2024-06-14-2217

Intel Core i7-14700K testing with a ASUS ProArt B760-CREATOR (1501 BIOS) and ASUS Intel Raptor Lake-S GT1 [UHD 770] on SystemRescue 10.01 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2406144-NE-20240614239
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Result
Identifier
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Performance Per
Dollar
Date
Run
  Test
  Duration
Intel Core i7-14700K
June 14
  10 Minutes
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2024-06-14-2217OpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-14700K @ 5.50GHz (20 Cores / 28 Threads)ASUS ProArt B760-CREATOR (1501 BIOS)Intel Device 7a272 x 32 GB DDR5-4800MT/s Kingston KF552C36-32500GB KINGSTON SNV2S500G + 2 x 4001GB Seagate ST4000VX016-3CV1 + 123GB SanDisk 3.2Gen1ASUS Intel Raptor Lake-S GT1 [UHD 770] (1600MHz)Realtek ALC897DELL S2721DSIntel Device 0dc8 + Realtek RTL8125 2.5GbESystemRescue 10.016.1.30-1-lts (x86_64)X Server 1.21.1.8GCC 13.1.1 20230429btrfs2560x1440ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDisplay ServerCompilerFile-SystemScreen Resolution2024-06-14-2217 BenchmarksSystem Logs- Transparent Huge Pages: always- --disable-libssp --disable-libstdcxx-pch --disable-werror --enable-__cxa_atexit --enable-bootstrap --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-languages=ada,c,c++,d,fortran,go,lto,objc,obj-c++ --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-build-config=bootstrap-lto --with-linker-hash-style=gnu - Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0x11d- Python 3.11.3- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling PBRSB-eIBRS: SW sequence + srbds: Not affected + tsx_async_abort: Not affected

Timed Godot Game Engine Compilation

This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Godot Game Engine Compilation 4.0Time To CompileIntel Core i7-14700K4080120160200SE +/- 0.51, N = 3194.85