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Of the components selected for comparison, there were 58 benchmarks in common (matching test profile, test version and any configurable test options) and where that data was statistically significant and at least three independent data points for each component of the public test results on OpenBenchmarking.org.


58 Benchmarks Found In Common - Sort By: Greatest Spread

OpenBenchmarking.orgFrames Per Second, More Is Better3DMark Wild Life Extreme 1.1.2.1Resolution: 3840 x 2160ASUS NVIDIA GeForce RTX 508080160240320400SE +/- 0.26, N = 7356
OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.3Blend File: BMW27 - Compute: NVIDIA OptiXASUS NVIDIA GeForce RTX 50800.92481.84962.77443.69924.624SE +/- 0.00, N = 54.10
OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.3Blend File: Junkshop - Compute: NVIDIA CUDAASUS NVIDIA GeForce RTX 50803691215SE +/- 0.21, N = 513.30
OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.3Blend File: Classroom - Compute: NVIDIA CUDAASUS NVIDIA GeForce RTX 508048121620SE +/- 0.05, N = 514.10
OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.3Blend File: Fishy Cat - Compute: NVIDIA CUDAASUS NVIDIA GeForce RTX 508048121620SE +/- 0.06, N = 514.50
OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.3Blend File: Junkshop - Compute: NVIDIA OptiXASUS NVIDIA GeForce RTX 5080246810SE +/- 0.02, N = 58.0
OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.3Blend File: Barbershop - Compute: NVIDIA CUDAASUS NVIDIA GeForce RTX 50801326395265SE +/- 0.19, N = 558.40
OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.3Blend File: Classroom - Compute: NVIDIA OptiXASUS NVIDIA GeForce RTX 50803691215SE +/- 0.02, N = 59.50
OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.3Blend File: Fishy Cat - Compute: NVIDIA OptiXASUS NVIDIA GeForce RTX 5080246810SE +/- 0.04, N = 57.20
OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.3Blend File: Barbershop - Compute: NVIDIA OptiXASUS NVIDIA GeForce RTX 5080918273645SE +/- 0.09, N = 539.30
OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.3Blend File: Pabellon Barcelona - Compute: NVIDIA CUDAASUS NVIDIA GeForce RTX 5080714212835SE +/- 0.13, N = 531.70
OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.3Blend File: Pabellon Barcelona - Compute: NVIDIA OptiXASUS NVIDIA GeForce RTX 50803691215SE +/- 0.06, N = 510.50
OpenBenchmarking.orgvpaths, More Is BetterChaos Group V-RAY 6.0Mode: NVIDIA RTX GPUASUS NVIDIA GeForce RTX 508016003200480064008000SE +/- 6.81, N = 57374
OpenBenchmarking.orgGBPS, More Is Betterclpeak 1.1.2OpenCL Test: Transfer Bandwidth enqueueWriteBufferASUS NVIDIA GeForce RTX 5080510152025SE +/- 0.04, N = 418.60
OpenBenchmarking.orgGBPS, More Is Betterclpeak 1.1.2OpenCL Test: Transfer Bandwidth enqueueReadBufferASUS NVIDIA GeForce RTX 508048121620SE +/- 0.07, N = 413.80
OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike 2Resolution: 3840 x 2160ASUS NVIDIA GeForce RTX 508060120180240300SE +/- 0.47, N = 7252
OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: HighASUS NVIDIA GeForce RTX 50801530456075SE +/- 0.41, N = 768
OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: UltraASUS NVIDIA GeForce RTX 50801326395265SE +/- 0.02, N = 756.50
OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: MediumASUS NVIDIA GeForce RTX 508020406080100SE +/- 0.68, N = 783
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 3840 x 1600 - Graphics Preset: UltraASUS NVIDIA GeForce RTX 508070140210280350SE +/- 0.84, N = 7308
OpenBenchmarking.orgMLUPs/s, More Is BetterFluidX3D 3.0Test: FP32-FP16CASUS NVIDIA GeForce RTX 50802K4K6K8K10KSE +/- 5.02, N = 510324
OpenBenchmarking.orgMLUPs/s, More Is BetterFluidX3D 3.0Test: FP32-FP16SASUS NVIDIA GeForce RTX 50802K4K6K8K10KSE +/- 4.71, N = 510271
OpenBenchmarking.orgMLUPs/s, More Is BetterFluidX3D 3.0Test: FP32-FP32ASUS NVIDIA GeForce RTX 508011002200330044005500SE +/- 0.00, N = 55174
OpenBenchmarking.orgFPS, More Is BetterGPUScore: Breaking Limit 1.0Resolution: 3840 x 2160 - Ray-Tracing: OnASUS NVIDIA GeForce RTX 50801020304050SE +/- 0.04, N = 1043.30
OpenBenchmarking.orgFPS, More Is BetterGPUScore: Breaking Limit 1.0Resolution: 3840 x 2160 - Ray-Tracing: OffASUS NVIDIA GeForce RTX 5080306090120150SE +/- 0.13, N = 10155
OpenBenchmarking.orgFrames Per Second, More Is BetterGrand Theft Auto VResolution: 3840 x 2160 - Quality: Very HighASUS NVIDIA GeForce RTX 50801530456075SE +/- 0.04, N = 569
