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==========
VULKANINFO
==========

Vulkan Instance Version: 1.3.239


Instance Extensions: count = 21
===============================
	VK_EXT_acquire_drm_display             : extension revision 1
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 10
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_EXT_swapchain_colorspace            : extension revision 4
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 2
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_portability_enumeration         : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6

Layers: count = 1
=================
VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.3.211, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (Intel(R) UHD Graphics 630 (CML GT2))
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (Intel(R) UHD Graphics 630 (CML GT2)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 3
		maxImageCount = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 6
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false



Device Groups:
==============
Group 0:
	Properties:
		physicalDevices: count = 1
			Intel(R) UHD Graphics 630 (CML GT2) (ID: 0)
		subsetAllocation = 0

	Present Capabilities:
		Intel(R) UHD Graphics 630 (CML GT2) (ID: 0):
			Can present images from the following devices: count = 1
				Intel(R) UHD Graphics 630 (CML GT2) (ID: 0)
		Present modes: count = 1
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 1.3.238 (4206830)
	driverVersion     = 23.0.0 (96468992)
	vendorID          = 0x8086
	deviceID          = 0x9bc5
	deviceType        = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
	deviceName        = Intel(R) UHD Graphics 630 (CML GT2)

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 2048
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 134217728
	maxStorageBufferRange                           = 1073741824
	maxPushConstantsSize                            = 128
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 65536
	bufferImageGranularity                          = 0x00000001
	sparseAddressSpaceSize                          = 0x00000000
	maxBoundDescriptorSets                          = 32
	maxPerStageDescriptorSamplers                   = 65535
	maxPerStageDescriptorUniformBuffers             = 64
	maxPerStageDescriptorStorageBuffers             = 65535
	maxPerStageDescriptorSampledImages              = 65535
	maxPerStageDescriptorStorageImages              = 65535
	maxPerStageDescriptorInputAttachments           = 64
	maxPerStageResources                            = 4294967295
	maxDescriptorSetSamplers                        = 393210
	maxDescriptorSetUniformBuffers                  = 384
	maxDescriptorSetUniformBuffersDynamic           = 8
	maxDescriptorSetStorageBuffers                  = 393210
	maxDescriptorSetStorageBuffersDynamic           = 8
	maxDescriptorSetSampledImages                   = 393210
	maxDescriptorSetStorageImages                   = 393210
	maxDescriptorSetInputAttachments                = 256
	maxVertexInputAttributes                        = 29
	maxVertexInputBindings                          = 31
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 4095
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 128
	maxTessellationControlTotalOutputComponents     = 2048
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 128
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 256
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 116
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 131078
	maxComputeSharedMemorySize                      = 65536
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32767
	viewportSubPixelBits                            = 13
	minMemoryMapAlignment                           = 4096
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000040
	minStorageBufferOffsetAlignment                 = 0x00000004
	minTexelOffset                                  = -8
	maxTexelOffset                                  = 7
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -0.5
	maxInterpolationOffset                          = 0.4375
	subPixelInterpolationOffsetBits                 = 4
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferDepthSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferStencilSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	framebufferNoAttachmentsSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageIntegerSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageDepthSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	sampledImageStencilSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	storageImageSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 83.3333
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0.125
		255.875
	lineWidthRange: count = 2
		0
		8
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.0078125
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = false
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
	primitiveOverestimationSize                 = 0.00195312
	maxExtraPrimitiveOverestimationSize         = 0
	extraPrimitiveOverestimationSizeGranularity = 0
	primitiveUnderestimation                    = false
	conservativePointAndLineRasterization       = false
	degenerateTrianglesRasterized               = true
	degenerateLinesRasterized                   = false
	fullyCoveredFragmentShaderInputVariable     = false
	conservativeRasterizationPostDepthCoverage  = true

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 4096

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone = true
	independentResolve     = true

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 1048576
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1048576
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 64
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 1048576
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 384
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 1048576
	maxDescriptorSetUpdateAfterBindStorageImages         = 1048576
	maxDescriptorSetUpdateAfterBindInputAttachments      = 256

VkPhysicalDeviceDriverProperties:
---------------------------------
	driverID        = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
	driverName      = Intel open-source Mesa driver
	driverInfo      = Mesa 23.0.0
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 0
		patch    = 0

VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
	hasPrimary   = true
	hasRender    = true
	primaryMajor = 226
	primaryMinor = 1
	renderMajor  = 226
	renderMinor  = 128

VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
	dynamicPrimitiveTopologyUnrestricted = true

