MAC mini M4 GPU suite 01
Processor: Apple M4 (10 Cores), Motherboard: Apple Mac mini, Memory: 16GB, Disk: 461GB, Graphics: Apple M4, Monitor: LC49G95T
OS: macOS 15.0, Kernel: 24.0.0 (arm64), OpenCL: OpenCL 1.2 (Aug 4 2024 00:06:31), Compiler: GCC 16.0.0 + Clang 16.0.0 + Xcode 16.1, File-System: APFS, Screen Resolution: 2560x1440
Environment Notes: XPC_FLAGS=0x0
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
Resolution: 2560 x 1440 - Test: TexturedQuadsProblem GLSBTA
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLSBTA', exiting.
Resolution: 2560 x 1440 - Test: TexturedQuadsProblem GLNoTex
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLNoTex', exiting.
Resolution: 2560 x 1440 - Test: UntexturedObjects GLDrawLoop
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLDrawLoop', exiting.
Resolution: 2560 x 1440 - Test: TexturedQuadsProblem GLBindless
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBindless', exiting.
Resolution: 2560 x 1440 - Test: DynamicStreaming GLMapPersistent
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLMapPersistent', exiting.
Resolution: 2560 x 1440 - Test: UntexturedObjects GLMapPersistent
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLMapPersistent', exiting.
Resolution: 2560 x 1440 - Test: TexturedQuadsProblem GLNaiveUniform
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLNaiveUniform', exiting.
Resolution: 2560 x 1440 - Test: TexturedQuadsProblem GLNoTexUniform
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLNoTexUniform', exiting.
Resolution: 2560 x 1440 - Test: TexturedQuadsProblem GLTextureArray
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLTextureArray', exiting.
Resolution: 2560 x 1440 - Test: UntexturedObjects GLBufferStorage-SDP
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBufferStorage-SDP', exiting.
Resolution: 2560 x 1440 - Test: UntexturedObjects GLBufferStorage-NoSDP
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLBufferStorage-NoSDP', exiting.
Resolution: 2560 x 1440 - Test: UntexturedObjects GLMultiDrawBuffer-SDP
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLMultiDrawBuffer-SDP', exiting.
Resolution: 2560 x 1440 - Test: UntexturedObjects GLMultiDrawBuffer-NoSDP
MacMiniM4_GPU_01: The test run did not produce a result. E: ERROR: Unable to initialize solution 'GLMultiDrawBuffer-NoSDP', exiting.
Processor: Apple M4 (10 Cores), Motherboard: Apple Mac mini, Memory: 16GB, Disk: 461GB, Graphics: Apple M4, Monitor: LC49G95T
OS: macOS 15.0, Kernel: 24.0.0 (arm64), OpenCL: OpenCL 1.2 (Aug 4 2024 00:06:31), Compiler: GCC 16.0.0 + Clang 16.0.0 + Xcode 16.1, File-System: APFS, Screen Resolution: 2560x1440
Environment Notes: XPC_FLAGS=0x0
Testing initiated at 29 November 2024 19:01 by user chionyenkwu.