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NVIDIA GeForce RTX 2080  
First Appeared
2018
Overall Percentile
77th
Total OpenBenchmarking.org Results
36,820
Qualified Test Combinations
29
Performance Per Dollar
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Of the components selected for comparison, there were 29 benchmarks in common (matching test profile, test version and any configurable test options) and where that data was statistically significant and at least three independent data points for each component of the public test results on OpenBenchmarking.org.


29 Benchmarks Found In Common - Sort By: Greatest Spread

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: LowNVIDIA GeForce RTX 2080306090120150SE +/- 5.19, N = 4120
OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: UltraNVIDIA GeForce RTX 208020406080100SE +/- 3.54, N = 497
OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: UltraNVIDIA GeForce RTX 20801530456075SE +/- 1.62, N = 466
OpenBenchmarking.orgNs Per Day, More Is BetterFAHBench 2.3.2NVIDIA GeForce RTX 208050100150200250SE +/- 9.38, N = 7223
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Plot3D - Resolution: 1920 x 1080 - Mode: WindowedNVIDIA GeForce RTX 208020K40K60K80K100KSE +/- 2609.95, N = 4101268
OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: HotelNVIDIA GeForce RTX 208015003000450060007500SE +/- 6.64, N = 46812
OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: MicrophoneNVIDIA GeForce RTX 20804K8K12K16K20KSE +/- 13.28, N = 419998
OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Luxball HDRNVIDIA GeForce RTX 20806K12K18K24K30KSE +/- 21.07, N = 429798
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryNVIDIA GeForce RTX 2080612182430SE +/- 0.44, N = 423.90
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryNVIDIA GeForce RTX 208048121620SE +/- 0.09, N = 416.90
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA GeForce RTX 2080510152025SE +/- 0.00, N = 420.60
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA GeForce RTX 208048121620SE +/- 0.12, N = 415.50
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA GeForce RTX 208048121620SE +/- 0.10, N = 416.70
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce RTX 208050100150200250SE +/- 0.78, N = 4240
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce RTX 20804080120160200SE +/- 0.29, N = 4203
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce RTX 2080306090120150SE +/- 0.20, N = 4118
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce RTX 208020406080100SE +/- 2.53, N = 5107
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce RTX 2080816243240SE +/- 0.98, N = 533.20
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce RTX 20801020304050SE +/- 2.19, N = 546.20
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce RTX 2080612182430SE +/- 0.00, N = 423.0
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce RTX 2080246810SE +/- 0.07, N = 58.00
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce RTX 2080306090120150SE +/- 0.49, N = 4139
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce RTX 20801122334455SE +/- 1.53, N = 548.00
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D11NVIDIA GeForce RTX 2080306090120150SE +/- 9.86, N = 3134
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11NVIDIA GeForce RTX 2080306090120150SE +/- 7.96, N = 5135
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 2080306090120150SE +/- 8.56, N = 3139
OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: SingleNVIDIA GeForce RTX 2080510152025SE +/- 0.13, N = 518.60
OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: DoubleNVIDIA GeForce RTX 208050100150200250SE +/- 0.26, N = 5212
OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: YesNVIDIA GeForce RTX 20801.00282.00563.00844.01125.014SE +/- 0.072, N = 54.460