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = true
	shaderDenormPreserveFloat32           = true
	shaderDenormPreserveFloat64           = true
	shaderDenormFlushToZeroFloat16        = false
	shaderDenormFlushToZeroFloat32        = true
	shaderDenormFlushToZeroFloat64        = true
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = true
	shaderRoundingModeRTZFloat32          = true
	shaderRoundingModeRTZFloat64          = true

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceNodeMask  = 0
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
	maxInlineUniformBlockSize                               = 4096
	maxPerStageDescriptorInlineUniformBlocks                = 32
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
	maxDescriptorSetInlineUniformBlocks                     = 32
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 32

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 4

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 1024
	maxMemoryAllocationSize = 0x80000000

VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
	maxBufferSize = 0x40000000

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
	maxMultiDrawCount = 2048

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 16
	maxMultiviewInstanceIndex = 268435455

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 0
	pciDevice   = 2
	pciFunction = 0

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = false

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000004
	robustUniformBufferAccessSizeAlignment = 0x00000040

VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
	sampleLocationSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT
	maxSampleLocationGridSize:
		width  = 1
		height = 1
	sampleLocationCoordinateRange: count = 2
		0
		0.9375
	sampleLocationSubPixelBits       = 4
	variableSampleLocations          = true

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
	filterMinmaxSingleComponentFormats = true
	filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false

VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
----------------------------------------------------

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 32
	supportedStages: count = 6
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
	supportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	quadOperationsInAllStages = true

VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
	minSubgroupSize              = 8
	maxSubgroupSize              = 32
	maxComputeWorkgroupSubgroups = 56
	requiredSubgroupSizeStages: count = 3
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT

VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
	storageTexelBufferOffsetAlignmentBytes       = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment = true
	uniformTexelBufferOffsetAlignmentBytes       = 0x00000001
	uniformTexelBufferOffsetSingleTexelAlignment = false

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
	maxTimelineSemaphoreValueDifference = 18446744073709551615

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0x100000000
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 2048
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 268435455

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 32
	subgroupSupportedStages: count = 6
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
	subgroupSupportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
	maxMultiviewViewCount             = 16
	maxMultiviewInstanceIndex         = 268435455
	protectedNoFault                  = false
	maxPerSetDescriptors              = 1024
	maxMemoryAllocationSize           = 0x80000000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
	driverName                                           = Intel open-source Mesa driver
	driverInfo                                           = Mesa 23.0.0
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 0
		patch    = 0
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = true
	shaderDenormPreserveFloat32                          = true
	shaderDenormPreserveFloat64                          = true
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = true
	shaderDenormFlushToZeroFloat64                       = true
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = true
	shaderRoundingModeRTZFloat32                         = true
	shaderRoundingModeRTZFloat64                         = true
	maxUpdateAfterBindDescriptorsInAllPools              = 1048576
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1048576
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 64
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1048576
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 1048576
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 384
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 1048576
	maxDescriptorSetUpdateAfterBindStorageImages         = 1048576
	maxDescriptorSetUpdateAfterBindInputAttachments      = 256
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone                               = true
	independentResolve                                   = true
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 5
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
		SAMPLE_COUNT_16_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
	minSubgroupSize                                                               = 8
	maxSubgroupSize                                                               = 32
	maxComputeWorkgroupSubgroups                                                  = 56
	requiredSubgroupSizeStages: count = 3
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
	maxInlineUniformBlockSize                                                     = 4096
	maxPerStageDescriptorInlineUniformBlocks                                      = 32
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 32
	maxDescriptorSetInlineUniformBlocks                                           = 32
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 32
	maxInlineUniformTotalSize                                                     = 65535
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false
	storageTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment                                  = true
	uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000001
	uniformTexelBufferOffsetSingleTexelAlignment                                  = false
	maxBufferSize                                                                 = 0x40000000


