jacob

VIA Nano testing with a VIA VT3456 VT8611BMB and S3 Chrome 600 on Ubuntu 10.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1112273-LI-JACOB724840
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2011-12-27 05:46
December 27 2011
 
2011-12-27 07:21
December 27 2011
 
2011-12-27 08:03
December 27 2011
 
2011-12-27 08:20
December 27 2011
 
2011-12-27 08:39
December 27 2011
 
2011-12-27 09:03
December 27 2011
 
2011-12-28 01:29
December 28 2011
 
2011-12-28 03:34
December 28 2011
 
2011-12-28 03:46
December 28 2011
 
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jacobOpenBenchmarking.orgPhoronix Test Suite 10.6.0VIA Nano @ 1.20GHz (4 Cores)VIA VT3456 VT8611BMBVIA Device 34561 x 2048 MB 1333MHz160GB Seagate ST3160811ASS3 Chrome 600VIA ID 8446Philips 170SVIA VT6120/VT6121/VT6122Ubuntu 10.042.6.32-21-generic (i686)GNOME 2.30.0X Server 1.7.6s33.2GCC 4.4.3ext31280x1024ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionJacob BenchmarksSystem Logs- The was in a power-savings mode.

jacobetqw-demo: 800 x 600et: 800 x 600lightsmark: 800 x 600openarena: 800 x 600padman: 800 x 600qgears2: CPU-based Raster - Gearsqgears2: CPU-based Raster - Textqgears2: CPU-based Raster - Image Scalingqgears2: XRender Extension - Gearsqgears2: XRender Extension - Textqgears2: XRender Extension - Image Scalingqgears2: OpenGL - Gearsqgears2: OpenGL - Textqgears2: OpenGL - Image Scalingsupertuxkart: 800 x 600tremulous: 800 x 600trislam: Perl OpenGL Benchmark2011-12-27 05:462011-12-27 07:212011-12-27 08:032011-12-27 08:202011-12-27 08:392011-12-27 09:032011-12-28 01:292011-12-28 03:342011-12-28 03:463.4724.3311.0056.8043.5018.7732.746.268.149.136.8361.3658.99241.8830.8636.00333.03OpenBenchmarking.org

ET: Quake Wars Demo

This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Quake Wars DemoResolution: 800 x 6002011-12-27 05:460.78081.56162.34243.12323.904SE +/- 0.03, N = 33.47

Enemy Territory

Wolfenstein: Enemy Territory is a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterEnemy Territory 2.60Resolution: 800 x 6002011-12-27 07:21612182430SE +/- 0.03, N = 324.33

Lightsmark

OpenBenchmarking.orgFrames Per Second, More Is BetterLightsmark 2008Resolution: 800 x 6002011-12-27 08:033691215SE +/- 0.04, N = 311.00

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.5Resolution: 800 x 6002011-12-27 08:201326395265SE +/- 0.40, N = 356.80

World of Padman

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.2Resolution: 800 x 6002011-12-27 08:391020304050SE +/- 0.06, N = 343.50

QGears2

This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: CPU-based Raster - Test: Gears2011-12-27 09:03510152025SE +/- 0.06, N = 318.77

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: CPU-based Raster - Test: Text2011-12-27 09:03816243240SE +/- 0.01, N = 332.74

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: CPU-based Raster - Test: Image Scaling2011-12-27 09:03246810SE +/- 0.01, N = 36.26

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: XRender Extension - Test: Gears2011-12-27 09:03246810SE +/- 0.03, N = 38.14

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: XRender Extension - Test: Text2011-12-27 09:033691215SE +/- 0.16, N = 39.13

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: XRender Extension - Test: Image Scaling2011-12-27 09:03246810SE +/- 0.00, N = 36.83

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: OpenGL - Test: Gears2011-12-27 09:031428425670SE +/- 0.02, N = 361.36

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: OpenGL - Test: Text2011-12-27 09:031326395265SE +/- 0.29, N = 358.99

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: OpenGL - Test: Image Scaling2011-12-27 09:0350100150200250SE +/- 0.13, N = 3241.88

SuperTuxKart

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.6Resolution: 800 x 6002011-12-28 01:29714212835SE +/- 0.91, N = 630.86

Tremulous

OpenBenchmarking.orgFrames Per Second, More Is BetterTremulous 1.1.0Resolution: 800 x 6002011-12-28 03:34816243240SE +/- 0.15, N = 336.00

Triangle Slammer

Triangle Slammer is an OpenGL benchmark of the PERL language. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTriangle SlammerPerl OpenGL Benchmark2011-12-28 03:4670140210280350333.03