AMD A10-5800K APU testing with a MSI A85XA-G65 (MS-7793) v1.0 and AMD Radeon HD 7660D 512MB on Ubuntu 12.10 via the Phoronix Test Suite.
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,go,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
Processor Notes: Scaling Governor: ondemand
System Notes: Compiz was running on this system.
Processor: AMD A10-5800K APU @ 3.80GHz (4 Cores), Motherboard: MSI A85XA-G65 (MS-7793) v1.0, Chipset: AMD Family 15h, Memory: 8192MB, Disk: 60GB OCZ VERTEX2 + 128GB RVS02 SuperSpeed, Graphics: AMD Radeon HD 7660D 512MB, Audio: ATI R6xx HDMI, Monitor: DELL P2210H, Network: Realtek RTL8111/8168B
OS: Ubuntu 12.10, Kernel: 3.5.0-15-generic (x86_64), Desktop: Unity 6.6.0, Display Server: X Server 1.13.0, Display Driver: fglrx 9.0.2, OpenGL: 4.2.11903, Compiler: GCC 4.7, File-System: ext4, Screen Resolution: 1920x1080
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This test searches through the Pfam database of profile hidden markov models. The search finds the domain structure of Drosophila Sevenless protein. Learn more via the OpenBenchmarking.org test page.
The Himeno benchmark is a linear solver of pressure Poisson using a point-Jacobi method. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Prey retail game from 3D Realms. This test requires a valid game key and game files found on the retail CD/DVD. Learn more via the OpenBenchmarking.org test page.
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,go,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
Processor Notes: Scaling Governor: ondemand
System Notes: Compiz was running on this system.
Testing initiated at 3 October 2012 18:24 by user phoronix.
Processor: AMD A10-5800K APU @ 3.80GHz (4 Cores), Motherboard: MSI A85XA-G65 (MS-7793) v1.0, Chipset: AMD Family 15h, Memory: 8192MB, Disk: 60GB OCZ VERTEX2 + 128GB RVS02 SuperSpeed, Graphics: AMD Radeon HD 7660D 512MB, Audio: ATI R6xx HDMI, Monitor: DELL P2210H, Network: Realtek RTL8111/8168B
OS: Ubuntu 12.10, Kernel: 3.5.0-15-generic (x86_64), Desktop: Unity 6.6.0, Display Server: X Server 1.13.0, Display Driver: fglrx 9.0.2, OpenGL: 4.2.11903, Compiler: GCC 4.7, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,go,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
Processor Notes: Scaling Governor: ondemand
System Notes: Compiz was running on this system.
Testing initiated at 3 October 2012 19:03 by user phoronix.