Device Extensions: count = 126
	VK_EXT_4444_formats                         : extension revision 1
	VK_EXT_border_color_swizzle                 : extension revision 1
	VK_EXT_buffer_device_address                : extension revision 2
	VK_EXT_calibrated_timestamps                : extension revision 2
	VK_EXT_color_write_enable                   : extension revision 1
	VK_EXT_conditional_rendering                : extension revision 2
	VK_EXT_conservative_rasterization           : extension revision 1
	VK_EXT_custom_border_color                  : extension revision 12
	VK_EXT_depth_clamp_zero_one                 : extension revision 1
	VK_EXT_depth_clip_control                   : extension revision 1
	VK_EXT_depth_clip_enable                    : extension revision 1
	VK_EXT_descriptor_indexing                  : extension revision 2
	VK_EXT_display_control                      : extension revision 1
	VK_EXT_extended_dynamic_state               : extension revision 1
	VK_EXT_extended_dynamic_state2              : extension revision 1
	VK_EXT_extended_dynamic_state3              : extension revision 2
	VK_EXT_external_memory_dma_buf              : extension revision 1
	VK_EXT_external_memory_host                 : extension revision 1
	VK_EXT_fragment_shader_interlock            : extension revision 1
	VK_EXT_global_priority                      : extension revision 2
	VK_EXT_global_priority_query                : extension revision 1
	VK_EXT_host_query_reset                     : extension revision 1
	VK_EXT_image_2d_view_of_3d                  : extension revision 1
	VK_EXT_image_drm_format_modifier            : extension revision 2
	VK_EXT_image_robustness                     : extension revision 1
	VK_EXT_image_view_min_lod                   : extension revision 1
	VK_EXT_index_type_uint8                     : extension revision 1
	VK_EXT_inline_uniform_block                 : extension revision 1
	VK_EXT_line_rasterization                   : extension revision 1
	VK_EXT_memory_budget                        : extension revision 1
	VK_EXT_multi_draw                           : extension revision 1
	VK_EXT_mutable_descriptor_type              : extension revision 1
	VK_EXT_non_seamless_cube_map                : extension revision 1
	VK_EXT_pci_bus_info                         : extension revision 2
	VK_EXT_physical_device_drm                  : extension revision 1
	VK_EXT_pipeline_creation_cache_control      : extension revision 3
	VK_EXT_pipeline_creation_feedback           : extension revision 1
	VK_EXT_post_depth_coverage                  : extension revision 1
	VK_EXT_primitive_topology_list_restart      : extension revision 1
	VK_EXT_primitives_generated_query           : extension revision 1
	VK_EXT_private_data                         : extension revision 1
	VK_EXT_provoking_vertex                     : extension revision 1
	VK_EXT_queue_family_foreign                 : extension revision 1
	VK_EXT_robustness2                          : extension revision 1
	VK_EXT_sample_locations                     : extension revision 1
	VK_EXT_sampler_filter_minmax                : extension revision 2
	VK_EXT_scalar_block_layout                  : extension revision 1
	VK_EXT_separate_stencil_usage               : extension revision 1
	VK_EXT_shader_atomic_float                  : extension revision 1
	VK_EXT_shader_atomic_float2                 : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation   : extension revision 1
	VK_EXT_shader_module_identifier             : extension revision 1
	VK_EXT_shader_stencil_export                : extension revision 1
	VK_EXT_shader_subgroup_ballot               : extension revision 1
	VK_EXT_shader_subgroup_vote                 : extension revision 1
	VK_EXT_shader_viewport_index_layer          : extension revision 1
	VK_EXT_subgroup_size_control                : extension revision 2
	VK_EXT_texel_buffer_alignment               : extension revision 1
	VK_EXT_tooling_info                         : extension revision 1
	VK_EXT_transform_feedback                   : extension revision 1
	VK_EXT_vertex_attribute_divisor             : extension revision 3
	VK_EXT_ycbcr_image_arrays                   : extension revision 1
	VK_GOOGLE_decorate_string                   : extension revision 1
	VK_GOOGLE_hlsl_functionality1               : extension revision 1
	VK_GOOGLE_user_type                         : extension revision 1
	VK_INTEL_shader_integer_functions2          : extension revision 1
	VK_KHR_16bit_storage                        : extension revision 1
	VK_KHR_8bit_storage                         : extension revision 1
	VK_KHR_bind_memory2                         : extension revision 1
	VK_KHR_buffer_device_address                : extension revision 1
	VK_KHR_copy_commands2                       : extension revision 1
	VK_KHR_create_renderpass2                   : extension revision 1
	VK_KHR_dedicated_allocation                 : extension revision 3
	VK_KHR_deferred_host_operations             : extension revision 4
	VK_KHR_depth_stencil_resolve                : extension revision 1
	VK_KHR_descriptor_update_template           : extension revision 1
	VK_KHR_device_group                         : extension revision 4
	VK_KHR_draw_indirect_count                  : extension revision 1
	VK_KHR_driver_properties                    : extension revision 1
	VK_KHR_dynamic_rendering                    : extension revision 1
	VK_KHR_external_fence                       : extension revision 1
	VK_KHR_external_fence_fd                    : extension revision 1
	VK_KHR_external_memory                      : extension revision 1
	VK_KHR_external_memory_fd                   : extension revision 1
	VK_KHR_external_semaphore                   : extension revision 1
	VK_KHR_external_semaphore_fd                : extension revision 1
	VK_KHR_format_feature_flags2                : extension revision 2
	VK_KHR_get_memory_requirements2             : extension revision 1
	VK_KHR_image_format_list                    : extension revision 1
	VK_KHR_imageless_framebuffer                : extension revision 1
	VK_KHR_incremental_present                  : extension revision 2
	VK_KHR_maintenance1                         : extension revision 2
	VK_KHR_maintenance2                         : extension revision 1
	VK_KHR_maintenance3                         : extension revision 1
	VK_KHR_maintenance4                         : extension revision 2
	VK_KHR_multiview                            : extension revision 1
	VK_KHR_pipeline_executable_properties       : extension revision 1
	VK_KHR_pipeline_library                     : extension revision 1
	VK_KHR_push_descriptor                      : extension revision 2
	VK_KHR_relaxed_block_layout                 : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge         : extension revision 3
	VK_KHR_sampler_ycbcr_conversion             : extension revision 14
	VK_KHR_separate_depth_stencil_layouts       : extension revision 1
	VK_KHR_shader_atomic_int64                  : extension revision 1
	VK_KHR_shader_clock                         : extension revision 1
	VK_KHR_shader_draw_parameters               : extension revision 1
	VK_KHR_shader_float16_int8                  : extension revision 1
	VK_KHR_shader_float_controls                : extension revision 4
	VK_KHR_shader_integer_dot_product           : extension revision 1
	VK_KHR_shader_non_semantic_info             : extension revision 1
	VK_KHR_shader_subgroup_extended_types       : extension revision 1
	VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
	VK_KHR_shader_terminate_invocation          : extension revision 1
	VK_KHR_spirv_1_4                            : extension revision 1
	VK_KHR_storage_buffer_storage_class         : extension revision 1
	VK_KHR_swapchain                            : extension revision 70
	VK_KHR_swapchain_mutable_format             : extension revision 1
	VK_KHR_synchronization2                     : extension revision 1
	VK_KHR_timeline_semaphore                   : extension revision 2
	VK_KHR_uniform_buffer_standard_layout       : extension revision 1
	VK_KHR_variable_pointers                    : extension revision 1
	VK_KHR_vulkan_memory_model                  : extension revision 3
	VK_KHR_workgroup_memory_explicit_layout     : extension revision 1
	VK_KHR_zero_initialize_workgroup_memory     : extension revision 1
	VK_NV_compute_shader_derivatives            : extension revision 1
	VK_VALVE_mutable_descriptor_type            : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
		timestampValidBits          = 36
		present support             = true
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 2
			priorities: count = 2
				QUEUE_GLOBAL_PRIORITY_LOW_KHR
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR


VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
	memoryHeaps[0]:
		size   = 25117867008 (0x5d9243c00) (23.39 GiB)
		budget = 25117589504 (0x5d9200000) (23.39 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 2
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x0001: count = 1
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)
	memoryTypes[1]:
		heapIndex     = 0
		propertyFlags = 0x000f: count = 4
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = false
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = true
	textureCompressionASTC_LDR              = true
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = false
	shaderStorageImageReadWithoutFormat     = false
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = true
	sparseBinding                           = false
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = false

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = true

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
	borderColorSwizzle          = true
	borderColorSwizzleFromImage = true

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = true
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = true

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClampZeroOneFeaturesEXT:
---------------------------------------------
	depthClampZeroOne = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
	depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = false
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true

VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
	dynamicRendering = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = false

VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
-------------------------------------------------
	extendedDynamicState3TessellationDomainOrigin         = true
	extendedDynamicState3DepthClampEnable                 = true
	extendedDynamicState3PolygonMode                      = true
	extendedDynamicState3RasterizationSamples             = false
	extendedDynamicState3SampleMask                       = true
	extendedDynamicState3AlphaToCoverageEnable            = false
	extendedDynamicState3AlphaToOneEnable                 = true
	extendedDynamicState3LogicOpEnable                    = true
	extendedDynamicState3ColorBlendEnable                 = true
	extendedDynamicState3ColorBlendEquation               = true
	extendedDynamicState3ColorWriteMask                   = true
	extendedDynamicState3RasterizationStream              = true
	extendedDynamicState3ConservativeRasterizationMode    = false
	extendedDynamicState3ExtraPrimitiveOverestimationSize = false
	extendedDynamicState3DepthClipEnable                  = true
	extendedDynamicState3SampleLocationsEnable            = true
	extendedDynamicState3ColorBlendAdvanced               = false
	extendedDynamicState3ProvokingVertexMode              = true
	extendedDynamicState3LineRasterizationMode            = true
	extendedDynamicState3LineStippleEnable                = true
	extendedDynamicState3DepthClipNegativeOneToOne        = true
	extendedDynamicState3ViewportWScalingEnable           = false
	extendedDynamicState3ViewportSwizzle                  = false
	extendedDynamicState3CoverageToColorEnable            = false
	extendedDynamicState3CoverageToColorLocation          = false
	extendedDynamicState3CoverageModulationMode           = false
	extendedDynamicState3CoverageModulationTableEnable    = false
	extendedDynamicState3CoverageModulationTable          = false
	extendedDynamicState3CoverageReductionMode            = false
	extendedDynamicState3RepresentativeFragmentTestEnable = false
	extendedDynamicState3ShadingRateImageEnable           = false