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: UltraASUS NVIDIA GeForce RTX 5080306090120150SE +/- 8.55, N = 7157
OpenBenchmarking.orgM samples/s, More Is BetterIndigoBench 4.4Acceleration: OpenCL GPU - Scene: BedroomASUS NVIDIA GeForce RTX 5080612182430SE +/- 0.02, N = 526.30
OpenBenchmarking.orgM samples/s, More Is BetterIndigoBench 4.4Acceleration: OpenCL GPU - Scene: SupercarASUS NVIDIA GeForce RTX 50801530456075SE +/- 0.04, N = 568
OpenBenchmarking.orgTFLOPs/s, More Is BetterProjectPhysX OpenCL-Benchmark 1.6Operation: FP64 ComputeASUS NVIDIA GeForce RTX 50800.2140.4280.6420.8561.07SE +/- 0.001, N = 50.950
OpenBenchmarking.orgTFLOPs/s, More Is BetterProjectPhysX OpenCL-Benchmark 1.6Operation: FP32 ComputeASUS NVIDIA GeForce RTX 50801326395265SE +/- 0.06, N = 558.00
OpenBenchmarking.orgTFLOPs/s, More Is BetterProjectPhysX OpenCL-Benchmark 1.6Operation: FP16 ComputeASUS NVIDIA GeForce RTX 50801326395265SE +/- 0.01, N = 559.50
OpenBenchmarking.orgTIOPs/s, More Is BetterProjectPhysX OpenCL-Benchmark 1.6Operation: INT64 ComputeASUS NVIDIA GeForce RTX 50800.96481.92962.89443.85924.824SE +/- 0.007, N = 44.290
OpenBenchmarking.orgTIOPs/s, More Is BetterProjectPhysX OpenCL-Benchmark 1.6Operation: INT32 ComputeASUS NVIDIA GeForce RTX 5080714212835SE +/- 0.06, N = 530.10
OpenBenchmarking.orgTIOPs/s, More Is BetterProjectPhysX OpenCL-Benchmark 1.6Operation: INT16 ComputeASUS NVIDIA GeForce RTX 5080612182430SE +/- 0.01, N = 527.20
OpenBenchmarking.orgTIOPs/s, More Is BetterProjectPhysX OpenCL-Benchmark 1.6Operation: INT8 ComputeASUS NVIDIA GeForce RTX 5080510152025SE +/- 0.05, N = 520.30
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryASUS NVIDIA GeForce RTX 508020406080100SE +/- 0.38, N = 384.00
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryASUS NVIDIA GeForce RTX 508020406080100SE +/- 0.35, N = 10103
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryASUS NVIDIA GeForce RTX 50801428425670SE +/- 0.11, N = 363
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryASUS NVIDIA GeForce RTX 5080306090120150SE +/- 0.50, N = 10141
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryASUS NVIDIA GeForce RTX 50801632486480SE +/- 0.13, N = 372
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineASUS NVIDIA GeForce RTX 50801632486480SE +/- 0.24, N = 373.90
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineASUS NVIDIA GeForce RTX 508020406080100SE +/- 0.39, N = 1093
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineASUS NVIDIA GeForce RTX 50801326395265SE +/- 0.28, N = 357
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineASUS NVIDIA GeForce RTX 508020406080100SE +/- 1.25, N = 397
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineASUS NVIDIA GeForce RTX 5080306090120150SE +/- 0.84, N = 10130
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineASUS NVIDIA GeForce RTX 50801530456075SE +/- 0.43, N = 367
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineASUS NVIDIA GeForce RTX 50801428425670SE +/- 0.21, N = 364.40
OpenBenchmarking.orgSeconds, Fewer Is BetterRealSR-NCNN 20200818Scale: 4x - TAA: NoASUS NVIDIA GeForce RTX 50801.16712.33423.50134.66845.8355SE +/- 0.020, N = 45.190
OpenBenchmarking.orgSeconds, Fewer Is BetterRealSR-NCNN 20200818Scale: 4x - TAA: YesASUS NVIDIA GeForce RTX 5080510152025SE +/- 0.01, N = 418.70
OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2020-04-17Target: OpenCL - Benchmark: S3DASUS NVIDIA GeForce RTX 5080130260390520650SE +/- 0.30, N = 5592
OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2020-04-17Target: OpenCL - Benchmark: Texture Read BandwidthASUS NVIDIA GeForce RTX 50806001200180024003000SE +/- 1.56, N = 42731
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGLASUS NVIDIA GeForce RTX 508020406080100SE +/- 0.08, N = 1088
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLASUS NVIDIA GeForce RTX 5080816243240SE +/- 0.03, N = 1036.0
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLASUS NVIDIA GeForce RTX 5080306090120150SE +/- 0.15, N = 3136
OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: SingleASUS NVIDIA GeForce RTX 50803691215SE +/- 0.00, N = 410.30
OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: DoubleASUS NVIDIA GeForce RTX 508050100150200250SE +/- 0.01, N = 4212
OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: YesASUS NVIDIA GeForce RTX 50800.63721.27441.91162.54883.186SE +/- 0.057, N = 42.830