mini-itx
A Graphics comparison via the Phoronix Test Suite.
test13
Processor: Intel Core i5-6600K @ 3.90GHz (4 Cores), Motherboard: Gigabyte Z170N-Gaming 5, Chipset: Intel Sky Lake /DRAM, Memory: 16384MB, Disk: 512GB SanDisk SD8SB8U5, Graphics: Zotac NVIDIA GeForce GTX 1060 6GB 6144MB (189/405MHz), Audio: Realtek ALC1150, Network: Qualcomm Atheros Killer E2400 Gigabit + Intel Wireless 8260
OS: Ubuntu 16.04, Kernel: 4.4.0-36-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.3, Display Driver: NVIDIA 370.28, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -v
Processor Notes: Scaling Governor: intel_pstate powersave
Intel Core i5-6600K
Processor: Intel Core i5-6600K @ 3.90GHz (4 Cores), Motherboard: Gigabyte Z170N-Gaming 5, Chipset: Intel Sky Lake /DRAM, Memory: 16384MB, Disk: 512GB SanDisk SD8SB8U5, Graphics: Zotac NVIDIA GeForce GTX 1060 6GB 6144MB (171/405MHz), Audio: Realtek ALC1150, Network: Qualcomm Atheros Killer E2400 Gigabit + Intel Wireless 8260
OS: Ubuntu 16.04, Kernel: 4.4.0-36-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.3, Display Driver: NVIDIA 370.28, OpenGL: 4.5.0, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 1920x1080
Zotac NVIDIA GeForce GTX 1060 6GB
Changed Graphics to Zotac NVIDIA GeForce GTX 1060 6GB 6144MB (50/405MHz).
7-Zip Compression
This is a test of 7-Zip using p7zip with its integrated benchmark feature. Learn more via the OpenBenchmarking.org test page.
C-Ray
This is a test of C-Ray, a simple raytracer designed to test the floating-point CPU performance. This test is multi-threaded (16 threads per core), will shoot 8 rays per pixel for anti-aliasing, and will generate a 1600 x 1200 image. Learn more via the OpenBenchmarking.org test page.
Crafty
ET: Quake Wars Demo
This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.
Himeno Benchmark
The Himeno benchmark is a linear solver of pressure Poisson using a point-Jacobi method. Learn more via the OpenBenchmarking.org test page.
John The Ripper
This is a benchmark of John The Ripper, which is a password cracker. Learn more via the OpenBenchmarking.org test page.
Minion
NAS Parallel Benchmarks
Nexuiz
OpenArena
OpenSSL
OpenSSL is an open-source toolkit that implements SSL (Secure Sockets Layer) and TLS (Transport Layer Security) protocols. This test measures the RSA 4096-bit performance of OpenSSL. Learn more via the OpenBenchmarking.org test page.
Parallel BZIP2 Compression
This test measures the time needed to compress a file (a .tar package of the Linux kernel source code) using BZIP2 compression. Learn more via the OpenBenchmarking.org test page.
Smallpt
Smokin Guns
Timed Apache Compilation
This test times how long it takes to build the Apache HTTP Server. Learn more via the OpenBenchmarking.org test page.
Timed HMMer Search
Timed MAFFT Alignment
Timed PHP Compilation
Tremulous
Unigine Heaven
This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
Unigine Sanctuary
Unigine Tropics
Unreal Tournament 2004 Demo
This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games. Learn more via the OpenBenchmarking.org test page.
Urban Terror
Warsow
This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.
World of Padman
x264
test13
Processor: Intel Core i5-6600K @ 3.90GHz (4 Cores), Motherboard: Gigabyte Z170N-Gaming 5, Chipset: Intel Sky Lake /DRAM, Memory: 16384MB, Disk: 512GB SanDisk SD8SB8U5, Graphics: Zotac NVIDIA GeForce GTX 1060 6GB 6144MB (189/405MHz), Audio: Realtek ALC1150, Network: Qualcomm Atheros Killer E2400 Gigabit + Intel Wireless 8260
OS: Ubuntu 16.04, Kernel: 4.4.0-36-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.3, Display Driver: NVIDIA 370.28, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -v
Processor Notes: Scaling Governor: intel_pstate powersave
Testing initiated at 13 September 2016 22:14 by user mihai.
Intel Core i5-6600K
Processor: Intel Core i5-6600K @ 3.90GHz (4 Cores), Motherboard: Gigabyte Z170N-Gaming 5, Chipset: Intel Sky Lake /DRAM, Memory: 16384MB, Disk: 512GB SanDisk SD8SB8U5, Graphics: Zotac NVIDIA GeForce GTX 1060 6GB 6144MB (171/405MHz), Audio: Realtek ALC1150, Network: Qualcomm Atheros Killer E2400 Gigabit + Intel Wireless 8260
OS: Ubuntu 16.04, Kernel: 4.4.0-36-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.3, Display Driver: NVIDIA 370.28, OpenGL: 4.5.0, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -v
Processor Notes: Scaling Governor: intel_pstate powersave
Testing initiated at 13 September 2016 22:36 by user mihai.
Zotac NVIDIA GeForce GTX 1060 6GB
Processor: Intel Core i5-6600K @ 3.90GHz (4 Cores), Motherboard: Gigabyte Z170N-Gaming 5, Chipset: Intel Sky Lake /DRAM, Memory: 16384MB, Disk: 512GB SanDisk SD8SB8U5, Graphics: Zotac NVIDIA GeForce GTX 1060 6GB 6144MB (50/405MHz), Audio: Realtek ALC1150, Network: Qualcomm Atheros Killer E2400 Gigabit + Intel Wireless 8260
OS: Ubuntu 16.04, Kernel: 4.4.0-36-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.3, Display Driver: NVIDIA 370.28, OpenGL: 4.5.0, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 1920x1080
Processor Notes: Scaling Governor: intel_pstate powersave
Testing initiated at 13 September 2016 23:30 by user mihai.