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
	fragmentShaderSampleInterlock      = true
	fragmentShaderPixelInterlock       = true
	fragmentShaderShadingRateInterlock = false

VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
	globalPriorityQuery = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
	image2DViewOf3D   = true
	sampler2DViewOf3D = true

VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
	robustImageAccess = true

VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
	minLod = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = false
	bresenhamLines           = true
	smoothLines              = true
	stippledRectangularLines = false
	stippledBresenhamLines   = true
	stippledSmoothLines      = false

VkPhysicalDeviceMaintenance4Features:
-------------------------------------
	maintenance4 = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
	multiDraw = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = true
	multiviewTessellationShader = true

VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
	mutableDescriptorType = true

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
	nonSeamlessCubeMap = true

VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
	pipelineCreationCacheControl = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
	primitiveTopologyListRestart      = true
	primitiveTopologyPatchListRestart = true

VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
	primitivesGeneratedQuery                      = true
	primitivesGeneratedQueryWithRasterizerDiscard = false
	primitivesGeneratedQueryWithNonZeroStreams    = false

VkPhysicalDevicePrivateDataFeatures:
------------------------------------
	privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = true

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
	separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
	shaderBufferFloat16Atomics      = false
	shaderBufferFloat16AtomicAdd    = false
	shaderBufferFloat16AtomicMinMax = false
	shaderBufferFloat32AtomicMinMax = true
	shaderBufferFloat64AtomicMinMax = false
	shaderSharedFloat16Atomics      = false
	shaderSharedFloat16AtomicAdd    = false
	shaderSharedFloat16AtomicMinMax = false
	shaderSharedFloat32AtomicMinMax = true
	shaderSharedFloat64AtomicMinMax = false
	shaderImageFloat32AtomicMinMax  = false
	sparseImageFloat32AtomicMinMax  = false

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
	shaderBufferFloat32Atomics   = true
	shaderBufferFloat32AtomicAdd = false
	shaderBufferFloat64Atomics   = false
	shaderBufferFloat64AtomicAdd = false
	shaderSharedFloat32Atomics   = true
	shaderSharedFloat32AtomicAdd = false
	shaderSharedFloat64Atomics   = false
	shaderSharedFloat64AtomicAdd = false
	shaderImageFloat32Atomics    = true
	shaderImageFloat32AtomicAdd  = false
	sparseImageFloat32Atomics    = false
	sparseImageFloat32AtomicAdd  = false

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = false

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = false

VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
	shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
	shaderFloat16 = true
	shaderInt8    = true

VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
	shaderIntegerDotProduct = true

VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
--------------------------------------------------
	shaderModuleIdentifier = true

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
	shaderSubgroupExtendedTypes = true

VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
	shaderSubgroupUniformControlFlow = true

VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
	shaderTerminateInvocation = true

VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
	subgroupSizeControl  = true
	computeFullSubgroups = true

VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
	synchronization2 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
	textureCompressionASTC_HDR = false

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = false
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = false
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = true
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = true
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
	robustImageAccess                                  = true
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true
	pipelineCreationCacheControl                       = true
	privateData                                        = true
	shaderDemoteToHelperInvocation                     = true
	shaderTerminateInvocation                          = true
	subgroupSizeControl                                = true
	computeFullSubgroups                               = true
	synchronization2                                   = true
	textureCompressionASTC_HDR                         = false
	shaderZeroInitializeWorkgroupMemory                = true
	dynamicRendering                                   = true
	shaderIntegerDotProduct                            = true
	maintenance4                                       = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
	vulkanMemoryModel                             = true
	vulkanMemoryModelDeviceScope                  = true
	vulkanMemoryModelAvailabilityVisibilityChains = true

VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
	workgroupMemoryExplicitLayout                  = true
	workgroupMemoryExplicitLayoutScalarBlockLayout = true
	workgroupMemoryExplicitLayout8BitAccess        = true
	workgroupMemoryExplicitLayout16BitAccess       = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true

VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
	shaderZeroInitializeWorkgroupMemory = true


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