmarking.org Percent, Fewer Is Better DiRT Rally CPU Usage (Summary) Monitor 11 22 33 44 55
OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally Resolution: 2560 x 1440 - Graphics Preset: Ultra OpenGL Default MESA_NO_ERROR=1 20 40 60 80 100 SE +/- 3.53, N = 3 SE +/- 2.10, N = 3 72.62 85.65
Min Avg Max OpenGL Default 0.3 28.8 43.8 MESA_NO_ERROR=1 0.8 30.7 41.0 OpenBenchmarking.org Percent, Fewer Is Better DiRT Rally CPU Usage (Summary) Monitor 12 24 36 48 60
Dota 2 Min Avg Max OpenGL Default 0.0 0.8 9.6 OpenBenchmarking.org Percent, Fewer Is Better Dota 2 CPU Usage (Summary) Monitor 4.42 8.84 13.26 17.68 22.1
Mad Max This is a benchmark of Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: Camp Hollow Point OpenGL Default MESA_NO_ERROR=1 30 60 90 120 150 114.42 110.15 MIN: 51.38 / MAX: 240.1 MIN: 91.89 / MAX: 172.24
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: Stronghold OpenGL Default MESA_NO_ERROR=1 20 40 60 80 100 71.23 81.18 MIN: 15.33 / MAX: 87.27 MIN: 59.33 / MAX: 94.33
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: Hope, Glory, and Dog is Dead OpenGL Default MESA_NO_ERROR=1 20 40 60 80 100 96.86 102.06 MIN: 10.6 / MAX: 347.22 MIN: 16.81 / MAX: 421.76
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: Landmover OpenGL Default MESA_NO_ERROR=1 30 60 90 120 150 119.66 122.22 MIN: 10.47 / MAX: 449.24 MIN: 16.91 / MAX: 473.26
Min Avg Max OpenGL Default 1.0 37.6 53.5 MESA_NO_ERROR=1 0.5 38.6 57.0 OpenBenchmarking.org Percent, Fewer Is Better Mad Max CPU Usage (Summary) Monitor 16 32 48 64 80
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: High - Renderer: OpenGL - Scene: Camp Hollow Point OpenGL Default MESA_NO_ERROR=1 30 60 90 120 150 114.91 106.58 MIN: 50.6 / MAX: 246.91 MIN: 89.3 / MAX: 194.14
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: High - Renderer: OpenGL - Scene: Stronghold OpenGL Default MESA_NO_ERROR=1 20 40 60 80 100 81.40 80.20 MIN: 17.34 / MAX: 98.83 MIN: 39.14 / MAX: 94.17
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: High - Renderer: OpenGL - Scene: Hope, Glory, and Dog is Dead OpenGL Default MESA_NO_ERROR=1 20 40 60 80 100 102.34 103.08 MIN: 19.93 / MAX: 358.55 MIN: 14.39 / MAX: 416.84
OpenBenchmarking.org Frames Per Second, More Is Better Mad Max Resolution: 2560 x 1440 - Graphics Preset: High - Renderer: OpenGL - Scene: Landmover OpenGL Default MESA_NO_ERROR=1 30 60 90 120 150 124.62 123.33 MIN: 18.57 / MAX: 493.83 MIN: 15.91 / MAX: 488.28
Min Avg Max OpenGL Default 0.3 38.2 56.6 MESA_NO_ERROR=1 1.0 38.4 60.2 OpenBenchmarking.org Percent, Fewer Is Better Mad Max CPU Usage (Summary) Monitor 16 32 48 64 80
Min Avg Max OpenGL Default 0.0 47.5 59.3 MESA_NO_ERROR=1 0.0 47.7 60.0 OpenBenchmarking.org Percent, Fewer Is Better Metro: Last Light Redux CPU Usage (Summary) Monitor 16 32 48 64 80
Portal OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 2560 x 1440 OpenGL Default MESA_NO_ERROR=1 100 200 300 400 500 SE +/- 17.31, N = 3 SE +/- 1.17, N = 3 446.27 453.14
Min Avg Max OpenGL Default 0.5 13.8 32.2 MESA_NO_ERROR=1 0.5 14.9 39.9 OpenBenchmarking.org Percent, Fewer Is Better Portal CPU Usage (Summary) Monitor 11 22 33 44 55
Serious Sam Fusion 2017 This is a benchmark of Serious Sam HD Fusion 2017 edition. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own the game. This automates the process of executing the game and using a standardized test. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Serious Sam Fusion 2017 Resolution: 2560 x 1440 - Quality: Low - Renderer: OpenGL OpenGL Default MESA_NO_ERROR=1 50 100 150 200 250 SE +/- 27.47, N = 3 SE +/- 4.79, N = 3 200.67 226.20
