Benchmarks of the AMD Fusion A8-3870K (Llano APU) with its Radeon HD 6550D graphics on Ubuntu 12.04 LTS. Comparing the Catalyst Linux driver found in the Ubuntu Precise repository with the latest Git of Mesa 8.1-devel, Linux 3.4 kernel, xf86-video-ati / libdrm Git. Swap buffers wait was disabled. Running a variety of OpenGL benchmarks on the AMD Fusion APU under Linux.
Processor: AMD A8-3870 APU @ 3.00GHz (4 Cores), Motherboard: Gigabyte GA-A75M-UD2H, Chipset: AMD Family 12h Root Complex, Memory: 15360MB, Disk: 240GB OCZ VERTEX3, Graphics: AMD Radeon HD 6550D 1024MB (600/667MHz), Audio: ATI R6xx HDMI, Monitor: DELL P2210H, Network: Realtek RTL8111/8168B
OS: Ubuntu 12.04, Kernel: 3.2.0-23-generic (x86_64), Desktop: Unity 5.8.0, Display Server: X Server 1.11.3, Display Driver: fglrx 8.96.4, OpenGL: 4.2.11627, Compiler: GCC 4.7.0, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --enable-checking=release --enable-languages=c,c++,fortran --enable-lto
System Notes: Compiz was running on this system.
Processor: AMD A8-3870 APU @ 3.00GHz (4 Cores), Motherboard: Gigabyte GA-A75M-UD2H, Chipset: AMD Family 12h Root Complex, Memory: 15360MB, Disk: 240GB OCZ VERTEX3, Graphics: AMD Radeon HD 6550D 1024MB, Audio: ATI R6xx HDMI, Monitor: DELL P2210H, Network: Realtek RTL8111/8168B
OS: Ubuntu 12.04, Kernel: 3.4.0-999-generic (x86_64), Desktop: Unity 5.8.0, Display Server: X Server 1.11.3, Display Driver: radeon 6.14.99, OpenGL: 2.1 Mesa 8.1-devel (git-e44089b) Gallium 0.4, Compiler: GCC 4.7.0, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --enable-checking=release --enable-languages=c,c++,fortran --enable-lto
Graphics Notes: EXA
System Notes: Compiz was running on this system.
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
The cairo-perf-trace test is a benchmark bundled with the upstream Cairo package. This test profile tests Cairo's Xlib back-end using a few of the tests from the cairo-traces repository on FreeDesktop.org Learn more via the OpenBenchmarking.org test page.
The cairo-perf-trace test is a benchmark bundled with the upstream Cairo package. This test profile tests Cairo's Xlib back-end using a few of the tests from the cairo-traces repository on FreeDesktop.org Learn more via the OpenBenchmarking.org test page.
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
ETXreaL is a new engine that's paired with the original id Software Enemy Territory game assets. The improved open-source engine offers 64-bit support, an OpenGL 3.2 renderer, OpenGL VBO (vertex buffer object) changes, true 64-bit HDR lighting, deferred shading, real-time sun lights, relief mapping, and many other visual features not found in the original id Tech 3 engine with Return to Castle Wolfenstein: Enemy Territory. Learn more via the OpenBenchmarking.org test page.
Processor: AMD A8-3870 APU @ 3.00GHz (4 Cores), Motherboard: Gigabyte GA-A75M-UD2H, Chipset: AMD Family 12h Root Complex, Memory: 15360MB, Disk: 240GB OCZ VERTEX3, Graphics: AMD Radeon HD 6550D 1024MB (600/667MHz), Audio: ATI R6xx HDMI, Monitor: DELL P2210H, Network: Realtek RTL8111/8168B
OS: Ubuntu 12.04, Kernel: 3.2.0-23-generic (x86_64), Desktop: Unity 5.8.0, Display Server: X Server 1.11.3, Display Driver: fglrx 8.96.4, OpenGL: 4.2.11627, Compiler: GCC 4.7.0, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --enable-checking=release --enable-languages=c,c++,fortran --enable-lto
System Notes: Compiz was running on this system.
Testing initiated at 14 April 2012 16:37 by user phoronix.
Processor: AMD A8-3870 APU @ 3.00GHz (4 Cores), Motherboard: Gigabyte GA-A75M-UD2H, Chipset: AMD Family 12h Root Complex, Memory: 15360MB, Disk: 240GB OCZ VERTEX3, Graphics: AMD Radeon HD 6550D 1024MB, Audio: ATI R6xx HDMI, Monitor: DELL P2210H, Network: Realtek RTL8111/8168B
OS: Ubuntu 12.04, Kernel: 3.4.0-999-generic (x86_64), Desktop: Unity 5.8.0, Display Server: X Server 1.11.3, Display Driver: radeon 6.14.99, OpenGL: 2.1 Mesa 8.1-devel (git-e44089b) Gallium 0.4, Compiler: GCC 4.7.0, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --enable-checking=release --enable-languages=c,c++,fortran --enable-lto
Graphics Notes: EXA
System Notes: Compiz was running on this system.
Testing initiated at 15 April 2012 00:38 by user phoronix.