Intel Atom D2700 testing with a ZOTAC ZBOX-ID80 and NVIDIA GeForce GT 520M 512MB on Ubuntu 12.04 via the Phoronix Test Suite.
Processor: Intel Atom 330 @ 1.60GHz (4 Cores), Motherboard: ASUS AT3N7A-I, Chipset: NVIDIA MCP79, Memory: 2048MB, Disk: 120GB Toshiba MKNSSDCR120GB, Graphics: NVIDIA ION VGA 512MB (450/800MHz), Audio: VIA VT1708S, Network: Realtek RTL8111/8168B
OS: Ubuntu 12.04, Kernel: 3.2.0-24-generic (x86_64), Desktop: Unity 5.10.0, Display Server: X Server 1.11.3, Display Driver: NVIDIA 295.40, OpenGL: 3.3.0 NVIDIA 295.40, Compiler: GCC 4.6, File-System: ext4, Screen Resolution: 1920x1200
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
System Notes: Compiz was running on this system.
Processor: Intel Atom D2700 @ 2.13GHz (4 Cores), Motherboard: ZOTAC ZBOX-ID80, Chipset: Intel Atom D2xxx/N2xxx, Memory: 2048MB, Disk: 120GB Toshiba MKNSSDCR120GB, Graphics: NVIDIA GeForce GT 520M 512MB (740/800MHz), Audio: Realtek ALC892, Network: Realtek RTL8111/8168B + Intel Centrino Wireless-N 130
OS: Ubuntu 12.04, Kernel: 3.2.0-24-generic (x86_64), Desktop: Unity 5.10.0, Display Server: X Server 1.11.3, Display Driver: NVIDIA 295.40, OpenGL: 4.2.0 NVIDIA 295.40, Compiler: GCC 4.6, File-System: ext4, Screen Resolution: 1920x1200
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
LAME is an MP3 encoder licensed under the LGPL. This test measures the time required to encode a WAV file to MP3 format. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
Processor: Intel Atom 330 @ 1.60GHz (4 Cores), Motherboard: ASUS AT3N7A-I, Chipset: NVIDIA MCP79, Memory: 2048MB, Disk: 120GB Toshiba MKNSSDCR120GB, Graphics: NVIDIA ION VGA 512MB (450/800MHz), Audio: VIA VT1708S, Network: Realtek RTL8111/8168B
OS: Ubuntu 12.04, Kernel: 3.2.0-24-generic (x86_64), Desktop: Unity 5.10.0, Display Server: X Server 1.11.3, Display Driver: NVIDIA 295.40, OpenGL: 3.3.0 NVIDIA 295.40, Compiler: GCC 4.6, File-System: ext4, Screen Resolution: 1920x1200
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
System Notes: Compiz was running on this system.
Testing initiated at 1 May 2012 21:11 by user knurdtech.
Processor: Intel Atom D2700 @ 2.13GHz (4 Cores), Motherboard: ZOTAC ZBOX-ID80, Chipset: Intel Atom D2xxx/N2xxx, Memory: 2048MB, Disk: 120GB Toshiba MKNSSDCR120GB, Graphics: NVIDIA GeForce GT 520M 512MB (740/800MHz), Audio: Realtek ALC892, Network: Realtek RTL8111/8168B + Intel Centrino Wireless-N 130
OS: Ubuntu 12.04, Kernel: 3.2.0-24-generic (x86_64), Desktop: Unity 5.10.0, Display Server: X Server 1.11.3, Display Driver: NVIDIA 295.40, OpenGL: 4.2.0 NVIDIA 295.40, Compiler: GCC 4.6, File-System: ext4, Screen Resolution: 1920x1200
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
System Notes: Compiz was running on this system.
Testing initiated at 30 April 2012 17:52 by user pangolin.