Min Avg Max OpenGL Default 0.0 11.0 40.6 MESA_NO_ERROR=1 0.0 9.7 30.4 OpenBenchmarking.org Percent, Fewer Is Better Serious Sam Fusion 2017 CPU Usage (Summary) Monitor 11 22 33 44 55
OpenBenchmarking.org Frames Per Second, More Is Better Serious Sam Fusion 2017 Resolution: 2560 x 1440 - Quality: Ultra - Renderer: OpenGL OpenGL Default MESA_NO_ERROR=1 20 40 60 80 100 SE +/- 0.17, N = 3 SE +/- 0.75, N = 3 73.00 76.90
Min Avg Max OpenGL Default 0.0 10.8 36.5 MESA_NO_ERROR=1 0.0 9.3 37.3 OpenBenchmarking.org Percent, Fewer Is Better Serious Sam Fusion 2017 CPU Usage (Summary) Monitor 11 22 33 44 55
The Talos Principle This is a benchmark of The Talos Principle. The test profile assumes you have a Steam account, have Steam installed for the system, and that The Talos Principle can be installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better The Talos Principle Renderer: OpenGL - Resolution: 2560 x 1440 OpenGL Default MESA_NO_ERROR=1 15 30 45 60 75 SE +/- 9.25, N = 3 SE +/- 0.13, N = 3 66.63 58.33
Min Avg Max OpenGL Default 0.0 13.1 42.6 MESA_NO_ERROR=1 0.0 12.8 46.5 OpenBenchmarking.org Percent, Fewer Is Better The Talos Principle CPU Usage (Summary) Monitor 14 28 42 56 70
Dawn of War III Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Dawn of War III Resolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL OpenGL Default MESA_NO_ERROR=1 10 20 30 40 50 SE +/- 0.69, N = 3 SE +/- 0.12, N = 3 45.45 46.09 MIN: 30.95 / MAX: 76.31 MIN: 30.63 / MAX: 75.25
Min Avg Max OpenGL Default 0.3 28.7 42.1 MESA_NO_ERROR=1 0.5 27.8 42.9 OpenBenchmarking.org Percent, Fewer Is Better Dawn of War III CPU Usage (Summary) Monitor 12 24 36 48 60
OpenBenchmarking.org Frames Per Second, More Is Better Dawn of War III Resolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: OpenGL OpenGL Default MESA_NO_ERROR=1 8 16 24 32 40 SE +/- 0.35, N = 3 SE +/- 0.08, N = 3 35.88 36.27 MIN: 25.74 / MAX: 56.21 MIN: 25.42 / MAX: 56.66
Min Avg Max OpenGL Default 0.0 26.6 40.2 MESA_NO_ERROR=1 0.3 26.5 39.7 OpenBenchmarking.org Percent, Fewer Is Better Dawn of War III CPU Usage (Summary) Monitor 11 22 33 44 55
CPU Usage (Summary) Monitor OpenBenchmarking.org Percent CPU Usage (Summary) Monitor Phoronix Test Suite System Monitoring OpenGL Default MESA_NO_ERROR=1 15 30 45 60 75 Min: 0 / Avg: 26.93 / Max: 79.12 Min: 0 / Avg: 26.92 / Max: 70.69
OpenGL Default Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: GLAMOR
Testing initiated at 22 June 2017 15:03 by user phoronix.
MESA_NO_ERROR=1 Processor: Intel Xeon E3-1280 v5 @ 4.00GHz (8 Cores), Motherboard: MSI C236A WORKSTATION (MS-7998) v1.0, Chipset: Intel Skylake, Memory: 16384MB, Disk: 256GB TOSHIBA-RD400, Graphics: Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB, Audio: Realtek ALC1150, Monitor: ASUS PB278, Network: Intel Connection
OS: Ubuntu 17.04, Kernel: 4.10.0-24-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.19.3, Display Driver: modesetting 1.19.3, OpenGL: 4.5 Mesa 17.2.0-devel- padoka PPA (LLVM 5.0.0), Vulkan: 1.0.42, Compiler: GCC 6.3.0 20170406, File-System: ext4, Screen Resolution: 2560x1440
Environment Notes: MESA_NO_ERROR=1Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: GLAMOR
Testing initiated at 22 June 2017 19:27 by user phoronix.