AMD HD 6000 Open-Source

AMD Radeon HD 6000 series open-source benchmarking with Git of Mesa and Linux 3.0 kernel as of 12 July 2011.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1107137-LI-1107139LI97
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Gallium3D: Radeon HD 5770
July 13 2011
 
Gallium3D: Radeon HD 6570
July 13 2011
 
Gallium3D: Radeon HD 6870
July 13 2011
 
Gallium3D: Radeon HD 6950
July 13 2011
 
Catalyst: Radeon HD 5770
July 13 2011
 
Catalyst: Radeon HD 6570
July 13 2011
 
Catalyst: Radeon HD 6870
July 13 2011
 
Catalyst: Radeon HD 6950
July 13 2011
 
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ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorOSKernelDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionDesktopGallium3DCatalyst Radeon HD 6950 Radeon HD 6570 Radeon HD 5770 Radeon HD 6870 Radeon HD 5770 Radeon HD 6570 Radeon HD 6870 Radeon HD 6950Intel Core i5-2500K @ 3.30GHz (4 Cores)ASRock H61M/U3S3Intel 2nd Generation Core Family2048MB60GB OCZ VERTEX2AMD Radeon 6900Realtek ALC662 rev1DELL P2210HUbuntu 11.103.0.0-999-generic (x86_64)X Server 1.10.2radeon 6.14.992.1 Mesa 7.12-devel (git-5d0d836) Gallium 0.4GCC 4.6.1 + llvm 2.8 (Ubuntu 2.8-7)ext41920x1080AMD Radeon HD 6500AMD Radeon HD 5700ATI Radeon HD 6800ATI Radeon HD 5700 1024MBUbuntu 11.042.6.38-8-generic (x86_64)Unity 3.8.10X Server 1.10.1fglrx 8.84.604.1.10665GCC 4.5.2AMD Radeon HD 6500 512MBAMD Radeon HD 6800 1024MBAMD Radeon HD 6900 2048MBOpenBenchmarking.orgSystem Details- Gallium3D: Radeon HD 6950: Intel SpeedStep was enabled.- Gallium3D: Radeon HD 6570: Intel SpeedStep was enabled.- Gallium3D: Radeon HD 5770: Intel SpeedStep was enabled.- Gallium3D: Radeon HD 6870: Intel SpeedStep was enabled.- Catalyst: Radeon HD 5770: Compiz was running on this system. Intel SpeedStep was enabled.- Catalyst: Radeon HD 6570: Compiz was running on this system. Intel SpeedStep was enabled.- Catalyst: Radeon HD 6870: Compiz was running on this system. Intel SpeedStep was enabled.- Catalyst: Radeon HD 6950: Compiz was running on this system. Intel SpeedStep was enabled.

lightsmark: 1920 x 1080vdrift: 1920 x 1080openarena: 1920 x 1080padman: 1920 x 1080urbanterror: 1920 x 1080nexuiz: 1920 x 1080 - No - OffGallium3DCatalyst Radeon HD 6950 Radeon HD 6570 Radeon HD 5770 Radeon HD 6870 Radeon HD 5770 Radeon HD 6570 Radeon HD 6870 Radeon HD 6950171.40146.29259.43226.37135.13136.2172.9960.81144.07150.33128.0752.07103.8975.49165.07174.97132.7072.66181.30128.86243.40223.53134.00153.37542.4850.10380.83337.50162.73169.95312.5724.93278.83329.93162.70113.09574.3385.99432.77336.57163.73220.19570.2588.14433.17338.17163.23222.79OpenBenchmarking.org

Lightsmark

MinAvgMaxGallium3D73.0132.4181.3Catalyst312.6499.9574.3OpenBenchmarking.orgFrames Per Second, More Is BetterLightsmark 2008Resolution: 1920 x 1080Radeon HD 6950Radeon HD 6570Radeon HD 5770Radeon HD 6870140280420560700

VDrift

MinAvgMaxGallium3D60.8102.9146.3Catalyst24.962.388.1OpenBenchmarking.orgFrames Per Second, More Is BetterVDrift 2010-06-30Resolution: 1920 x 1080Radeon HD 6950Radeon HD 6570Radeon HD 5770Radeon HD 68704080120160200

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

MinAvgMaxGallium3D144.1203.0259.4Catalyst278.8381.4433.2OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.5Resolution: 1920 x 1080Radeon HD 6950Radeon HD 6570Radeon HD 5770Radeon HD 6870110220330440550

World of Padman

MinAvgMaxGallium3D150.3193.8226.4Catalyst329.9335.5338.2OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.2Resolution: 1920 x 1080Radeon HD 6950Radeon HD 6570Radeon HD 5770Radeon HD 687080160240320400

Urban Terror

MinAvgMaxGallium3D128.1132.5135.1Catalyst162.7163.1163.7OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.1Resolution: 1920 x 1080Radeon HD 6950Radeon HD 6570Radeon HD 5770Radeon HD 687050100150200250

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

MinAvgMaxGallium3D52.1103.6153.4Catalyst113.1181.5222.8OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1920 x 1080 - HDR: No - Sound: OffRadeon HD 6950Radeon HD 6570Radeon HD 5770Radeon HD 687060120180240300